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iDOLM@STER 2!!

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Maiku_Ando:

--- Quote from: Elixir on January 24, 2011, 01:39:04 am ---The Asian version cannot have a CERO label as there is no CERO divisions outside of Japan.
...
I can't actually find anything to support your claim here. There's no available Asia version of L4U on Play-Asia, yet there is for iM@S2. That's one sign at least, since Play-Asia typically overprice their Asian version games and make a killing. Why didn't they do that for L4U, when it was released into Asia but outside of Japan?

--- End quote ---

Then I'll support that claim. As I have seen it. I find your posts to quite antagonising and arrogant, and there's really no need for it, just because you can't find it.

L4U DID have an Asian release, and it wasn't just in Singapore but also in Hong Kong. Play Asia did sell it, it was removed from their site sometime in 2010, and I still have the email discussion with their sales team about it. Yes Asia also had it listed, but I can't be bothered to check now if its still there or not. I heard that the Asia edition of L4U included a single card with one side in Chinese and the other in English in addition to the Japanese manual/booklet. I think the card basically had a translated menu on it or something to help you pick menu choices or something like that.

As for Tales of vesparia, that's a totally different thing there. Tales had a full english translation for the xbox for US and it had an Asian version. It was however never done for the PS3 ver. That has also mysteriously disappeared and is out of stock, maybe Namco axed the regional releases.

Btw, my pre-order is also with AmiAmi..so can't wait !

Elixir:

--- Quote from: Maiku_Ando on January 24, 2011, 10:50:56 pm ---Then I'll support that claim. As I have seen it. I find your posts to quite antagonising and arrogant, and there's really no need for it, just because you can't find it.
--- End quote ---

What the eff are you talking about? All I said was that the Asian version of iM@S2, listed at Play-Asia, might have a bilingual manual or instruction card to help (this forum) understand the gist of the game. I still have yet to see any proof that an Asian version did exist, and if it did exist and did have English information, why are you only bringing it up now?

I don't honestly care because judging from the screenshots and gameplay footage so far, I won't have any issue playing this. But hey, so much for helping the forum, I guess.

Maiku_Ando:

--- Quote from: Elixir on January 25, 2011, 01:26:43 am ---What the f*** are you talking about? All I said was that the Asian version of iM@S2, listed at Play-Asia, might have a bilingual manual or instruction card to help (this forum) understand the gist of the game. I still have yet to see any proof that an Asian version did exist, and if it did exist and did have English information, why are you only bringing it up now?

I don't honestly care because judging from the screenshots and gameplay footage so far, I won't have any issue playing this. But hey, so much for helping the forum, I guess.

--- End quote ---

You keep saying you see no proof of an Asian version of the game, yet several people's posts have already clearly told you it exists, not to mention the info contained within this very forum and on the wiki. Your swearing is also completely unnecessary. The proof of the instruction card is going to be difficult, its years old, no one is currently selling it, and it dosn't look like anyone here has a copy. I own the Japanese version which is why I can't be certain on it, however I don't think its really *that* useful anyway.

The actual game is 100% identical, I even use Asian DLC content on my Japanese edition of the games. My information source - which I no longer have the link to - says that the manual is the same Japanese one, the only difference was an apparent small card with a translation of the menu, most likly - yes a guess - that its the stage/items menu as thats totally in Japanese in the game.

The problem with IM@S L4U is the rhythm game you have to get a high score on before the characters will do anything, not the language at all, its just the timing and speed is rather hard. The Japanese is not really an issue in L4U, however in the original IM@S it is an issue, but I still play that more, even without understanding it. I use a combination of the 'perfect communications' and the IM@S SP translation project's translated menu images and the how to play guide which was made by a person on here.

To go back on topic, I have seen the Asia version of IM@S 2 on PlayAsia for awhile but so far not seen it anywhere else, I havn't looked for awhile however. I doubt tho that it will be any different from the Japanese release, as far as I know the SP Asia version was the same as well (no English content). Its going to be tricky to understand the communications but I think it will still be playable just like IM@S 1 and SP, even if its a lot of guess work, but thats part of the fun.

Elixir:
Instead of going "I don't like your posts wahh" and other such drivel better suited for Twitter, you could have easily mentioned the Asian version included an English card. Not difficult. Because that was, you know, the whole speculation around the Asia version sequel in the first place.

Anyway, still curious to see how the Asia version of iM@S2 turns out.

KIRBYSIM:
Oh yeah?

How about instead of making broad and assumptuous statements like "there is no Asian version, your friend must have bought the Japanese version," or "you're telling me GameFAQs is wrong?" you just accept it when Asians tell you there was an Asian version?

Knowing whether there was or wasn't an Asian version of L4U now doesn't help anyone anymore, so I don't know why you've been so persistent about it.

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