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Author Topic: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!  (Read 76096 times)

MetalPredat0r

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #75 on: August 14, 2014, 12:34:25 am »
>fixed
>banned

Everything that's wrong with the fighting game community. Just for the record, I'm not bashing you, ZetaFlare, just bringing up what you have mentioned.
I would hope that people who play Smash bros could take themselves a little less seriously...come on guys, it's a game where Sonic can fight Pacman.

That being said, I'm looking forward to casually enjoying this game. Every character announcement has filled me with the same joy as Brawl!

You'd be surprised what's taken seriously. I will say that I do follow the competitive scene and the complaints about Meta Knight are justified. This is a character that actually NEEDS to be fixed not just because of tournament rules, but because a lot of players, both casual and competitive, began to hate Meta Knight for being too powerful. I just hope that Sonic can KO this time.
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MetalPredat0r

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #76 on: August 14, 2014, 01:08:38 am »
Single Player Mode details for the 3DS Version.

http://www.smashbros.com/us/3ds/index.html

- Classic Mode is undergoing a massive overhaul. Difficulty is determined via a Wager System where you can bet a certain amount of coins to raise the difficulty. The harder the difficulty, the harder the game, and the more rewards you earn such as trophies and character customization options. Anybody that has played Kid Icarus Uprising is sure to know what this is. You can also choose your path for each stage in Classic Mode similar to Street Fighter III: Third Strike.

-Stadium Mode returns with three modes: Multi-Man Smash, Target Blast, and Home Run Contest. Multi-Man and Home Run should be familiar to Melee and Brawl players, though Multi-Man Smash's opponents are now the Miis. Target Blast is a new mode where you hit a bomb towards a tower filled with targets. The more of the tower is destroyed, the higher your score. Think Angry Birds, only in Smash Bros. and not an unnecessary sell-out. ;)!

In addition, one thing to note about the 3DS' controls.

-All Smash attacks MUST be done with the Circle Pad and A Button. C-Stick attacks are not in this version because the 3DS only has one analog stick and as far as I know the Circle Pad Pro is NOT supported. This is most likely gonna be in the Wii U version as the Wii U GamePad, Wii U Pro Controller, Wii Classic Controller, and GameCube Controller all have dual analog by default.

That's all the info I got.
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Virgofall

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #77 on: August 14, 2014, 01:47:39 am »
You'd be surprised what's taken seriously. I will say that I do follow the competitive scene and the complaints about Meta Knight are justified. This is a character that actually NEEDS to be fixed not just because of tournament rules, but because a lot of players, both casual and competitive, began to hate Meta Knight for being too powerful. I just hope that Sonic can KO this time.
I have to agree with this, as someone who's on the border of playstyle (I like to play in competitive styles, but hold a more casual attitude about it when compared to others and am not adverse to playing more casually either - if any of that makes sense). It's one thing for high-tiered characters to exist, but if something is stupidly powerful compared to almost all other options, they aren't INTENTIONALLY trying to be overpowered (I've seen some chars in other fighters who're built this way) and the scale's tilted to such an extent where many players agree that it's too powerful to use in a structured environment (or at least, a structured as Smash can get), then... as for Sonic, at least he isn't being rushed this time. I hope.

I've seen much more serious attitudes over other fighting games than Smash - and it's those attitudes which are why I hold resistance to trying to be truly "competitive" in a game, fighter or not (that, and I don't think I can afford to have a game pay my bills in this manner, I'm not quite THAT good). I try to be "competitive" because I enjoy the challenges - not because I enjoy the attitudes over playing in such a style.

MetalPredat0r

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #78 on: August 14, 2014, 01:57:49 am »
I have to agree with this, as someone who's on the border of playstyle (I like to play in competitive styles, but hold a more casual attitude about it when compared to others and am not adverse to playing more casually either - if any of that makes sense). It's one thing for high-tiered characters to exist, but if something is stupidly powerful compared to almost all other options, they aren't INTENTIONALLY trying to be overpowered (I've seen some chars in other fighters who're built this way) and the scale's tilted to such an extent where many players agree that it's too powerful to use in a structured environment (or at least, a structured as Smash can get), then... as for Sonic, at least he isn't being rushed this time. I hope.

I've seen much more serious attitudes over other fighting games than Smash - and it's those attitudes which are why I hold resistance to trying to be truly "competitive" in a game, fighter or not (that, and I don't think I can afford to have a game pay my bills in this manner, I'm not quite THAT good). I try to be "competitive" because I enjoy the challenges - not because I enjoy the attitudes over playing in such a style.

Intentionally Overpowered Characters: Lookin' at you, Cable......

Yeah, I'm the same attitude. I play SOMEWHAT competitively, but I hold a casual mindset in that everything I do is for pure fun. I am no Justin Wong or Chris G and cannot enter these tournaments to play for mad cash. I almost won a loser's bracket in Injustice but got curb-stomped by Batman! Thankfully balance patches exist so that in case we DO get something ridiculous, we can just wait for a patch to fix things up. Gotta love the internet! ^-^! As for Sonic, again, Sakurai did say that the ENTIRE roster was decided on before the game itself entered development and Sonic was announced REALLY early, last October in fact, so its safe to say he isn't rushed.
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ChocoCats

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #79 on: August 14, 2014, 02:45:39 am »
>fixed
>banned

Everything that's wrong with the fighting game community. Just for the record, I'm not bashing you, ZetaFlare, just bringing up what you have mentioned.
I would hope that people who play Smash bros could take themselves a little less seriously...come on guys, it's a game where Sonic can fight Pacman.

That being said, I'm looking forward to casually enjoying this game. Every character announcement has filled me with the same joy as Brawl!

I wish that people would shut up at the stupid Melee vs. Brawl debates and just play the games they enjoy without bickering each other.

MetalPredat0r

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #80 on: August 14, 2014, 03:20:48 am »
I wish that people would shut up at the stupid Melee vs. Brawl debates and just play the games they enjoy without bickering each other.

As much as I like the competitive scene, I do agree that people should stop comparing every Smash game to Melee. Every game is different in their own rights. If you are THAT desperate for more Melee, either download Project M or, even better, GET MELEE! I think Smash 4 is gonna be fine both casually and competitively not as a Melee 2, but as its own game. Just play it how you want and don't let anybody criticize you for it.
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MetalPredat0r

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #81 on: August 21, 2014, 12:52:01 am »
Before anybody freaks out, keep in mind that the following below is a rumor and could potentiality be false.

Anyway, if this is real, we wouldn't have to wait until September to know of the entire roster because somebody on 4Chan known as "MOTHERF**KING LEAKER" (uncensored) posted photos from the ESRB testing of the game and it shows what looks to be an image of the full character roster! Again, this might be a fake, but the next character that gets confirmed, whoever it is, could make or break this one.

-MASSIVE POTENTIAL SPOILER WARNING!-
http://shoryuken.com/2014/08/19/rumor-super-smash-bros-for-wii-u-and-3ds-leaks-reveal-unannounced-returning-veterans-fresh-faces/

Assuming this is real, what are your thoughts?  Please spoiler tag any characters on there that were not announced yet as I know that some people do NOT want an entire character roster ruined for them. I personally find this roster to be rather good, if kinda lacking.. Though Dr. Mario coming back is extremely weird, I'm glad that Shulk's in there after all. Also, Duck Hunt, Dark Pit, and Bowser Jr. sound like awesome additions, imo. Sucks to see Lucas and Ice Climbers got the boot, but ROB's back, so WOO!
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ChocoCats

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #82 on: August 21, 2014, 01:40:39 am »
People on Serebii forums already confirmed it's fake. The interface (should have character's name), hand, and CSS don't match from the E3 build. In addition, the characters are sorted by series and that's not shown here. Also, 4chan is a terrible site to find leaks. If you don't believe it, read Guest and billy's comments on the site above me.

MetalPredat0r

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #83 on: August 21, 2014, 01:43:06 am »
People on Serebii forums already confirmed it's fake. The interface (should have character's name), hand, and CSS don't match from the E3 build. In addition, the characters are sorted by series and that's not shown here. Also, 4chan is a terrible site to find leaks. If you don't believe it, read Guest and billy's comments on the site above me.

Okay, then anything is still fair game. I would say the E3 build differences could be due to additional development time, but its a leak so it is meant to be taken with a grain of salt until there's anything to back it up. Still seemed like a semi-decent leak that caught me off-guard, though.
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MetalPredat0r

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #84 on: August 22, 2014, 04:16:45 pm »
We got info on music as well as a full list of composers for the 3DS version. Quite a lot of composers from Namco Bandai and a LOT of them have worked on iM@S such as Ryo Hamamoto, Taku Inoue, and Ryo Watanabe.

http://www.smashbros.com/sp/us/music/
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Virgofall

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #85 on: August 23, 2014, 12:03:46 am »
Quite a lot of composers from Namco Bandai and a LOT of them have worked on iM@S such as Ryo Hamamoto, Taku Inoue, and Ryo Watanabe.

inb4 random iM@S music arranges show up as stage themes (I mean, Dearly Stars WAS on DS).
But hey, given they had a song based on a talking DS cookbook somewhere in Brawl...

DeviantProtagonist

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #86 on: August 23, 2014, 12:45:32 am »
As an aside, has anyone looked into Super Smash Flash 2? This is an extremely well-made fan game with original assets like spritework and animations. It's also streamlined to be faithful to the Smash core -- even familiar characters feel well at home (minus balance tweaks here and there, particularly a toned-down Meta Knight). Overall, it's a blast of a time sink, and I can only recommend that you download the actual game rather than load the browser version.

Moreover, the recent update came about with an online multiplayer mode. Haven't dabbled with it yet, but I do know that there's a strong community along with the metagame going for it.
« Last Edit: August 23, 2014, 12:52:56 am by DeviantProtagonist »
Suddenly, bow-wow-wow~. :3

animagic4u

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #87 on: August 23, 2014, 12:51:41 am »
We got info on music as well as a full list of composers for the 3DS version. Quite a lot of composers from Namco Bandai and a LOT of them have worked on iM@S such as Ryo Hamamoto, Taku Inoue, and Ryo Watanabe.

http://www.smashbros.com/sp/us/music/

I'm quite happy with this as they are fantastic composers. ^_^ I think they will do a wonderful job.

ChocoCats

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #88 on: August 23, 2014, 02:42:03 am »
Yay, a 3DS mp3! (sort of). I wonder how will the 3DS handle its music. Keep in mind that I don't recomended posting leaks here because it's not fun and can get messy if things goes wrong.

MetalPredat0r

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Re: SUPER SMAAAAAASH BROTHEEEEEEEEEERS!!!!!!!!!
« Reply #89 on: August 23, 2014, 03:29:17 am »
Yay, a 3DS mp3! (sort of). I wonder how will the 3DS handle its music. Keep in mind that I don't recomended posting leaks here because it's not fun and can get messy if things goes wrong.

Same as Melee. Every stage has two musical tracks per arena. Although, there are gonna be a lot of songs outside of those for Smash Run.

Sorry about posting that. I do agree, though. All info that I will post here will come from Sakurai himself and his updates. However, as soon as the game launches in Japan next month and people give out info straight from the 3DS, spoilers abound!
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