THE iDOLM@STER > THE iDOLM@STER 2

IM@S PS3 DLC Sharing Signup

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Setsuna:

--- Quote from: Elixir on November 05, 2011, 08:42:35 am ---http://blog.us.playstation.com/2011/11/04/upcoming-change-to-playstation-3-and-psp-game-content-on-playstation-network/

"PS3: Users will be able to play the game on up to 2 activated PS3 systems."

--- End quote ---

Yes, but you'd have to confirm if it is possible to run a game 'in the dark' namely this:

- Download DLC
- Pull the PS3 with the licence offline and isolate it.
- Revoke the PS3 creditentials online via their web administration tools.

Now one of two things should happen:

a) ALL DLC requires a PS3 connected with a console. Namely, you can never play offline with DLC ever again. This result would be... interesting to say the least.

or

b) The revokal applies when the PS3 tries to communicate online - essentially the PS3 can't know (Until ESP gets invented anyway) that its creditentials are revoked, and consequently the DLC should continue working.

Which one of the two scenarios will happen? I've no idea. It's curious.

TheTanStar:

--- Quote from: Setsuna on November 05, 2011, 09:03:50 am ---Yes, but you'd have to confirm if it is possible to run a game 'in the dark' namely this:

- Download DLC
- Pull the PS3 with the licence offline and isolate it.
- Revoke the PS3 creditentials online via their web administration tools.

Now one of two things should happen:

a) ALL DLC requires a PS3 connected with a console. Namely, you can never play offline with DLC ever again. This result would be... interesting to say the least.

or

b) The revokal applies when the PS3 tries to communicate online - essentially the PS3 can't know (Until ESP gets invented anyway) that its creditentials are revoked, and consequently the DLC should continue working.

Which one of the two scenarios will happen? I've no idea. It's curious.

--- End quote ---
I would believe that the licenses are deactivated when connected to the internet. However, the deactivation of PS3 consoles is apparently limited to every 6 months, so this method is limited at best for DLCs.
I'm still willing to split with one other person with the Japanese version though.

Setsuna:

--- Quote from: TheTanStar on November 06, 2011, 03:55:52 am ---I would believe that the licenses are deactivated when connected to the internet. However, the deactivation of PS3 consoles is apparently limited to every 6 months, so this method is limited at best for DLCs.
I'm still willing to split with one other person with the Japanese version though.

--- End quote ---

Well, six months at a time isn't exactly bad (or even a big deal).

If it was every month, it'd be unworkable.

Edit, uh, read that backward. Limiting deactivates to every six months would make it somewhat difficult. It may only be practical once the game's through.

In any case, should we call the experiment off?

Neko-P:

--- Quote from: Setsuna on November 05, 2011, 07:21:18 am ---That and it does prove that (if it falls through) that it can't and it won't work. From my perspective, this makes it highly amusing when people complain about the cost of DLC - I can point at this experiment and prove that simply put, people are too selfish and/or disorganised to mitigate this problem.
--- End quote ---

Of course, if this doesn't fall through, then this experiment can't be pointed at, right? (I'll admit it, I'm an idealist who likes to think that people can overcome their selfishness sometimes.)

 However, I do not have the three things fundamentally required to contribute to this:

- A PS3
- iM@S2
- Money for DLC.

 With that in mind, I'm also curious as to how this will work out. If I had those three things, I'd help in a heartbeat. But, for now, I'll just watch and hope this doesn't fall through if I ever get the game.

TheTanStar:

--- Quote from: Setsuna on November 06, 2011, 04:02:26 am ---Well, six months at a time isn't exactly bad (or even a big deal).

If it was every month, it'd be unworkable.

Edit, uh, read that backward. Limiting deactivates to every six months would make it somewhat difficult. It may only be practical once the game's through.

In any case, should we call the experiment off?

--- End quote ---

With the changes to come Nov. 18, it is next to impossible to share DLCs practically. As you said, it would be more useful after most or all the catalogs are released. In other words, there's really no point to try. My offer to share with another person with the Japanese version still stands though.

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