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Author Topic: The iDOLM@STER: One For All (PS3)  (Read 361642 times)

SakuraMaxX

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Re: The iDOLM@STER: One For All (PS3)
« Reply #495 on: May 24, 2014, 09:34:23 pm »
Burst while the opponent is using their burst appeal.  You have to make sure you have a character with the counter=burst skill in your unit though, look on their stats sheet in the gray box for "バーストカウンター" and a O below it.

nyachan

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Re: The iDOLM@STER: One For All (PS3)
« Reply #496 on: May 24, 2014, 09:34:53 pm »
Hrm okay and how do i activate a burst counter? Burst same time as the other guy?
First, an idol in the unit needs to have the Burst Counter skill (under バーストカウンター should be a ○), if you don't you can't do it at all. If you have it, after a rival burst activates, quickly fill yours up (a general tip is to fill up first and then wait patiently for the AI to get fed up with waiting to counter you and then use a memory) and activate your burst before theirs ends. you'll see "burst counter" come up on the screen if you did it right.

Also, all the trophies are translated up on the english wiki owo they're all in order they're listed in the trophy listing.

zeda12123

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Re: The iDOLM@STER: One For All (PS3)
« Reply #497 on: May 24, 2014, 09:58:14 pm »
Alright, thanks you two!

Virgofall

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Re: The iDOLM@STER: One For All (PS3)
« Reply #498 on: May 25, 2014, 04:05:31 am »
Has anyone unlocked DESTINY or M@STERPIECE yet? I assume you have to pass that more difficult allstar live to get them.

And actually speaking of that, is that live even difficult in itself. I ended up grinding 4 idols to 2 hearts just to make sure I get that 4.0 but maybe that's not enough lolol
I had to pass the B3 audition (10.0) for M@STERPIECE, and A3 (15.0) for Destiny.
As for their difficulty, it depends on how likely you think you'll be able to get the 100k/150k needed to pass. I personally skipped over them when they first opened up as options, then did them the next opportunity All-Stars opened up. In both cases, most of the idols I had available were approximately a rank below.

Setsuna

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Re: The iDOLM@STER: One For All (PS3)
« Reply #499 on: May 25, 2014, 06:20:44 am »
First, an idol in the unit needs to have the Burst Counter skill (under バーストカウンター should be a ○), if you don't you can't do it at all. If you have it, after a rival burst activates, quickly fill yours up (a general tip is to fill up first and then wait patiently for the AI to get fed up with waiting to counter you and then use a memory) and activate your burst before theirs ends. you'll see "burst counter" come up on the screen if you did it right.

Also, all the trophies are translated up on the english wiki owo they're all in order they're listed in the trophy listing.


I'll also note a couple of other points.

1. Counter bursting has a multiplier associated with it. You score more points on your burst if you successfully land the burst in question.

2. An opponents burst is not considered completed until:

a) The opponent's burst bar is empty and
b) You fail to conduct a burst, be in a hold state, or a burst evolving action. This means in fact you can in fact counter with a triple burst, but you have to have a full bar, then appeal twice more more or less immediately after you hit burst status.

The second condition is a little more complicated.

Basically, as long as you appeal, or burst the first opportunity you have, just before the end of the rival bar emptying (Basically, the words 'Burst ended/complete' show up) you're allowed to mount a counter burst.
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Cael K.

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Re: The iDOLM@STER: One For All (PS3)
« Reply #500 on: May 25, 2014, 06:45:34 am »
Just wondering...

Anyone wanna make a gameplay thread with all this gameplay stuff in it? If I had the game I would, but I'm going to wait it out a bit before picking it up... even though I'm sure the price isn't really going to drop that much in the next few weeks.
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Byuusan

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Re: The iDOLM@STER: One For All (PS3)
« Reply #501 on: May 25, 2014, 08:21:54 am »
Just wondering...

Anyone wanna make a gameplay thread with all this gameplay stuff in it? If I had the game I would, but I'm going to wait it out a bit before picking it up... even though I'm sure the price isn't really going to drop that much in the next few weeks.

Guess i  will do that, i did some gameplay videos, so did a friend of mine.

Yukibro

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Re: The iDOLM@STER: One For All (PS3)
« Reply #502 on: May 26, 2014, 02:48:23 am »
I haven't really been uploading gameplay videos, but I have a whole bunch of communication videos I'm constantly updating:

https://www.youtube.com/channel/UCEPmDDIVVPmwI8CWXerluXw/playlists

Though noticing the issues some of you guys are having with videos being taken down is odd. I haven't ran into any trouble yet.

Setsuna

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Re: The iDOLM@STER: One For All (PS3)
« Reply #503 on: May 26, 2014, 05:36:21 am »
That's because of the fact that the communications don't generally have the idols sing copyrighted songs.

The digital fingerprinting involved is marking the songs themselves (M@STERPIECE and whatever else) so communications are generally exempt.

Most of it is due to the fact Sony have rights to anything within the im@s movie and anime, although any shared copyrights (like READY!!) are only held for a limited time (or require someone to remind Sony that they can only claim copyright to things they actually hold the rights to with a backhand smack to the head.)
« Last Edit: May 26, 2014, 05:41:58 am by Setsuna »
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Maka

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Re: The iDOLM@STER: One For All (PS3)
« Reply #504 on: May 26, 2014, 02:03:03 pm »
Predictions for DLC yet? I know Serika was confirmed to be the next guest.

MetalPredat0r

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Re: The iDOLM@STER: One For All (PS3)
« Reply #505 on: May 26, 2014, 04:35:33 pm »
Predictions for DLC yet? I know Serika was confirmed to be the next guest.

The only obvious choices I could think of are the New Generation Trio and Airi from Cinderella Girls, and the Movie's backup dancers and Mirai from Million Live.
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Naryoril

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Re: The iDOLM@STER: One For All (PS3)
« Reply #506 on: May 27, 2014, 08:50:52 am »

Saturos

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Re: The iDOLM@STER: One For All (PS3)
« Reply #507 on: May 27, 2014, 09:40:10 am »
MAKO MAKO RIIIIIIIIIN!!

Demeter

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Re: The iDOLM@STER: One For All (PS3)
« Reply #508 on: May 27, 2014, 04:42:26 pm »
I'd ask our players of OFA if that stuff really happens with Haruka, I'd guess that this is more like a MAD and that it really doesn't.

Virgofall

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Re: The iDOLM@STER: One For All (PS3)
« Reply #509 on: May 27, 2014, 05:21:45 pm »
I'd ask our players of OFA if that stuff really happens with Haruka, I'd guess that this is more like a MAD and that it really doesn't.

No, no it does not.