THE iDOLM@STER > iM@S 2 video requests
iDOLM@STER 2 + S4U request thread
Malgorbia:
Request Game and Platform: THE iDOLM@STER 2 (PS3)
Watashi-tachi wa Zutto... deshou?
Yayoi, Yukiho, Takane (im@s2)
Costume: LUX-021
Accessories:
Head: 042
Stage: 36
OR THE XBOX VERSION OF THE ABOVE REQUEST (if you can't fill xbox)
Request Game and Platform: THE iDOLM@STER 2 (X360)
Watashi-tachi wa Zutto... deshou?
Yayoi, Yukiho, Takane (im@s2)
Costume: LUX-026
Accessories:
Head: 048
Body: 017
Arm: 030
Stage: 33
(This one had to be on XBOX because of the song choice)
Request Game and Platform: THE iDOLM@STER 2 (X360)
Colorful Days
Yukiho, Yayoi, Takane (im@s2)
Costume: FLO-025
Accessories:
Head: 016
Body: 017
Arm: 030
Stage: 14
Thank you for doing this for everyone, it's been a while since I requested, I figured things were getting a little crazy there for a while, but if stuffs still off the wall, sorry X<. (Take your time~)
Setsuna:
--- Quote from: Idol_Hearts on August 26, 2012, 06:15:07 am ---Marionette no Kokoro - Takane, Makoto, Haruka (im@2) (im@2 PS3) (C FLO-014) (A Bd-042) (St-10)
Kyun! Vampire Girl- Chihaya, Yukiho, Mami (Im@2) (im@s2 PS3) (C STA-018) (A Hd-024) (St-10)
Honey Heartbeat - Azusa, Yukiho, Iori, Chihaya, Takane (im@s2) (im@s2 PS3) (C EXT-016) (A Hd-029) (Q-03)
Thanks!
--- End quote ---
This will be picked up. My apologies for the delay, I had trouble trying to unpick a particularly difficult problem.
It's what happens when someone throws (at) you a particularly curious piece of equipment, and you attempt to unpick a series of very difficult problems, like what you're missing to record Project Diva: Dreamy Theatre 2's 3D PVs, as well as convert im@s 1/2/L4U/SP/DS (Among other things) to record in 3D.
Sadly, the cost the materials to bridge the solution I have on hand at the moment IS expensive (I'm estimating 500 US at this point), and it's still missing a few of the other pieces (Namely, how do I encode the result and give it to other people?)
That and I only THINK it'll work on paper - No one's done it before. It's the problem with a unproven theoretical.
I suppose I'll ask here, although I don't expect anyone to know the answer - any ideas how to encode a native 3D file that can be played back?
http://youtu.be/J-Nqk5KffXA <- Marionette no Kokoro - Takane, Makoto, Haruka (im@2) (im@2 PS3) (C FLO-014) (A Bd-042) (St-10)
http://youtu.be/eOd_WfCTVfg <- Kyun! Vampire Girl- Chihaya, Yukiho, Mami (Im@2) (im@s2 PS3) (C STA-018) (A Hd-024) (St-10)
http://youtu.be/rJD3-G7D3CU <- Honey Heartbeat - Azusa, Yukiho, Iori, Chihaya, Takane (im@s2) (im@s2 PS3) (C EXT-016) (A Hd-029) (Q-03)
Setsuna:
--- Quote from: deathmoon on August 24, 2012, 07:40:00 pm ---Marionette no Kokoro - Takane, Ritsuko, Iori (im@s2) (im@s2 X360) (C LUX-005) (A Bd-015 Lg-025) (St-14)
Here's another one, thanks as always.
--- End quote ---
This one will be shot in its PS3 equivalent, which is:
Marionette no Kokoro - Takane, Ritsuko, Iori (im@s2) (im@s2 PS3) (C LUX-005) (A Bd-015 Lg-026) (St-25)
(Yes, it almost a direct substitution - the leg piece is +1 due to some 'creative' rearranging by NBGI (as the PS3 exclusive equipment for Nana Iro Button takes up 25 on the PS3.)
http://youtu.be/Idq3ZBCJ3tE <- Completed
------
Yes, I know that a lot of the X360 and PS3 can begin to get cross converted and eventually, a tool can be written for this. However, until I get the complete catalog set for BOTH games, I can't begin the process of actually figuring out the cross converts.
The rules for the initial set are:
Costumes:
- If the Costume number for any category is 15 or less, the number is identical on the other platform. It's easy thankfully. (And pretty much the only freebie you get.)
Accessories:
- If the Head Accessory is 24 or less, the number is identical on the other platform.
- If the Body Accessory is 23 or less, the number is identical on the other platform UNLESS the number is 20 or 23.
If the number is 20, it is 23 on the other platform. If it is 23, it is 20 on the other platform (For whatever reason, the Bow Tie and the Dot Strawberry sticker swapped places)
24 is an exclusive item to the PS3 or the 360 (The Clock Winder and the Anywhere Art respectively)
- If the Arm Accessory is 24 or less, the number is identical on the other platform, UNLESS that number is 16 or 20.
Xbox 360's Ar-16 is an accessory exclusive to it (the Pom Poms) and cannot be ported across.
The PS3's Ar-16 is the Xbox 360's Ar-20 (The Bon Bon Bracelet)
The PS3's Ar-20 is an accessory exclusive to it (the Ghost Hands) and cannot be ported across.
- If the Leg Accessory is 24 or less, the number is identical on the other platform UNLESS... actually I'm kidding. It's a straight conversion. (Thankfully.)
Don't ask what the cross conversions are post 24 for accessories and post 15 for costumes. It's not pretty.
Stage:
Not a direct cross over. Don't even get me started on it.
Setsuna:
--- Quote from: Voya on August 26, 2012, 07:55:04 pm --- Do-Dai - Haruka, Ami, Mami (im@s1) (im@s2 PS3) (C FLO-022) (A Hd-015) (St-21)
Thanks!
--- End quote ---
http://youtu.be/xZHxM0pVeIA
Setsuna:
--- Quote from: Malgorbia on August 27, 2012, 05:32:00 am ---Request Game and Platform: THE iDOLM@STER 2 (PS3)
Watashi-tachi wa Zutto... deshou?
Yayoi, Yukiho, Takane (im@s2)
Costume: LUX-021
Accessories:
Head: 042
Stage: 36
OR THE XBOX VERSION OF THE ABOVE REQUEST (if you can't fill xbox)
Request Game and Platform: THE iDOLM@STER 2 (X360)
Watashi-tachi wa Zutto... deshou?
Yayoi, Yukiho, Takane (im@s2)
Costume: LUX-026
Accessories:
Head: 048
Body: 017
Arm: 030
Stage: 33
(This one had to be on XBOX because of the song choice)
Request Game and Platform: THE iDOLM@STER 2 (X360)
Colorful Days
Yukiho, Yayoi, Takane (im@s2)
Costume: FLO-025
Accessories:
Head: 016
Body: 017
Arm: 030
Stage: 14
Thank you for doing this for everyone, it's been a while since I requested, I figured things were getting a little crazy there for a while, but if stuffs still off the wall, sorry X<. (Take your time~)
--- End quote ---
Nothing like the crazy cross converting fun that can happen.
The second request cross references to:
Watashi-tachi wa Zutto... deshou? - Yayoi, Yukiho, Takane (im@s2) (im@s2 PS3) (C LUX-021) (A Hd-042 Bd-017 Ar-042) (St-22)
------
http://youtu.be/RVnsFvojBvE <- Watashi-tachi wa Zutto... deshou? - Yayoi, Yukiho, Takane (im@s2) (im@s2 X360) (C LUX-026) (A Hd-048 Bd-017 Ar-030) (St-33)
http://youtu.be/TblyOIxjTzs <- Colorful Days - Yukiho, Yayoi, Takane (im@s2) (im@s2 X360) (C FLO-025) (A Hd-016 Bd-017 Ar-030) (St-14)
http://youtu.be/QenkKoWVKkY <- Watashi-tachi wa Zutto... deshou? - Yayoi, Yukiho, Takane (im@s2) (im@s2 PS3) (C LUX-021) (A Hd-042 Bd-017 Ar-042) (St-22)
The third one is the cross convert.
http://youtu.be/5F2tNVZc-eQ <- Watashi-tachi wa Zutto... deshou - Yayoi, Yukiho, Takane (im@s2) (im@s2 PS3) (C LUX-021) (A Hd-042) (St-36)
All three four will be picked up. Why four? Because I want to use the second request to compare the two directly, so consequently, it will be uploaded, twice.
The compendium can only go as fast as I can update it and I won't be working on a tool to cross reference between games until I'm sure the numbers that each item refers to won't budge. (I had a preliminary one, which had numbers shift around everywhere).
Yeah, NBGI's rearrangements can even give ME a headache and I designed the system to NOT give me a headache.
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