So I saw some forums with a thread like this and thought it'd be interesting to have one here too.
Exactly what the title says, what class would you be in an RPG? You can include your stats(if you want), what weapons/magic you would use, any special ablilites or talents, lifestyle, and all that jazz.
If you're having trouble there's some real life stats tests based on the D&D stat system(which I never played before, but I believe 18 is the highest you can get in any stat) and you can go on from there.
The 1st one's a bunch of simple yes or no Qs and the 2nd is longer(129 Qs), more in-depth quiz about your character, but will give you more detailed results. I took both and got generally the same stat spread(only a bit higher in the 2nd quiz), so yeah doesn't really matter which one you take.
http://www.kevinhaw.com/add_quiz.phphttp://easydamus.com/character.html
Here's mine:
1st quiz:
STR: 10
INT: 11
WIS: 12
DEX: 12
CON: 8
CHR: 9
LUCK: 15
(just added that last one in there)
2nd quiz:
Class: Bard
Ability Scores:
Strength- 10
Dexterity- 14
Constitution- 11
Intelligence- 12
Wisdom- 12
Charisma- 10
Other traits: observant, easily distracted, fairy agile, low stamina(rofl they balance each other out XD)
Whenever I play MMOs and RPGs I always go for the tanky, sword-wielding(dual if possible) warrior or the quick, highly evasive archer first, cuz I like tanking/offtanking and doing heavy dps with good survivability(mages are still fun to play tho especially with a good party). So based on my stats and build, I think I'd be more suited to be an archer class, also since the only weapon experience I have is with a bow. Though, I think I'd rather be a hunter-type that can switch to melee and defend myself and others if needed, than a pure ranged sniper-type. My weapons of choice would be a bow, shortsword, dagger.
If I could choose a secondary class to supplement my main one, I think blue mage would be the most beneficial and would go hand in hand with my archer-ing; while I'm out hunting I can study and learn new beastial abilities and magic from the foes that I encounter, mainly buffs, healing magic, and other supportive skills.
I'd prolly go the way of an adventurer for a while, going from place to place, making most of my money doing delivery, escort, or minor kill quests, level up and learn new skills. I would team up and help out parties once in a while and join a guild, but never stay with the same group for too long.(I noticed in a lot of RPG world based anime, the MC usually stays in the same place/town the whole time lol)