It seems to be possible the data transition from im@s2 to L4U:
Magare in L4U:
http://www.youtube.com/watch?v=06GEF9a8Chg
Pink Diamond 765 - Luxury costume in L4U:
http://www.youtube.com/watch?v=JCx4LJSU3hU
http://www.youtube.com/watch?v=BFPkAbB9no4
They are all tsukushi1's videos. And there are other things like bone structure of the idols model:
http://www.youtube.com/watch?v=8yLQp4ieptk
I wonder how tsukushi1 do them?
It's been known in L4U that you can actually hack in various new models (And in the comments, he makes note about how to transfer the costume across and the model he used). Needless to say, the only way to do this is to modify the game disc, and this in turn requires a modded Xbox 360 to be able to run a modified version of the game.
I remember someone showing me some of the im@s L4U files and im@s 1 files. Seeing the training stage exist as a fully operable stage was interesting. Since I was looking at the files through a PC, there was no way for me to 'play it back' and I don't own a modified Xbox 360 to be able to do a stage swap.
The last link is showing the actual wireframe used. All the models in L4U use that wireframe as the base for dancing, shrunk or made bigger depending on which model is on stage. I'm THINKING that im@s 2 does the same, but I may be wrong, since some of them seem to have VERY slightly altered dance movements. I haven't stared at it enough.
Basically, if you've seen MMD, you'd have an idea how those wireframes work. Granted the im@s series had the advantage in using motion capture to create the moves, instead of having to do it programatically (which is quite a bit slower) although that's changed with the MMD being used with Kinect.
It was kept relatively hush hush (For fairly obvious reasons) but there WAS an interesting one that leaked out - namely one which used Kotori to do i that caused a bit of a stir. That was done entirely in game, and from memory used an altered Iori (Or was it Haruka? It's been a while.) but it's frowned upon to use the im@s L4U engine like that in MADs only beause it's considered cheating (As MMD is considered the 'legit way' of doing this).
I'll also note it's considered mostly illegal, since you SHOULDN'T be able to get DLC on a modded Xbox since you can't connect, and the whole 'Well, you can steal the DLC by unlocking it' deal.
I imagine it'll change a bit as the game gets older and the community thinks it's fair game. I'm all for discovery myself, but NBGI may not approve of the reverse engineering process.
http://www.youtube.com/watch?v=YOBbrcLGvEE&feature=mfu_in_order&list=ULThis should explain what I mean faster than anything else.
I wouldn't actually be TOO surprised if the im@s 2 L4U spoof was actually a preliminary hacking effort to discover im@s 2's file structure, and they succeeded in switching the im@s 2 standard list with the im@s L4U list. It wouldn't surprise me.
By the LOOKS of it, at least one of the songs can be transitioned over (at least in Solo mode) since the wireframe behaved right.
What interested me was the fact it was zoomed in, suggesting that not quite all the wireframe commands transitted over. Not surprising, because of the fact that extra joints exist in im@s 2's engine that weren't in L4U's one, so consequently, trying to marry the two would require manual work.
It's nice to see the work going at quite a pace though.