THE iDOLM@STER > THE iDOLM@STER 2

Video copyright issues?

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~Lyssa~:

--- Quote from: Crisu on December 18, 2011, 07:36:50 pm ---I like what ~Lyssa~ is putting on her videos.  It's better than nothing, and it's easy enough for us fans to do without taking too much time out of our day.  Maybe I'm too passive, but I'd rather give up iM@S videos than have to deal with harrassing letters and threats of fines or jailtime.  Unfortunately I'm not paid a full-time salary to be a jerk to people and engage in legality fights day in and out.

Byuusan is looking for a simple solution we can all use.  I think it should be some sort of paragraph similar to what ~Lyssa~ has put together that we can copy-paste into the descriptions of all our iM@S videos.  It would explain that we don't own rights and have no intention to infringe upon them.  Maybe we'll also provide links to retail locations where you can buy the game.

--- End quote ---

Thanks! And I like the idea of adding locations where to buy! :) What I really don't understand is why companies feel the need to copyright our videos. We're in no way claiming we own the game - and it's clearly free advertising for them from all the fans who bought the game! When I lp or stream games I know quite a few of my viewers say "I went out and bought [insert game here] because I saw you playing it and it looked like fun!" they also state they wouldn't have heard of the game if I didn't play it. This includes Im@s - as I've streamed it before and got quite a few people interested... :/ I wish companies would realize this instead of being so greedy and money-hungry. x_x

Crisu:

--- Quote from: ~Lyssa~ on December 18, 2011, 07:44:42 pm ---When I lp or stream games I know quite a few of my viewers say "I went out and bought [insert game here] because I saw you playing it and it looked like fun!" they also state they wouldn't have heard of the game if I didn't play it.
--- End quote ---
This is exactly how I feel about it.  The problem begins with how companies are fixated on the idea that we're "stealing" revenue from them.  Since all their actions stem from this one flaw, it makes fighting it all the more difficult.

I understand Setsuna's point that the most correct thing to do would be to fight it and educate these companies that we're not hurting their profitability.  But it's a struggle that we just don't have the energy or resources to take on.  So we have to look at the next best thing.

TheTanStar:
Unfortunately, putting a disclaimer is not going to help a legal case one bit (although it's a good place to make fun of the practice): Especially because companies are focused on protecting their IPs. They like to believe that posting any gameplay videos will hurt their sales (and never boost them), and therefore they go after the people who make these videos. However, one can definitely argue fair use for any gameplay video (but not cutscenes; for example, Take Two doesn't allow the uploading of cutscenes) despite what the developers/publishers may argue.

Forgot to mention: I believe that the videos were flagged manually. This is because my newer/unlisted videos were not hit by the Content ID wave.

Crisu:

--- Quote from: TheTanStar on December 18, 2011, 08:08:19 pm ---I believe that the videos were flagged manually.
--- End quote ---
This is where I start to challenge the people hired by YouTube to manually flag videos.  I'm willing to bet they are no more educated than we are about copyright law, so if they see a video that cites a complicated Fair Use rationale, they might leave it alone and instead target the videos that offer nothing in their descriptions.

Wikipedia has had crusades about fair use for uploaded images on their site.  Now you have long explanations like the following:
http://en.wikipedia.org/wiki/File:NES_Super_Mario_Bros.png
from which we could probably borrow some of the wording.

TheTanStar:
Maybe I should clarify what I meant: The flag wave is just Namco Bandai sending a list of "offending videos" so that they can be flagged by YouTube. A disclaimer is not going to change anything about that.

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