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Poll

For the remaining fighters, should they be full colored or sketches?

Full Color
3 (50%)
Sketches
3 (50%)
Just Don't Do Them
0 (0%)

Total Members Voted: 6

Author Topic: Fan Game Idea (The Idolm@ster Wrestle for You!)  (Read 54255 times)

MetalPredat0r

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #45 on: February 17, 2014, 10:14:25 pm »
This is not a posting for a new character, but this post will give some information on gameplay and the game's aesthetics.

-How do you win?
Each competitor has two health meters. Once the first meter is drained, the competitor can be pinned by their opponent, but they can easily escape by mashing buttons. However, the lower their second health bar, the less of a chance she may be able to get up. If both her health bars are depleted, it is nearly impossible for her to escape from a pin. Another way of winning is to keep your opponent out of the ring (unless the arena is a backstage arena) for 20 seconds. Then the opponent will be disqualified via count out.

-Blood
Yes, there will be blood in this game. If somebody is hit from a strong attack or a weapon, blood will come out of that competitor. The harder the hit, the more blood will come out. (Makochii is an exception. She is the only character that can't bleed.) This adds nothing to the gameplay, as it is just a part of the game's aesthetics. If you're not into this sorta thing, you can just turn the blood off in the Options menu or before a match.

-Unlocking Characters
Certain conditions must be met to unlock a certain character. Once those conditions are met, the character will challenge you to a special one health bar match. Defeat the opponent and she will be unlocked as a playable character. This is similar to unlocking characters in Super Smash Bros.

-Unlocking Costumes
With the exceptions of Easter Eggs, costumes must be purchased from the shop for use in Arcade, VS, Training, and any other mode outside of Story Mode.

-Performing Finishers
Every character has a super meter right underneath their health meter. It contains four points. Fill up all four points and then press both trigger buttons (LT/RT on 360, L2/R2 on PS3, ZL/ZR on Wii U) and your character can perform a finisher.

-Alternatives for the Super Meter
Or you can store up meter and perform EX Special Moves (enhanced versions of special moves) that only cost one point of meter.

-Items
You can use items from outside the ring such as chairs, tables, ladders, baseball bats, trash cans, hockey sticks, etc. on your opponent, similar to Super Smash Bros. If items are not your cup of tea and you only want to fight using your skills alone, you can turn items off in the Options menu or before a match.

-Music
A large selection of musical tracks throughout the series history can be used in the middle of a match and can be chosen before the match starts. Music ranges from The Idolm@ster Arcade, The Idolm@ster 360, SP, Dearly Stars, 2, Anime, Shiny Festa, One For All, Cinderella Master, and Live The@ter Performance.

-Arcade Mode
Arcade Mode is a single player mode that has you fight eight opponents with minigames after every six matches. The first minigame is Test Your Might from Mortal Kombat. Mash buttons until your power meter is high enough and then press RT/R2/ZR to break the material. Breaking the material rewards bonus points. Failing to do so gives you nothing. The harder the difficulty, the harder the material. The second minigame is Break the SUV. An SUV is parked inside the ring and you have to destroy it in 60 seconds. Destroying the SUV in time rewards bonus points. Running out of time rewards you nothing. Defeating the final boss, Takane, will reward you with an ending cutscene exclusive to each character.

That's all for now. More details may be under way. Leave your thoughts.
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Amazing_Grace

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #46 on: February 18, 2014, 03:13:48 am »
I am still loving this whole idea. One day, let's make a petition to a game company so they can develop it. I would buy it. I would.


ONWARDS, AOSHIMA!!!

MetalPredat0r

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #47 on: February 18, 2014, 03:16:18 am »
Which developer would you think can make a game like this?
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Amazing_Grace

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #48 on: February 18, 2014, 03:18:56 am »
Capcom, because Street Fighter.

Actually, Capcom might. Namco Capcom. Namco...Bandai Capcom...Konami.

I don't even know.


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MetalPredat0r

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #49 on: February 18, 2014, 03:20:39 am »
Well Capcom and Konami have wrestling game experience.
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Amazing_Grace

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #50 on: February 18, 2014, 04:07:53 am »
Well Capcom and Konami have wrestling game experience.

They do? I'd probably knew that if I played wrestling games.

Well then. I guess there's your answer. Maybe get them to collaborate? Add in Namco Bandai to help with character designs since they invented iM@S? So then it really WOULD be Capcom Namco Bandai Konami...


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MetalPredat0r

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #51 on: February 18, 2014, 04:27:33 am »
Project X Zone Im@s Edition?

In all seriousness, Capcom has made the Saturday Night Slam Masters series in the 90s while Konami has made the INCREDIBLY fan-service heavy Rumble Roses series.
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Amazing_Grace

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #52 on: February 18, 2014, 04:41:22 am »
Project X Zone Im@s Edition?

I would pay good money for that.

I didn't know that about Capcom and Konami, though. They're pretty cool companies.
Why do Japanese people make the best video games?


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MetalPredat0r

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #53 on: February 19, 2014, 01:06:40 am »
(Break's Over!)

(-WARNING! CHALLENGER APPROACHING!-)

Airi Totoki
Age: 18
Height: 161cm
Weight: 46kg
Birthday: December 8th
Blood Type: O
Three Sizes: 86-58-88
Alignment: Face
Default Tag Partner: Kanako

-Airi, in arcade mode, doesn't remember WHY she entered, but she'll have fun regardless.
-Airi has an improvised moveset that focuses on sissy slaps, odd attacks, and some fanservice.
-Her finisher, Totokin Shuffle!, has her body slam her opponent. On top of her opponent, she is about to remove her top, but her opponent, blushing, tells her not to as they go back down.
-Airi is the joke character. While she can still hold her own, she's mainly a gag character and does not excel at anything.
-How to Unlock: Spend 10 hours playing VS Matches.

(I learned to resize using my computer's photo editor. Let's see if I ever have to excessively crop ever again.)
« Last Edit: February 19, 2014, 01:16:27 am by MetalPredat0r »
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MetalPredat0r

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #54 on: February 19, 2014, 01:15:26 am »
(-WARNING! CHALLENGER APPROACHING!-)

Shizuku Oikawa
Age: 16
Height: 170cm
Weight: 56kg
Birthday: June 3rd
Blood Type: O
Three Sizes: 105(!!!)-64-92
Alignment: Tweener
Default Tag Partner: Mayu

-Shizuku, in arcade mode, has her curiosity of city life get the best of her as she finds herself in a wrestling tournament.
-Shizuku is a strong girl with focus on grappling and throws.
-Her finisher, Mooside Valley, has her whistle and as chase music plays, a stampede of cows run over her opponent.
-Shizuku is a heavyweight character who excels at damage output and phenomenal HP (Milk makes strong bones) but lacks defensive options.
-How to Unlock: Clear Arcade Mode with the default characters with big chests, Miki, Ritsuko, Takane, and Kotori.
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MetalPredat0r

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #55 on: February 19, 2014, 01:25:01 am »
(-WARNING! CHALLENGER APPROACHING!-)

Kanako Mimura
Age: 17
Height: 153cm
Weight: 52kg
Birthday: January 6th
Blood Type: O
Three Sizes: 90-63-89
Alignment: Face
Default Tag Partner: Airi

-Kanako, in arcade mode, was dragged into the ring by Airi and now has to compete just to get the hell out!
-Kanako's moveset consists of using her baking skills as well as cute antics against the opponent.
-Her finisher, Cinnamon Buns, has her smack the opponent to the ground, climb up a corner and then jump down, performing a massive Butt Slam on them.
-Kanako is a good zoning character. She has the right moves that just keep her opponents away. Her close combat game needs work, though.
-How to Unlock: Clear Arcade Mode with Airi.
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MetalPredat0r

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #56 on: February 19, 2014, 01:32:02 am »
(-WARNING! CHALLENGER APPROACHING!-)

Fuka Toyokawa
Age: 22
Height: 162cm
Weight: 51kg
Birthday: September 2nd
Blood Type: O
Three Sizes: 93-61-91
Alignment: Face
Default Tag Partner: Megumi

-Fuka, in arcade mode, joined the wrestling tournament for the same reason she became an idol, so people can remember her as more than a walking pair of tits. (But since this is Pro Wrestling.....)
-Fuka is a semi-clone of Azusa's moveset with some soccer moves thrown into the mix.
-Her finisher, GOOOOOOOOAL!, has her bring down a goal. She kicks the opponent so hard, the opponent flies off and comes back.
-Fuka is heavyweight character with similar stats to Azusa, except Fuka's hand to hand is vastle superior to Azusa's.
-How to Unlock: Clear Arcade Mode with Azusa
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MetalPredat0r

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #57 on: February 19, 2014, 01:57:52 am »
Quick Little Edit

The images for Takane, Mami, Makoto, Kotori, Hibiki, Haruka, and Miku have all been resized and thus fit better with the attchments' credentials. This means that previous details that could not be seen before (such as Makoto's scarf and Mami's cape) are now perfectly visible. Just wanted to give everyone a head's up. More secret characters are on the way later this week.
« Last Edit: February 19, 2014, 02:04:24 am by MetalPredat0r »
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Amazing_Grace

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #58 on: February 19, 2014, 06:05:12 pm »
Quick Little Edit

The images for Takane, Mami, Makoto, Kotori, Hibiki, Haruka, and Miku have all been resized and thus fit better with the attchments' credentials. This means that previous details that could not be seen before (such as Makoto's scarf and Mami's cape) are now perfectly visible. Just wanted to give everyone a head's up. More secret characters are on the way later this week.

YAY, MAKOTO'S MAGNIFICENT SCARF IS VISIBLE~. Scarves are awesome. Like, just look at Mikasa.

Anyways.

Even though I'm not very familiar with the Cinderella Girls, I still like how you've drawn the girls, and the costumes are nice. Lol Fuka you need more shirt though. :3


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MetalPredat0r

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Re: Fan Game Idea (The Idolm@ster Wrestle for You!)
« Reply #59 on: February 21, 2014, 02:18:02 am »
Sorry that I haven't been posting much lately. I'll have more characters uploaded tomorrow. For now, here's Azusa, Iori, and Mami in their First Vision Hairstyles achieved when you press select upon highlighting either one of them.
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