I have a question. On the PS3, does it explicitly show you when you achieve a keep on the rankings? The thing is, I'm on my 1st hyper run (12th run overall) and following this guide: http://imas2.wota.info/strategy/the-path-to-all-s-rank-on-hyper I wasn't expecting to break into top 20 with my 2nd song since it didn't show any icon of the sort, yet, on the third week, i was already on top 20. Weird.
Something similar happened on my last normal run. I THINK I achieved two Keeps, because my first song made it's way to the top 10 by week 8 (or 9, I don't remember). I did two lives just after the national audition to get every area happy, but never once I saw a keep icon on the rankings (even though the wiki says it does on PS3 only). It's confusing the hell outta me :s
Also, any pointers on getting an S Ranking? I'm not really in the mood of doing more money runs for Hyper only. That mode eats money like crazy ;A;
S rank is Hyper mode only - if you want to be sneaky about it, consider this - when you LOSE a festival, you still get paid for turning up.
This is fairly simple - if you can rank up to S rank in hyper mode in a hurry, it's 75k per week (as long as you don't end up getting the money boosting reporter, in which case you'll only get 40k, and if that's the case, you might as well do any of the other Level 11-12 events and win for the money)
That all being said, if you want to actually S rank hyper mode:
- Paid promotional events should be all you'll ever do, always coupled with a single time unit lesson. It's not uncommon to perform once per song release, and paid promotioning all the rest of the way.
- Early on if you can, focus your paid promotions on one or two regions. Later on you can use them to push a single region to its highest state.
- Don't bother with keeps, since you probably won't have the time for them, and it can mess with your attack order. When a Keep is in play, it freezes the counter for when you can release the next single. You can't release a single during certain weeks, so if you manage to push back the next available time to produce a single onto a week you can't produce, you have effectively a dead week. Do it too many times, and you won't have enough time tomake a break work at the tail end of the game.
- The week before release from the second song onwards, drop a national audition.
- You should break top 50 with song 1 (I wouldn't worry TOO much if you don't) and should break 20th with song 2 (at spot 20. Remember, if you're a thousand or so sales short, that a paid promotion will chip at sales of singles that have just released!). Just remember to do well at the performance prior to the song releasing.
- Either revive the 4th release, or break the 5th.
- Don't expect to make much. You'll spend a lot of money early on, and should if done right, recoup it with some cash on top at the very end.
Remember the requirements:
- Take out the Charts with a number 1 at any given time (You'll either need a revival or a break. If you luck out on a super break, all the better, but I've NEVER seen it work in Hyper mode)
- Sell at least 550k sales (This is the hardest, since it requires either a revival or a break to make the numbers)
- Image level 16 (So remember to train them up until you see 16.)
- No repeats at forced events (Although you should not have any trouble at this point. If you can do normal, hyper's story events are a walk in the park.)
- Score over 60000 points at any given event (You do get until week 53, so line up a good reporter and run an event over.)
- Take out all the regionals (Barring Tokyo's IA special event)
To do the last, you'll need 150000 fans before the regional in question will open. It is possible to open up a regional before the week 40 nomination. It's in fact possible to take out 3 regionals prior to week 40, although you will probably struggle winning one before week 20 (due to your Dankestsu being too low) and requires a fair bit of luck with the paid promotions to focus on one or two regions.
That should cover it I suspect. Bring lots of money, and until you're sure you've hit the requirements, spend until you make it.
Then rake in all the money and trounce everyone, on principle.