as I said, the rank up commus are pretty good, but to be honest, just because I like them, doesn't mean that you will
That depends on many reasons actually.
What are the reasons that made you like the commus, other than the idols being cute?
Do you understand Japanese, at least on conversational level?
also, except for the morning communs and the short Promotion commus you pretty much only have the rank up commus.
so if you want a game full of commus like the first ones were, it's not a game for you
I'm confused by this. Have you played SP or Im@s 1?
I've only played SP and OFA. The former only has promotions (aka dates) with rank up commus slipped in promotions, and no morning commus. But it was certainly full of commus, according to a Japanese wiki, each of the 9 idols has at least 50-70 events spread out over 6 ranks. I didn't bother to count it myself but I haven't been able to recall a moment where I've repeated a commu event.
OFA didn't have as many commus, but it compensated that fact by adding morning commus. I think Stella Stage could (have) do(ne) the same.
so if you're looking for a bit of a more challenging rhythm game, then it should help things a bit.
As someone who can barely stay sober while playing OFA concerts, I would say no. Rhythm games feel overly repetitive at any difficulty.
And obviously... there are more songs in the game (which is what it's all about
) and more in SS DLC (if you are willing to pay for them), and you can purchase PS DLC songs as well to the game.
Fair enough. I don't know much about the newer songs, and Bandai Namco just made the accessibility of the newer songs even worse by not releasing Master Artist albums. It's been
4 years since the last of that album series were released. The game might be worth trying just for the songs.