THE iDOLM@STER > Other iM@S discussion
I Hate Other iM@S derived works
Chance4U:
--- Quote from: Okayu on September 25, 2014, 02:00:36 pm ---I wouldn't say the world has been expanded honestly. The cast definitely, but we're still in Japan doing the same things as before. With all the talk of worldwide you'd think they would release some type of world tour game for imas eventually.
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It's not just the cast. The international release of SHINY FESTA and, as you mentioned, the recent interviews have shown that Scamco is beginning to look at their franchise from a global perspective. We now have idols from Brazil and Great Britain, and iM@S songs in general have spanned more genres than they did before DS (we even have a heavy metal idol). Dances are now much more intricate and thought through; take a look at 99 Nights.
--- Quote from: Okayu on September 25, 2014, 02:00:36 pm ---Riight. Maybe if it was normal adult men, but the fan base is not quite that.
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The target audience wasn't just men though. Some of the commercials and promotional marketing for the game were actually aimed at little girls, not just the typical iM@S fan. It wasn't just how people assume iM@S is for little girls either, there were actually in depth articles for the game that were catered to the younger audience. DS seems to have been trying to break the mold from its audience being solely iM@S fans into being more widespread among different age groups. It's actually a lot like SHINY FESTA's english release game, where the costumes were toned down to match the 4+ rating. DS got a C rating, but it was still pushed towards the younger age group.
--- Quote from: Okayu on September 25, 2014, 02:00:36 pm ---It wasn't just Jupiter but a combination of things imas 2 and vision 2 had brought.
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I'll give you that one. RK's non producability and the inclusion of guys really killed the drive for iM@S 2. If you have the article, I'd like to read it.
--- Quote from: Okayu on September 25, 2014, 02:00:36 pm ---"Main idol", not even trying to hide it. Anyways considering that comment about ALIVE is it the same for Saihyou then, meaning that Chihaya has become a prominent idol at this point?
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Isn't that the point in becoming top idol? Chihaya's perspective is changing as she gets to higher and higher ranks, and Ai's story was about her gradually accepting and going beyond her mother's name. The development the two go through lead to them both being able to become top idols in their own routes.
--- Quote from: MetalPredat0r on September 25, 2014, 05:41:52 pm ---I wonder what people here think of Side M, besdies some people saying it's existence is kinda redundant. I guess it isn't mentioned here as much as Cinderella Girls or Million Live because it's too new, huh?
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This is all specualtion, but I always got the feeling that SideM and ML were supposed to be released before Cinderella Girls. When Jupiter bombed, they scrapped the idea and later revamped it to make it less "edgy". I think that was why Koi wo Hajimeyou was released; it was supposed to be damage control for the loud and threating Alice or Guilty. ML was going to be shown around the same time (hence the beta images), but it was rethought after Xbox 360 iM@S 2 fell apart. Then CG happened and took off in popularity, much more than was originally intended. Seeing mobile games as a good idea SideM and ML were moved to Mobage and GREE.
But that's just a theory. A GAME THEORY
Okayu:
--- Quote from: MetalPredat0r on September 25, 2014, 05:41:52 pm ---315Pro
I have to agree with Chance and Virgo. If Ryo should have an actual comeback, he should keep his character development from DS intact and perform as a male. But nooooooooooooo, TGS 2010 happened and now we can't get ANY of that! That's the kind of sh*t I hate! Fans being all whiny and b**chy to the point of the developers ruining something for other fans who don't do that! IT PISSES ME OFF!!! >:(!
Anyway, after that rare moment of me raging, Virgo bringing up 315Pro, I wonder what people here think of Side M, besdies some people saying it's existence is kinda redundant. I guess it isn't mentioned here as much as Cinderella Girls or Million Live because it's too new, huh?
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Just because you don't agree with them doesn't make them whiny or bitchy. In most cases the fans I've seen are really nice so if they were upset it must have been for an important reason to them. Another thing is due to cultural differences something that may seem minor to us, the changes in danketsu's lyrics for example, is major to them. Besides there's probably other reasons for DS not coming back than just the fan reaction, Eri's VA has gotten very popular since for example. As for SideM I've been pretty much ignoring it's existence. I was never that interested in Jupiter and certainly not a third mobile game now. Just because they're guys doesn't change anything to me, it's just more characters that will barely get any development and was created to pander to as many niches as possible.
--- Quote from: Chance4U on September 25, 2014, 06:35:42 pm ---It's not just the cast. The international release of SHINY FESTA and, as you mentioned, the recent interviews have shown that Scamco is beginning to look at their franchise from a global perspective. We now have idols from Brazil and Great Britain, and iM@S songs in general have spanned more genres than they did before DS (we even have a heavy metal idol). Dances are now much more intricate and thought through; take a look at 99 Nights.
The target audience wasn't just men though. Some of the commercials and promotional marketing for the game were actually aimed at little girls, not just the typical iM@S fan. It wasn't just how people assume iM@S is for little girls either, there were actually in depth articles for the game that were catered to the younger audience. DS seems to have been trying to break the mold from its audience being solely iM@S fans into being more widespread among different age groups. It's actually a lot like SHINY FESTA's english release game, where the costumes were toned down to match the 4+ rating. DS got a C rating, but it was still pushed towards the younger age group.
I'll give you that one. RK's non producability and the inclusion of guys really killed the drive for iM@S 2. If you have the article, I'd like to read it.
Isn't that the point in becoming top idol? Chihaya's perspective is changing as she gets to higher and higher ranks, and Ai's story was about her gradually accepting and going beyond her mother's name. The development the two go through lead to them both being able to become top idols in their own routes.
This is all specualtion, but I always got the feeling that SideM and ML were supposed to be released before Cinderella Girls. When Jupiter bombed, they scrapped the idea and later revamped it to make it less "edgy". I think that was why Koi wo Hajimeyou was released; it was supposed to be damage control for the loud and threating Alice or Guilty. ML was going to be shown around the same time (hence the beta images), but it was rethought after Xbox 360 iM@S 2 fell apart. Then CG happened and took off in popularity, much more than was originally intended. Seeing mobile games as a good idea SideM and ML were moved to Mobage and GREE.
But that's just a theory. A GAME THEORY
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I suppose I took "world" too literally there. I admit I had already noticed those things mentioned. Honestly I didn't care for the international idols much as they're usually full stereotypes.
I don't really think imas is good for kids, mostly for costume and story reasons. I wouldn't want things to be toned down just for a lower age range. SP had that in writing with it's lower rating and the english release of shiny festa had that with it's costume censorship.
But yeah they nicknamed the day where most of these announcements happened "The 9/18 Incident".
You had the introduction of jupiter, Yukiho having a new voice actress, RK being not produce-able (while saying the game focused on danketsu, that pissed off a lot of people for obvious reasons), etc. One thing to note is originally only the 3 trios were going to get CDs with RK getting none. That's why theirs came out months after imas 2. The original PVs had shown RK with 765 and with all the pre game hype this probably really hurt some fans.
http://dic.nicovideo.jp/a/9%E3%83%BB18%E4%BA%8B%E4%BB%B6
Yeah I suppose that's true. I meant prior Mai was one of the highest idols and what not.
I think your theory isn't true at all. How I viewed it was CG's success lead to either namco going to gree/lantis or via versa and they asked the anime staff to make these characters. If they were pre existing they would have cameo'd in the original anime. Then they wanted more females so they got jupiter to kick off like 765 did for CG at first and made Side M. I hope this is the last one, we really have plenty of idols now. I'd rather this not turn full pokemon with 700+ idols.
MetalPredat0r:
--- Quote from: Okayu on September 25, 2014, 07:10:35 pm ---Just because you don't agree with them doesn't make them whiny or bitchy. In most cases the fans I've seen are really nice so if they were upset it must have been for an important reason to them. Another thing is due to cultural differences something that may seem minor to us, the changes in danketsu's lyrics for example, is major to them. Besides there's probably other reasons for DS not coming back than just the fan reaction, Eri's VA has gotten very popular since for example. As for SideM I've been pretty much ignoring it's existence. I was never that interested in Jupiter and certainly not a third mobile game now. Just because they're guys doesn't change anything to me, it's just more characters that will barely get any development and was created to pander to as many niches as possible.
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Sorry. I'm just too exposed to fandoms complaining too much that whenever I see it, I just assume that people are being idiots. Trust me, I've seen it too many times. I didn't mean to offend anybody. :(
--- Quote from: Okayu on September 25, 2014, 07:10:35 pm ---But yeah they nicknamed the day where most of these announcements happened "The 9/18 Incident".
You had the introduction of jupiter, Yukiho having a new voice actress, RK being not produce-able (while saying the game focused on danketsu, that pissed off a lot of people for obvious reasons), etc. One thing to note is originally only the 3 trios were going to get CDs with RK getting none. That's why theirs came out months after imas 2. The original PVs had shown RK with 765 and with all the pre game hype this probably really hurt some fans.
http://dic.nicovideo.jp/a/9%E3%83%BB18%E4%BA%8B%E4%BB%B6
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I honestly see Ryuuguu Komachi not being produceable being the ONLY justifiable reason to be mad. Having characters that were perfectly fine to be produced in the last games and just removing them for the next is NOT going to win you a lot of fans. Yukiho changing a voice is something that shouldn't be seen as TOO serious as long as the voice still suits the character. Jupiter isn't much of a big issue either, it's just a new rival like Project Fairy in SP. Maybe it IS cultural differences and I just don't get it as much. :P
--- Quote from: Okayu on September 25, 2014, 07:10:35 pm ---I think your theory isn't true at all. How I viewed it was CG's success lead to either namco going to gree/lantis or via versa and they asked the anime staff to make these characters. If they were pre existing they would have cameo'd in the original anime. Then they wanted more females so they got jupiter to kick off like 765 did for CG at first and made Side M. I hope this is the last one, we really have plenty of idols now. I'd rather this not turn full pokemon with 700+ idols.
--- End quote ---
The only backup I see to the theory is that Reika Kitakami and Momoko Suou actually WERE part of the beta stages for iM@S 2 (as seen here: http://i.imgur.com/63iNxPF.jpg). Though I see that more as Namco looking at beta elements and reusing those for a new game, just like Hibiki and Takane. I also agree that Side M should be the last mobile spin-off game. I like having a bigger cast, but there are moments where you draw the line.
Okayu:
--- Quote from: MetalPredat0r on September 25, 2014, 08:34:08 pm ---The only backup I see to the theory is that Reika Kitakami and Momoko Suou actually WERE part of the beta stages for iM@S 2 (as seen here: http://i.imgur.com/63iNxPF.jpg). Though I see that more as Namco looking at beta elements and reusing those for a new game, just like Hibiki and Takane. I also agree that Side M should be the last mobile spin-off game. I like having a bigger cast, but there are moments where you draw the line.
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I have seen that image before, I think it's a fake. The date is after both the original xbox360 and ps3 version had released and I would never trust just one photo as proof. I'm just saying that in the past sites like 2ch have created very convincing fakes and it's possible it just happened to resemble a design later used. Also why would that image be under the save data? I don't recall idolmaster 2 having anything like that. Also reverse image searching shows it was posted around March-June 2013 which means someone probably just attempted drawing something resembling those characters after ML was shown, set the ps3 clock back, and then took a screenshot of that and posted it to the web.
zaitcev:
--- Quote from: Maka on September 18, 2014, 06:15:07 am ---As for the characters, I feel like they... Are a lot flatter. Especially in CG's case. They're designed around a gimmick rather than a personality. (...) But honestly I can see the CG and ML characters getting the depth of the main idols if they stick around for 9 years like the main cast has.
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That seems to be the plan all along. Look how much veterans like Shiburn developed in these 2 years.
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