THE iDOLM@STER > THE iDOLM@STER 2

iDOLM@STER 2!!

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Katsuyuki-P:

--- Quote from: KIRBYSIM on January 16, 2011, 10:19:33 am ---Oh, looks like I missed this page out when checking out the updated website:

http://www.bandainamcogames.co.jp/cs/list/idolmaster/im2/system/schedule.html

Schedule
This is where you select your idol unit's activities for the week. Every activity has a time cost attached to it. Do note that you can only select a maximum of 2 activities for the week, even if the total time cost doesn't reach the cap of 3 time units.

In addition, each Audition, Live, and Festival performance also has a difficulty level attached to it. The harder the difficulty level, the higher your remuneration benefits when you succeed.

List of Activities (in the order they're displayed on the official website):
-Lesson: Attend these to increase your image points and image levels.
-Super Lesson: Costs a greater deal of money, but gives you a lesson that lasts longer than the usual type.
-National Audition: Compete with other idol units for a chance to appear on national TV.
-Area Audition: Audition for a TV performance that will be broadcasted only to a specific area (KIRBYSIM's note: it seems like in this one you don't have to compete with other idol units... we'll see)
-Trio Live: Stage a live performance and rock da house!
-Quintet Live: Make an offer to the other 765 idols and perform in a 5-person quintet live (so this is where the "Offer" field comes in).
-Festival: Enter a festival and compete with a rival unit (both units perform at separate venues) to see which can entertain their respective audiences better.
-Normal Promotion: "Promotion/PR" activities that don't cost a dime.
-Paid Promotion: "Promotion/PR" activities that cost money to promote your idol unit, but results in a greater number of fans awarded than usual.
-Shop: Where you go to buy items. Visiting the shop itself doesn't cost any money.
-Rest: Let the girls rest and recuperate. (Option available only from the Shuto/Capital area)




--- End quote ---

Oh, the SP approach. So it'll be easier/harder/no change to difficulty! I have a feeling I know how much the schedule stuff would cost. Huhuhu, time to get planning then.


--- Quote from: KIRBYSIM on January 16, 2011, 09:53:50 am ---You're talking about the geography thing, right? I have absolutely no idea how I'm going to get through that either, looks really complicated.

Btw, has anyone seen the following image? Don't know if it's real though haha:

http://livedoor.blogimg.jp/hatima/imgs/a/e/ae79c6af.jpg

--- End quote ---

Hnnn, that looks... shopped, maybe. Ami's lighting in the last screenshot is different from the rest of the girls. Even if not that the edges of her hair look rather... sharp. The pose also looks like that 'jump' from 'The World is All One' (Then again, Ami/Mami did that sort of thing back in the first game...)

Or I could just be examining this (awesomely) for something that's not there. Could be wrong.

Maka:

--- Quote from: Katsuyuki-P on January 16, 2011, 04:26:15 am ---
Though I do notice they keep using that same screenshot of the boys.

--- End quote ---
I'm getting kind of used to the pic of Touma spreading both hands out with an "I am such a pimp" expression and Shouta looking like he's tripping.

animagic4u:

--- Quote from: KIRBYSIM on January 16, 2011, 10:19:33 am ---Schedule
etc

List of Activities (in the order they're displayed on the official website):
etc


--- End quote ---
Wow! Lotsa stuff to do! I don't know how I'll fit it all in to a year.
I feel like my first play through I'll hardly get off one rank.
In the Live mode do you have to pay? Is it just for fun or do you get fans?

TweenDoriru:

--- Quote from: KIRBYSIM on January 16, 2011, 10:19:33 am ---Oh, looks like I missed this page out when checking out the updated website:

http://www.bandainamcogames.co.jp/cs/list/idolmaster/im2/system/schedule.html

--- End quote ---
Oh, wow, thanks for all the info :D I'm getting excited to play it. Why does it cost so muuuch Play-Asia!? *shakefist*

I wonder how easy it is to get money in the game...like if it's a Persona-3-approach where you start out worried about money, but then the game starts pitching yen at you like crazy and you're the richest person in the nation, or if it's more of a "oh-God-I'm-scraping-at-the-ground-for-a-penny-why-am-I-so-poor" deal...

Cael K.:

--- Quote from: KIRBYSIM on January 16, 2011, 09:53:50 am ---http://livedoor.blogimg.jp/hatima/imgs/a/e/ae79c6af.jpg

--- End quote ---

I think it's doctored.

Bottom photo: Hibiki is slightly blurred but with more light shining on her than the others, and clips behind Ami. Note how Mami is shown in front of Ritsuko.

Also Hibiki's fingers. Though it may be more pre-production blunder, and will be fixed.


--- Quote from: TweenDoriru on January 16, 2011, 09:37:32 am ---Really, the main obstacle I'm seeing with iM@S2 is that thing with the sectors (I can't remember the technical name for them for the life of me, right now) of Japan and the timed answers. Why, why, why did they do that? >.<

--- End quote ---

Prefectures. And I think the answer is because it does something (raises Danketsu?), where they were otherwise scraping for ideas on how to pull it off. My memory's fuzzy, but I ironically think that this is pre-promotion, and once you answer, you go into a one-on-one communication strangely enough. Someone correct me if I'm wrong.

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