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Characters / Re: Chihaya Kisaragi - 72
« Last post by mariokirby on February 24, 2018, 10:42:56 pm »
Just screenshots I made from Stella Stage since it's Chihaya's Birthday.  (1st picture is a text message. 2nd picture is a Morning Office scene where the idols surprise Chihaya and said happy birthday when she walked into the office.  3rd picture is an office scene afterwards.)





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Community works / Re: Okayu's Drawing Thread
« Last post by Okayu on February 24, 2018, 09:58:04 pm »
Happy Birthday Chihaya! (also fitting this is my 572 post)

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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by zettamax on February 20, 2018, 07:46:12 am »
I'm under the assumption that this game is already running 1080p 60fps, so not sure what else the Pro could provide.

Most likely native 4k support, preferably with a supersampling option for owners of 1080p tv's. Maybe improved anisotropic filtering, and some minor extra flourishes.

As far as I am concerned, both Stella Stage and Platinum Stars have the best real time cel-shaded character models in the entire video game industry (objectively speaking, they have the highest polygon count, most detailed textures, and smoothest animations out of all cel-shaded games); would be awesome to see these models in crisp 1800p ~ 2160p resolution. *o*

Apologies for the hardcore graphics whoring lol, but far too often Japanese devs use the "anime-esque" cel-shaded style as an excuse to put as little effort into the character model composition as possible. It is quite refreshing to see something so technically groundbreaking in such a niche franchise as Idolmaster.
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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by darkthunder on February 20, 2018, 07:27:41 am »
I thought PS4 is now lock on 30fps? Somehow when I play it didn't feel like 60fps.
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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by mariokirby on February 20, 2018, 05:14:52 am »
I haven't heard anything about it.  (Then again, I'm under the assumption that this game is already running 1080p 60fps, so not sure what else the Pro could provide).
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THE iDOLM@STER Stella Stage / Re: The Idolmaster series Numerical Classification
« Last post by zettamax on February 19, 2018, 11:23:05 am »
List A is the closest for the series I think except that Live for you should be a spin off and SP should be 1.5 the same as how shiny fiesta/shiny tv is a spin off of idolm@ster 2. Platinum stars is a 10th anniversary project, it should count as a spin off while stella stage is what platinum stars should have been. So the 3rd installment never exist in reality.


So essentially something like this?


The Idolmaster (arcade/ 360) ----------> The Idolmaster 1

The Idolmaster SP series (Psp) ---------> The Idolmaster 1.5

The Idolmaster 2 (360/Ps3) -------------> The Idolmaster 2

The Idolmaster: One for All (Ps3) -------> The Idolmaster 2.5

The Idolmaster: Stella Stage (Ps4) ------> The Idolmaster 3


Does the addition of new idols contribute to the way you place these games (Hibiki in Perfect Sun, Takane in Wandering Star, and Shika in Stella Stage) ?

I understand that Platinum Stars was a 10th Anniversary project, and disappointed many fans, but the huge graphical and gameplay overhaul is what leads me to believe it is the next landmark in the Idolmaster series. Stella Stage basically functioning as a "new and improved" refresh to the new standard introduced in Platinum Stars. I have yet to dip my toes into the Ps4 games, but once I get around to it I would definitely opt for Stella Stage over Platinum Stars considering the overwhelmingly negative reception of the latter.


Here's the way I personally see the landmark titles of Idolmaster:


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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by zettamax on February 19, 2018, 11:08:36 am »
Has there been any word on Ps4 Pro enhancements for Stella Stage? I have checked all over the place but to no avail.
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THE iDOLM@STER Stella Stage / Menu Translations
« Last post by mariokirby on February 19, 2018, 06:40:02 am »
Below are the translations for the option's menu.  These should be the default settings.

These were done by Okayu.  Thank you for your help.  I'm just posting here for those that haven't started or still playing the game.


First Tab - System Settings

Stage scene skip - no
auto appeal - no
auto burst appeal - no
display song title - yes
display lyrics - yes
stage camera - auto cam
stage guide - yes
appeal sound - (different appeal sound names here)

Second Tab - Sound settings

BGM
SE
Voice (talking)
Vocal (singing)
crowd volume
surround sound - no
penlight swing feature – on

3rd Tab - monitor display settings

rehearsal (manual setting)
number settings
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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by mariokirby on February 18, 2018, 11:35:09 pm »
And, I made another mistake.  I completely forgot about the trio full combo skill.  I'm sorry.  You're right.  When I did the song I got 3800 full combo bonus (the song was level 1 and Pro difficulty so the base combo was only 800 points.  But, I assumed the extra 3000 was from the trend, but I forgot about I had learned all the trio skills).

Thanks, for correcting my mistake.
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THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage Gameplay Thread
« Last post by Naryoril on February 18, 2018, 07:13:12 pm »
Oh, I see.  I guess that would make sense about matching both costume and song giving you much higher appeal (though I haven't tested it out).  I do know for sure that the trend song gives you additional 3000 full combo bonus.

I just did the final IA using double trend (otherwise you won't beat the 98k required for ex clear), and i got 4200 points as full combo bonus. That's 1000 base on master difficulty, +200 for the song being rank 5, +3000 due to trio skills (my leader has all skills on the board unlocked). Are you sure your leader didn't just have all the chain bonus skills of the corresponding live type? How big was your full combo bonus? The highest possible chain bonus should be: 1000 base master difficulty + 450 rank 10 (not 100% sure about this) + 3000 skills + 1000 lesson = 5450 points. Did you get more than that?
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