THE iDOLM@STER > THE iDOLM@STER 2
THE iDOLM@STER 2 Gameplay Thread
Setsuna:
--- Quote from: animagic4u on November 15, 2011, 08:43:14 pm ---How important are the amulets?
I never get them (I see them sort of as a waste of money).
I'm on my first playthrough and doing pretty awful which I expected because I didn't understand the certain gameplay aspects at first such as publicity.
--- End quote ---
You heard them.
They also serve a secondary purpose - It sort of helps in tracking where you've been. Since you can get half decent stuff from the extra episodes, and/or DLC, I actually spend a LOT more on the charms than most, since every stage needs to be manually unlocked.
It's because of the fact that there's one for every region of the game - consequently, if you buy every charm, you know you've been everywhere, and consequently you've unlocked every stage in the game.
JNiles:
--- Quote from: animagic4u on November 15, 2011, 08:43:14 pm ---How important are the amulets?
I never get them (I see them sort of as a waste of money).
I'm on my first playthrough and doing pretty awful which I expected because I didn't understand the certain gameplay aspects at first such as publicity.
--- End quote ---
I think you should get the amulets mentioned by the others, unless you're a DJ Max player and never miss a beat.
JNiles:
Alright, I appear to not understand how counter appealing works. If you use a memory appeal right after the opponent uses a memory appeal, it knocks the opponent's voltage meter down by a lot, right? Because Jupiter keeps pulling this stunt on me. I can't really watch the bars and the appeal circles at the same time, so I'm having trouble recognizing what's happening (might need to hit youtube).
Setsuna:
--- Quote from: JNiles on November 16, 2011, 06:42:04 am ---Alright, I appear to not understand how counter appealing works. If you use a memory appeal right after the opponent uses a memory appeal, it knocks the opponent's voltage meter down by a lot, right? Because Jupiter keeps pulling this stunt on me. I can't really watch the bars and the appeal circles at the same time, so I'm having trouble recognizing what's happening (might need to hit youtube).
--- End quote ---
I tend to broadcast all my games. If you want to see an actual game in Hyper mode (and the consequent requirements) from week 42 to 54 (and yes, this S ranked) there should be a number of auditions and festivals.
http://www.twitch.tv/alaylle/b/299372003
You can study it, and you'll probably see me do some rank 11 and 12 events more than a few times, which should demonstrate that at the top end of town, the timings and the attacks can be... interesting.
Essentially, BT2 does most of the math, although you can 'shut down' an appeal gain if you appeal at just the right spot (and furthermore, send it backwards) but this requires absurd timing.
JNiles:
--- Quote from: Setsuna on November 16, 2011, 06:55:02 am ---I tend to broadcast all my games. If you want to see an actual game in Hyper mode (and the consequent requirements) from week 42 to 54 (and yes, this S ranked) there should be a number of auditions and festivals.
http://www.twitch.tv/alaylle/b/299372003
You can study it, and you'll probably see me do some rank 11 and 12 events more than a few times, which should demonstrate that at the top end of town, the timings and the attacks can be... interesting.
Essentially, BT2 does most of the math, although you can 'shut down' an appeal gain if you appeal at just the right spot (and furthermore, send it backwards) but this requires absurd timing.
--- End quote ---
I did watch one of the hour-long streams a few weeks ago. At the time, I didn't understand the nature of the gameplay and couldn't make the connection between the button presses and the results. Thanks, I guess I'll give it another whirl.
edit: the "absurd timing" is what I needed to know most. Guess I won't be going that route.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version