THE iDOLM@STER > THE iDOLM@STER 2
THE iDOLM@STER 2 Gameplay Thread
kasmichan:
--- Quote from: Cael K. on April 18, 2011, 05:09:53 am ---Some more apparent numbers.
All Regular Appeals Voltage UP (small): x1.15.
All Regular Appeals Voltage UP (super): x3.25.
Specific Appeal Voltage UP (medium): x1.35.
Specific Appeal Score UP (small): x1.1.
Values are approximate.
Also, amulets.
Fukunoshin (Voltage Shield): Your enemy can't reduce your Voltage (even with Bursts?). At best, it hiccups for a beat when they appeal. For those of you confident in your high scoring abilities.
Komekama-kun (Voltage Cutter, Explosion): Burst and your rival's Voltage drops to zero. Might be good for Burst lockout, but probably hard.
EDIT: Might be wrong about Fukunoshin. At least he might reduce the Voltage reduced?
--- End quote ---
what's he look like? I know I got an amulet that will not drain your entire voltage whn the enemy burst appealed..in other words, "burst appeal score higher while enemy BA voltage damage reduced" I think..I used it during my second playthrough and using that amulet it will remain 1/4 or less of your total voltage when the enemy bursts before you though I don't know if there's an amulet that can shield the voltage bar completely..
BTW I've noticed certain events that didn't happened while I'm using that character as leader..when I used Yayoi as leader and Miki as member, there was a scene where I met both miki and azusa in a mall..I wonder why didn't it happen when I'm using Miki as leader..same for Hibiki, there was a night when she gave me a quiz which will test if I know certain Okinawan words that didn't happen when she was member...are there any explanation for that? I'm getting a headache reconstructing and remembering Miki's story just to put that scene on the line....
And one more thing..I keep spotting Yukata/Kinomo outfits in some promotion/publicity..is that the last extend outfit? I'm missing one more extend outfit(lowest right)..I love the Aloha one though...hehehehe
BT2:
--- Quote from: kasmichan on April 18, 2011, 01:53:28 pm ---what's he look like? I know I got an amulet that will not drain your entire voltage whn the enemy burst appealed..in other words, "burst appeal score higher while enemy BA voltage damage reduced" I think..I used it during my second playthrough and using that amulet it will remain 1/4 or less of your total voltage when the enemy bursts before you though I don't know if there's an amulet that can shield the voltage bar completely..
--- End quote ---
Imo, shielding and bomb modifieing charms are a waste of time, seeing as how you waste a valuable slot you could've used on something else;
While it's true they might or might not be useful the game's rather dumbly put together in a way that FES's are either too easy or too hard.
For easier ones you wouldn't need those charms and for those harder ones they'd be nearly useless because your opponent will just trample you with sheer strength.
Shielding is more pointless than burst effect modifiers simply because you're technically waiting passively for an opponent to attack while you should be the one doing the attacking.
That aside, getting a highscore and FES'es are an oxymoron neways.
Also, before w35-40'ish bursting during a song is moot anyways, scorewise, so shielding voltage'd be pointless as well.
--- Quote from: kasmichan on April 18, 2011, 01:53:28 pm ---BTW I've noticed certain events that didn't happened while I'm using that character as leader..when I used Yayoi as leader and Miki as member, there was a scene where I met both miki and azusa in a mall..I wonder why didn't it happen when I'm using Miki as leader..same for Hibiki, there was a night when she gave me a quiz which will test if I know certain Okinawan words that didn't happen when she was member...are there any explanation for that? I'm getting a headache reconstructing and remembering Miki's story just to put that scene on the line....
--- End quote ---
It's based on the mood of a single idol; if you get enough + modifiers you'll have a chance to see a skit. However, you won't get to see any of those after-commus after w18; the last chance you get to switch leaders.
--- Quote from: kasmichan on April 18, 2011, 01:53:28 pm ---And one more thing..I keep spotting Yukata/Kinomo outfits in some promotion/publicity..is that the last extend outfit? I'm missing one more extend outfit(lowest right)..I love the Aloha one though...hehehehe
--- End quote ---
No, it's the DLC schooluniform that was free till the beginning of april.
kasmichan:
--- Quote from: (╯‵Д′)╯彡┻━┻ on April 18, 2011, 03:42:39 pm ---Imo, shielding and bomb modifieing charms are a waste of time, seeing as how you waste a valuable slot you could've used on something else;
While it's true they might or might not be useful the game's rather dumbly put together in a way that FES's are either too easy or too hard.
For easier ones you wouldn't need those charms and for those harder ones they'd be nearly useless because your opponent will just trample you with sheer strength.
Shielding is more pointless than burst effect modifiers simply because you're technically waiting passively for an opponent to attack while you should be the one doing the attacking.
That aside, getting a highscore and FES'es are an oxymoron neways.
Also, before w35-40'ish bursting during a song is moot anyways, scorewise, so shielding voltage'd be pointless as well.
--- End quote ---
shield amulet saved my butt many times on fes's specially those lvl 8 special fes and vs jupiter where the enemy can burst really quick..it's a good amulet if you don't have sufficient level since you won't be able to increase your voltage that quick...tactic wise amulets are good to get some advantage if you have a low stat..otherwise it's really useless if you have a very high lvl stat already and can burst in about 30-40secs or halfway of the song..I'm currently exploring the amulets and so far I don't see the effect of that amulet that costs 50000+
Tatsumiya:
Im on week 50 and this is my first play of IM@S2 , I got 2 appeals and ranked 2 in cd sales , i just need around 3000 more to be no.1 but my cd sales come to a halt.
I already tried to do a live and national audition but there's no effect. Should I do a fes, but the rivals are all top stars who have lots of appeals.
What should I do to increase my sales?
BT2:
--- Quote from: Tatsumiya on April 18, 2011, 06:44:24 pm ---I already tried to do a live and national audition but there's no effect. Should I do a fes, but the rivals are all top stars who have lots of appeals.
--- End quote ---
Interestingly, you're doing jobs that are pointless at that stage of the game; lives only give you keeps and it's unknown whether national auditions trigger revivals at all.
Your best bet at week 50 is by trying to get a break with your last song, assuming you haven't been switching your songs around all the time, and try for a break.
If you haven't been switching around all the time you should've accumulated a good amount of lucky stars already and your final chance to get a break would be in week 54.
An alternative would be to go with a revive, select your 4th or so song and keep doing regular region auditions. 4th because it'd be your 2nd highest sales and because you should be using this song 2nd most often.
For reference:
Do a Fes to get a Break, obtainable at earliest on 6th week of sales, or 10 weeks since selecting the song. Only works on latest song, this allows your latest song to sell for 4 weeks again.
Do a Live to get a Keep, works only on your latest song and only keeps your sales coefficient from dropping too much, useless after a few weeks.
Do an Audition to get a Revival, only possible if the song you're producing isn't your latest. Basically a break for anything other than your latest song.
Do S. Lives to get a Super Break: Only obtainable by doing special lives and before the sales actually starts; the 4 weeks gap between selecting and selling. Greatly increases sales coefficient for the initial 4 weeks.
It should be noted that special lives aren't the same as regular ones and won't trigger keeps.
It's unknown whether national auditions trigger revives.
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