THE iDOLM@STER > THE iDOLM@STER 2
THE iDOLM@STER 2 Gameplay Thread
Cael K.:
--- Quote from: KIRBYSIM on March 04, 2011, 06:12:17 am ---... ... oh yeah, you're right! Huh, interesting. I never realised that the map zooms in when you're picking an activity so you can figure out where you're going to be. :-0
Thanks for the tip!
Now it totally makes sense why they let you toggle event description on/off.
--- End quote ---
Yeah. Make sure you figure out where your promotions are as you take them, and make sure you can identify it on the blocky map of Japan if you need to.
Alternatively, I just noticed that I went to Tohoku for a promotion, but forgot to check my prefecture before I went. However, at the bottom right corner of the screen, before I had to answer where the promotion was, the game told me I was at Iwate.
Someone might want to look into if there's a correlation between the place you go to before you have to answer and the correct answer, because I just guessed Iwate then, and was right. It seems too easy...
--- Quote from: RitsuFan on March 03, 2011, 11:52:34 pm ---Someone above asked about the Awareness and fans drop. The translation is correct. If awareness (the most smiling face) is not at the highest level, the number of fans in that area will drop.
--- End quote ---
If you're talking about the translation I whipped up real quick, then that's a relief on my side. I was wondering about whether or not I was hammering those things down right.
Oh yeah, and...
--- Quote from: KIRBYSIM on March 03, 2011, 05:50:13 am ---The problem with this game is that it just didn't tell you a lot of things upfront.
--- End quote ---
... Played any SaGa games? They are notorious for this. ^_^;
hotsoup:
--- Quote from: Himoto on March 04, 2011, 06:41:36 am ---I have a scenario that has confused me...
To get a Break, it has to have been 10 weeks since the song was released if I am reading the info correctly. In that case, why in god's name did a single that I just got released appear with a Super Break symbol on it?
I haven't even done a Fes with this song!
I am assuming I'm reading something wrong here, but if I'm not then I'm even more confused. Anybody have a clue how I got myself this really nice surprise?
--- End quote ---
Super break is different from break. It applies only to the song that is going to be released. According to the JP wiki, it seems to have a chance of activating if you managed to have a successful quintet live for that song during the 4-week preparation period of the song. I myself managed to get it to activate once and the song went on to sell over 2 million copies.
Katsuyuki-P:
Quick question.
I'm on about Week 30+ is it possible to cause a 'Revival' at this point? The first two songs are my song and Me ga Au Toki, with my unit currently producing 'shiny smile'. Also, how can I tell if a single has triggered any of these special statuses?
Cael K.:
Oh yeah, translation hints for anyone that needs it.
グー = Rock
チョキ = Scissors
パー = Paper
--- Quote from: Katsuyuki-P on March 04, 2011, 06:59:46 am ---Quick question.
I'm on about Week 30+ is it possible to cause a 'Revival' at this point? The first two songs are my song and Me ga Au Toki, with my unit currently producing 'shiny smile'. Also, how can I tell if a single has triggered any of these special statuses?
--- End quote ---
I'd imagine you'd have to do an audition with one of your old songs (10+ weeks after release). If it's anything like getting a Break, there'll be a symbol in the little box on DOTOP TV (the one that tells you the producer and whether or not you can press Y to see a PV for the song) that'll say Revival or something.
Otherwise, you can just look for the song that jumped up in sales.
Elixir:
--- Quote from: Cael K. on March 04, 2011, 06:44:25 am ---... Played any SaGa games? They are notorious for this. ^_^;
--- End quote ---
Although iM@S2 evidently wants you to lose a few times and learn the game as you go along, I don't think it's anywhere near as difficult as SaGa games. I recall the developer saying something like "if the bosses can't kill you in a single hit, they're not bosses".
Anyway, I have all amulets suggested in this thread and I've been grinding promotions for money (and using lessons as a bonus, but going at full power) so hopefully my fourth playthrough will actually get me a good ending.
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