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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by mariokirby on January 30, 2018, 05:09:54 am »
@Setsuna

Thank you, for the explanation on scoring mechanics, and the advice on how to score higher on hell training.  I should of realize you could upgrade the camp wear and banana as well.

1.  I'm also assuming you can do lessons to further increase score on hell's training, correct?

2. By the way, can you use magazines on the Kohauku Ouen song for hell training?  I tried using the magazines but that song does not appear in the list.


@Naryoril

Thanks, for correcting my mistake.  Yeah, I guess it was the level up that did it.  I probably wasn't paying attention to my level.

It seems I can full combo the normal hell training (well, not consistently), but the Pro one's is really difficult (and unfair).  Hopefully, I can raise my stats more so that I can compensate for unable to get the full combo bonus for the Pro versions.

I've been hording my money, cookies, and candles.  So, maybe at some point I'll need to start using them. 




I guess for those S rank SP events I should do the lessons.  Burst and omoide lessons I can score a full complete at Lv. 3.  But, that chain combo lesson is really hard (maybe I'm doing it wrong? But, I use the pause method to get around it to complete it, but not sure if it's worth the trouble doing that lesson in the first place.)


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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by Naryoril on January 29, 2018, 12:00:00 pm »
The other big one is the solo/duo/trio S rank SP events that aren't timed - they will set your scoring to its limit for an EX clear because you aren't allowed to use trending to boost your score. Trying to get 60+k without any multipliers is in fact very, very hard and you should not expect to clear them pre 60 even with lesson modifiers. You might do it better if you can EX clear a Master song, but it's pretty hard, as far as it goes.

It depends how good you are mechanically (namely, if you can reliably FC songs as per the trending) to see how much levelling you'll need to do. You can do it earlier with the right setup and you get a song you're good at, or you can compensate for the stats. Also note that the beatmaps for each of the hell training variate, so if you're counting in the Full clear bonus, you may not actually score it (because one of the hell trainings is flat out evil in its map.)

I forgot about those, i think i also needed the omoide lesson (on top of the burst lesson) to ex clear them, or at least some of them. The song i used probably was eden on master, but i'm not sure.

As for the full combo on master difficulty: If i know i need a full combo to get an ex clear, i use the target support (the one that allows 5 bads and you still get a full combo), sometimes i need to restart a live (looking at you "kimi wa relations mix medley" or whatever you are called exactly). For events that require you to play 3 songs (namely the final event of IE, the quintet title event series), i used the pro version of the songs, because restarting at the 3rd song makes you restart from the first song on.

If you are just shy of ex clearing, boosting a song to rank 10 with magazines helps as bit as well, i'd say the difference between rank 1 and 10 is about 2-3k, but i never really tested it.

About the hell training: I am pretty sure there is one note chart for August and December (the ones labelled as Pro) and another one for the other 10 hell trainings, i did hardly anything else for a year or 2. But yeah, don't expect to get a full combo on those, especially not the pro ones. One time i somehow managed to FC the normal one, but that was more luck than anything else.
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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by Setsuna on January 29, 2018, 09:51:57 am »
To actually answer your first question: Yes, you can redo hell training every year. Btw the appeal increases because your level increases, the hell training gives a ton of xp, even more so if you ex clear them.

About what Setsuna said: Your levels don't need to be quite as high. I ex cleared all events with a leader around lvl 65 (with lvl 15 burst and 20 omoide) and the other girls between lvl 35 and 45 (usually with burst and omoide around 10), there was only 1 or 2 events where i needed a burst lesson for the ex clear. Ok, i didn't ex clear the August hell training yet, because i did the SoF ex clear this year (the last SoF event is on the same week), but the score i got during the previous December hell training was over the necessary score to ex clear the August hell training.

The other big one is the solo/duo/trio S rank SP events that aren't timed - they will set your scoring to its limit for an EX clear because you aren't allowed to use trending to boost your score. Trying to get 60+k without any multipliers is in fact very, very hard and you should not expect to clear them pre 60 even with lesson modifiers. You might do it better if you can EX clear a Master song, but it's pretty hard, as far as it goes.

It depends how good you are mechanically (namely, if you can reliably FC songs as per the trending) to see how much levelling you'll need to do. You can do it earlier with the right setup and you get a song you're good at, or you can compensate for the stats. Also note that the beatmaps for each of the hell training variate, so if you're counting in the Full clear bonus, you may not actually score it (because one of the hell trainings is flat out evil in its map.)
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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by Naryoril on January 29, 2018, 09:37:13 am »
@Naryoril

Thanks, for your help.


Even more questions.

1.  I noticed that doing Hell's training increases your idol's appeal by about 1-2 points for each session.  Since I've started in January and working my way down the year, can I redo these Hell's training next year thus getting permanent appeal increases without a limit?

2. I noticed certain levels like 35, I think there seems to be a jump in your idol's appeal points (not just the usual single 1 point) (My idol went from like 137 to like 162 after a level up after Hell's training, and I can't explain otherwise why it happened.  Are there other certain levels where there's a jump in appeal?

3. And, for any answered question from my previous post, if you all know the answer.

Thanks.

To actually answer your first question: Yes, you can redo hell training every year. Btw the appeal increases because your level increases, the hell training gives a ton of xp, even more so if you ex clear them.

About what Setsuna said: Your levels don't need to be quite as high. I ex cleared all events with a leader around lvl 65 (with lvl 15 burst and 20 omoide) and the other girls between lvl 35 and 45 (usually with burst and omoide around 10), there was only 1 or 2 events where i needed a burst lesson for the ex clear. Ok, i didn't ex clear the August hell training yet, because i did the SoF ex clear this year (the last SoF event is on the same week), but the score i got during the previous December hell training was over the necessary score to ex clear the August hell training.
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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by Setsuna on January 29, 2018, 06:06:13 am »
@Naryoril

Thanks, for your help.


Even more questions.

1.  I noticed that doing Hell's training increases your idol's appeal by about 1-2 points for each session.  Since I've started in January and working my way down the year, can I redo these Hell's training next year thus getting permanent appeal increases without a limit?

2. I noticed certain levels like 35, I think there seems to be a jump in your idol's appeal points (not just the usual single 1 point) (My idol went from like 137 to like 162 after a level up after Hell's training, and I can't explain otherwise why it happened.  Are there other certain levels where there's a jump in appeal?

3. And, for any answered question from my previous post, if you all know the answer.

Thanks.

1. How scoring is calculated in Stella Stage is different from Platinum Stars - before your score per note was decided by (effectively) appeal score/ idols present *difficulty level modifier, meaning that the more notes a song has, the higher score you'd get.

In Stella Stage, they standardize by calculating how much you can theoritically score (with a formula similar to PS, but with some sort of multiplier that's hidden and constant), then divide that score by the number of notes in the song, regardless of difficulty. Any skills gained from CP that affect appeal are added after this calculation is done.

The final number is rounded up, incidentally, which effectively means you can score very slightly more in Master compared to pro, but it's only ~1-2k difference, assuming full comboing both.

Since the Hell Training song has the most notes in the game, the rounding up becomes VERY apparent, and if you kit out your 5 with the unit quintet skills (They count) your score jumps up significantly.

Also, the costume is set for Hell Training (red headband and training tracksuit/swimsuit) and the appeal level of those items will count for that song.

tl;dr - Same 5 units + 5x quintet +5 appeals +leader with all the quintet skills + level 7 training uniform/swimsuit + level 7 red headband = easier time to full clear due to higher appeal score.


2. There are breakpoints where you will receive more points than normal.

Not sure for level, but I think they're level 35 and 65 respectively. For Burst and Omoide, they're level 10 and level 15. They give substantial jumps to their respective score, but in Burst/Omoide's cases, they also then require a very high amount of exp to get to 11/16 (As in 150+ uses).

Generally, you should be able to FC any stage (with a little lesson boosting) once you're level 70 15/15 for leader with a properly kitted out leadership tree and 50 10/10 for the supports with a full support tree for the type you're doing.

The previous question - the changing idols/poses are just fluff.
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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by mariokirby on January 29, 2018, 05:40:50 am »
@Naryoril

Thanks, for your help.


Even more questions.

1.  I noticed that doing Hell's training increases your idol's appeal by about 1-2 points for each session.  Since I've started in January and working my way down the year, can I redo these Hell's training next year thus getting permanent appeal increases without a limit?

Apparently, I made a mistake.  It was the level up that increased the appeal.

2. I noticed certain levels like 35, I think there seems to be a jump in your idol's appeal points (not just the usual single 1 point) (My idol went from like 137 to like 162 after a level up after Hell's training, and I can't explain otherwise why it happened.  Are there other certain levels where there's a jump in appeal?

3. And, for any answered question from my previous post, if you all know the answer.

Thanks.
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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by Naryoril on January 28, 2018, 10:22:49 am »
1. Your guess about the christmas present is correct, altugh i don't know if the strength of the effect is the same

3. With the first you can get 5 Bads without breaking the combo, with the second you don't lose the burst double score bonus on a normal
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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by mariokirby on January 28, 2018, 03:53:57 am »
@Harusagi

Thanks.  I found out what memory video I was missing.  Also, discovered I was missing a valentine text which I eventually got. 

Edit: There seems to be a couple mistakes on the text messages list on that website. For example, for Chihaya there's a certain text message has a picture, but the website lists as no picture.  So, be aware there might be mistakes.



More questions.

1.  I guess the valentine chocolates increase your memory meter just like in PS (although it's really easy to get 5 hearts).  But, what do the Christmas chocolates do?  Is that basically the same thing but for all idols?

2.  In one of the day off scenes, there's a small shrine?? where the idol stands while the producer is talking.  But, I noticed there are 4 variations (based on the idols expression) of that same day off scene.  What's the significance of that?

3.  There are 2 items in the shop that help you with lives.  I remember seeing them from PS but I forgot what they do.  One has the circle/triangle while the other has a star.
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Other iM@S discussion / Re: Self-named Units
« Last post by produserbaru on January 26, 2018, 09:14:19 am »
I have too
Zvuk Zvezdy: Anastasia, Nitta, Ranko, Shiburin, Koume
C[Love]r: Chieri, Uzuki, Mio
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Other iM@S games / Re: iM@S Browser Game announced!
« Last post by Okayu on January 25, 2018, 01:28:10 pm »
There will be a stream about the new series on February 7th. It was confirmed it is this one as the blog post mentions it being announced at Tokyo Game Show.

Instead of just Nico Live you can also view it on Youtube Live and LINE Live. Links below.

Nico Live: http://live.nicovideo.jp/watch/lv310501560

Youtube Live: https://www.youtube.com/watch?v=-DEBkWBrOE4

LINE Live: https://live.line.me/channels/91/upcoming/7049446


Official blog post: http://idolmaster.jp/blog/?p=38458


Edit: By the way since I didn't link it back when it was announced what they confirmed at TGS was that the focus will be having a new start with new idols. The title and key visual weren't revealed there, or any other details.

TGS source: http://www.4gamer.net/games/381/G038174/20170922007/

Edit 2: Famitsu article also adds "it's a completely new iM@S, same bit about the new idols being the focus from TGS, new designs"

Famitsu article: https://app.famitsu.com/20170921_1141839/
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