THE iDOLM@STER > Other iM@S games

iM@S Channel

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Cael K.:
As far as Accept/Cancel bindings, the PS3 usually piggybacks on whatever your hardware was designed for. So, when you plug in a Japanese game into an American PS3, Cancel is O and Accept is X. If you plug an American game into a Japanese PS3, it's the other way around.

Based on what I'm hearing, it could be that the demo controls only takes the system's cancel button, and for some reason sets its own accept button to Circle. Which means, short of changing your hardware (i.e. buying another PS3), there's no way to get around this. This also makes me curious to know if there's button configuration in G4U (since... I guess I can't think of any other place it could be coming from, except for plain hardcoding).

I don't think changing language should have any effect, but since it's really simple to do, you can still try it.

Okayu:

--- Quote from: Cael K. on February 06, 2014, 02:57:24 am ---As far as Accept/Cancel bindings, the PS3 usually piggybacks on whatever your hardware was designed for. So, when you plug in a Japanese game into an American PS3, Cancel is O and Accept is X. If you plug an American game into a Japanese PS3, it's the other way around.

Based on what I'm hearing, it could be that the demo controls only takes the system's cancel button, and for some reason sets its own accept button to Circle. Which means, short of changing your hardware (i.e. buying another PS3), there's no way to get around this. This also makes me curious to know if there's button configuration in G4U (since... I guess I can't think of any other place it could be coming from, except for plain hardcoding).

--- End quote ---
What's odd about this situation is I've played both American and Japanese games on my PS3 and G4U's iM@S Channel version is the only one I've had with this problem. The disk version works okay however. If I remember correctly it depends on the game on what X and O will do. For example idolmaster 2 uses X as accept and O as cancel like here, but Shiny TV uses O as accept and X as cancel.

Daverost:

--- Quote from: Okayu on February 06, 2014, 02:58:28 pm ---What's odd about this situation is I've played both American and Japanese games on my PS3 and G4U's iM@S Channel version is the only one I've had with this problem.
--- End quote ---

Same, I have tons of imports for PS3, PSP, Vita, 360, and DS, and iM@S Channel G4U is the only thing that has ever done this. Disc G4U isn't a problem.

Some games will say Circle is confirm and X is cancel but use the International selection options because I have an NA console. Some will just force Japanese selection on you. This is the oddball that seems to want to do both at the same time.

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