THE iDOLM@STER > Other iM@S games

Idolmaster Cinderella Girls

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SakuraMaxX:
Yeah I have some good memories from ESTi, especially from the good ol' days of Pangya and maybe DJMAX too. 

The melody of the "Osanai koro no chiisana PEEJI, daremo ga yume miteru ima mo" lines in Little Match Girl reminds me of a part of Zero Fill Love, a song ESTi composed for Pangya.

Comparisons, here and here.

Eab1990:

--- Quote from: RoninatorMarx on March 27, 2014, 09:40:04 am ---I think it's mainly the gimmick that each idol brings. Not in the sense that what gimmick people like most, but how fans can interpret those gimmicks and make themselves like the girls. A good example would be Anzu and Kirari. Both are 17 but each stand on the opposite ends of the height scale. When fans caught on to this, they basically paired the two on the spot. Or how about Kaede's puns? Or Miku's cat girl-ness but dislike for fish? Or how Minami always ends in sexy idol clothing, etc.

It is as MetalPredator have concluded. How popularity worked in CG, in all my time of observing fanart, is how they can turn a character into their own target of affection, chew toy, sex symbol, etc., using whatever data Namco gave us about the character. The more they can work with, the more people will talk about her, and thus making her more popular. It's also worth noting how much they like a character's traits, like the shy trait that most characters have, or Shizuku's beach balls, etc. Stereotypical traits in personality still apply here, but for the fanbase, it's a matter of what are the exciting traits they can exploit.
--- End quote ---

Just to add, but I had a conversation (on Facebook, don't ask) about this and we concluded that CG idols can be more popular than their main series counterparts by the extent/extremity by which their gimmick defines them.

Why is Uzuki more loved than Haruka? Uzuki is far more plain.

Why are shy girls (whose shyness defines them, unlike girls like Ranko/Koume/Mayu/etc.) like Miho and Chieri more popular than Yukiho? Their shyness is even more moe.

And so on. Though it gets a little blurry when the main girls are just as, if not more popular than CG idols. Like Miki vs. any CG idol with big breasts would be a tougher call. Or perhaps, Yayoi vs. Miria or something.

As for the next batch of songs, guess I'll be looking forward to Nao's and Sae's as well.

RisingStar:

--- Quote from: Maka on March 28, 2014, 11:45:44 am ---The third cinderella girl election has been announced...

The top five idols will get a group cd like last time, but there will also be a 9 person CD featuring the top three picks from each group, a lot like the Onegai Cinderella CD.

I like this setup, hopefully it means the top picks won't be 80% Cool like last time.

--- End quote ---

*crosses fingers*
Kyoko, Kyoko, Kyoko, Kyoko...

I'm looking forward to Karen's song. The others never held my attention, especially Yuko. When she was revealed to be getting a CD, I was really caught off guard. PassionP must hate how he has the least popular type, considering there's only about 10 Passions that people seem to really care for. Cool has the most work put into them, and Cute is full of crazies.

Also, Uzuki for 29th place again! A higher place would be nice, too.

Cael K.:
Today's April Fool's game is so great. Kinda glad I watched all those Im@s Sword World replays so I kinda know what's going on. ^_^;

Looks like you start with 10 dice, with 3 in your dice pool (pre-rolled). Anytime you want to do something (attack, perform, move, lockpick), you roll two dice randomly, and pick the third from your dice pool. Anytime this happens, you lose one die, and a replacement die is rolled and put in your dice pool.

There are three skills: Attack, Treasure, and Live. Looks like each idol gets a total score multiplier (not just a multiplier to that die, a multiplier to the three that are rolled) if certain numbers come up. The game will tell you which when they're summoned, and when they make skill rolls.

Successful battle gets you a level (max HP increases).

Successful treasure opening gets you dice back, and recovers health.

Successful live performance gets you fans. When you're attacked, there's a random percent chance that a fan will rush to your aid and take the hit for you like a champ. This chance increases the more fans you have.

Also, it looks like there's a bug where all enemies spawn with 0 HP.

zaitcev:
So, what do you guys win? Being unverified, all I get is a sad Chihiro.

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