Community > Wiki discussion

SP Debug mode documentation - needs to be better documented?

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curriegrad2004:

--- Quote from: BT2 on July 19, 2009, 08:29:22 am ---[Flaming alert]
Also, if I recall correctly you were acting high and mighty to someone who failed to correctly recompile the translation of SP before the forum-reset, even though you can't do it yourself.

Stop thinking that you're so great.
[/Flaming alert]

--- End quote ---
That's because I messed my CPU from my previous mod on my laptop! My QL-62 isn't even acting correctly after I tried undervolting it to save on power. Now it's being a total mess on my machine. I had to get my retired Terminal Server to re-compile the rest of the game. And I'm still waiting for the replacement CPU to come from an eBay seller! >:(

And the toolkit for it is just too slow for some reason. Right now I'm attempting to re-build the patcher program under ICL 10.1 to see if GCC was the problem of creating huge latencies on my already messed up QL-62.

BT2:
Doesn't change the fact that you're not giving a reasonable reason why you think that adding a debug-room page to the wiki is noteworthy and that you don't even know how to use most of it's "features" and/or commands.

[Edit]
You're avoiding the main point.

curriegrad2004:
Yeah, so?

Don't want to take this further, but I'm locking this. The Debug mode needs to be thoroughly documented. Besides, getting into Debug mode wasn't really that much of fun.

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