THE iDOLM@STER > Other iM@S games
iDOLM@STER in the new generation
Neko-P:
I REALLY dislike the idea of Imas 3DS, simply because it's a region locked console. That, and I can't imagine 3D would be too useful to the series as a whole. That, and SP sold better than DS, so I'm guessing Namco will go for the safer system.
Also, if 876pro gets more idols, its likely to get Cineria/Ayane and Yumeko, at least as "unlockable" idols. Both might require another idols story line or some such... Other than that, I don't see them adding too many others. All of the portable imas games, though less restricted than a new one would be, have only featured a small amount of idols: three in the SP games + one unlockable and three in the DS game. I think it might become a pattern to off set the character-happy console game.
Though Shinkan Shoujou might show up, if their appearance in the 360 coding is anything to go by. Also, a reference to Rin, Kirari, and other CG idols might happen, as it would be the first game to be published post-CG. Just a thought.
RoninatorMarx:
Well, I'm not gonna defend Namco in their choice for DS because I don't think it had the required space for a proper iMAS game. And since it's not a proper game, it may have been why it didn't sell well. But to say that it sucked because of region lock is unjustified, because I think that's a developmental requirement, and Namco may have just not cared about that fact. Did they care about that in SP? In the PS3 port? I don't think so. Besides, I really don't think Namco cares what we think when they started iMAS because we're not its primary audience- this isn't the sort of game 'the outside market' would like (more notably now, since the western gaming trend is being dominated by FPS and sandbox games).
With regards to console, since a 3DS game pak has more space than a DS (Googled. It says it has up to 8GB of space), it's a better choice than the latter. So yeah, I think the 3DS-Vita more or less equal when it comes to desired specs.
Moving on, the lack of Shinkan Shoujo fanart makes me say that they might not show up, since they didn't seem to appeal to the fans much. Should a future game have 876Pro, I guess having other characters for unlockable S4U is possible. As for Cinderella Girls, I doubt they'll make references and just put them on directly, in their own game or along the veterans (some are getting their own CDs, after all).
Neko-P:
Well, I wasn't saying it sucked due to region lock. I was saying I don't want it on the 3DS due to region lock. There's a distinction. I haven't played the game so I am not qualified to make any opinions as to the game itself, and no speculation as to it's sales because I'm honestly not in the know.
As for the Shinkan Shoujou comment, I was just saying that it seems like they're planned for S4U!, and with 876 having been on, it might be a possibility. Not a likely one, mind, but the characters got only a single episode of the anime, so...
I also can't see them adding the CG girls to 876. They'll probably just make up a new agency and bring the most popular CG idols over there.
Elixir:
The second game pretty much only went to PS3 because it sold poorly for 360 (like, 33,000 first week) and the exclusivity deal expired. If there wasn't an exclusivity deal involved, the first game would have also been released for PS3. I mean they did it for Eternal Sonata, Tales of Vesperia, and Tales of Graces (from Wii). This kind of business practice happens all the time.
I wouldn't be at all surprised if Microsoft tried another deal with them for whatever future console they have planned.
animagic4u:
In response to the 3DS v. PSV comments, I wonder what has the better DLC system?
I have neither, but I know PSV works on the Sony Entertainment Network (what it's now called I believe). What does Nintendo have?
I feel that if it's not good enough to allow for DLC, Scamco might work on something for PSV just to get the DLC out there.
Besides, claiming multiple consoles is the only way for sure success.
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