Anyway, I'm working on a Gusto Deck recently and I need help giving it more edge.
And yes, it's a strictly-WIND Deck.
If you play it like that, it's not gonna get very far.
Take it from someone who's been testing and fine tuning a deck for them for months, you're gonna have to mix in some non-wind stuff to make them stand a chance against all the twilight decks you'll be running into.
things I suggest:
x1
Charge of the light Brigade Gets gustos in the grave, where you'll need them, and gets you a lightsworn for more in the grave
x1
Emergency Teleport all but one gusto non-tuner is a psychic, making it easy to get wynnda (lvl.3) or a psychic tuner out for a quick synchro
x1
Telekinetic Power Well Wynnda is a lvl 2 psychic. Use this to make a quick wall or get ready for a big synchro at a small cost.
x3
Ryko, Lightsworn Hunter Y U NO USE LIGHTSWORNS?! Anyways, he destroys any threat, and can get gustos in the grave.
x2
Krebons Y U NO US-ahem...Makes a decent wall thanks to the effect, and can be summoned with Power Well.
x1
Miracle Synchro Fusion The goal of Gustos is to make synchros FAST. Chances are, you're gonna lose 1 or 2. Mix a psychic synchro and gusto and you got yourself a near invincible beatstick.
x1
Gold Sarcophagus Keeps safe what you need the most. Helps a lot to get Synchro Fusion in your hand.
x1
Ultimate Axon Kicker Holy C***, this thing is insane. It's effect plus it's high attack, and easy summoning makes it a game changer.
x1
Monster Reborn A must. Don't question it. It's a must.
That's just a few I suggest you should use. Aside from that, I would take out a few things from your deck like:
-3 Kamui = You don't need her, that's what Wynnda and Gulldos are for.
-1 Reeze = Don't really see her doing much, considering that she's a lvl.5, making her harder to get out.
-1 Blessing = One works just fine. Remember, you want Gustos in the grave, not in the deck.
-1 Contact = Same as Blessings of Gusto.
-1 Gusto Whirlwind = Doesn't really help. With the effects of the tuners and Wynnda, you should have at least one monster on the field at nearly all times.
-1 Negate Attack = Stops the attack and that's it. Replace with Mirror Force, Magic Cylinder, and Dimensional Prison for a negate attack and a bonus.
-1 Quill Pen = Same as Blessing. One I guess is okay, but Pot of Avarice is better.