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Author Topic: Yo.  (Read 5987 times)

baruhara

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Re: Yo.
« Reply #15 on: December 31, 2011, 06:15:28 pm »
6 was the first one that was on PS3 if I remember correctly but also had a PS2 version? I didn't play that one.

I have the XBOX version, since my plans for PS3 acquisition haven't happened yet. Oh, and I also have Warriors Orochi for the XBOX, but I think the infamous lag for that makes it unplayable until I get Live and can download the patch.

Hahaha, I have to admit, back when I first played Samurai Warriors I could have cared less about the story, I was just so into the gameplay... But now that I'm older I am more interested in the actual history.

I've always been big on plot/story, since I play RPGs and read books a lot, but I couldn't understand it as well when I was younger. Now, though, I'm pretty happy with my semi-historical Samurai Warriors/Dynasty Warriors and can delude myself into thinking it aided my studying of those periods.
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blake307

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Re: Yo.
« Reply #16 on: December 31, 2011, 09:30:59 pm »
My personal favorite Dynasty Warriors games were 5 and 7. I also like Musou Orochi and Samurai Warriors 1 and 2 as well. At first I didn't think much about the story myself but later on I started to become really interested in the Three Kingdoms history and the characters in the games so I pretty much looked at the encyclopedia put into the games to learn more about it and the battles and officers that played apart of the Three kingdoms era and the age of war and chaos.

baruhara

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Re: Yo.
« Reply #17 on: January 01, 2012, 12:19:45 am »
My personal favorite Dynasty Warriors games were 5 and 7. I also like Musou Orochi and Samurai Warriors 1 and 2 as well. At first I didn't think much about the story myself but later on I started to become really interested in the Three Kingdoms history and the characters in the games so I pretty much looked at the encyclopedia put into the games to learn more about it and the battles and officers that played apart of the Three kingdoms era and the age of war and chaos.

I hope that love of the Three Kingdoms's history eventually extends to history in general. I'm always glad to have converts to the History Fans™ club, since not many people tend to think history is worthwhile as a subject of study.
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satty

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Re: Yo.
« Reply #18 on: January 01, 2012, 01:50:07 am »
I hope that love of the Three Kingdoms's history eventually extends to history in general. I'm always glad to have converts to the History Fans™ club, since not many people tend to think history is worthwhile as a subject of study.

So, a fan of history, huh? I know that feeling that people have about history, that it isn't worthwhile.

As for Dynasty/Samurai Warriors: I've played only DW3 and Samurai Warriors, and I think that they're fun games to play with. I was more interested in Samurai Warriors, though. I got interested in the Sengoku Era because of it.
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baruhara

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Re: Yo.
« Reply #19 on: January 01, 2012, 03:50:55 am »
So, a fan of history, huh? I know that feeling that people have about history, that it isn't worthwhile.

I'm interested in learning about new things in general - even though there's a lot I'll never know or understand, I'd like to know as much about how things work/have worked in the past - but history is a major one.

I think it's very interesting to see how the past has affected the present, and I also think how people in Ancient Civilizations lived, because it's so different from how we live now, like an entirely different world. And yet, there still are great similarities that have persevered through the ages, in practically all areas from architecture to ways of speaking.

As for Dynasty/Samurai Warriors: I've played only DW3 and Samurai Warriors, and I think that they're fun games to play with. I was more interested in Samurai Warriors, though. I got interested in the Sengoku Era because of it.

I don't know what it is about Hack/Slash games, but I've always been addicted to the gameplay of them. I was sold even before they happened to mix it with history.
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Reosaur

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Re: Yo.
« Reply #20 on: January 01, 2012, 04:58:51 am »
Oh yeahhh! Warriors Orochi! I played that game on PSP with my friend so I know about the lag issues. >XD It was pretty cool being able to mix my favourite characters from Dynasty and Samurai though.

And wow, you sound pretty mature for a 16 year old... At least, compared to me at 16 ahahah. ;P

baruhara

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Re: Yo.
« Reply #21 on: January 01, 2012, 06:44:24 pm »
Oh yeahhh! Warriors Orochi! I played that game on PSP with my friend so I know about the lag issues. >XD

Thankfully, I played through a few characters' scenarios with the camera tilted down, which reduced the lag a lot. I still need to download the patch to make it even remotely playable, though.

It was pretty cool being able to mix my favourite characters from Dynasty and Samurai though.

Yeah, it kind of was. I thought it was pretty funny to see people from Ancient China and people from Feudal Japan bonding to fight the forces of EVIL!, but I thought it was a pretty good idea to merge all of the characters together, for both story and gameplay reasons.

And wow, you sound pretty mature for a 16 year old... At least, compared to me at 16 ahahah. ;P

Thank you. But I'm sure my friends would have a lot to say about this statement. (*´ワ`)っ―☆

Edited For: Incorrect wording.
« Last Edit: January 02, 2012, 05:15:21 am by baruhara »
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Reosaur

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Re: Yo.
« Reply #22 on: January 02, 2012, 04:18:09 am »
That's odd, changing the camera angle lowered lag? Hahaha that's the first time I've heard of that. It was a little funny having two different time periods interact.

Looool, that's cool. I'm sure we all have that side of us. :D


baruhara

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Re: Yo.
« Reply #23 on: January 02, 2012, 05:19:34 am »
That's odd, changing the camera angle lowered lag? Hahaha that's the first time I've heard of that.

I think it probably reduced the amount of pixels it had to show, since there were less enemies on the screen and it only displayed them from the chest-down. It didn't work as well in huge battles, though, like the last ones.
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Cael K.

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Re: Yo.
« Reply #24 on: January 02, 2012, 05:39:58 am »
I think it probably reduced the amount of pixels it had to show, since there were less enemies on the screen and it only displayed them from the chest-down. It didn't work as well in huge battles, though, like the last ones.

Not pixels, but likely number of bodies. Pixels remain the same no matter what, but if there's only 25 enemies on screen and the game knows that what the rest don't matter, it only has to do rendering for those 25, as opposed to... I dunno, 200 (175 of which are off screen and don't contribute to the scene as viewed).

Huge battles though, I suppose that in certain circumstances, they might have a hard cap on the number of enemies active. Say, if the screen can hold 1000 enemies, but we know that the machine can't handle that many, we can limit it to, say 100 enemies (starting with the closest to the player). Everyone isn't even shown, they can't attack, people pass right through them... but if you kill someone, we'll activate another enemy somewhere (and hopefully in a manner so that you don't notice). Guess what, if your screen has 200 people on it no matter what, you're not going to see any performance gain.

'Least, that's how I'd do it. Maybe they know something else.

Oh, and welcome by the way. ^^
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baruhara

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Re: Yo.
« Reply #25 on: January 02, 2012, 06:36:31 am »
Not pixels, but likely number of bodies. Pixels remain the same no matter what, [...] going to see any performance gain.

'Least, that's how I'd do it. Maybe they know something else.

Huh. I didn't know that; thank you for telling me. And...

Oh, and welcome by the way. ^^

Thank you for this, as well.
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