THE iDOLM@STER > THE iDOLM@STER Platinum Stars

Pre-release thread: THE iDOLM@STER: Platinum Stars

<< < (18/133) > >>

MetalPredat0r:

--- Quote from: mariokirby on July 19, 2015, 12:41:26 am ---I think I understand.  I never played Sonic 4, but I did play Sonic Generations.  So, that means the backgrounds are more dynamic in full rendering since one could interact with them and change them?  Sorry, if I'm still confused even though ironically I played a ton of games.

--- End quote ---

If you still don't get it, its best I do a more real-world comparison. Compare standing in front of a painting of an open field versus standing in front of an actual open field. The former gives the illusion of being somewhere while the latter is, well, actually being somewhere.

mariokirby:
Well, that makes sense.

Thanks, for the explanation.

Cael K.:
Honestly, we all knew Im@s PS4 was being made, they said that at... uh... TGS last year? Or something? The trailer was only a few seconds long, and mostly said nothing but, "Hey guys, we're making this game and stuff. Remember? No? Okay, here you go."

... But it did give us a few juicy morsels to party on. Rendering engine is different - my memory might be a little fuzzy, but I remember a more pastel look. I remember thinking it looks slightly hand-drawn - edges were softer, but had some texture to them and I thought I saw a paper-like texture being (very faintly) blended on to the scene. Think Valkyria Chronicles, but not as dramatic.

The models didn't look reused, even if they look kinda the same. Heck, they could have altered the ones from OFA for all I know, but they seem fresh.

But once again, my memory could be a little fuzzy. They'll probably show it again (or another) today.

The animations... or what little they showed of them, look smooth too. No nowano sightings during the PV though, and Haruka stayed on her feet the entire time.

EDIT: Saw the trailer again today, and the effect I thought I saw was only there because of the monitor it was being shown on.

Okayu:
We've known about the PS4 game since September 2013 but they didn't start development on it until 2014.

Pastel look sounds interesting too.

I just wish they'd give us people not at the live some sort of teaser. Even in Japan not all of the fans could go to the live.

Chihayaa:

--- Quote from: Nayre on July 19, 2015, 12:37:48 am ---Indeed.  Especially with Ippai Ippai, it just isn't the same without her.

https://www.youtube.com/watch?v=yOTuRDX4zlA
At this point, I'd rather have the idols retire than change any of their seiyuus.



Guys, guys, guys, well I'm not sure if this is relevent(yet), but I can't stop thinking about that new unit group thing with Hibiki, Yayoi, and Mami.  Idk if it's actually gonna be a thing, but like someone else previously mentioned, I wonder if they're gonna pull another RK with them in the new game. 
I don't think I'd mind though......that much...maybe.



--- End quote ---

I would rather want to produce those three as one unit (like iM@S 2's RK chapter) than have Namco pull a RK and not have them produce-able at all. I would actually be legitimately upset if I can't produce Hibiki :(

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version