THE iDOLM@STER > Other iM@S games
New iDOLM@STER Arcade game - The iDOLM@STER: LIVE in SLOT!
Compassionate Sadist:
I like the trailer. The events look interesting, the song's catchy, and the les yay involving Makoto certainly caught my attention. MakotoxYukiho and MakotoxHaruka, yay~
But no Hibikin and Ohime-chin makes me sad. T_T
ikuto-sama:
The song is really cute! I wouldn't even mind seeing it make an appearance in iM@S 2 as DLC along with the 1st Vision outfits... Although it's sad to see Hibiki and Takane left out. ;u;
How old do you have to be to gamble in Japan? 20?
TheTanStar:
Let me put my 2 cents into this:
The im@s 1 designs were used because the engine used in that game was a middleware engine (ie. It's an easy port).
If this were to see a console release, it'd probably end up on the 360 due to the above. If it ends up on PS3, it'll happen at the same time as the 360 release due to Microsoft's new release rules in Japan.
--- Quote from: ikuto-sama on May 09, 2012, 05:48:36 am ---How old do you have to be to gamble in Japan? 20?
--- End quote ---
In Japan, it's illegal to "gamble". However, "skill-based" games are legal, which is why games like mahjong and pachi-slots (like this one) are legal.
nublet765:
--- Quote from: Compassionate Sadist on May 09, 2012, 05:17:37 am ---I like the trailer. The events look interesting, the song's catchy, and the les yay involving Makoto certainly caught my attention. MakotoxYukiho and MakotoxHaruka, yay~
But no Hibikin and Ohime-chin makes me sad. T_T
--- End quote ---
Ditto. I was going to try to make a gif from those inserts in the trailer - but it didn't work.
(this bit might be ridiculously stupid, but ... meh)
So an iM@S Plinko game with multiple balls and a video screen? Or did I just fail at understanding Pachinko?
Wonder what would trigger the movies. And wonder how much cash in metal balls would you have to stuff into the machine for a full "playthrough"
TTB:
--- Quote from: nublet765 on May 10, 2012, 12:27:24 am ---Ditto. I was going to try to make a gif from those inserts in the trailer - but it didn't work.
(this bit might be ridiculously stupid, but ... meh)
So an iM@S Plinko game with multiple balls and a video screen? Or did I just fail at understanding Pachinko?
Wonder what would trigger the movies. And wonder how much cash in metal balls would you have to stuff into the machine for a full "playthrough"
--- End quote ---
--- Quote from: Wikipedia ---A pachinko machine resembles a vertical pinball machine, but has no flippers and uses a large number of small balls. The player fires balls into the machine, which then cascade down through a dense forest of pins. If the balls go into certain locations, they may be captured and sequences of events may be triggered that result in more balls being released. The object of the game is to capture as many balls as possible. These balls can then be exchanged for prizes. Pachinko machines were originally strictly mechanical, but modern ones have incorporated extensive electronics, becoming similar to video slot machines.
--- End quote ---
--- Quote ---Modern pachinko machines are highly customizable, keeping enthusiasts continuously entertained.
--- End quote ---
--- Quote ---The Japanese government estimates the annual revenues of the pachinko and pachislot industry are in the region of ¥29 trillion (US$378 billion) thereby indicating the popularity of these games. This is approximately four times the total profit of world-wide legal casino gambling each year.
--- End quote ---
In other words, invested parties are always coming up with new widgets, gimmicks, lures and styles so with a big cash-cow as this game will be it's not unlikely that they may try some newer tricks.
Here is a quick guide to the game:
http://www.japantoday.com/category/lifestyle/view/an-addict%E2%80%99s-guide-to-pachinko
Seriously though, if you are bad at pachinko? Depending on the game type you could lose hundreds of USD/tens of thousands of yen and get almost nothing. But this is unlikely. To explore every single route in the game? It will definitely cost all but the very best pachinko players at least a hundred USD, maybe even two or more.
If I had to guess I would say that there will be rotating goals, like as an IMAS song progresses the "target" slot will change so adept players will have to adjust the speed to quickly change the trajectory to new target areas.
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