THE iDOLM@STER > THE iDOLM@STER ONE FOR ALL
The iDOLM@STER: One For All (PS3)
animagic4u:
Skills are an interesting addition.
I also like the office! It's awesome!
Naryoril:
i don't think the stats bonus means we can't only stack 2 stats, since the bonus only seems to apply for a short amount of time.
Even so, you could make 3 units, each of them concentrating on different stats and just bring the corresponding unit to the audition. I think what determines whether we can use the same strategy is if the corresponding charms (or some replacement) still exist or not, the haven't been mentioned in any of the videos yet.
The burst skill they introduced makes some idols better for certain stats, for example Yukiho focusing on visuals since the visual multiplier will be higher after a burst if she uses the corresponding skill.
The way the All Star Live is made means you'll have to train all the idols at least to some degree since you have to win 3 stage performances and you must use all idols for them. And the stage performance with all 13 girls seems to be only an encore if you win the All Star Live.
The next video will be the last one and contain some surprises.
SakuraMaxX:
I have a thing for honeycomb patterns and the fact that the skills screen is a giant honeycomb is pleasing to the eyes.
Maka:
http://youtube.com/watch?v=vx3oJoi25pM (Ranko)
http://youtube.com/watch?v=NvzTU3zbrAE (Serika)
Preview of the guest DLC. Serika will be released in June, while Ranko is first day DLC.
The loading screen is super cute too.
MetalPredat0r:
The lighting during Ranko's performance was just cake.
I do like those new loading screens with the 8-bit idols. Kinda reminds me of the Special Stage loading screens from Sonic 4 with the little 16-bit Sonic.
Wait, Day 1 DLC? Oh boy, now we're gonna hear the "Why make it DLC!? It should've been part of the game!" argument again.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version