THE iDOLM@STER > THE iDOLM@STER 2
THE iDOLM@STER 2 Gameplay Thread
Elixir:
Is there any real point in buying bribes amulets? Auditions are really easy, I don't really even need them.
Sakura:
--- Quote from: Elixir on March 01, 2011, 09:22:52 am ---Is there any real point in buying bribes amulets? Auditions are really easy, I don't really even need them.
--- End quote ---
They're pretty useful. They were for me at least. I'm not sure how far you are/what your image level is. Mine was image level 13 and I used one of the charms that lets me gain, the stuff that allows me to burst, faster and it was very useful for FES battles that were kind of difficult. While for regular auditions I used a charm that caused the depreciation of my multipliers for dance and visual appeals to go down way slower so I always had 1.2 ~ 1.5 x for both of them.
Elixir:
Actually that makes me wonder, are image levels the same as the first game? If so, 9-11 should be enough to get through the game without any issues.
Anyway, I started using an amulet which boosts voltage gauge by using a memory. It's really useful, especially since voltage bursts are the only real way to recuperate against rivals.
I still don't have this ranking thing down though. The rigged matches aren't helping either.
Pizzaman:
--- Quote from: RitsuFan on February 28, 2011, 07:58:53 pm ---Oh I have an improtant question about the how to play. Does anyone have a video that shows the awards being given at the IA? Like snow white. I want to be specific as to what you need for each, and I did not record mine because I was so excited. :)
--- End quote ---
Basically, 100k fans in specific area + winning a special Fes for that area is all you need.
Be warned that the special Fes for 首都 area does not impact IA awards in anyway, but enables you to buy the best Amulet in the game.
--- Quote from: Elixir on March 01, 2011, 12:30:21 pm ---Actually that makes me wonder, are image levels the same as the first game? If so, 9-11 should be enough to get through the game without any issues.
Anyway, I started using an amulet which boosts voltage gauge by using a memory. It's really useful, especially since voltage bursts are the only real way to recuperate against rivals.
I still don't have this ranking thing down though. The rigged matches aren't helping either.
--- End quote ---
IA of 9-11 is good enough, but having 16 ensures you good marks from Takagi at the end of the game.
Also, Amulets that slows down Appeal Multiplier losses become important later on in Auditions and Lives.
And スガモちゃん (raises Voltage gain from regular Appeals very greatly, lowers Burst Appeal scores down greatly) is godly in Fes to a point most Producers on Twitter are saying Sugamo-chan is a guardian angel in disguise. Sorta.
KIRBYSIM:
How many memory appeals do you have end-game (week 40+)?
Having a hard time clearing the 歌姫・歌王子 Fes, which are necessary if you want the IA special category awards.
Basically to win the IA grand award you need to have 300,000 fans + rank in within top 10.
The category awards, you need to get 100,000 fans for each of 5 areas (the capital 首都 doesn't have a category award; but if you get 100,000 fans there and clear the Fes you get a special NamKyara amulet) to make the aforementioned Fes appear. Clear that to win the award.
Btw this is the Japanese wiki I've been referring to for strategy and omamori/jyanken/communication lists, etc: http://www44.atwiki.jp/idolmasterim2/
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