THE iDOLM@STER > THE iDOLM@STER 2
Idolm@ster 2 Sales - Is it really bad?
Sev:
I've noticed that since anime crosses boarders quicker than a Navy Seal team loses aren't going to be as bad as they would be for games that tend to be cooped up and excluded to Japan. If you guys have noticed western releases are moving much faster then they have been in the past and distribution contracts with companies like funnimation are being made before shows even air in Japan these days. While the anime industry is evolving to accommodate a more global audience I'd say Japanese gaming on the other hand isn't which could also be something contributing to imas sales. But i guess its semi justified. The companies don't think that the profits would outweigh the cost of localizing or distributing internationally. If There was a way to promise these companies a guaranteed number of sales for specific titles I'm sure they'd be more willing to invest a global audience.
For example if you could guarantee 1 million sales of iDOLM@STER world wide I'm sure they'd be willing to sub or localize the game. But thats a different topic.
Cael K.:
--- Quote from: Setsuna on June 01, 2011, 06:09:59 am ---It's less to do with gaming and more to do with financials, money and all sorts of other stuff. It's complex on a good day, and really bad when you start digging into it. This state has been going on for quite a while (there's a good chance it's been going on longer than you've been alive.) and basically, all that's happened is that the tipping point has just been pushed back.
--- End quote ---
Ah... okay then. I think.
Heh... actually, if I were to ask one last thing, are there any proper terms for this, especially as it applies to Japan, if that's the focus of this phenomena? I'll look it up on my own time. Though I get the feeling that it may have something to do with that incident in the 1980's and its aftereffects, if I'm getting you right.
Setsuna:
--- Quote from: Cael K. on June 01, 2011, 09:05:00 am ---Ah... okay then. I think.
Heh... actually, if I were to ask one last thing, are there any proper terms for this, especially as it applies to Japan, if that's the focus of this phenomena? I'll look it up on my own time. Though I get the feeling that it may have something to do with that incident in the 1980's and its aftereffects, if I'm getting you right.
--- End quote ---
Well, you might have heard about the lost generation being referred to in Japan.
Basically, there was a REIT issue, well, basically something similar to what was seen in the US in 2007-08. Essentially incredibly overpriced houses.
From there, it collapsed, and the reserve in Japan has instituted a near zero percent borrowing rate and has maintained it ever since. This allowed the banks to essentially paper over the huge losses made. It also serves as the source of the Japanese carry trade, where you'd borrow money there, and invest it in other places (Australia is a good target, since the offical rate here is at about 5% right now) and booking the mostly risk free profit.
Unfortunately, it didn't really work, and to make matters worse, Japan's government borrows huge amounts of money to cover their operating costs. Also having that much extra money floating around causes inflation issues, and a LOT of other stuff.
It leaves them in one heck of a bind, because increasing the interest rate could literally detonate the Japanese government outright. There's been a lot of use of Japanese savings, due to bond purchases and the like but it looks like someone's going to have to recognise the losses sometime.
There's more to it than that (And I'm not going to attempt to summarise everything that happened over the last 20 years in a forum post), and I'm just sort of remembering things off the top of my head. There's a LOT of economic theory and skullduggery in this, but it amounts to 'Huge drag on the economy as a whole'.
--- Quote from: Sev on June 01, 2011, 08:08:51 am ---I've noticed that since anime crosses boarders quicker than a Navy Seal team loses aren't going to be as bad as they would be for games that tend to be cooped up and excluded to Japan. If you guys have noticed western releases are moving much faster then they have been in the past and distribution contracts with companies like funnimation are being made before shows even air in Japan these days. While the anime industry is evolving to accommodate a more global audience I'd say Japanese gaming on the other hand isn't which could also be something contributing to imas sales. But i guess its semi justified. The companies don't think that the profits would outweigh the cost of localizing or distributing internationally. If There was a way to promise these companies a guaranteed number of sales for specific titles I'm sure they'd be more willing to invest a global audience.
For example if you could guarantee 1 million sales of iDOLM@STER world wide I'm sure they'd be willing to sub or localize the game. But thats a different topic.
--- End quote ---
There's an easy way to fix that.
Just make a million people commit to buying the game. With a fully binding service contract, with a default measure which insures the company get their money if say the people change their mind. I dunno, all collection costs and a 2x multiplier for skipping out?
If a company worth their salt gets say 40000 of them which gurantee a sale of say 60 US per game, they can then do the math and evaluate the costs of localisation and licencing and the whole nine yards, and determine if the rate of return is worth their time and money.
No one'd dare of course - but if that many people rocked up with contracts saying 'We will pay, under the threat of law' it'd make quite a statement.
Cael K.:
Heh... alrighty then. Thanks for the insights! ^^
kasmichan:
1) that has been in gamefaqs' boards for months now..we should already know that eversince we started playing a console all games will fall when new ones appear..also the fact that there are tons of releases comming out all over the globe..it will greatly affect a game's sales chart..
2) there is..and youtube and nico don't have it? I remember I first got Jupiter's vid on youtube..they are there in the game but aren't playable..
3) well that means people like different things..right?^^
4) some people will say yes and some no but most will keep silent and wait..well nobody really knows the answer to that..
5,6 and 7: I'll skip to those since I don't buy any DLC aside from the free ones and my console is a modded one..
8) there's already a PD for the pc..but I don't know..there's no impossible in this world..oh and Idolm@ster was built using a computer just like any other console game...
well...so much for getting worked up with rumors..let's just relax and enjoy the game..that's what they're made for..whatever happens, it'll always just be up and down..
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