THE iDOLM@STER > THE iDOLM@STER 2

THE iDOLM@STER 2 Gameplay Thread

<< < (126/158) > >>

Daverost:
Okay, so just condensing these last few posts, I get:
- Sales status changes are stupid rare, but you're going to need at least one.
- It's okay if you don't finish at #1, as long as you hit it at some point before it gets overtaken.


--- Quote from: Funkies on May 28, 2012, 07:37:30 am ---At the very least a Break on Week 51 (or 52), as I recall somewhere in this thread that it still does sell on Week 55.  If I'm wrong about that, then Week 51.

--- End quote ---

It definitely sells on the last week. I was tracking my sales on my first run.

Funkies:

--- Quote from: Daverost on May 28, 2012, 06:00:44 pm ---Okay, so just condensing these last few posts, I get:
- Sales status changes are stupid rare, but you're going to need at least one.
- It's okay if you don't finish at #1, as long as you hit it at some point before it gets overtaken.
--- End quote ---

Possibly two sales status changes.  Just watch your sales total when the 5th release starts selling and figure it from there.  Everything else is on the money.


--- Quote ---It definitely sells on the last week. I was tracking my sales on my first run.

--- End quote ---

Excellent, I appreciate the confirmation.  I gave up at Week 52 on a Break once, since I figured it wouldn't finish selling at that point.  These things are good to know!

Sparkle Pipsi:
The sales state changes in this game are baffling and frustrating, to be sure ^^;;. I'm currently week 43 (hyper mode), trying to get a revival before RK passes me and leaves me in the dust... I'm trying to do get it on my third release though, since it's higher on the charts than my 4th. About a million resets later, I've started to wonder... the reason my third release is currently highest on the charts is because I got a break with it earlier on (the status has since worn off). Would that prevent it from achieving another status later in the game, or...? I don't see why it would, but kinda like Daverost I've reset so many times I'm starting to second guess myself... >__>;  Anyone have any experience with this?

I guess this is still my first hyper mode playthru so if I can't get my "All S" ending I can aim for it next produce but... dang it, I'm so close!! Just need that #1 ^^;;

Funkies:

--- Quote from: Sparkle Pipsi on June 03, 2012, 11:26:51 am ---I've started to wonder... the reason my third release is currently highest on the charts is because I got a break with it earlier on (the status has since worn off). Would that prevent it from achieving another status later in the game, or...? I don't see why it would, but kinda like Daverost I've reset so many times I'm starting to second guess myself... >__>;  Anyone have any experience with this?
--- End quote ---

I don't see why it should.  I've had Revivals go off on the same release twice (much later after the first status had finished), though arguably that was in Normal.  Ummm... I can't confirm or deny for Hyper.  I wish I could, and perhaps if I can move past this point I've been stuck at I'll try to get two on the same release.  Currently it's not a question of still-trying-for-a-Keep-and-it-not-happening... but rather video-gaming-TV-is-occupied-by-others.  I'm at 25 attempts, and I suppose this mode is perfect for causing doubts.

I'm going to try to move past it tonight.  I'll try to get the first one to do a Revival again, in which case I can't imagine any other status being unavailable for this action.  I could be wrong but so far no information points to a Revival being unusable in Hyper on a release that had a status which has worn off.  Don't let those doubts set ya back too much, keep appealing along until that status hits I'll suggest.  If the story starts to get away too much from ya, there is indeed always next round to go for all S.

Either which way you take it, good luck with your unit!


--- Quote ---I guess this is still my first hyper mode playthru so if I can't get my "All S" ending I can aim for it next produce but... dang it, I'm so close!! Just need that #1 ^^;;
--- End quote ---

Hyper has me thinkin' the same way.  I gave up the first couple of runs just to advance the story.  When Producer level tops out, it doesn't seem quite worth it to maintain that 10.  I think for whatever mode I play next, I'll be more than happy to drop down to 8 just to avoid this frustration.

Daverost:
Yeah, I was initially going to run 3 Hypers at S to push to 10 in the fewest number of games. I quickly changed my mind on that. Now I regret using Hibiki for my Hyper run because I'll have to put it off so I don't have to do Hyper more than once.

In all honesty, Hyper's not that bad, but the way they nerfed sales state change rates makes it damn near impossible to do consistently.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version