THE iDOLM@STER > THE iDOLM@STER 2

Idolm@ster 2 on PS3

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Hitsuji-chan:
Oooh!
This looks really cool! :0

Julio:
The best part is that the menu background always changes.

Elixir:
I'm trying to understand exactly how DLC is made. Why, and who ends up profiting out of the situation?

Say Namco Bandai creates a catalogue of DLC for iM@S. Right? What are the costs involved in order for their DLC to be on the PSN stores? I can only imagine some kind of base level fee due to the bandwidth and advertising. So do the developers create the advertising campaigns for Sony's PSN stores, or are multiple advertising campaigns created and Sony chooses? And the consumers buying the DLC ― do they indirectly support Namco Bandai, or is DLC simply bought from Namco Bandai by Sony, so they receive all profits? Or perhaps the profits are cut by percentage, with Sony receiving a certain percentage of money from every sale, while Namco Bandai receive another percentage.

The reason why I'm asking is because I recently heard a comment on another forum, something to the amount of "I bought all of the Tales of Graces f to show my support to Namco Bandai, and in the hopes of them localizing other titles". I don't think this kind of practice influences companies into making more DLC, otherwise companies would just continually dispense DLC and never make new games.

Clear Blue:

--- Quote from: chikorita157 on June 08, 2012, 03:37:04 am ---

--- End quote ---
Lol obvious panty shot

animagic4u:

--- Quote from: Elixir on June 10, 2012, 03:13:18 pm ---I'm trying to understand exactly how DLC is made. Why, and who ends up profiting out of the situation?

Say Namco Bandai creates a catalogue of DLC for iM@S. Right? What are the costs involved in order for their DLC to be on the PSN stores? I can only imagine some kind of base level fee due to the bandwidth and advertising. So do the developers create the advertising campaigns for Sony's PSN stores, or are multiple advertising campaigns created and Sony chooses? And the consumers buying the DLC ― do they indirectly support Namco Bandai, or is DLC simply bought from Namco Bandai by Sony, so they receive all profits? Or perhaps the profits are cut by percentage, with Sony receiving a certain percentage of money from every sale, while Namco Bandai receive another percentage.

The reason why I'm asking is because I recently heard a comment on another forum, something to the amount of "I bought all of the Tales of Graces f to show my support to Namco Bandai, and in the hopes of them localizing other titles". I don't think this kind of practice influences companies into making more DLC, otherwise companies would just continually dispense DLC and never make new games.

--- End quote ---

I can't imagine they make much of a profit as the DLC itself seems rather costly to create.
I mean for a new im@s song that means they have to hire the dancers, set up the 3D rigs, get every voice actress to record the song (and it doesn't always happen in one take).

The DLC might be just a way to extend the game's playability while the developers work on the next big thing in the iDOLM@STER franchise and is a way for them to make a little spare change while doing so.

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