THE iDOLM@STER > THE iDOLM@STER 2
iDOLM@STER 2!!
Elixir:
Just saw the Inside Xbox Idolm@ster Special by Rolling Uchizawa and Hikari Yamaguchi. I think Hikari's favourite idol is Yayoi. She actually plays through a vocal lesson without messing up! I wonder if it was edited a few times?
Anyway, the Namco Bandai building looks amazing. I'd love to go there. Maybe try to push for a Vesperia localization while I'm at it.
Scotty:
Push? You better raid that building. I've been dieing for Vesperia on PS3.
Also, I'm almost positive that any game footage ever shown on inside xbox is always edited.
Elixir:
Off-topic: Vesperia was so good that I played through it once in 2008, then again in Japanese maxing all levels. Such a great game.
Apparently the Japanese PS3 version has English voice tracks (don't know how they pulled the data from the disc, then again I don't know how they pulled the models from iM@S) where I believe the English VAs were sent back for additional voices... Namco might have decided not to localize it afterwards.
Aya Kyunik:
Thanks Cael K and H4ataraxia :3
--- Quote from: H4ataraxia on July 10, 2010, 03:40:24 am ---Technically we also have new and experienced staff members who've worked on different video games... or more like they've just piled up at our front door and said "I want to work on IM@S!" lol. Its very difficult to work on these motions and I think its going to be pretty exciting, so please stay tuned for more.
--- End quote ---
If I knew more Japanese I'd be one of those guys who would want to work on the model/texture or animations -_-;
I'm actually surprised that the game is going to be exclusive for 360 again. If anything, I would of thought they'd release it on 360 and PS3.
--- Quote from: Elixir on July 10, 2010, 05:12:49 am ---I wonder if they'll make a limited edition iM@S Xbox 360 Slim? If so, I'll have to buy it.
--- End quote ---
As I said before, I both relish and dread this possibility. My income can only provide for so much ;_;
Scotty:
Cups of noodles.
Cups of noodles everywhere.
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