THE iDOLM@STER > THE iDOLM@STER Platinum Stars

My one reservation with Platinum Stars?

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Setsuna:
There's actually 4 categories of costumes now, not 3. Extend has been removed, and has had costumes shuffled the others.

The 4 categories are cute, cool, clever and cosmic. Cosmic has the only out of the ordinary set - which is the tracksuit.

The other note is that they're using a drip method. You know the I want event that's happening with the costumes they're not charging that will drop during the period? Yeah, that's where the wider variety of costumes went - towards extending the game by giving reason to come back on a regular basis.

They will be done about once a month and will all be free (for various definitions of free, I suppose) if you can get them to drop.

Maka:
Things that I'm really not liking about this game:
(Keep in mind that I  don't actually own the game... and after reading feedback, I'm unlikely to.)
-Lack of unique costumes. Like someone said, what in God's name were they thinking? It's been a staple of the series since the arcade days and we're just randomly taking it out now? Really?
-No more normal clothes, everyone just chills in their tracksuit (which is universal to all girls, with no customization) at all times. This is like Leon always walking around in her stage outfit taken to an entirely new level.
-The existing costumes are very ugly. They're weirdly shiny (the main blue and white costume looks like it's made of plastic), poorly designed (Candy Seed/the pink and white outfit looks like it was a Cute&Girly reject from the arcade version), and just... Unappealing. Literally the only one I've seen that I like is the peach tartan one.
-The song lineup sucks. Image songs? What are those? Sure, Yayoi gets Kiramekirari and Haruka gets Go My Way, but those songs have been in literally every game since SP.
-No rivals. Granted, Leon was very after-thought-y, but we've had rivals in every mainstream game (including dearly stars, if you want to get technical) since 360. I haven't read anything about the plot yet, but... There doesn't seem to be one.
-From what I've seen, there seems to be around 7 or 8 unique stages. When you're just barely beating 360 and DS for stage count, then something is wrong.
-No guest lives. Ties in with no rivals, but...
-No festivals.
-Penlight movement was marketed as a ~*huge new feature*~ but it's just barely a step up from deresute, a game that costs the player zero dollars and zero cents.
-Even DLC is poorly done. Miracle Night is a great song but... One outfit and two old songs that are usually standard issue on the setlist? Isn't the first catalog supposed to be awesome?
-The entire concept of P drops.

Overall this game just seems... Disrespectful to longtime fans. I agree with Setsuna saying it seems more like Shiny Festa than a main series game, but even as a rhythm game things just seem incredibly half-assed. If they intended it to be a rhythm game with a low amount of the raising gameplay that imas is famous for, they should have marketed it as such.

The removal of longtime features that had been standard until now just rubs it in that this game was basically a money grab with no thought for fans.

This game seems half finished and unless Scamco implements some free updates to magically give the game a plot and remove everything they took out, I won't be buying it.

MetalPredat0r:
As someone who hasn't played the game (yet) but has seen the game streamed for hours, I can say that this is another unfortunate case of "A good game with no content".

The core gameplay with the rhythm game elements in the Lives look fine. The rhythm game is easy to grasp, especially if you've played Project Diva or Cinderella Girls Starlight Stage. And the game looks absolutely gorgeous. One of the best-looking "anime" games in terms of 3D modelling I've ever seen, even though Guilty Gear Xrd tops it. The characters have never looked better, the hair animates beautifully (when not clipping like hell), and the facial expressions are top-notch, almost perfected. Really makes the PS3 games look like crap by comparison.

But in terms of everything else, it feels..... barren. Like, costumes all look identical for every single idol, which is freaking dumb. No casual outfits. Commus are only limited to one event and one event only. The song list is lacking. There are no rivals, no story, and no sense of progression besides just doing things to get things.

I know some people will argue that OFA was the other way around, or how iM@S games are usually barren at launch, or how the game is good regardless. It's fine to enjoy the game for what it is, but do note that if the game launched with THIS many complaints here, on other message boards, and even in Japan for the exact same reasons, it's a flaw with the game in general. An iDOLM@STER game has never launched with this many complaints of an incomplete game besides MAYBE iM@S 2.

This might be an unfair comparison at first due to time, but Starlight Stage at the moment feels like a more complete game than Platinum Stars, and that's a free-to-play mobile game. While I know DereSute is almost a year old now and Platinum Stars isn't even out for a week, do compare the launch. Starlight Stage launched with about 70+ idols, a large variety of commus to unlock new songs or meet idols you obtained, and a setlist with some more variety, including having image songs that can be unlocked. And all future content released has been for free. Platinum Stars has all these issues with its launch, even with the first pack of paid DLC released.

I feel another big problem is something Maka mentioned, and that's how the game was promoted as a new mainline game when it doesn't feel like onet. In fact, I'd say the marketing for the entire game was terrible. Livestreams left out features which gave me worry that some elements would be removed or half-assed. I always had it in the back of my head that this game was essentially a tech demo so that Bandai Namco could get used to the PS4 in terms of iM@S, but promoted it as the next main game in the series just to shell out some cash, since admittedly, call any console iM@S game the next main game and it'll sell. This game is pretty much BNEI getting used to the PS4 so that the next game they can go more all out now that they had experience with the tech.

Maybe Platinum Stars will improve as time goes on, but as for right now, it's not a good look. I'm on and off about getting the game, personally. On one hand, I want to play a console iM@S game on a system I actually own, but on the other hand, seeing the game like this isn't selling me.

ChocoCats:
Platinum Stars happens when Scamco thinks they can get away of it by half-assing gameplay elements, putting microtransactions in a freaking $80+ console game, and adding a new gloss into the graphics to cover up said problems hoping to milk the fans dry. I wasn't too excited when this game was announced but I didn't expect it to be worse as it is now.

zeda12123:
I agree with you guys, it feels like they skipped right over the mainline Im@s straight to the "console game that uses the first games assets but is more laid back". Like they skipped 2 and went straight to OFA as the flagship game or something.

Hopefully when/if we do get a proper Im@s3 it has the changes/additions they usually bring to a new mainline entry.

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