THE iDOLM@STER > THE iDOLM@STER 2

iDOLM@STER 2!!

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Maiku_Ando:

--- Quote from: Raestloz on September 23, 2010, 03:49:27 pm ---Okay, well I say enough OOT here. Sorry if my post offended any of you, I didn't mean any harm nor sarcasm nor whatnot that could hurt your feelings (or make you think I'm a bad guy).

Have a pleasant day (or good night, it's 8:50 PM here)

--- End quote ---
[I cut the quote as its above]
Ok I think we're both actually kind of saying the same thing, and I think maybe I miss understood your previous post. I don't think your a bad guy and you haven't offended me or anything either. When I said "take issue with" I just meant as in "counter argument" as I thought you were saying something different. Apologies for the misunderstanding.

I also think IMAS as a conversion of the game wouldn't work the same way, ie a game set in NY about 3 girls wanting to make it to LA to be stars, and you have to dress them up in different clothes and songs etc - that would not appeal to the male audience at all. However, I think girls would probably love it, and I think they'd buy a lot of DLC actually The point is that you'd have to change so much to make it into that - its not Idolmaster anymore. That what I mean by it not working. That game may sell really well, but its of no interest to me.

I like the Japanese elements in games/animes, the random things like Yukiho digging holes and the like. I actually have no real interest in Idols, I like the characters, I'm interested in the story and I like the songs. If the songs were in English, and the characters were not anime style but 3d real style like FF etc, then I wouldn't be interested in it.

I think IM@S needs to be with fans who like Japanese style stuff, like Anime and JRPG fans. Try and sell it to the average gamer and its going to fail. A remake like above would get on the shelf...in the budget bottom shelf area, because they think thats all its good for. Average gamers just want to kill things, FPS and war games. Girls dont tend to be catered for, and anime fans even less. So a game which appears to be for those is dropped to the "no one cares" section. I think that's why Namco isnt going west with it. They most likely know there are fans out there like us, and I think the "Asia" release was partly meant for us as well - people who understand the cultural elements but not the language. I think Jupiter might be an attempt to slowly change direction, start by making it appeal to both genders, make them a bit older so its not so risky, maybe they are thinking of one day making it international, maybe in IM@S 3 or 4? By then it may have changed enough to work in the west more. Namco wont just be thinking about IM@S 2, they will be working on the big plan for the future - whatever that might be.

On a slightly different note, some people have said "the VAs were already paid" a few times - it doesn't work that way. The VAs must be paid royalties whenever their work is used, it doesn't matter if its the same song from 5 years ago, if its used in IM@S 2, they will have to be paid royalties - from IM@S 2.

TweenDoriru:

--- Quote from: Scotty on September 23, 2010, 05:08:11 pm ---I don't understand all this localization bickering. Let's not fool ourselves here people. One of the biggest reasons we like iM@S is because it's Japanese in the first place.

--- End quote ---
Right. But you can bet that some of us would appreciate it if we could understand everything our idol was saying.

I have minimal Japanese knowledge, and it's easy enough to play the game without being fluent (using icomu-master for communications, anyway). But it would be nice to understand the oddball situations that Haruka gets into, or the crazy babbling of the Futami twins.

I could care less if it gets an actual western release...if they added English subtitles and took off the region lock, I'd be happy XD

actually...I'd be pretty happy if they just took of the region lock, but that's beside the point at the moment XD

Scotty:
Well of course, understanding it would make some of us enjoy it more. This is obvious. What I had meant was that it's heavily Japanese. Like, you know....hmm.

Okay, take this. Would you prefer manga, or a comic? Some of us have no interest in a typical comic, and show more interest in manga because of the fact that it's Japanese. It's different. Culturally, artistically, even physically sometimes. It's what most of us like, and to have people here argue about making iM@S (manga) more american (comic) is just plain silly to me.

TweenDoriru:

--- Quote from: Scotty on September 23, 2010, 05:58:22 pm ---Well of course, understanding it would make some of us enjoy it more. This is obvious. What I had meant was that it's heavily Japanese. Like, you know....hmm.

Okay, take this. Would you prefer manga, or a comic? Some of us have no interest in a typical comic, and show more interest in manga because of the fact that it's Japanese. It's different. Culturally, artistically, even physically sometimes. It's what most of us like, and to have people here argue about making iM@S (manga) more american (comic) is just plain silly to me.

--- End quote ---
That...I can toast to. ;D

I guess if they ever tried to American-ize it, it would be like a different game entirely just copying gameplay mechanisms. I'm fairly certain we don't have an idol system like that...unless getting your pop-star to do crazy publicity stunts and not land in jail are promotions.

Also, I'm sure it wouldn't be directed toward the same demographic anymore; they'd have to tone it down and everything because more likely than not it would be directed at young girls.

Neko-P:
 ... Well... Yeah, I agree, trying to Americanize it would just end up with an entirely different game. The whole idol thing in general is a pretty Japanese thing... But does that mean we can't have English subtitles in one of the game versions? Certainly it can't be that much more work for them.... Or maybe it will be and I'm grasping at straws... *Sigh*

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