Project-iM@S

THE iDOLM@STER => THE iDOLM@STER SP (PSP) series => Topic started by: BlueBird on January 29, 2011, 11:53:22 pm

Title: Thought on an Idolm@ster SP 2
Post by: BlueBird on January 29, 2011, 11:53:22 pm
Do you think that there is a possibility of an Idolm@ster SP 2? What do you think they would changes story wise (like in the first SP Miki leaving). I really want them to do this and with the announcement of the NGP, which has almost the power of a PS3, I think they could have a full Idolm@ster experience. The graphics would be great, the mouth syncing would be better, and they could implement the improved physics system in IM@S 2. Thoughts?
Title: Re: Thought on an Idolm@ster SP 2
Post by: animagic4u on January 30, 2011, 12:10:05 am
Ps3 Version would come first IMO
Title: Re: Thought on an Idolm@ster SP 2
Post by: BlueBird on January 30, 2011, 01:19:44 am
 I don't see a PS3 version in the near future. I feel like Microsoft has made some deals. Thats why there are no big iterations on other consoles. I feel like Miki is a 360 exclusive because she not available to produce in any other versions.
Title: Re: Thought on an Idolm@ster SP 2
Post by: animagic4u on January 30, 2011, 02:29:15 am
I don't see a PS3 version in the near future. I feel like Microsoft has made some deals. Thats why there are no big iterations on other consoles. I feel like Miki is a 360 exclusive because she not available to produce in any other versions.
Which is unfortunate because the PS3 is such a good console.
I feel that way about Miki too since her and Haruka kind of fought for the main heroine role in im@s 360/
Title: Re: Thought on an Idolm@ster SP 2
Post by: RoninatorMarx on January 30, 2011, 02:57:31 am
<insert predictable male-rival-idols here> lol

But what I could see in an SP2 (assuming it'll come) is the option to at least produce two idols at once (I saw this for a DS2 as well. XD), or perhaps even three, if the console can. You have 12 idols (Ami and Mami counted as one). You can split them in threes and have four possible titles. XD
Title: Re: Thought on an Idolm@ster SP 2
Post by: BlueBird on January 30, 2011, 04:20:55 am
Which is unfortunate because the PS3 is such a good console.
I feel that way about Miki too since her and Haruka kind of fought for the main heroine role in im@s 360/

I would really love to see a PS3 version 2 too because its region free and to see the idols in HD is better than my PSP screen. I think that in the original Idolm@ster SP they should have given you the ability to produce 2 idols because I'm really sure that the PSP could have handled it and better physics. I honestly think they could have fit this is in because games like Project Diva 2nd are on the same system and they can fit multiple character models and more intricate backgrounds. With the idea of an Idolm@ster DS2 being put out there the power of the 3DS is a lot greater so it'll look better, be in 3D (YAY!) but it might be region protected. 
Title: Re: Thought on an Idolm@ster SP 2
Post by: Magenta Galaxy on February 01, 2011, 02:15:59 pm
The difference between Idolmaster and Project Diva though is the sheer amount of content. True, Project Diva has a lot of songs and multiple singers for each too, but the sheer breadth of voiced content in all the events, lessons, story sequences, IUs, rival auditions, etc in SP is just breathtaking. Not to mention the costume mapping, even if they did cut the number of different base models down considerably for SP.

That said, chances of us seeing an im@s on either 3DS or NGP is pretty high, I think. 3DS could be interesting and the series kind of lends itself to giving a bit of kinetic feeling to it's dances via the 3D, but it's more likely we'll see an NGP due to the success of SP and the flop that was Dearly Stars, much as I love it.

ib4 doujin game etc
Title: Re: Thought on an Idolm@ster SP 2
Post by: Kaminos on February 01, 2011, 05:30:42 pm
IMAS2 will never be released on PS3 (maybe they do a remake or I-don't-know-what, but THE iDOLM@STER 2 is life time 360 exclusive)

But a SP2 on PSP (or maybe more NGP ?) is definitely possible.
Title: Re: Thought on an Idolm@ster SP 2
Post by: BlueBird on February 01, 2011, 10:38:08 pm
From what I heard the 3DS has selective region protection (like the 360 where only some games have region lock) This means that if they make an Idolm@ster DS2 then might be region and lock and we all don't want that. On that note I would actually want to see idolm@ster on a 3DS because the stage performances do lend themselves quite well for a 3D effect.
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on February 15, 2011, 06:41:52 am
It would be nice to see an IM@S release for the 3DS especially with the use of the 3D-graphics, and 3DS graphics look just as good if not better than a PSP's. Unfortunately, knowing Nintendo, it'd likely be one of the region-locked games. :(

A NGP release would be cool too, I guess. Although I'm sad since I purchased my PSP in Japan 6 months ago along with SP, so it's likely I won't get one anytime soon, and a 3DS comes first.

But personally, I'd prefer a PS3 release over hand-helds. Even an L4U/S4U-esque game. It's possible that Microsoft may have a special deal with Namco to keep IM@S XBOX360-exclusive, but they've ported Tales of Vesperia to the PS3 and that came out on the XBOX360 first. And the 360 doesn't make as much money in Japan, with the exception of IM@S, Dream Club, the Tales-of series and a few other titles. It would be the best investment to port to the PS3.
Title: Re: Thought on an Idolm@ster SP 2
Post by: animagic4u on February 15, 2011, 01:47:01 pm
Besides, it's not like they haven't surprised us before. I mean who really predicted the handheld games.
A ps3 game is just as unpredictable, I suppose.
Title: Re: Thought on an Idolm@ster SP 2
Post by: Sev on February 16, 2011, 07:47:57 am
Allow me to create a theory that would support the idea of a NGP release of the iDOLM@STER

Namco and Sony have become quite close in the past couple of years even closer in past couple of months. Though there are no obvious signs of this subtle hints can been seen. Starting around 2007 Sony's been trying real hard to get close to Namco ever since a report came out saying that Namco's games were selling better on PS3 than its own (Case and point Ridge Racer 7 outsold Resistance Fall of Man that year). That same year the two companies jointly created Cellius a company that was crated to "help take share from Microsoft Corp. and Nintendo Co" interestingly enough one year later iDOLM@STER SP came out. Now several years later Namco decides to make an Anime of iDOLM@STER. Who ends up as the animation company A-1 pictures a subsidiary of you guessed it Sony. Shortly before this was announced Sony announces its new NGP which though officially hasn't been said I'm guessing it uses technology provided by Cellius. Based on this information one could come to the conclusion that since Namco helped make the NGP through Cellius they would most likely want to release games on it and one of those games could be some kind of iDOLM@STER port to help kick-start the consoles success.
Title: Re: Thought on an Idolm@ster SP 2
Post by: digi162 on February 16, 2011, 08:25:44 am
An IM@S SP2 game on the NGP would be BALLIN'

Utilizing the touch screen aspect would be a nice throwback to it's arcade roots.  I'm not too sure on if it should follow a story, or just be an L4U type game though.  They could keep the hybrid aspect going, much like how SP was a hybrid of both L4U and the original.  Although if you make it an L4U type game, it would rely heavily on DLC unless the game came packaged with a ton of outfits and songs off the bat.  Which might be a bad idea considering how hit and miss the PSP DLC was, especially when the creativity ran out and they just started porting Xbox outfits to get your money.  

It would make sense if it occurred right after the events in SP, and you have all 12 idols at your disposal.  However it'd be such a cop out to just port the story from IM@S 2 and introduce male rivals.
Title: Re: Thought on an Idolm@ster SP 2
Post by: iDOL15 on February 16, 2011, 09:33:23 pm
The only way I would see it happening is if took place sometime befor iM@S 2 and was like Dearly Stars 1.5 only this time you'd have the 765 idols as rivals to 867 or vice versa.
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on February 17, 2011, 02:06:42 am
If an IM@S SP2 came out for the NGP, then that'd be reason for me to buy one. XD It would be nice to see some DLC, but I agree, it seemed that creativity seemed to run out with the PSP DLC. I'd like a story gameplay/L4U hybrid myself, but I'd like the portable game to have its own storyline, not just taking the IM@S2 storyline and adding male idols. Although I do like Jupiter.... And it would be nice to be able to play with Miki, Takane, and Hibiki on the go.
Title: Re: Thought on an Idolm@ster SP 2
Post by: Neko-P on February 18, 2011, 04:25:49 am
 Well, an idea I had for a new game in general was a sort of Prequal to Imas, set before any of our idols were produced, with Mai and Kotori being playable. (And some other person for the third... I don't know who, though. >.<)

 I think that using Kotori alone might be enough to drive fans wild, though.

 Otherwise, I'd love to see a L4U style PSP game. That way, I could play it. ^_^
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on February 18, 2011, 04:42:59 am
Well, an idea I had for a new game in general was a sort of Prequal to Imas, set before any of our idols were produced, with Mai and Kotori being playable. (And some other person for the third... I don't know who, though. >.<)

 I think that using Kotori alone might be enough to drive fans wild, though.

 Otherwise, I'd love to see a L4U style PSP game. That way, I could play it. ^_^

A L4U-style PSP game would be nice. Because I could play it too. With Miki, Takane, and Hibiki playable.

And a prequel with Mai and Kotori would be awesome. It would be cool to learn about their pasts. I love Kotori's voice, and I think everyone likes Kotori anyways, so...yeah. XD

But what about when Mai gets pregnant with Ai? Drama...

Title: Re: Thought on an Idolm@ster SP 2
Post by: Sev on February 18, 2011, 07:48:16 am
But what about when Mai gets pregnant with Ai? Drama...
DLC anyone XD
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on February 19, 2011, 01:56:49 am
DLC anyone XD

I'd buy that drama! XD

Or, I'm not sure if this makes sense but I was thinking...it could be more towards the end of Mai's story, kind of like an epilogue, like what Miki had? Basically, you reach the pinnacle of Mai's career at the end, but then *DUNDUNDUN* she's pregnant. But who's the father? What if it was the producer? O.o
Title: Re: Thought on an Idolm@ster SP 2
Post by: Neko-P on February 19, 2011, 02:35:48 am
What if it was the producer? O.o

Can't be. In Dearly Stars, Reika Ozaki was confirmed to be Mai's previous producer. But maybe as a 2nd Vision title it'd be set in iDOLM@STER 2-verse, where she was produced by a guy? I wouldn't exactly put it past them.

 (Also, the only other prequal idol I can think of is a much younger Azusa, which wouldn't work for plot reasons. >.<)
Title: Re: Thought on an Idolm@ster SP 2
Post by: Magenta Galaxy on February 19, 2011, 08:03:52 pm
I think we all know who the true idol of ages past is.

And that's President Kuroi.
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on February 19, 2011, 10:31:06 pm

Can't be. In Dearly Stars, Reika Ozaki was confirmed to be Mai's previous producer. But maybe as a 2nd Vision title it'd be set in iDOLM@STER 2-verse, where she was produced by a guy? I wouldn't exactly put it past them.

 (Also, the only other prequal idol I can think of is a much younger Azusa, which wouldn't work for plot reasons. >.<)

I think we all know who the true idol of ages past is.

And that's President Kuroi.

I forgot to put this too: If they did an IM@S2-verse thing, it'd make sense. It would make for a good drama, but after Mai retires from being an idol, it would get kind of weird and turn into some at-home sim thing? It wouldn't be any good, so maybe that idea is...tossed. XD
 I'd like to see a younger Azusa, but yeah...it wouldn't work due to the plot...

And hey, if Kuroi used to be an idol, I guess it would make sense that he's put out male idols now.
Title: Re: Thought on an Idolm@ster SP 2
Post by: Haldo on February 19, 2011, 11:11:56 pm
Kuroi as an idol? I didn't know girls dig inky black siloettes...
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on February 20, 2011, 02:16:23 am
Kuroi as an idol? I didn't know girls dig inky black siloettes...

Hey, a silhouette can be sexy sometimes. XD Not really.
Title: Re: Thought on an Idolm@ster SP 2
Post by: zeda12123 on February 27, 2011, 10:13:31 pm
If there was an SP 2, I could see it on the PS3 with all the magical graphics of 2 on the Xbox. Although, PsP would be nice too. I JUST WANT IT ON A SYSTEM WITHOUT REGION LOCK ;~;

@Prequel: That certainly would be an interesting play. I would go nuts to play as Kotori.
Title: Re: Thought on an Idolm@ster SP 2
Post by: BlueBird on February 27, 2011, 10:22:54 pm
pertaining to a prequel, does the president of 765 pro say that the idol he produced fell in love with him? The player would be him and the idol selection would be this mysterious idol, Kotori, and Ai's mom which would be cool.
System wise I do hope the next game comes on a region lock FREE system. The Xbox has selective region lock (which I believe the 3DS has it as well) so some game foreign games can be played on an American 360 sadly Idolm@ster isn't one of these titles. If they make another portable game in general lets hope it's not region locked. Why cant they just release the game with English subs, I don't think fans want a dub version. 
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on February 28, 2011, 03:11:00 am
pertaining to a prequel, does the president of 765 pro say that the idol he produced fell in love with him? The player would be him and the idol selection would be this mysterious idol, Kotori, and Ai's mom which would be cool.
System wise I do hope the next game comes on a region lock FREE system. The Xbox has selective region lock (which I believe the 3DS has it as well) so some game foreign games can be played on an American 360 sadly Idolm@ster isn't one of these titles. If they make another portable game in general lets hope it's not region locked. Why cant they just release the game with English subs, I don't think fans want a dub version. 

Nintendo does select-region locking as well, unfortunately. :( I would love it if they released the game with English subs. It would be bad if they had poor English voices and kept the Japanese vocals, or if they dubbed the whole thing, so subs is the way to go. But it's highly unlikely that the game will ever come to the U.S. Everyone assumes visual-novel-sim games aren't popular here, and I just feel that if they release it in the U.S...so many things could go wrong. Unless they just put English subs and didn't change anything else about the gameplay.

I just want another IM@S on PS3 or PSP, end of story. XD
Title: Re: Thought on an Idolm@ster SP 2
Post by: BlueBird on March 05, 2011, 05:21:15 am
Here are some conversation starters/questions:
What are things you would like to see included?
Do you think they would introduce any new idols as rivals or focus on?
Would you like to play as the Producer or as the Idol?

For me better lip syncing and the idolm@ster 2 outfits and assets. I think with the new handhelds having bigger memory for games (like both NGP and 3DS cards will eventually go up to 8 gigs I believe) we might be able to see at least 2 idols an stage at once.
If they were to have a different story than idolm@ster 2, I would want to see the Idolm@ster BREAK manga story. Playing as the main character (I forgot his name) would be cool and seeing the idols through his eyes would be more in depth because he's not a shell, he has a personality.
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on March 05, 2011, 06:04:59 am
As for an IM@S SP 2, it would be nice to see better lip-synching and have more unlockable outfits and accessories, as well as more creative DLC and IM@S 2 outfits. If the 3DS or NGP have enough memory, maybe it would be possible to see duets on stage. Although I don't want it to take after IM@S 2 or be based off of the IM@S 2 storyline, it would be nice to see songs such as SMOKY THRILL, Little Match Girl, The World is all One, and IM@S 2nd mix as well.

I would like to see new rivals introduced, and as much as I like Jupiter, they should be female this time. I think it's about time they introduce new female characters to the series.

Also, I'd like the game to still be from the Producer's perspective, although if it was from the idol's that would be cool too. The idea of an IM@S-Break-based game just doesn't appeal to me that much. The harem-idea gets old fast...I only read the manga because it's IM@S. And Yukiho's adorable in it.

And...maybe an appearance from our 876 friends? It could happen on the 3DS... ;D
Title: Re: Thought on an Idolm@ster SP 2
Post by: animagic4u on March 05, 2011, 05:50:14 pm
No! Don't even mention 3DS! (It's already been mentioned, huh?)

I can't bear another region locking! So let's pray for a sony console release...ps3 ps3 ps3 ps3 ps3
Title: Re: Thought on an Idolm@ster SP 2
Post by: Cael K. on March 05, 2011, 09:04:59 pm
No! Don't even mention 3DS! (It's already been mentioned, huh?)

I can't bear another region locking! So let's pray for a sony console release...ps3 ps3 ps3 ps3 ps3

Yeah, Im@s All Stars in HD please. 765 vs. 876 Ultimate All Stars? (Sounds like a good doujin fighting game.)

Honestly, though... I'd see a release for a portable system more likely if there's going to be one at all, since the home systems are covered. I'd also bet they'd release for the portable console that's cheaper to make for.
Title: Re: Thought on an Idolm@ster SP 2
Post by: digi162 on March 05, 2011, 10:40:48 pm
I'd have to imagine another portable game is next, or a port to the PS3 next year.  Each year (almost) an IM@S game has come out, and I don't think they can pull another L4U given a version is in the game already.  3DS or NGP makes the most sense, but I would assume NGP would be the better choice due to the touchscreen aspects.

Although I'd have to wonder if they would have to do what they did with SP again since it was mentioned 2-4GB were the sizes of the NGP card.  At that point, I'd rather just have a portable S4U game with a ton of content...
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on March 05, 2011, 11:05:28 pm
No! Don't even mention 3DS! (It's already been mentioned, huh?)

I can't bear another region locking! So let's pray for a sony console release...ps3 ps3 ps3 ps3 ps3

A PS3 release would be ideal. But a portable release seems the most likely right now, because as for home consoles, it's an XBOX360-exclusive. But hey, if there can be an IM@S-anime, a PS3-port may not be far off on the horizon...maybe next year.
Title: Re: Thought on an Idolm@ster SP 2
Post by: animagic4u on March 06, 2011, 12:00:51 am
Yeah, even though they say it will never happen, I don't think it's all too impossible. I mean we have male idols.
It's just gonna be a waiting game.
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on March 06, 2011, 09:01:31 pm
They've ported some of the Tales-of games to PS3, such as Tales of Vesperia, which was originally on the 360, and Tales of Graces, which was originally on the Wii, so I don't see why they can't do it with IM@S. They'd make more money on the PS3 anyways, since it's a more popular console in Japan. And we Westerners could play it too! XD
Title: Re: Thought on an Idolm@ster SP 2
Post by: animagic4u on March 07, 2011, 01:20:12 pm
Yeah, and because the increased processing power we can have RK on the same disk.
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on March 08, 2011, 04:56:41 am
Yeah, and because the increased processing power we can have RK on the same disk.

They did improve Tales of Graces and Tales of Vesperia in their PS3 ports with more capabilities, so hey, give us RK. Maybe even a separate bonus extra in which you can produce them? It wouldn't go along with the story quite, but...argh, I don't know if I make any sense. But they'll be produce-able. XD

And Jupiter should get another song and different outfits. >:3 /shot
Title: Re: Thought on an Idolm@ster SP 2
Post by: Neko-P on March 11, 2011, 04:37:21 am
 A few thoughts on the prequel thing:

 Maybe the different endings could lead to the different universes we know of. Like, the endings for Mai's story could lead to one of the non-SP to DS storylines, while ending in Kotori's storyline might end up in the Arcade storyline where she isn't seen very much (possibly because she was successful already?)

 Also, I find it convenient that we have image songs for both of our named idols. XD Plus, both ALIVE! and Sora are really nice congs. ^_^ (Though, what would Mai's image song be?)
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on March 11, 2011, 03:58:49 pm
A few thoughts on the prequel thing:

 Maybe the different endings could lead to the different universes we know of. Like, the endings for Mai's story could lead to one of the non-SP to DS storylines, while ending in Kotori's storyline might end up in the Arcade storyline where she isn't seen very much (possibly because she was successful already?)

 Also, I find it convenient that we have image songs for both of our named idols. XD Plus, both ALIVE! and Sora are really nice congs. ^_^ (Though, what would Mai's image song be?)

That's actually a really good idea. I guess Mai's image song would still be ALIVE, because it was originally her song, even if it's Ai's image song now. Or they could make a new song~
Title: Re: Thought on an Idolm@ster SP 2
Post by: Neko-P on March 12, 2011, 12:05:53 am
That's actually a really good idea. I guess Mai's image song would still be ALIVE, because it was originally her song, even if it's Ai's image song now. Or they could make a new song~

 I'm going to have to veto the new song. (Even if I can't technically do that...) Just because we're ignoring the part of canon of who her producer was(which is why Mai's story actually would never lead to the SP-DS storyline...), I'm pretty sure we should keep her song.
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on March 12, 2011, 01:08:26 am
I'm going to have to veto the new song. (Even if I can't technically do that...) Just because we're ignoring the part of canon of who her producer was(which is why Mai's story actually would never lead to the SP-DS storyline...), I'm pretty sure we should keep her song.

Hahaha. Yeah, ALIVE fits. Just an idea~
Title: Re: Thought on an Idolm@ster SP 2
Post by: Neko-P on March 12, 2011, 01:16:11 am
Some random math to figure some things out. Mostly ages and relative years.

Mai is 29 years old
Kotori is ≤25 years old

Arcade is at year 0 for these purposes, as is 360 and SP(each as a seperate storyline).
DS, and iM@S 2 are year 1.
I'm not sure how long after 360 L4U is set, so that's not included. (Not like it matters anyway, being just a stage show game with little to no plot attached...)

In DS, Mai is 29. If she was 16 during her idol days, that makes a 13 year gap, putting the game at a potential year -12(Or, twelve years before the events of any of the games, thirteen before 2.)
In the original games, Kotori is ≤25. Taking at her highest possible age, 25, the oldest she can be is 13. (loli!Kotori? It's not really that unlikely an age... I mean, look at Yayoi, Ai, and the Futami's!)
An even middle number for this puts the third mystery idol(the one who fell in love with Takagi... in theory) would be 14 or 15. If she would be older than the other two, then 18 would also work. That'd make her, at the oldest, 30 as of year 0. (Unless she debuted at somewhere like Azusa's age, where she'd be older...)
If playing as Takagi for the purposes of the game, that'd make him 42 as of year 0. (That seems a bit old to me...)

Also, image colors: We know Kotori's would be the "light yellow color of chicks", but what would Mai's be? Some form of red or scarlet? That would leave a blue or greenish color to the third idol...
Title: Re: Thought on an Idolm@ster SP 2
Post by: BlueBird on March 30, 2011, 11:25:54 am
This is slightly on topic, but I bought a 3DS and if it wasn't region locked (though only slightly I think) and the 3D would make idolm@ster performances AMAZING!!!!
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on March 30, 2011, 04:10:48 pm
This is slightly on topic, but I bought a 3DS and if it wasn't region locked (though only slightly I think) and the 3D would make idolm@ster performances AMAZING!!!!

If the 3DS isn't region-locked and they decided to make an iM@S game for it...that would make my YEAR. I sure hope it isn't. However, Nintendo usually does selective region-locking (certain games are locked while others aren't). In other words, all the good games are region-locked while all the other ones pass. And it would probably include iM@S since Dearly Stars was region-locked for the DSi...

*looks it up online*

http://ds.about.com/od/nintendods101/f/Is-The-Nintendo-3ds-Region-Free-Or-Region-Locked.htm

Unfortunately, it is. Damn game companies. Why can't all systems be made region-free? Now our hopes ride on an NGP or PS3 release, I guess. XD

Although I really want an iM@S 3DS now...and I want a 3DS myself.
Title: Re: Thought on an Idolm@ster SP 2
Post by: redhairedking on October 10, 2011, 05:55:29 am
Reviving an old topic here, what would you all think about a Vita SP 2? I've heard that the cards the games come on will be up to 4gb, so hopefully bamco would not have to split it into 3 versions. Also, the Vita is region free.
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on October 11, 2011, 12:37:41 am
Reviving an old topic here, what would you all think about a Vita SP 2? I've heard that the cards the games come on will be up to 4gb, so hopefully bamco would not have to split it into 3 versions. Also, the Vita is region free.

I think it would be nice to see a Vita release after iM@S 2. Takane, Hibiki, and Miki would be produceable, and I especially missed producing Miki in SP even though I loved SP and Project Fairy. It would be nice if it didn't quite follow iM@S 2's storyline as in Ryuuguu Komachi would be produceable, and instead your rivals would be only Jupiter. If the game cards are up to 4GB, maybe it will even be possible to produce a trio unit.

And region-free is always nice. I'm glad they're releasing iM@S 2 for the PS3 since I was a bit sad before that my only chance to play iM@S was for the PSP (and Dearly Stars with the DS Lite, but that's not the same experience). If they released iM@S 2 for the PS3, I wouldn't be surprised if the next iM@S game ended up on the PSV. 
Title: Re: Thought on an Idolm@ster SP 2
Post by: BlueBird on October 23, 2011, 09:47:21 pm
Nice to see my thread brought up again :) . Well I think the VITA would be good for a portable version of IM@S 2, though I agree there should be some changes, because it looks like it could handle graphics close the actual IM@S 2. Maybe, if we're lucky, there will be proper mouth syncing and clothes and hair movement. I think if they did make another Dearly Stars (I really like the name THE iDOLM@STER: 3 Destined Stars) for 3DS, it would look pretty awesome, because I think there are going to be 4gig carts for the 3DS too. They would be able to fit more songs, have better graphics (I mean have you seen DoA: Dimensions, MGS3, and RE: Revelations?), and maybe AR concerts. I think the problem with the SP version was that they were trying to fit so much onto a UMD, It had 12 idols (13 if you count Ami and Mami as separate idols) and 3 to produce with separate story lines, which doesn't sound like much but a lot of little things does take up part of its 1.8gigs of memory. The 3DS I feel isn't taken as seriously, but for a little machine it can make pretty impressive visuals. A plus for both is they both have the possibility to buy DLC (this will be implemented in a 3DS update).
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on October 23, 2011, 10:20:48 pm
Nice to see my thread brought up again :) . Well I think the VITA would be good for a portable version of IM@S 2, though I agree there should be some changes, because it looks like it could handle graphics close the actual IM@S 2. Maybe, if we're lucky, there will be proper mouth syncing and clothes and hair movement. I think if they did make another Dearly Stars (I really like the name THE iDOLM@STER: 3 Destined Stars) for 3DS, it would look pretty awesome, because I think there are going to be 4gig carts for the 3DS too. They would be able to fit more songs, have better graphics (I mean have you seen DoA: Dimensions, MGS3, and RE: Revelations?), and maybe AR concerts. I think the problem with the SP version was that they were trying to fit so much onto a UMD, It had 12 idols (13 if you count Ami and Mami as separate idols) and 3 to produce with separate story lines, which doesn't sound like much but a lot of little things does take up part of its 1.8gigs of memory. The 3DS I feel isn't taken as seriously, but for a little machine it can make pretty impressive visuals. A plus for both is they both have the possibility to buy DLC (this will be implemented in a 3DS update).

Haha, my main wish for the next portable iM@S game is definitely better lip-synching. In SP, it just looks awkward when an idol is holding a long note yet her mouth keeps moving. Also, when an idol's accessory or hand somehow manages to go through their body. XD

3 Destined Stars...I like the sound of that. I wouldn't mind a release on either, but I'm hoping for a PSV version. Region-free!
Title: Re: Thought on an Idolm@ster SP 2
Post by: BlueBird on October 23, 2011, 10:32:12 pm
A PSV version would be good because one thing I did enjoy about SP was that it was portable. Thought I have no friends who enjoy IM@S as much as I do, physically, it was a nice plus for me to be able to watch performances on the go. I also liked just pulling my PSP out of my pocket and think "Hey I could train Yukiho" while on the train or something. I don't really mind if people see or judge because it's what I like, even if I am a 15 year old boy...
Title: Re: Thought on an Idolm@ster SP 2
Post by: animagic4u on October 24, 2011, 02:44:09 am
PSV has a touch screen so we could go back to the Arcade roots!
The only thing I didn't like about SP was that you had to 'collect-them-all' and Mikimiki wasn't producable.
I mean I didn't mind all that much, but I would have liked to experiment producing all the idols.

As long as it had some good gameplay features that made it unique and just as special as SP I'm sure it would be good.
Title: Re: Thought on an Idolm@ster SP 2
Post by: ikuto-sama on October 24, 2011, 03:22:18 am
A PSV version would be good because one thing I did enjoy about SP was that it was portable. Thought I have no friends who enjoy IM@S as much as I do, physically, it was a nice plus for me to be able to watch performances on the go. I also liked just pulling my PSP out of my pocket and think "Hey I could train Yukiho" while on the train or something. I don't really mind if people see or judge because it's what I like, even if I am a 15 year old boy...

Exactly my thoughts...and none of my friends are into iM@S either unfortunately. (Although on the flip-side, I'm a 15-year-old girl. XD)
With the added space of the PSV, I wonder if it would even be possible to produce an idol unit of 3. I bought SP when I first got into iM@S and was still really new to the fandom, and it was only till I started playing the game then I realized, "You can't produce a unit here!" I think if Bamco creates a PSV version Miki, Takane, and Hibiki will be produceable as usual meaning no Project Fairy, but Ryuuguu Komachi should also be produceable. However, your rivals would still be Project Jupiter. Don't know if I'm making any sense, but...I guess I'm saying the plot should be slightly similar to the iM@S2-verse in the fact that Jupiter is your rival, but all the idols should be produceable. Maybe even Ritsuko too.