Username: Password:

Author Topic: Gameplay Thread  (Read 39759 times)

Cael K.

  • Producer
  • *****
  • Posts: 1609
  • Dark Slayer Style!
    • Memories of Melon Pan
Re: Gameplay Thread
« Reply #60 on: December 18, 2010, 10:09:32 am »
I did not know the ratio of GOOD-to-BAD memories in the roulette is tied to a very specific equation, and that if you just stored up all your memory appeals and use them all one shot in the last 10 or so appeal chances, you'd succeed very easily.

Come to think of it, I think that burns more memories than normal. If I remember correctly...

The 25% reel takes 1 memory.
The 50% reel takes 2 memories.
The 75% reel takes 3 memories.
The 100% reel takes 4 memories.

Depending on how well you did during commu events, you might not have a choice other than to fire a few out at 25% and 50% and hope you land a good.  Thankfully, the first four uh... blocks or something... are slow enough you might be able to reflex them.

I could be wrong, but I still remember the time when I pretty much knew I couldn't wait for the last couple of appeals. I think if your Tension's high enough on the last week, Voltage will increase naturally, too. Some players rest their idols before the final concert, and reset if they don't get the awesome random Sparkly Boost.
« Last Edit: December 18, 2010, 10:15:29 am by Cael K. »
Cael's Im@s Ranking: Azusa, Yumeko, Tomomi, Haruka

How to get stuff from Japan without causing things to explode in a shower of sparks and misery: http://forum.project-imas.com/index.php/topic,1108.0.html

Memories of Melon Pan: http://d.hatena.ne.jp/caelk/
Translations: http://www.mediafire.com/?hzc4b0jy7pwll

Currently translating (text only):
S(mile)ING! (English version, singable) - http://d.hatena.ne.jp/caelk/20140911/1410422445
Neue Green, Volume 3 - Will start sometime. ^_^;;
Rockin' Girl, Volume 1 (Chapters 1-5) - http://www.mediafire.com/?z00ffkvg5ocg11e

TweenDoriru

  • Producer
  • *****
  • Posts: 1356
  • inactive like crazy
    • sometimes drawing stuff
Re: Gameplay Thread
« Reply #61 on: December 27, 2010, 08:11:38 am »
Can someone help me out, here? ;_; I seem to be running into the most unusual problems...I don't think they've been posted about yet.

Finally obtained my Xbox 360 from Customs *victory music*, and finally sunk my teeth into iM@S in HD. But...questions, of course XD

As far as iM@S360...
1) I keep putting the game's setting to "offline" in the options, but it seems that either way, I'm playing online (at least, so far as I can tell. When I play "online", it doesn't show any times but starts that 2 minute countdown after I join an audition. When I play "offline", the times are already on the auditions and counting down. Either way, I have to wait and other people join in.)
What exactly -is- that setting in the options...? XD Is that 2 minute wait and letting people jump into my auditions inevitable?

2) The elusive marketplace. Even though my 360's language AND locale are set to Japan, it looks like I'm getting American marketplace stuff. That being said...when I try to yank the freebee DLC out of the 765shop, it won't work. Why not? And how -do- I get to the Japanese marketplace? ???

And, only 1 L4U question.

...I'm pretty sure it was supposed to give you more save slots than iM@S360. So why can I still only save 1 video performance?

Sorry for the essay OTZ
« Last Edit: December 27, 2010, 08:13:18 am by TweenDoriru »

Picup

  • Producer
  • *****
  • Posts: 659
    • justice to believe - wordpress blog
Re: Gameplay Thread
« Reply #62 on: December 27, 2010, 09:54:12 am »
I'm not sure about 1 and 3 myself -- although I can give a partial answer for 3, but 2 is most likely because the gamertag you have on, it's registered on the American Xbox Live (???).  When you sign up for Xbox Live, you should be setting the home country (or whatever it is?) to Japan -- and then the rest of the sign up process will be in... Japanese?

At least, that's what I'm thinking is your problem.

3, i've always been only able to save one video for L4U...

TweenDoriru

  • Producer
  • *****
  • Posts: 1356
  • inactive like crazy
    • sometimes drawing stuff
Re: Gameplay Thread
« Reply #63 on: December 27, 2010, 10:27:22 am »
I'm not sure about 1 and 3 myself -- although I can give a partial answer for 3, but 2 is most likely because the gamertag you have on, it's registered on the American Xbox Live (???).  When you sign up for Xbox Live, you should be setting the home country (or whatever it is?) to Japan -- and then the rest of the sign up process will be in... Japanese?

At least, that's what I'm thinking is your problem.

3, i've always been only able to save one video for L4U...
Well, I did set my country to Japan XD Though for the initial registration and stuff, I put the language on English instead of Japanese (so I could tell what was going on XDD). Wonder what happened, there.
I guess I'll have to re-do it (...can it be re-done? XDD).

Picup

  • Producer
  • *****
  • Posts: 659
    • justice to believe - wordpress blog
Re: Gameplay Thread
« Reply #64 on: December 27, 2010, 10:31:40 am »
Yeah, you can remake a gamertag and re-register for Xbox Live again.  I'm not sure what happened then.

TweenDoriru

  • Producer
  • *****
  • Posts: 1356
  • inactive like crazy
    • sometimes drawing stuff
Re: Gameplay Thread
« Reply #65 on: December 27, 2010, 05:53:46 pm »
...would that also mean that I lose my achievements and save data, or are those attached to the 360 rather than my account? >>

animagic4u

  • Producer
  • *****
  • Posts: 2810
  • #seiyuusports
    • Blog
Re: Gameplay Thread
« Reply #66 on: December 27, 2010, 06:32:20 pm »
Pretty sure those are attached to your xbox360 not your account.  ;)
Congrats on your xbox360; I'm still mourning mine which red ringed last month.

Katsuyuki-P

  • Senior member
  • ****
  • Posts: 281
  • Ufufu...
Re: Gameplay Thread
« Reply #67 on: January 10, 2011, 01:52:55 pm »
Alright! Managed to fish out a perfectly fine Japanese 360 from New York's Book-off store! (The journey involved to acquire it can be told upon request! Or PM or whatever!)

Anyways, playing through my first go with Azusa! Haven't touched the online stuff yet, so I'm wondering if there is anything about connecting to that that I should be concerned about. Well, the thing is, how do you trigger the Off-Day communication events? I haven't been able to pick up on any.

You will be super awesome if any of you can help me out here!
Days! Just a few days away!

Ufufufu...

TweenDoriru

  • Producer
  • *****
  • Posts: 1356
  • inactive like crazy
    • sometimes drawing stuff
Re: Gameplay Thread
« Reply #68 on: January 10, 2011, 03:57:36 pm »
Alright! Managed to fish out a perfectly fine Japanese 360 from New York's Book-off store! (The journey involved to acquire it can be told upon request! Or PM or whatever!)

Anyways, playing through my first go with Azusa! Haven't touched the online stuff yet, so I'm wondering if there is anything about connecting to that that I should be concerned about. Well, the thing is, how do you trigger the Off-Day communication events? I haven't been able to pick up on any.

You will be super awesome if any of you can help me out here!
Off-day commus are from giving your idol a day off. They happen randomly on their off-days and involve none of the choice-picking "pressure" of other commus XD

Also, congrats on Japanese 360 get. The 360 version is harder than SP, brace yourself! OTZ

By the by, I remember that this was asked a few pages back (or something), but to get the stage-edit screen, you need only produce a duo. You get the stage edit at producer rank 3. I went up to level 3 on my first produce, and the both unlocked simultaneously.
« Last Edit: January 10, 2011, 04:01:35 pm by TweenDoriru »

Katsuyuki-P

  • Senior member
  • ****
  • Posts: 281
  • Ufufu...
Re: Gameplay Thread
« Reply #69 on: January 10, 2011, 09:40:55 pm »
Off-day commus are from giving your idol a day off. They happen randomly on their off-days and involve none of the choice-picking "pressure" of other commus XD

Also, congrats on Japanese 360 get. The 360 version is harder than SP, brace yourself! OTZ

By the by, I remember that this was asked a few pages back (or something), but to get the stage-edit screen, you need only produce a duo. You get the stage edit at producer rank 3. I went up to level 3 on my first produce, and the both unlocked simultaneously.

Randomly, eh? Hm, that makes things slightly more difficult. Thank you very much by the way!

Anyways, got Azusa's B-Ending this time, will do better next time. But now I'm attempting a duo! You happen to have any tips on that? I'm kind of going easy on myself by using Ami/Mami and Miki as the duo. The latter more because I want access to Awakened Miki eventually.

Ah, and the 360 version is more difficult. I have yet to get a Perfect in Lessons for one thing. ~_~
Days! Just a few days away!

Ufufufu...

TweenDoriru

  • Producer
  • *****
  • Posts: 1356
  • inactive like crazy
    • sometimes drawing stuff
Re: Gameplay Thread
« Reply #70 on: January 10, 2011, 10:01:07 pm »
Randomly, eh? Hm, that makes things slightly more difficult. Thank you very much by the way!

Anyways, got Azusa's B-Ending this time, will do better next time. But now I'm attempting a duo! You happen to have any tips on that? I'm kind of going easy on myself by using Ami/Mami and Miki as the duo. The latter more because I want access to Awakened Miki eventually.

Ah, and the 360 version is more difficult. I have yet to get a Perfect in Lessons for one thing. ~_~
I'm still experimenting with duos, myself (I used Makoto and Yukiho XD). I'd say, just split up everything evenly (or if one girl is a little low on tension, give her 4 lessons-sections and the other 2. She'll gain tension and the other girl won't lose any).

Whoever likes you the most (has the most promotions, really) will be your leader. So if you want to switch up morning greetings and the TV performances, that's how you do it. XD Using memories in auditions won't switch them, though.

...I unlocked trios, but I don't think I'm ready to go onto that. Fighting with a Ritsuko-Miki duo. I don't know if Ritsuko's bad tension is contagious or what, but man...it's hard. XD Miki's tension was never this low when I produced her as a solo.

Katsuyuki-P

  • Senior member
  • ****
  • Posts: 281
  • Ufufu...
Re: Gameplay Thread
« Reply #71 on: January 10, 2011, 10:17:54 pm »
I'm still experimenting with duos, myself (I used Makoto and Yukiho XD). I'd say, just split up everything evenly (or if one girl is a little low on tension, give her 4 lessons-sections and the other 2. She'll gain tension and the other girl won't lose any).

Whoever likes you the most (has the most promotions, really) will be your leader. So if you want to switch up morning greetings and the TV performances, that's how you do it. XD Using memories in auditions won't switch them, though.

...I unlocked trios, but I don't think I'm ready to go onto that. Fighting with a Ritsuko-Miki duo. I don't know if Ritsuko's bad tension is contagious or what, but man...it's hard. XD Miki's tension was never this low when I produced her as a solo.

Well, at least Ritsuko doesn't go into 'death-spirals' as much as Chihaya does. Miki also seems to lose quite a chunk of tension when you don't pick her for promotions and stuff. Or maybe that's the standard for all of them.

Ah well, once it's available, I'm gonna have to dip into Trios eventually. It might make a good sort of pseudo-practice for when Im@s 2 rolls around and they're mandatory.

Kind of awesome that it's only a bit more than a month away now.
Days! Just a few days away!

Ufufufu...

TweenDoriru

  • Producer
  • *****
  • Posts: 1356
  • inactive like crazy
    • sometimes drawing stuff
Re: Gameplay Thread
« Reply #72 on: January 10, 2011, 10:27:43 pm »
Well, at least Ritsuko doesn't go into 'death-spirals' as much as Chihaya does. Miki also seems to lose quite a chunk of tension when you don't pick her for promotions and stuff. Or maybe that's the standard for all of them.

Ah well, once it's available, I'm gonna have to dip into Trios eventually. It might make a good sort of pseudo-practice for when Im@s 2 rolls around and they're mandatory.

Kind of awesome that it's only a bit more than a month away now.
It looks like iM@S2 runs on SP's system, a bit (the way that the lessons are timed so it's easier to get perfects, as well as the day being broken into time chunks rather than only one event), so I don't think it'd be so hard with trios. The 5-idol aspect is where it would get tricky, I think XD

TweenDoriru

  • Producer
  • *****
  • Posts: 1356
  • inactive like crazy
    • sometimes drawing stuff
Re: Gameplay Thread
« Reply #73 on: January 13, 2011, 08:15:00 am »
Ah, I could've sworn this was on the forums somewhere already, but I can't find it :1 So sorry for double-posting.

How do you get the blank backgrounds in L4U? Like...that plain blue one XD

Benpc91

  • Senior member
  • ****
  • Posts: 404
    • IMMWS
Re: Gameplay Thread
« Reply #74 on: January 13, 2011, 09:38:48 pm »
RS LT LT RT RT X X RS
Input that during the stage select. You can switch the colors after that

The iDOLM@STER MAD World Service
The Gentlemen's Guide to THE iDOLM@STER