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Fan Game Idea (The Idolm@ster Wrestle for You!)
SakuraMaxX:
no.
Imaginationless:
--- Quote from: SakuraMaxX on March 18, 2014, 10:32:51 pm ---no.
--- End quote ---
yes
MetalPredat0r:
Think this game was too easy even after playing it on the Hardest Difficulty. Fear not. One mode will solve all your complaints. Introducing....
Score Attack Mode
Try to obtain the highest score against eight tough as nails girls who have definitely gotten a trip to the gym as they are ready to kick your ass and they mean BUSINESS!
In order, you fight:
Haruka Amami: Her grapples have seen a great improvement as she will crush you if you give her even the slightest bit of momentum.
Iori Minase: Remember when I said Iori's offense was lacking? Well, she knew about it and decided to buff that up significantly to the point where she can kill you in about five hits!
Chihaya Kisaragi: Chihaya's damage has been greatly buffed as she still keeps her quick movements and combo ability. She also has an exclusive super where she sings to the heavens and heals herself.
Makoto Kikuchi: Makoto is usually a lighting bruiser, but here, she just goes all straight Shin Akuma on your ass! Excellent speed, Great strength, and HP that would make any Final Fantasy player cry!
Miki Hoshii: One thing that makes Miki VERY dangerous: her Give a Crap Meter is ALWAYS on Max. That is all.
Ritsuko Akizuki: Remember Ritsuko's sluggish combo ability? Well now, Ritsuko will juggle you harder than a Tekken character having a bad day! Like Haruka, you should NOT give Ritsuko momentum. EVER!
Kotori Otonashi: Kotori ain't screwing around this time! Unlike the other characters who have stat changes, Score Attack Kotori is a completely new animal to fight. She has a completely new moveset that is the best of her JWSF friends Ellen and Nicole as well as boasting excellent defensive and offensive capabilities. She also has a few moves that allow her to be in the air longer.
And once you thought that was all over, you go over to the final arena to face off against....
Takane Shijou: Now sporting an evil red aura around her, Takane will make damn sure you know she is the final boss! Takane does not do anything about her poor mobility.......but that doesn't matter because she can now TELEPOPRT! Yes, TELEPORT! Then, she also has a few supers that force you close to her, allowing her to grapple you constantly into submissions. If that wasn't enough, Takane is also one who can counter a good amount of the moves you make. Also, think that you can just pin her early right when she reaches her second health bar? NOPE! Takane will ALWAYS, I repeat, ALWAYS immediately break out of a pin unless her health is completely 100% gone! Better bring your A Game for this one, this is gonna be a bumpy ride.
Amazing_Grace:
STOP MAKING ME SO EXCITED FOR THIS. XD
But seriously, I think I would definitely want to try this mode. I'd probably lose horribly before I ever even got to Makoto (MY BABY~), but to heck with it. I want to try.
...try, fail, and then throw the game across the room in frustration. :P
MetalPredat0r:
--- Quote from: Amazing_Grace on March 22, 2014, 03:38:57 pm ---But seriously, I think I would definitely want to try this mode. I'd probably lose horribly before I ever even got to Makoto (MY BABY~), but to heck with it. I want to try.
...try, fail, and then throw the game across the room in frustration. :P
--- End quote ---
Then the mode is doing it's job! X3! I will say that at the very least you get unlimited continues so you don't have to do everything in one go.....however your score resets to 0 every time you do, so unless you really don't care about leaderboards, continuing is not recommended.
Even then, all you get for completing the mode is an achievement/trophy. However, the Wii U version won't give you jack s**t......
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