THE iDOLM@STER > THE iDOLM@STER 2
THE iDOLM@STER 2 Gameplay Thread
Cael K.:
--- Quote from: KIRBYSIM on March 02, 2011, 07:26:30 am ---となった。また、注目度が変化した"後"に減衰が起こっていた。
S→AとB→Cの時に減衰率の増加が激しく、A→Bでは抑え目になってる。
よって、
ファン人数が多くなる中盤以降からは減衰させないことを重視
ファン人数の多い地域は注目度を下げすぎない
注目度Bになってからライブ等で注目度回復させるのが効果的
S→Aの時も割と減衰するので、全体ライブでSをキープするとお得?
と言えるかと思う。
--- End quote ---
Don't know where you got this from, so I'm taking this out of context. Here's my best shot.
... Is how things go. However, even after your Awareness level for an area changes in any way, you'll still be hit with a decrease. (TL: Probably number of fans?)
When it changes from S->A, or B->C, the decrease is pretty harsh (and you will feel it if it keeps on), so try your best not to fall from A to B. (TL: First time I've seen 抑え目, could've gotten the nuance wrong.)
So.
At around mid-game, when you've got a metric boatload of fans, absolutely do not let this happen. Just because you've got a lot of fans in an area doesn't mean you won't lose Awareness.
If you ever hit Lv. B, pump it back up with a Live or something.
The hit from S->A is stupid bad, but I think... full-member Live Stages (TL: 全体ライブ. Totally out of context, no idea what they're referring to. Guessing.) can keep this pegged at an S.
... Something like that.
--- Quote from: TweenDoriru on March 02, 2011, 08:31:39 am ---100x more complex D: The original barely had any complexity to it at all...not like this.
--- End quote ---
It's just a bunch of small multipliers on top a base number. It looks complex, but it's actually simplicity in disguise, in my opinion.
I am interested in seeing exact numbers for how multipliers increase and decrease, though. In particular...
Rate of decrease (by hitting the appeal).
Rate of recovery (if you don't hit the appeal for a while).
Value multipliers are set to after a Memory or Burst Appeal.
Change of multiplier on Burst Appeal. (I think it's just 2x current.)
Percentage gain of Voltage
EDIT: Rule of thumb, by observation. On release, take 2 times your fans and add 10 times your high score (optionally, add like the 20% bonus from your fifth release or something). In four weeks, you will sell this many CDs, (near) worst case scenario.
EDIT 2: By the fifth week, sales stop. Look for keeps.
Elixir:
So I guess my current playthrough is going to end in horrible failure. I'm image level 16, around week 35 or so. and am on my third song and I'm not even in the top 20 yet.
I think I'll just wait for someone who knows what they're doing to upload.
At least I probably won't see hell training this time... but it's not like I will be able to make any fans.
KIRBYSIM:
--- Quote from: Elixir on March 02, 2011, 09:46:07 am ---So I guess my current playthrough is going to end in horrible failure. I'm image level 16, around week 35 or so. and am on my third song and I'm not even in the top 20 yet.
I think I'll just wait for someone who knows what they're doing to upload.
At least I probably won't see hell training this time... but it's not like I will be able to make any fans.
--- End quote ---
Oh yeah, very important thing that the game doesn't tell you up-front:
You unlock harder sets of Auditions/Fes/Lives/Promotions etc by ranking in within top 50, and subsequently ranking in within 20.
So if you're looking to get the true ending, the easiest way is to get within top 20 before you even face RK (I did it on the 8th week on my 2nd playthrough). It's possible to get within top 20 by the 6th week at the earliest (basically the VERY FIRST TIME you see Dotop TV).
As the weeks go by it's harder to unlock the 20th-rank-and-above set of Audition/etc, so try and get this done as early as possible.
But even if you don't manage to do so, if you plan well you can still win the IA grand prix award as well as some, if not all, of the special category awards. Once you get within top 20, it's very easy to meet the 300,000 fans requirement for the grand prix award. It's the individual special category awards that'll really kill you (all 5 of them).
On my first playthrough, I realised in the best case scenario I could only get IA grand prix + 4 out of 5 special category awards. And this even though I made a number of scheduling mistakes like focusing on Revive when I should have been trying for Keeps to hit top 20 as soon as possible.
So I went for the Utahime Fes in the capital area so as to get the special NamKyara mascot, and walked away with IA grand prix + 2 out of 5 special category awards for a Good ending. Difference between Good and True ending is that in the True ending you get one more cutscene.
hamuzou961:
man i got licked by RK the first time and barely beat them the second time. hopefully things go better on my second play through now that i have a better idea of the game system.
Elixir:
--- Quote from: KIRBYSIM on March 02, 2011, 10:33:58 am ---Oh yeah, very important thing that the game doesn't tell you up-front:
You unlock harder sets of Auditions/Fes/Lives/Promotions etc by ranking in within top 50, and subsequently ranking in within 20.
So if you're looking to get the true ending, the easiest way is to get within top 20 before you even face RK (I did it on the 8th week on my 2nd playthrough). It's possible to get within top 20 by the 6th week at the earliest (basically the VERY FIRST TIME you see Dotop TV).
As the weeks go by it's harder to unlock the 20th-rank-and-above set of Audition/etc, so try and get this done as early as possible.
But even if you don't manage to do so, if you plan well you can still win the IA grand prix award as well as some, if not all, of the special category awards. Once you get within top 20, it's very easy to meet the 300,000 fans requirement for the grand prix award. It's the individual special category awards that'll really kill you (all 5 of them).
On my first playthrough, I realised in the best case scenario I could only get IA grand prix + 4 out of 5 special category awards. And this even though I made a number of scheduling mistakes like focusing on Revive when I should have been trying for Keeps to hit top 20 as soon as possible.
So I went for the Utahime Fes in the capital area so as to get the special NamKyara mascot, and walked away with IA grand prix + 2 out of 5 special category awards for a Good ending. Difference between Good and True ending is that in the True ending you get one more cutscene.
--- End quote ---
How did you even manage getting in before RK? Is it mostly a combination of bought items for stat boosts from the previous run, or something else?
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