Project-iM@S

THE iDOLM@STER => THE iDOLM@STER Platinum Stars => Topic started by: Scotty on September 09, 2013, 09:37:49 AM

Title: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Scotty on September 09, 2013, 09:37:49 AM
iDOLM@STER for PS4 project has been announced just now for PS4.

Breaking. More info soon.

---EDIT---

The iDOLM@STER Platinum Stars, stated for PS4 release in 2016!

PV 1
https://www.youtube.com/watch?v=FsujwBXwWPU

Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on September 09, 2013, 09:46:55 AM
Link please.

EDIT: Saw the screenshot on the community site. Dang it, I step away for a few minutes, and that happens. Dang it!

EDIT 2: SCEJA Press Conference 2013 - http://www.ustream.tv/channel/sceja-press-conference-english
Looks like it ends pretty soon, but if I ask for a link and find it myself, I might as well share it...
Title: Re: THE iDOLM@STER PS4
Post by: Scotty on September 09, 2013, 09:53:13 AM
Heh, it's okay, you only missed that shot, and I believe a 2014 date. It went by too quickly.

Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on September 09, 2013, 10:02:40 AM
News link, not that anyone here wouldn't know to look here or already have looked here by now...

http://imasnews765.com/?p=8515
Title: Re: THE iDOLM@STER PS4
Post by: Scotty on September 09, 2013, 10:15:06 AM
Take over, Cael.

I'm tired, afuu~
Title: Re: THE iDOLM@STER PS4
Post by: Daverost on September 09, 2013, 01:07:23 PM
So iM@S on PS4 is great. Not sure what the "new development for home consoles in the near future" could be, but sounds interesting.
Title: Re: THE iDOLM@STER PS4
Post by: Clear Blue on September 09, 2013, 01:07:40 PM
This is probably the only picture were getting right now.
(http://i1125.photobucket.com/albums/l591/Jennifer_Au/ps4.jpg)

Gee...I wonder what's Kuroi going to do now?

And what of Jupiter? Produce male idols plz?
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on September 09, 2013, 09:30:32 PM
The title of this thread says anything we ever wanted/needed to know.
Title: Re: THE iDOLM@STER PS4
Post by: ZetaFlare on September 09, 2013, 11:35:18 PM
(http://i3.kym-cdn.com/photos/images/newsfeed/000/235/821/763.png)
Title: Re: THE iDOLM@STER PS4
Post by: ninjamitsuki on September 10, 2013, 01:25:07 AM
This is probably the only picture were getting right now.
(http://i1125.photobucket.com/albums/l591/Jennifer_Au/ps4.jpg)

Gee...I wonder what's Kuroi going to do now?

And what of Jupiter? Produce male idols plz?

I want male idols to be in their own separate game. iM@S GS?

That way everyone's happy.


Now then, I can't help but wonder if the Million Live and Cinderella Girls idols are going to be in this... Probably yes, the question is which ones. I'm praying for Julia. <3
Title: Re: THE iDOLM@STER PS4
Post by: Scotty on September 10, 2013, 03:21:22 AM
I want male idols to be in their own separate game. iM@S GS?

That way everyone's happy.


Now then, I can't help but wonder if the Million Live and Cinderella Girls idols are going to be in this... Probably yes, the question is which ones. I'm praying for Julia. <3

I want ML and CG idols to be in their own separate game too. Far, far away from this title.
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on September 10, 2013, 06:24:57 AM
Im@s blog entry.

http://ameblo.jp/project-imas/entry-11609981498.html

Of particular note, the last two (real) paragraphs.

Quote from: http://ameblo.jp/project-imas/entry-11609981498.html
これからもアイドルマスターは来るべき10周年に向けて、皆様に愛され続けるコンテンツであり続けるために、家庭用ゲームでもさらに飛躍するべくチャレンジしていきます。
そういった想いを込めて、今回PlayStation®4への参入を発表させていただきました。

What I find a little odd about this is the word choice - he uses the word challenge to describe what they're doing. Maybe in a technical sense.

Quote from: http://ameblo.jp/project-imas/entry-11609981498.html
一方で、今回のPlayStation®4の参入の発表とは別に、新たな家庭用ゲームの展開も近日中にお知らせする準備をしています。
こちらについても、楽しみにしておいていただければと思います。

All he says here is that, other than the PS4 announcement, they're planning on announcing the development of another console game in a few days (at TGS is my bet). Whether or not it's Im@s-related, he doesn't actually spell out.
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on September 10, 2013, 06:56:21 AM
I think Namco Bandai is coming out with another game completely unrelated to im@s also for PS4 which is what he might be talking about...forgot the title. orz
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on September 10, 2013, 07:12:26 AM
I think Namco Bandai is coming out with another game completely unrelated to im@s also for PS4 which is what he might be talking about...forgot the title. orz

Yeah, I know they announced a Gundam game at the same time. Not keeping my hopes up, but still would like to be pleasantly surprised.
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on September 10, 2013, 05:25:57 PM
Yeah, I know they announced a Gundam game at the same time. Not keeping my hopes up, but still would like to be pleasantly surprised.

I think TGS is going to be pretty interesting this year
Title: Re: THE iDOLM@STER PS4
Post by: Byuusan on September 13, 2013, 11:34:50 PM
Im kinda hoping Idolmaster 3 is more like Dearly Star. Along the line of Idol PoV instead of Producer.
Title: Re: THE iDOLM@STER PS4
Post by: ninjamitsuki on September 14, 2013, 12:07:26 AM
Hmm, that would be interesting. I am very curious about the idol's daily lives and what they do when they're not working, such as school and family.
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on September 14, 2013, 08:09:15 PM
Well then it wouldn't be called the iDOLM@STER would it?

Dearly Stars was an interesting idea, but I still feel like the spirit of the games revolves around producing or being a fan of the girls.
That's not to say that we couldn't get to learn a little bit more about their personal lives.

Some of the commu do give a little insight but they could always provide us with more.
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on September 17, 2013, 02:38:39 PM
i guess we'll know more in 2 days, when TGS starts. I'm really looking forward to it.
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on February 22, 2014, 09:40:17 PM
... Come to think of it, wasn't the new concert today? Didn't the PS4 release yesterday in Japan?

Don't they like to do announcements at these sort of things? I wonder if anything has been hinted at.
Title: Re: THE iDOLM@STER PS4
Post by: Cien Laguoire on May 04, 2014, 05:57:37 AM
Watch as PS4 IM@S will feature various Cinderella Girls, Million Live, and SideM characters to produce.

Or, you know, it could end up being horrifyingly expensive day-1 DLC.
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on May 04, 2014, 06:27:31 AM
Watch as PS4 IM@S will feature various Cinderella Girls, Million Live, and SideM characters to produce.

Or, you know, it could end up being horrifyingly expensive day-1 DLC.

I can imagine it now.
iDOLM@STER ALL FOR ONE- Comes with one idol randomly selected idol; the rest are DLC. 500 yen each. Oh yeah, and costumes don't carry over between idols.
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on May 04, 2014, 10:19:46 AM
Watch as PS4 IM@S will feature various Cinderella Girls, Million Live, and SideM characters to produce.

Or, you know, it could end up being horrifyingly expensive day-1 DLC.

Come to think of it, when I think about the possible time when PS4 Im@s will be released, two things just kinda stick out. The tenth anniversary is what... next year in July? And there's a Cinderella Girls anime coming out in winter that year?

... Will any one of my conspiracy theories be right some day? ^_^;;
Title: Re: THE iDOLM@STER PS4
Post by: Cien Laguoire on May 04, 2014, 09:01:44 PM
Come to think of it, when I think about the possible time when PS4 Im@s will be released, two things just kinda stick out. The tenth anniversary is what... next year in July? And there's a Cinderella Girls anime coming out in winter that year?

... Will any one of my conspiracy theories be right some day? ^_^;;
Let's not rule anything out. Though for the time being, it's all speculation.

I can imagine it now.
iDOLM@STER ALL FOR ONE- Comes with one idol randomly selected idol; the rest are DLC. 500 yen each. Oh yeah, and costumes don't carry over between idols.
Time to begin my career in idol producion!
My random choice ends up being Miki.
(http://0-media-cdn.foolz.us/ffuuka/board/a/image/1378/12/1378127707662.png)
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on May 28, 2014, 01:18:31 AM
(Very minor) New Info on the game!

http://www.siliconera.com/2014/05/27/idolmster-one-producer-provides-update-ps4-game/

According to Yozo Sakagami, producer for the series, iM@S PS4 is currently in the planning stages. I predict the game won't be out for another 2-3 years.

Also, don't expect a Vita game any time soon.....
Title: Re: THE iDOLM@STER PS4
Post by: Daverost on May 28, 2014, 05:13:42 PM
2-3 years? Do devs in Japan that aren't Square-Enix even work on development cycles that long?
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on May 28, 2014, 05:22:46 PM
2-3 years? Do devs in Japan that aren't Square-Enix even work on development cycles that long?

Actually, yes. Sonic Generations was developed right after Sonic Unleashed in 2008 and was released in 2011, Super Smash Bros. on Wii U/3DS was in development since right after Kid Icaurs Uprising was released in early 2012 with both coming out this year, Kirby's Return to Dreamland was in development since, technically, 2005 and came out in 2011. I say 2-3 years as iM@S PS4 is in the earliest possible stage of game development.
Title: Re: THE iDOLM@STER PS4
Post by: Daverost on May 29, 2014, 01:05:42 PM
I should have added Nintendo in the exceptions list, but haven't most of the recent Sonic games been developed in the west? I know for sure that a couple of westerners penned the script for Generations.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on May 29, 2014, 02:02:41 PM
I should have added Nintendo in the exceptions list, but haven't most of the recent Sonic games been developed in the west? I know for sure that a couple of westerners penned the script for Generations.

The main Sonic games, to my knowledge, are developed in Japan in terms of overall gameplay. Scriptwriting I know is done in the West and the games are always released here first. Although the alternate continuity, Sonic Boom, IS being developed purely in the West, so there's that.
Title: Re: THE iDOLM@STER PS4
Post by: zeda12123 on May 30, 2014, 04:30:13 AM
Still I'm anxious to know more about it. Will there be new girls? Will ALL the girls be new girls? New songs? 3rd vision? I'm excited!
Title: Re: THE iDOLM@STER PS4
Post by: ninjamitsuki on May 30, 2014, 08:03:25 AM
I'm very anxious. OFA has really little replay value so I'm afraid it won't last long when it comes to appeal. I might get bored of it.
Title: Re: THE iDOLM@STER PS4
Post by: Yodudes0 on June 02, 2014, 03:50:17 AM
Will ALL the girls be new girls?

I'm pretty sure that would cause a massive boycott of the series leading to severely decreased sales and Namco's bankruptcy.

So probably not.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on June 02, 2014, 04:22:02 AM
I'm pretty sure that would cause a massive boycott of the series leading to severely decreased sales and Namco's bankruptcy.

So probably not.

I personally wouldn't mind a "New Generation"-type cast so long as these girls are as likable as the main cast we have now.
Title: Re: THE iDOLM@STER PS4
Post by: ninjamitsuki on June 02, 2014, 04:23:25 AM
They could do something like Dream C Club Gogo and just make different games with different idols.

I don't think Dream C Club Gogo was poorly received for having a brand new cast, right?
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on June 02, 2014, 04:25:09 AM
They could do something like Dream C Club Gogo and just make different games with different idols.

I don't think Dream C Club Gogo was poorly received for having a brand new cast, right?

Not that I know of. It could be like Street Fighter III where about 90% of the characters are brand new with some returning characters.
Title: Re: THE iDOLM@STER PS4
Post by: ninjamitsuki on June 02, 2014, 05:57:24 AM
Or they could do Pokemon-esque "versions" like they did with SP.
Title: Re: THE iDOLM@STER PS4
Post by: Daverost on June 02, 2014, 02:23:51 PM
I'm still waiting on the inevitable Cinderella Girls game to happen.
Title: Re: THE iDOLM@STER PS4
Post by: ninjamitsuki on June 02, 2014, 11:25:06 PM
But this is the PS4 we're talking about. It could probably hold a ton of idols all in one game.
Title: Re: THE iDOLM@STER PS4
Post by: DeviantProtagonist on June 02, 2014, 11:26:56 PM
It better. I want to be able to produce my Chihaya-chan in high definition PS4 glory, no exceptions!

*Crosses arms and pouts.*
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on June 03, 2014, 01:47:34 AM
It better. I want to be able to produce my Chihaya-chan in high definition PS4 glory, no exceptions!

*Crosses arms and pouts.*

... But are you prepared to pay to produce her as a DLC character? O_o;;
Title: Re: THE iDOLM@STER PS4
Post by: DeviantProtagonist on June 03, 2014, 01:59:10 AM
... I can honestly see that happening, knowing Namco's track record. Still, I must not relent!

But then suddenly they'd limit her to one song and costume, a la OfA guests. ;~;
Title: Re: THE iDOLM@STER PS4
Post by: AkuAkane on November 06, 2014, 04:17:31 AM
I honestly have a feeling the next game will focus on the Million Live girls. It seems like they're going to make a big change and it seems like its about time for a cast change. They basically forced the Million Live girls into the Idolm@ster movie and the movie had a lot of focus on the Million Live girls needing to develop and striving to be like the 765 pro girls who are already at the peak of their careers. There are less Million Live girls than there are Cinderella Girls by a long shot. The Million Live girls have more development/personality in general. All the Million Live girls already have voice actors. Not to mention there has been quite a few Million Live girls being released as dlc for One For All. Definitely more than Cinderella Girls.

So as far as I can see, this next game will either be focused on the Million Live girls solely, mix the Million Live girls with the 765 pro girls (which the songs being released of the Million Live girls and 765 Pro girls singing together definitely brings this to mind and it would be easier to ease people off of the 765 pro girls this way), or just be another 765 pro game.

I would be surprised if it was focused on the Cinderella Girls and straight up shocked if it was focused on Male Idols (ew) the main Idolm@ster demographic has always been men and obviously men want to produce girls in most cases so I definitely don't see them going that route ever, or at least a long time from now. A mobile game makes sense because honestly there are a shit ton of girl "gamers" who play nothing but mobile games so ofc they will get a good amount of girls playing it; but a main series game? Naw.

With Cinderella girls, yeah the anime is coming out, but a lot them don't have voice actors and they're not really in depth characters at all and theres A LOT of them so I don't see that either. (inb4 its Cinderella Girls and its focused on the girls appearing in the anime and all the others are DLC lololol). Either way I'll only really be disappointed if it focuses on male idols. (and hell I'd still buy it)
Title: Re: THE iDOLM@STER PS4
Post by: ninjamitsuki on November 06, 2014, 07:35:04 AM
Honestly I once asked myself around the time the first EX DLCs came out, where next? The girls of 765 are already top idols beloved by the nation, how much higher could their fame and skill go? And then it hit me... They're only big in Japan. I would imagine the next game would be about 765 conquering the world, so to speak, striving for global popularity. Kind of like the regions in 2, but on a more massive scale. I think that's the logical next step to becoming top idol. I think iM@S 3rd Vision would probably also have an appearance revision again. Maybe Azusa grows her hair back, Makoto's hair gets even longer, Miki's back to short brown hair, maybe someone gets increased sizes. Who knows. Azusa had better grow her hair back


I would be surprised if it was focused on the Cinderella Girls and straight up shocked if it was focused on Male Idols (ew) the main Idolm@ster demographic has always been men and obviously men want to produce girls in most cases so I definitely don't see them going that route ever, or at least a long time from now. A mobile game makes sense because honestly there are a shit ton of girl "gamers" who play nothing but mobile games so ofc they will get a good amount of girls playing it; but a main series game? Naw.

And so are the people who play Tokimeki Memorial (which is a straight up dating sim)... And yet they make the Girl's Side games which have just as much features as the main one. And I don't see anybody complaining about them... A male idol game would most likely be a spinoff game for a different demographic, but with the iM@S trademark. I don't see why they would try to target a game like this towards the main series audience (not after the Jupiter disaster). Albeit due to iM@S's budget, it is a little risky to make a full-on male iM@S with the budget they put towards the main series, but I think they could test the waters with maybe a portable raising sim game starring Jupiter, and if it's popular go from there. SideM is still in its intimacy so I think it could use a wait.
Title: Re: THE iDOLM@STER PS4
Post by: AkuAkane on November 06, 2014, 08:45:18 AM
Honestly I once asked myself around the time the first EX DLCs came out, where next? The girls of 765 are already top idols beloved by the nation, how much higher could their fame and skill go? And then it hit me... They're only big in Japan. I would imagine the next game would be about 765 conquering the world, so to speak, striving for global popularity. Kind of like the regions in 2, but on a more massive scale. I think that's the logical next step to becoming top idol. I think iM@S 3rd Vision would probably also have an appearance revision again. Maybe Azusa grows her hair back, Makoto's hair gets even longer, Miki's back to short brown hair, maybe someone gets increased sizes. Who knows. Azusa had better grow her hair back


And so are the people who play Tokimeki Memorial (which is a straight up dating sim)... And yet they make the Girl's Side games which have just as much features as the main one. And I don't see anybody complaining about them... A male idol game would most likely be a spinoff game for a different demographic, but with the iM@S trademark. I don't see why they would try to target a game like this towards the main series audience (not after the Jupiter disaster). Albeit due to iM@S's budget, it is a little risky to make a full-on male iM@S with the budget they put towards the main series, but I think they could test the waters with maybe a portable raising sim game starring Jupiter, and if it's popular go from there. SideM is still in its intimacy so I think it could use a wait.

The Tokimeki Memorial Girl's Side games also mainly gained their massive popularity from their DS releases (and the DS in general had a huge female user base) and not so much from the PS2 releases. In fact by the time the third game came around they stopped even making them for non-portable consoles. Anyway, yeah, I could see a male idol focused im@s game as a portable spinoff release, but not as a main series release.

Also your idea of another 765 Pro focused release is pretty interesting. I feel like if they went the 765 Pro route that would be a good way to continue it. I agree that if they did make another 765 Pro focused release that they would probably do another appearance revision. Also agree on you about Azusa's hair. I like her with short as well, but prefer long haired Azusa. Long haired Makoto would be interesting and help show progress to her being more feminine, but I feel like it may take away some her tomboy appeal.
Title: Re: THE iDOLM@STER PS4
Post by: ninjamitsuki on November 07, 2014, 01:05:19 AM
I think it's possible for Makoto to grow her hair just a little bit longer and still be androgynous, if she wears it in a certain style, like a short layered ponytail. Something that'll still make her look sporty, anyway. Something like Sheena Fujibayashi for lack of better words.
Title: Re: THE iDOLM@STER PS4
Post by: nonowa on November 07, 2014, 07:27:33 PM
They will make it F2P except it will only come with Haruka and they will make you pay for extra idol you want to produce. :(
Title: Re: THE iDOLM@STER PS4
Post by: liza94 on November 07, 2014, 07:34:00 PM
They will make it F2P except it will only come with Haruka and they will make you pay for extra idol you want to produce. :(

It would be too much even for Namco!
Title: Re: THE iDOLM@STER PS4
Post by: ChocoCats on November 07, 2014, 08:35:55 PM
It would be too much even for Namco!

They did it with SHINY TV =P. Let's not forget day 1 DLC, too.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on March 31, 2015, 04:22:00 PM
http://gematsu.com/2015/03/the-idolmaster-ps4-news-coming-this-year

More info on iM@S PS4 is coming later this year. I say around SSA.

GamiP also talks about the possibilities of Million Live and Side M getting anime.
Title: Re: THE iDOLM@STER PS4
Post by: Chance4U on March 31, 2015, 04:35:56 PM
http://gematsu.com/2015/03/the-idolmaster-ps4-news-coming-this-year
GamiP also talks about the possibilities of Million Live and Side M getting anime.

Great overall.. Just a bit disappointed that DS has fallen off the map though..
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on March 31, 2015, 07:03:02 PM
http://gematsu.com/2015/03/the-idolmaster-ps4-news-coming-this-year

More info on iM@S PS4 is coming later this year. I say around SSA.

GamiP also talks about the possibilities of Million Live and Side M getting anime.
Really? I figured it'd be during the 10th live maybe as that's around when imas 2 and shiny festa were revealed.

No possibilities on a season 2 for 765 I guess. Although knowing them, they'd probably have to share it with Million Live anyways.

Got to love how interviews are written vaguely enough to make it seem like there's new info when in reality it's not much. Guess that's to be expected when they're not that far in development.

I hope that new plan doesn't include more idols, we already have over 200 or 300 by now.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on March 31, 2015, 07:05:40 PM
No possibilities on a season 2 for 765 I guess. Although knowing them, they'd probably have to share it with Million Live anyways.

Seems like the safest bet, since ML is 765.
Title: Re: THE iDOLM@STER PS4
Post by: nonowa on March 31, 2015, 07:22:54 PM
Wasn't Idolm@ster 2 revealed at TGS? Seems like the safest bet for 3 reveal.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on March 31, 2015, 07:27:07 PM
Wasn't Idolm@ster 2 revealed at TGS? Seems like the safest bet for 3 reveal.
No, you're thinking of the 9/18 incident where Ryuuguu Komachi, Jupiter, and other details were revealed. Prior to that there were two trailers showing all the idols together, thus the backlash when it was revealed RK wasn't able to be produced.
The first imas 2 trailer was uploaded on July 1st 2010. https://www.youtube.com/watch?v=XKr8rSGt4sk
Title: Re: THE iDOLM@STER PS4
Post by: Eury on April 30, 2015, 12:33:25 AM
I hope Harada has his fingers in this pot. The man aims to shut Japan (and serveral foriegn sub-cultures) down with his Project Morpheus ambitions and I want to be at ground zero for whatever develops.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on June 04, 2015, 07:05:00 PM
We've been playing iM@S 2 for 3 years before One For All was there, and the first console game was released 8 years ago (4 years before iM@S 2.) So the gap between console games is like 3 or 4 years... so base on this roughly calculated schedule, I don't think the new PS4 title will come that soon.

Maybe there'll be a iM@S game for PSVita or another PSP spin-off. For next main game we'll probably have to wait until early 2017, even later since we're transiting to a completely new console (just like it took one more year for the dual-consoled iM@S 2,) but that's just a guess.

About Third Vision... Jesus, that will involve A LOT of work, bare in mind even if it's only Million Live, there're not just 13 of them... just imagine you're going to make a ML console game like the previous 3 for the original 765Pro, and there will be 37 girls to work with; we'll have 50 of them if you want to include the old ones.

Moved here to be more on-topic. I agree that it might not be out for a while, but at least a teaser for the game at this year's Tokyo Game Show seems likely for me since they probably have some things down for the game.

PS Vita spin-off is inevitable. As for if it'll be a producing game, I doubt it. It'll probably be another rhythm game ala Shiny Festa.

In terms of Third Vision, a roster expansion is inevitable. However, I don't think they're going to add ALL the Million Live idols. That'd be too many routes. I'd say they'll probably add four or five of them and they'll go for either the most popular or the ones with the best story potential, like Anna, Konomi, Shiho, or Momoko. The most exciting thing for a potential Third Vision are the possible character redesigns.
Title: Re: THE iDOLM@STER PS4
Post by: Allithus on June 06, 2015, 09:03:16 AM

At this point I would a new game with an entirely new cast and maybe have the original 13 show up in the story as rivals.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on July 18, 2015, 02:01:31 PM
I'm not 100% sure if it's legit as I'm not at the live itself, but various people are tweeting that a 765 main PS4 game was announced.

 "A new 765PRO main game will be on the PS4. They mentioned a bit about it using a new engine called "variable 2"."
https://twitter.com/aozaki_n/status/622372854550564864

"The PS4 imas PV is limited to the live……(´・ω・`)"
https://twitter.com/otsubumk2/status/622369219884093440

"Today's new info
1. an imas only taiko no tatsujin game (on sale this winter)
2. a tekken collab
3. 765pro new PS4 game confirmed!!!!!!!"
https://twitter.com/masterPmasmas/status/622377418301419520

Taiko game source:
http://imasnews765.com/?p=13531
Platform: PS Vita
A Taiko 15th anniversary & iM@S 10th anniversary collab game
Two versions: Blue disc and Red disc
Game screen is Taiko style
Taiko game trailer:
https://www.youtube.com/watch?v=ARJDT8bHWT4
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on July 18, 2015, 02:17:58 PM
It's legit. They showed a short pv with haruka arriving at the house from the movie and the voices of the others greeting her
Title: Re: THE iDOLM@STER PS4
Post by: DeviantProtagonist on July 18, 2015, 02:28:35 PM
Thanks, friend. My worries with this not being of 765 have allayed. Bring on another five years.
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on July 18, 2015, 03:21:00 PM
Yeah everyone here is pretty hyped and relieved that it's the old cast. I don't know if there are any changes but least in general it should stay. They also showed a picture with the idols shilouettes for a short moment bit I can't say whoI was on it and who wasn't.
Title: Re: THE iDOLM@STER PS4
Post by: Nayre on July 18, 2015, 04:25:55 PM
*silent fist pump*

Welp, I guess now we can enjoy all the CG they give us with a peace of mind.

2. a tekken collab

Oh my. XD
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on July 18, 2015, 04:37:23 PM
As much as I actually like the spin-off characters, I'm glad they stuck to the original cast. I feel like they're too iconic and loved to just abandon.

HOWEVER

I'm still not hyped for the game, personally. Mainly because the footage from the concert hasn't been publicly released. Once it is, however, I can give my clear thoughts and my hype thrusters will be through the roof.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on July 18, 2015, 04:45:44 PM
Well the first day is 765 after all. I'd expect any mobage announcements to be made during the second day.

I'm not sure I'm so thrilled about the trailer showing the house from the movie, I liked how OFA used elements from the anime but in a way fitting to it's timeline.

I hope someone will post images soon, I want to start speculating. w
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on July 18, 2015, 04:50:44 PM
Well the first day is 765 after all. I'd expect any mobage announcements to be made during the second day.

I'm not sure I'm so thrilled about the trailer showing the house from the movie, I liked how OFA used elements from the anime but in a way fitting to it's timeline.

I hope someone will post images soon, I want to start speculating. w

Same. Wouldn't feel right to those who didn't come by keeping everything only to the concert.

I mean, I guess they went to start welding the anime with the games, which tends to happen with over franchises (Kirby comes to mind), I just hope its not EVERYTHING.
Title: Re: THE iDOLM@STER PS4
Post by: Maka on July 18, 2015, 04:52:37 PM
http://imastadium.blog.fc2.com/blog-entry-582.html?sp
Found this while looking for today's setlist.

Some points to note:
-They didn't show a "third vision" logo.
-Yayoi and Ritsuko's voices remain unchanged. (Was this a concern?)
-It seems to be using the OFA graphics.
Title: Re: THE iDOLM@STER PS4
Post by: DeviantProtagonist on July 18, 2015, 05:09:57 PM
Ritsuko's voices remain unchanged. (Was this a concern?)

It certainly as hell would be in my eyes -- nobody could pull a better Ricchan than Naomi.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on July 18, 2015, 05:33:38 PM
http://imastadium.blog.fc2.com/blog-entry-582.html?sp
Found this while looking for today's setlist.

Some points to note:
-They didn't show a "third vision" logo.
-Yayoi and Ritsuko's voices remain unchanged. (Was this a concern?)
-It seems to be using the OFA graphics.

-It's gotta be Third Vision. It's been five years since Second. I think it's time for a Third.
-It was a concern because Naomi and Mayako had to take Maternity Leave which is why they didn't show up for the 10th Anniversary Concert.
-That's..... dumb. Seriously, if this is true, that's just lazy. You'd think with a newer, more powerful console, they'd take advantage and up the visuals or start fresh. At least the backgrounds are in full 3D, so that's some sort of advancement.
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on July 18, 2015, 05:34:56 PM
Art style for new game is really cute.
First impression is 3D rendered buildings and a more youthful looking Haruka.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on July 18, 2015, 05:44:17 PM
Art style for new game is really cute.
First impression is 3D rendered buildings and a more youthful looking Haruka.
But will we actually be able to walk around those buildings? w
Title: Re: THE iDOLM@STER PS4
Post by: Maka on July 18, 2015, 05:53:23 PM
Wait, what's the house from the movie? Is it the inn from the training camp?

Also I knew Wakabayashi had a kid but I totally forgot about Nigo.
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on July 18, 2015, 05:55:32 PM
To me it didn't look like the assets from ofa.

To be precise about the trailer:
The house was seen from the outside and hardware entering it. Cut to the inside frontal camera on Haruka closing the door and then looking into the camera and introducing herself. I think then they showed the silhouettes on a silver background. Cut back to Haruka still at the entrance and you can hear the others saying "You are late Haruka."

Yes it was the inn. Or at least it looked a lot like it.
Title: Re: THE iDOLM@STER PS4
Post by: Chihayaa on July 18, 2015, 06:02:14 PM
EXTREMELY happy about this. I'm so glad the original cast can be supported by Namco for just a while longer, and I'm definitely importing this as my first console iM@S game. I hope my Katakana skills can carry me through some of the game =P
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on July 18, 2015, 07:47:14 PM
As people mentioned already, I’m glad they kept the original cast for the next main game.  A lot of people like me are very attached to them since they have a lot of history, songs, and interaction together, which makes so much good memories for us.  They’re very special and iconic.  It wouldn’t be good if they completely replaced them with the other spinoffs idols unless they made a separate game for those spinoffs.

I don’t think a 3rd vision will happen because visions imply more drastic changes.  I know you guys already know what the changes were between 1st and 2nd vision.  I could be wrong, but I think some major ones include changes everyone’s age (a year older), Project Fairy permanently joining (though Miki was there before), hairstyles were changed drastically like with Miki’s, Azusa, and the twins having distinct hairstyles, etc. 

1st to 2nd vision worked (for the most part) since it was still early in the franchise.  At this point, it’s too late to do any drastic changes (little changes are okay).  I mean if a year passes again in the 3rd vision, then Haruka wouldn’t be in school anymore and will lose her identity as a school girl, which many fans will be against.  Also, the team has 13 idols.  So, adding more idols now is going to dilute them, and it will feel odd since the original cast don't have much history with them (the new idols) as they do among themselves (besides the office is too small anyway to hold more people).  That’s why it’s good that the spinoffs were created in order to help keep 2nd vision fresh by giving attention to the other idols.

Art style for new game is really cute...and a more youthful looking Haruka.

Hmm…I’m kind of worried about this.  I hope that they didn’t drastically change the art style.  The characters models should improve to make the existing models look better.  Kind of like from Idolm@ster 1 to Idolm@ster 2 since next generation graphics were better.  I would rather keep the same models from OFA/Idolm@ster 2 for PS4 Idolm@ster than to try a completely different art style that people may not like.

First impression is 3D rendered buildings.

I don't know how to interpret this, but as mentioned earlier maybe we could walk around like a 1st/3rd person game?  I don't know.  But, it seems they're experimenting on stuff.  I have a list of wants for the next game, but my list won't be fully fufilled.  But, that's okay.  As long they don't mess up hugely then it's all good.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on July 18, 2015, 08:05:59 PM
Hmm…I’m kind of worried about this.  I hope that they didn’t drastically change the art style.  The characters models should improve to make the existing models look better.  Kind of like from Idolm@ster 1 to Idolm@ster 2 since next generation graphics were better.  I would rather keep the same models from OFA/Idolm@ster 2 for PS4 Idolm@ster than to try a completely different art style that people may not like.

The thing is, a visual reboot is pretty much guaranteed due to next-gen hardware. If you reuse the exact same visuals from 2/OFA, then that's a huge sign of laziness and for a next-gen video game, that's unacceptable. Even if they DO keep 2/OFA's visual style, they need to do things to add to it, such as (what VirgoFall brought up in a private conversation) improved animations for performances. That way, the visuals can remain familiar, but the jump from 7th to 8th gen will still be present.

I don't know how to interpret this, but as mentioned earlier maybe we could walk around like a 1st/3rd person game?  I don't know.  But, it seems they're experimenting on stuff.  I have a list of wants for the next game, but my list won't be fully fufilled.  But, that's okay.  As long they don't mess up hugely then it's all good.

The old backgrounds were just pre-rendered images slapped into the background. From what I'm hearing, these are fully-rendered 3D backgrounds that the idols can potentially interact with more. Best comparison I can make with this is Sonic 4 Episode I (pre-rendered) vs Sonic Generations (fully-rendered).
Title: Re: THE iDOLM@STER PS4
Post by: Chihayaa on July 18, 2015, 08:22:23 PM
I really do hope they up the models of the characters too. They've reused a bunch of assets in OfA, and while not a new vision, the idols could do with a few changes with their appearance.
I also hope we can get better storylines this time. OfA's were OK, better than 2 in my opinion, but I want something memorable.
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on July 18, 2015, 09:16:39 PM
The thing is, a visual reboot is pretty much guaranteed due to next-gen hardware. If you reuse the exact same visuals from 2/OFA, then that's a huge sign of laziness and for a next-gen video game, that's unacceptable. Even if they DO keep 2/OFA's visual style, they need to do things to add to it, such as (what VirgoFall brought up in a private conversation) improved animations for performances. That way, the visuals can remain familiar, but the jump from 7th to 8th gen will still be present.
I really do hope they up the models of the characters too. They've reused a bunch of assets in OfA, and while not a new vision, the idols could do with a few changes with their appearance.

I'm okay as long as the models are improved.  Idolm@ster 1 to Idolm@ster 2 greatly improved the character models at least in my opinion.  If they are unable to improve the models even further in the PS4 game and have to reuse the OFA/Idolm@ster 2 models, then as Arturo (MetalPredat0r) mentioned they could improve the performance.  Maybe, make their hair sway more realistically? (though that's pretty hard.  Even fighting games have a hard time with hair.)

There is an extreme example of changing the artstyle too much to make it worse.  That game is Star Ocean 2.  The artstyle style was fine in the PSX version.  But, when they port it to the PSP the character art looked worse especially with the main heroine.  Instead of looking like a 17 year old girl, she looks like she's 10-12.  So, when animagic4u mentioned a more youthful Haruka, it reminded me of Star Ocean 2.  Though, we will have to see ourselves to know if they really changed the artstyle or not.  Or they just did something really minor.  My preference is that they either improve the models graphically (even if it's just a tiny bit) or keep the old models from OFA/Idolm@ster 2 and improve the performances.

Title: Re: THE iDOLM@STER PS4
Post by: Maka on July 18, 2015, 09:20:23 PM
I think some hairstyle changes for the other girls who haven't had updates would be rad. Maybe Azusa with medium length hair, a short haired Chihaya, or a long haired Haruka? Maybe Yukiho could even go back to her PSP orangeish hair. I mean, a lot of girls have their signature looks, but there's nothing wrong with mixing it up a little.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on July 18, 2015, 10:26:07 PM
I thought Chihaya's OFA story was pretty memorable. I'm pretty sure the routes were written with the DLC in mind.

As for models as I've mentioned before I'd like if the idols had more unique bodies instead of just breast and height changes. Clipping on some items is distracting too.

I think the dancing improved a lot in the past few years so I'd rather see more focus on making the other scenes look less awkward.

As for hair styles I wouldn't mind some mixup. We have years of the older content for those hairstyles. And if they added hairstyles as a feature one day they could bring back older ones too. OFA mentioned Chihaya with short hair and Yukiho with long hair. While some Chihaya fans would hate me for saying this I think she'd look cute with short hair too. I still like her long hair either way.
Title: Re: THE iDOLM@STER PS4
Post by: Maka on July 18, 2015, 10:33:33 PM
I mean, Dream Club has had hairstyles as accessories for a couple of years now, which is the one thing they've done before imas lol

Being able to choose between normal Miki and her cute Vivid Bikini ponytail regardless of outfit would be really cool.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on July 18, 2015, 10:44:03 PM
According to this Gematsu article, you guys that went to the concert were lucky, as there are no plans to release the PS4 game teaser online to the public.

http://gematsu.com/2015/07/idolmaster-ps4-video-shown-10th-anniversary-event-ps-vita-taiko-crossover-game-announced

As for the rest of us, may as well wait two grueling months for TGS, I suppose. :/
Title: Re: THE iDOLM@STER PS4
Post by: Chihayaa on July 18, 2015, 10:46:35 PM
According to this Gematsu article, you guys that went to the concert were lucky, as there are no plans to release the PS4 game teaser online to the public.

http://gematsu.com/2015/07/idolmaster-ps4-video-shown-10th-anniversary-event-ps-vita-taiko-crossover-game-announced

As for the rest of us, may as well wait two grueling months for TGS, I suppose. :/

Thank goodness it's just a teaser, if it was a full-on trailer I'd be really upset =P I'm curious to see youthful-looking Haruka though
Title: Re: THE iDOLM@STER PS4
Post by: Nayre on July 19, 2015, 12:37:48 AM
It certainly as hell would be in my eyes -- nobody could pull a better Ricchan than Naomi.

Indeed.  Especially with Ippai Ippai, it just isn't the same without her.

https://www.youtube.com/watch?v=yOTuRDX4zlA (https://www.youtube.com/watch?v=yOTuRDX4zlA)
At this point, I'd rather have the idols retire than change any of their seiyuus.



Guys, guys, guys, well I'm not sure if this is relevent(yet), but I can't stop thinking about that new unit group thing with Hibiki, Yayoi, and Mami.  Idk if it's actually gonna be a thing, but like someone else previously mentioned, I wonder if they're gonna pull another RK with them in the new game. 
I don't think I'd mind though......that much...maybe.

(https://s-media-cache-ak0.pinimg.com/originals/07/e3/97/07e397793b6b077a6dcbf7ee76c631f3.gif)
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on July 19, 2015, 12:41:26 AM
I thought Chihaya's OFA story was pretty memorable.

Agreed. 

I think Chihaya's story/communications in OFA/Im@s2 were memorable (only games I played).  She's so...*stops as receives glares from people*

I think the dancing improved a lot in the past few years so I'd rather see more focus on making the other scenes look less awkward.

Do you mean that the story scenes were awkward?  Like the dialogue, facial expressions, or something?

The old backgrounds were just pre-rendered images slapped into the background. From what I'm hearing, these are fully-rendered 3D backgrounds that the idols can potentially interact with more. Best comparison I can make with this is Sonic 4 Episode I (pre-rendered) vs Sonic Generations (fully-rendered).

I think I understand.  I never played Sonic 4, but I did play Sonic Generations.  So, that means the backgrounds are more dynamic in full rendering since one could interact with them and change them?  Sorry, if I'm still confused even though ironically I played a ton of games. 
Title: Re: THE iDOLM@STER PS4
Post by: Maka on July 19, 2015, 12:41:45 AM
You'd really rather write a character out of the game than have them change their seiyuu? Really? I thought the Azumin thing was hilariously overblown so if Ritsuko or someone else gets a new seiyuu I'll be like... "Oh, what a shame", and move on.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on July 19, 2015, 12:46:04 AM
I think I understand.  I never played Sonic 4, but I did play Sonic Generations.  So, that means the backgrounds are more dynamic in full rendering since one could interact with them and change them?  Sorry, if I'm still confused even though ironically I played a ton of games.

If you still don't get it, its best I do a more real-world comparison. Compare standing in front of a painting of an open field versus standing in front of an actual open field. The former gives the illusion of being somewhere while the latter is, well, actually being somewhere.
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on July 19, 2015, 01:08:42 AM
Well, that makes sense.

Thanks, for the explanation.
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on July 19, 2015, 02:12:08 AM
Honestly, we all knew Im@s PS4 was being made, they said that at... uh... TGS last year? Or something? The trailer was only a few seconds long, and mostly said nothing but, "Hey guys, we're making this game and stuff. Remember? No? Okay, here you go."

... But it did give us a few juicy morsels to party on. Rendering engine is different - my memory might be a little fuzzy, but I remember a more pastel look. I remember thinking it looks slightly hand-drawn - edges were softer, but had some texture to them and I thought I saw a paper-like texture being (very faintly) blended on to the scene. Think Valkyria Chronicles, but not as dramatic.

The models didn't look reused, even if they look kinda the same. Heck, they could have altered the ones from OFA for all I know, but they seem fresh.

But once again, my memory could be a little fuzzy. They'll probably show it again (or another) today.

The animations... or what little they showed of them, look smooth too. No nowano sightings during the PV though, and Haruka stayed on her feet the entire time.

EDIT: Saw the trailer again today, and the effect I thought I saw was only there because of the monitor it was being shown on.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on July 19, 2015, 02:29:25 AM
We've known about the PS4 game since September 2013 but they didn't start development on it until 2014.

Pastel look sounds interesting too.

I just wish they'd give us people not at the live some sort of teaser. Even in Japan not all of the fans could go to the live.
Title: Re: THE iDOLM@STER PS4
Post by: Chihayaa on July 19, 2015, 02:32:03 AM
Indeed.  Especially with Ippai Ippai, it just isn't the same without her.

https://www.youtube.com/watch?v=yOTuRDX4zlA (https://www.youtube.com/watch?v=yOTuRDX4zlA)
At this point, I'd rather have the idols retire than change any of their seiyuus.



Guys, guys, guys, well I'm not sure if this is relevent(yet), but I can't stop thinking about that new unit group thing with Hibiki, Yayoi, and Mami.  Idk if it's actually gonna be a thing, but like someone else previously mentioned, I wonder if they're gonna pull another RK with them in the new game. 
I don't think I'd mind though......that much...maybe.

(https://s-media-cache-ak0.pinimg.com/originals/07/e3/97/07e397793b6b077a6dcbf7ee76c631f3.gif)

I would rather want to produce those three as one unit (like iM@S 2's RK chapter) than have Namco pull a RK and not have them produce-able at all. I would actually be legitimately upset if I can't produce Hibiki :(
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on July 19, 2015, 02:35:56 AM
... But it did give us a few juicy morsels to party on. Rendering engine is different - my memory might be a little fuzzy, but I remember a more pastel look. I remember thinking it looks slightly hand-drawn - edges were softer, but had some texture to them and I thought I saw a paper-like texture being (very faintly) blended on to the scene. Think Valkyria Chronicles, but not as dramatic.

Imagining it right now and if it looks like what I just pictured in my head, then wow this game is gonna look good. I give this generation credit, graphics in so many returning franchises have never looked so good!

I just wish they'd give us people not at the live some sort of teaser. Even in Japan not all of the fans could go to the live.

Although the Gematsu article said there are no plans, I doubt that'll be the case. You can't just tease the next big title and only show it behind closed doors. Gives a slight sense of false hype for those that haven't seen it.

I would rather want to produce those three as one unit (like iM@S 2's RK chapter) than have Namco pull a RK and not have them produce-able at all. I would actually be legitimately upset if I can't produce Hibiki :(

Namco isn't gonna split up characters from the main cast and make them unproducable again. After 9/18, they would be flat-out idiotic to try something like that again.
Title: Re: THE iDOLM@STER PS4
Post by: Nayre on July 19, 2015, 03:31:05 AM
You'd really rather write a character out of the game than have them change their seiyuu? Really? I thought the Azumin thing was hilariously overblown so if Ritsuko or someone else gets a new seiyuu I'll be like... "Oh, what a shame", and move on.

Ah...I just realized I may I have gone a bit far with that remark.(I said it without really thinking)  But yeah, even though I care for the seiyuus as much as our idols I don't wish that for any of the girls.  But like their seiyuus who may inevitably want to retire someday, I'd want to see them being
able to move on at some point.(passing the torch thing)  They really deserve it after all, instead of repeatedly given new VAs whenever the old one retires being stuck in some neverending cycle.(poor Ash Ketchum)


Imagining it right now and if it looks like what I just pictured in my head, then wow this game is gonna look good. I give this generation credit, graphics in so many returning franchises have never looked so good!

Although the Gematsu article said there are no plans, I doubt that'll be the case. You can't just tease the next big title and only show it behind closed doors. Gives a slight sense of false hype for those that haven't seen it.

Namco isn't gonna split up characters from the main cast and make them unproducable again. After 9/18, they would be flat-out idiotic to try something like that again.

I'm having a hard time imagining what this "pastel" texture is like, can you give examples of other games I can look up?

Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on July 19, 2015, 03:50:30 AM
I'm having a hard time imagining what this "pastel" texture is like, can you give examples of other games I can look up?

Cael said that the look is reminiscent of Valkyria Chronicles. I took that, applied that visual style to iM@S and there ya go.
Title: Re: THE iDOLM@STER PS4
Post by: Scotty on July 19, 2015, 07:28:45 AM
... But it did give us a few juicy morsels to party on. Rendering engine is different - my memory might be a little fuzzy, but I remember a more pastel look. I remember thinking it looks slightly hand-drawn - edges were softer, but had some texture to them and I thought I saw a paper-like texture being (very faintly) blended on to the scene. Think Valkyria Chronicles, but not as dramatic.

The models didn't look reused, even if they look kinda the same. Heck, they could have altered the ones from OFA for all I know, but they seem fresh.

Would you say the visuals look similar to that terrible CG mobile game?
https://www.youtube.com/watch?v=6HNSwfi4DEw
Title: Re: THE iDOLM@STER PS4
Post by: Logan on July 19, 2015, 03:01:21 PM
I hope it has a big cast if only because I really like playing with how certain groupings sound together and having ML or CG girls thrown in would make that a lot more fun :x
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on July 19, 2015, 03:28:44 PM
Amen, Logan, amen!

Coming from 10th live I can say, having the iDOLM@STER three stars together on stage is perfect.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on July 19, 2015, 03:32:46 PM
I hope it has a big cast if only because I really like playing with how certain groupings sound together and having ML or CG girls thrown in would make that a lot more fun :x

This. So much this. As for if it'll actually happen is doubtful, but I would love to see this so bad! At least add some ML characters and give them story routes alongside the main 13.
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on July 19, 2015, 05:29:11 PM
They showed the trailer again today. In i could spot Yukiho's silhouette, yay!
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on July 19, 2015, 10:23:47 PM
Actually, you know what? I made a mistake here. The monitor the game was being shown on had its own graininess - I mistook this for a graphical effect. Whoops. I guess that's why I thought the paper effect was pretty slight. I was just looking at the LEDs on the monitor and their differing stages of burnout. ^_^;

We're still dealing with a softer color palette though. Shades are slightly pastely, and shadows and edges are softer, at least from what we've seen.

Would you say the visuals look similar to that terrible CG mobile game?
https://www.youtube.com/watch?v=6HNSwfi4DEw

Well, Im@s has a sort of style with their models, but other than that, it's not like it was a poor man's PS4 rendering engine or anything. Although, the colors in that trailer are pretty bright, whereas the colors in the trailer were largely earthy colors, so it's hard to compare.
Title: Re: THE iDOLM@STER PS4
Post by: suzushinayuriko on July 23, 2015, 07:50:04 PM
Now that OFA is done, some things I'd like to see for what I assume is IDOLM@STER 3:

1. Better animations, shading, and physics. I love Takane, but sometimes her hair really bothers me because it moves like one giant mass. Not to mention her bangs get stuck and clip through it at random intervals. I'd really like it if they'd fix clipping in general. Also, I hope none of the songs will ever have 9:02pm's terrible lipsyncing (why didn't they fix that for OFA?).

Apparently it's going to be a new pastel style? Fingers are crossed.

2. Hairstyles. Seriously, this Marionette (https://www.youtube.com/watch?v=oTzmDRtmI-Y) video was a tease.

3. More control over stage effects. Give the option to turn off audience cheering for all stages.

4. New default outfits. I still like the ones we have, but they've been there for what, five years now?

5. Option to take off accessories that come with costumes.

6. Quartets. Not really sure why they weren't possible, just remove lead idol like in duos.

7. Songs that weren't released in OFA to be defaults. Examples would be Tonari ni and Futari no Kioku when they weren't available in 2. I'm honestly shocked Aoi Tori was never released considering it was featured pretty heavily in the anime.
Title: Re: THE iDOLM@STER PS4
Post by: Chihayaa on July 23, 2015, 08:27:49 PM
6. Quartets. Not really sure why they weren't possible, just remove lead idol like in duos.

This would be a dream come true for me.
Title: Re: THE iDOLM@STER PS4
Post by: DeviantProtagonist on July 23, 2015, 09:10:26 PM
Better animations, shading, and physics. I love Takane, but sometimes her hair really bothers me because it moves like one giant mass. Not to mention her bangs get stuck and clip through it at random intervals. I'd really like it if they'd fix clipping in general. Also, I hope none of the songs will ever have 9:02pm's terrible lipsyncing (why didn't they fix that for OFA?).

Apparently it's going to be a new pastel style? Fingers are crossed.

I'd deem this given due to PS4, but lip synching's still prone to error. I'll also give emphasis to shoddy hair animations -- Miki gets it especially bad, what with it being more like squid than actual hair.

2. Hairstyles. Seriously, this Marionette (https://www.youtube.com/watch?v=oTzmDRtmI-Y) video was a tease.

Quite. I'd love myself some sidetail Chihaya and twintail Yukiho. As is, I'm already content with hairbun Ricchan~. :3

3. More control over stage effects. Give the option to turn off audience cheering for all stages.

Disabling the audience cheer would be nice for MMDs or covers. In addition, why not hope for custom vocals? L4U did that nicely.

4. New default outfits. I still like the ones we have, but they've been there for what, five years now?

I don't mind the iconic look, yet it's a safe assumption they'll be different in some way come PS4 iM@S -- whether as a minor update as was in OfA or something else entirely as would be a 3rd Vision.

5. Option to take off accessories that come with costumes.

Would be a nice bonus, if only because this was the ultimate downfall of Teatime Happiness (http://765-pro.info/ofa/JPG/ImagesCostumes/10%20Takane/04%20Extend/20.jpg). Seriously, how does this shit work?

6. Quartets. Not really sure why they weren't possible, just remove lead idol like in duos.

Aye, quartets would add a completeness for options. It could easily work going by that idol lead removal logic, too.

7. Songs that weren't released in OFA to be defaults. Examples would be Tonari ni and Futari no Kioku when they weren't available in 2. I'm honestly shocked Aoi Tori was never released considering it was featured pretty heavily in the anime.

Considering Aoi Tori's such a tease, I'm thinking it'll at least hold relevance in PS4 iM@S as a throwback song to help sell the game.
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on July 23, 2015, 11:15:48 PM
Bring back song vocal editing, god damnit. That was one of my favorite features from the original games.

4. New default outfits. I still like the ones we have, but they've been there for what, five years now?

...

6. Quartets. Not really sure why they weren't possible, just remove lead idol like in duos.

7. Songs that weren't released in OFA to be defaults. Examples would be Tonari ni and Futari no Kioku when they weren't available in 2. I'm honestly shocked Aoi Tori was never released considering it was featured pretty heavily in the anime.

New defaults = Already done. Haruka's outfit in the trailer wasn't anything I've ever seen before.
Edit: Oh I thought you meant casuals, but now I realize you probably mean stage costumes.
The silhouettes seemed to be different so I think they'll be interesting!

Quartets could work like duos except it might be an awkward challenge to work out how vocals are divided up in a quartet.
There are possible options, they'd just have to be figured out.

Aoi Tori is old, so I doubt they'll bring it in again except for DLC.
Tonari Ni and Futari no Kioku would be nice, but I hope they'll release some new songs as the default set list.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on July 24, 2015, 01:36:21 AM
Personally I'd like to see the OFA DLC solo songs as the new default list, similar to how SP did.
Either that or the songs used in shiny festa, as long as it's not SP's set list yet again.
I'd like to hear other versions of songs like Pon de Beach and Koi Kokoro. Saihyou would be the new Yayoi tori, Triple Angel would be used for Chihaya teasing, etc.
https://www.youtube.com/watch?v=Ss9WzohUse8
http://www.project-imas.com/wiki/Triple_Angel
Title: Re: THE iDOLM@STER PS4
Post by: Maka on July 25, 2015, 09:38:17 PM
Personally I'd like to see the OFA DLC solo songs as the new default list, similar to how SP did.
Either that or the songs used in shiny festa, as long as it's not SP's set list yet again.
I'd like to hear other versions of songs like Pon de Beach and Koi Kokoro. Saihyou would be the new Yayoi tori, Triple Angel would be used for Chihaya teasing, etc.
https://www.youtube.com/watch?v=Ss9WzohUse8
http://www.project-imas.com/wiki/Triple_Angel
This would be amazing, tbh. ACM version of Saihyou? Sign me up.

I did some thinking and if the outfits for the 10th anniversary live aren't in the new game I'll eat my hat.
Title: Re: THE iDOLM@STER PS4
Post by: Kimiko on July 26, 2015, 01:21:35 AM
This would be amazing, tbh. ACM version of Saihyou? Sign me up.

I did some thinking and if the outfits for the 10th anniversary live aren't in the new game I'll eat my hat.
I thought that too, maybe they will replace the floral ones? Because the style looks like that xD
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on August 25, 2015, 10:58:55 AM
PS4 iM@S confirmed to be shown at TGS next month (in case you had any doubts).
http://gematsu.com/2015/08/new-granzella-title-gundam-exreme-vs-force-kamen-rider-battride-war-leaked
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on August 25, 2015, 11:17:03 AM
I wonder if they show the trailer from 10th or a different one. I hope it's a different one.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on August 25, 2015, 12:04:20 PM
I wonder if they show the trailer from 10th or a different one. I hope it's a different one.
It's most likely a new trailer since the last one was said to be exclusive to the live. The TGS trailers tend to be longer based on past events. (SP's was 3 minutes, and you know how iM@S 2 went)
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on August 25, 2015, 03:14:48 PM
The one from 10th was extremely brief, but I would assume it might be something like a lengthened version of it.

Really excited!
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on August 25, 2015, 03:27:30 PM
i hope they'll show that image with the silhouettes again, so i can actually count how many and which idols are on it :p
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on August 28, 2015, 10:47:26 PM
i hope they'll show that image with the silhouettes again, so i can actually count how many and which idols are on it :p
Also to see if there's any new designs.
Title: Re: THE iDOLM@STER PS4
Post by: Maka on September 14, 2015, 03:00:08 AM
T minus 5 days until TGS... Batten down the hatches.
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on September 17, 2015, 04:35:36 PM
Depending on where you live, you might have to time shift this, but they'll be showing the live stream on Nico.

http://live.nicovideo.jp/watch/lv235233365
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on September 17, 2015, 05:15:28 PM
is the time nico displays there converted to your timezone? For me it says it starts at 13:00 and i live in Europe
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on September 17, 2015, 05:41:59 PM
is the time nico displays there converted to your timezone? For me it says it starts at 13:00 and i live in Europe

13:00 is when the event starts in Japan, so I think you'll have to do a conversion of some sort.
Title: Re: THE iDOLM@STER PS4
Post by: Nakiame on September 17, 2015, 05:51:21 PM
is the time nico displays there converted to your timezone? For me it says it starts at 13:00 and i live in Europe
Are you logged in?
For me is says "Starts:  07:00" and my timezone is -6 from JST.
The countdown says "Starts in 1 day(s) 12 hour(s) 1 minute(s)." from now.

I don't have the subscription there. Do i have to buy it to see it live?
Isn't it region-locked? (some videos on niconico are!)
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on September 17, 2015, 06:11:22 PM
i am logged in, though my time zone on nico nico was set to japan. I changed my time zone now but it still says 13:00. Oh well, as long as i know it's japan time it's fine. Since i have 7 hours compared to Japan... nope, got getting up at 6:00 in the morning.
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on September 17, 2015, 06:36:28 PM
Uh, maybe for those who don't know what time shift on NicoNico is...

There should be a button somewhere at the top that says タイムシフト予約. In order to view something at a different time than when the stream airs, you have to reserve a time shift for that specfic event. Once you do it, you can come back again and view it later, but it will only be up for so long. So yeah, if it airs at some really bad time for you, you can still watch it. You just won't be able to comment or anything... though for what it's worth, you might be able to get on at a time when less people are watching, and not have to get the low quality vid.

As far as whether or not it's region locked, or if you need premium... well, that button shouldn't appear if you can't. I think. There's ways to hide your IP address though.
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on September 17, 2015, 10:54:57 PM
thx for the hint, reserved a timeshift
i guess i'll watch it when i wake up :p

By now Bandai is my favorite publisher (not just for because of imas, but other games as well, such as the Tales series), so i guess it will be worth watching
Title: Re: THE iDOLM@STER PS4
Post by: Nakiame on September 19, 2015, 07:34:27 AM
The event was fine (especially Haruka picking MASTER difficulty in starlight stage cause "its idolMASTER" haha) and the mini-live was nice, but not a word about ps4 imas.
Title: Re: THE iDOLM@STER PS4
Post by: darkthunder on September 19, 2015, 08:20:17 AM
there will be interiew with GamiP in a few minutes here
http://live.nicovideo.jp/watch/lv234678222?ref=recommend_5_1_onair&po=recommend
15:30~16:15 japan time
hope he will hint im@s PS4 here
Title: Re: THE iDOLM@STER PS4
Post by: Nakiame on September 19, 2015, 09:17:15 AM
hope he will hint im@s PS4 here

Yeah. There was a hint.
GamiP said "not yet"=(
Title: Re: THE iDOLM@STER PS4
Post by: darkthunder on September 19, 2015, 09:20:29 AM
Yeah. There was a hint.
GamiP said "not yet"=(
thanks for the info as I cannot play the voice because of windows 10 problem
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on September 20, 2015, 04:32:29 AM
This sounds like a hindsight bias, but I had the feeling it was a bit too early to start revealing specific information about PS4 Im@s given it's been 1 year 4 months since OFA, and they're still going through the discount catalogs.  Im@s 2 (Xbox360) came out about 3 years before OFA.  And, Im@s 1 (Xbox360) came out 4 years before Im@s 2 (Xbox360), but the longer gap was probably because they released Live for You and SP in between.

That 10th anniversary teaser was likely just a treat to those that attended the concert.  After all, it's the 10th anniversary.

Title: Re: THE iDOLM@STER PS4
Post by: Okayu on September 20, 2015, 06:51:06 AM
That 10th anniversary teaser was likely just a treat to those that attended the concert.  After all, it's the 10th anniversary.
It's not like there's tons of fans that couldn't make it to the live after all.  ::)
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on September 20, 2015, 08:37:26 AM
That's true.  I guess I would have expected at least the teaser from the 10th anniversary to show up at TGS. 

But, maybe Namco felt that the teaser was too unpolished to show to the public, and they don't want everyone to judge the graphics/Haruka's model that early.  I guess they felt obligated to show it at the 10th annivesary since that's Im@s biggest event.

Of course, it would have been nice to see the teaser at TGS since not everyone was able to go to the concert.
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on September 20, 2015, 06:37:34 PM
I can't explain it, but it felt like they were rewarding us for being there even though it was such a short tease.
And I think in a way people were expecting it.

When they announced everything else before going into the encore, it really felt like a build up to something better than everything they had just announced. It really built up some extra energy to be able to cheer in encore I was nearly out of energy because it was my first time at a live ;__;
Title: Re: THE iDOLM@STER PS4
Post by: Nayre on September 21, 2015, 07:27:07 AM
Yeah, I was kinda tilting my head(insert shaft tilt here) at the thought of them showing a trailer for the next game so soon in the first place when it's only been a little over a year since OFA.  I'm content/relieved just knowing that they're already working on another main game.  So it's all good.  ;D
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on September 21, 2015, 09:39:33 AM
well, they announced the PS4 game even before OfA afaik. At least the PS4 game was announced long before OfA was released.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on December 29, 2015, 03:00:49 PM
(http://imasnews765.com/wp-content/uploads/2015/12/ps4imas.jpg)
New info will be announced towards the end of January in Famitsu and a Nico live stream. (so yes it's technically an announcement for an announcement)

The good news is this'll probably be our first real big look at the game if they're doing both releases at the same time period.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on December 29, 2015, 06:30:58 PM
While I'm happy that we're finally getting something, I have to admit that this feels a bit too late for an official reveal. I still feel like the game should've been shown off at TGS this year.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on December 29, 2015, 06:33:41 PM
While I'm happy that we're finally getting something, I have to admit that this feels a bit too late for an official reveal. I still feel like the game should've been shown off at TGS this year.
I think it's due to the game being announced way before they even started development on it, while OFA was just a "hey, here's this new game" out of the blue.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on December 29, 2015, 06:36:00 PM
I think it's due to the game being announced way before they even started development on it, while OFA was just a "hey, here's this new game" out of the blue.

While I can see where you're coming from there, the fact that they showed a teaser for it at the 10th Anniversary and nothing at TGS still feels a bit off to me. If it weren't for that, then I'd probably be less skeptical of this.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on December 29, 2015, 06:53:09 PM
While I can see where you're coming from there, the fact that they showed a teaser for it at the 10th Anniversary and nothing at TGS still feels a bit off to me. If it weren't for that, then I'd probably be less skeptical of this.
I admit I was bummed they didn't show anything at TGS, but maybe they wanted a bigger reveal that would take a few more months to prepare?

imas 2's earlier trailers were misleading which lead to hype for things that weren't going to be in the game, so maybe they wanted to prevent something similar this time around.
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on December 29, 2015, 06:54:34 PM
While I can see where you're coming from there, the fact that they showed a teaser for it at the 10th Anniversary and nothing at TGS still feels a bit off to me. If it weren't for that, then I'd probably be less skeptical of this.

I mentioned in a previous post that the teaser at the 10th was likely just a treat to those that came to the concert.  It really didn't show much either.  (Maybe, they weren't ready to show a long teaser?)

animagic4u actually did come to the 10th anniversary and pretty much said the same thing.

I can't explain it, but it felt like they were rewarding us for being there even though it was such a short tease.

Besides, a lot things probably contributed to the delay in Namco giving us real info/trailer on PS4 im@s such as the VA's busy with family, maybe giving CG some time to shine, other projects, etc.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on December 29, 2015, 06:57:32 PM
I admit I was bummed they didn't show anything at TGS, but maybe they wanted a bigger reveal that would take a few more months to prepare?

imas 2's earlier trailers were misleading which lead to hype for things that weren't going to be in the game, so maybe they wanted to prevent something similar this time around.

I mentioned in a previous post that the teaser at the 10th was likely just a treat to those that came to the concert.  It really didn't show much either. 

animagic4u actually did come to the 10th anniversary and pretty much said the same thing.

Besides, a lot things probably contributed to the delay in Namco giving us real info/trailer on PS4 im@s such as the VA's busy with family, maybe giving CG some time to shine, other projects, etc.

You guys raise valid points. In that case, I'm hoping this reveal ends up being a great one.
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on December 29, 2015, 07:17:14 PM
New info will be announced towards the end of January in Famitsu and a Nico live stream.

Oh, and forgot to say thanks for the heads up.  Sorry, got distracted by Metalpredat0r (Joking.  He's a really cool guy.)
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on December 29, 2015, 07:33:08 PM
Here's a bit more info from the blog post which can be found here. http://idolmaster.jp/blog/?p=17533


2016/1/28 (Thurs) edition Weekly Famitsu will be publishing a special feature article!
You'll get the latest info quickly♪ [in other words "buy this magazine"]
 
========================
 
PS4 "IDOLM@STER (temporary name)" special program live broadcast at NicoLive!
 
■Planned broadcast date
2016/1/28 (Thurs) 21:00~22:00
 
■Pick up Title:
PS4 "IDOLM@STER (temporary name)"
 
■Performers:
IDOLM@STER General Producer Sakagami Youzou [GamiP] & others
 
■Distribution page:
 http://live.nicovideo.jp/watch/lv246529287

(Yes I checked and the link is region free, already time shifted in advance.)
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on December 29, 2015, 10:03:57 PM
\ hentai hentai hentai hentai /

I will probably buy that copy of Weekly Famitsu as soon as I'm able!
Ordered. w I can't wait to hear the news!
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on December 29, 2015, 10:18:37 PM
\ hentai hentai hentai hentai /

I will probably buy that copy of Weekly Famitsu as soon as I'm able!
Ordered. w I can't wait to hear the news!

Would you be able to scan those pages when you get it? For higher quality images purposes of course.

Thanks for showing your support unlike me, but eh I usually get the limited game editions so that counts for something right? w
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on December 29, 2015, 11:11:38 PM
Unfortunately since I'm in America it's unlikely I will get it before the stream, but I can still scan the pictures.

Thanks for showing your support unlike me, but eh I usually get the limited game editions so that counts for something right? w

This is one of the times where I will probably preorder the LE game immediately. Hypppppe!
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on December 29, 2015, 11:27:42 PM
Unfortunately since I'm in America it's unlikely I will get it before the stream, but I can still scan the pictures.

This is one of the times where I will probably preorder the LE game immediately. Hypppppe!

Yeah I know, but it's still good to have good quality pictures.

Yeah I'm looking forward to it, but I'm waiting to see more well more like anything since I didn't see the teaser before I get hyped.
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on December 29, 2015, 11:29:29 PM
Unfortunately since I'm in America it's unlikely I will get it before the stream, but I can still scan the pictures.

Nico Time Shift.

If you're on that link, you should see somewhere on the blurb that says タイムシフト予約. Once you time shift, you can go back and watch the stream whenever you like, as long as it's in around a month after it airs.

EDIT: Eh, misread what you said, but I'll just leave this here in case anyone else doesn't know about it.
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on December 30, 2015, 12:02:48 AM
\ hentai hentai hentai hentai /

I will probably buy that copy of Weekly Famitsu as soon as I'm able!
Ordered. w I can't wait to hear the news!

They put hentai ads in Famitsu magazines? 

unlike me, but eh I usually get the limited game editions so that counts for something right? w

This is one of the times where I will probably preorder the LE game immediately. Hypppppe!

For me, just the standard edition just like Im@s 2 and OFA.  The DLC's can really hurt my wallet.
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on December 30, 2015, 12:05:23 AM
They put hentai ads in Famitsu magazines? 

No, it's a running joke among Producers to shout "hentai" whenever Sakigami shows up onstage. It even happened in the SideM live and he said it felt awkward being called "hentai" by a bunch of females. :p
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on December 30, 2015, 12:09:23 AM
It even happened in the SideM live and he said it felt awkward being called "hentai" by a bunch of females. :p
Now I want to hear that w
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on December 30, 2015, 12:10:00 AM
No, it's a running joke among Producers to shout "hentai" whenever Sakigami shows up onstage.

Ah, thanks for the clarification.

But, just out of curiosity.  Why do people shout hentai at Sakigami anyways? 
Title: Re: THE iDOLM@STER PS4
Post by: leafstro on December 30, 2015, 08:44:17 AM
Really exciting news! I recently got a ps4 so having an idolm@ster game on it would be great. I wonder how soon it will be released maybe late 2016- early 2017? Guess we'll just have to wait till the stream to find out.
Title: Re: THE iDOLM@STER PS4
Post by: Nagi on December 30, 2015, 08:46:53 AM
Now that iM@S PS4 is getting some news, I think it's time for me to finally buy a PS4 w
I can't wait for the livestream, I hope they reveal some pictures of the game along with game mechanics (maybe they change it/add something new to the gameplay).
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on December 30, 2015, 09:44:15 AM
I mentioned in a previous post that the teaser at the 10th was likely just a treat to those that came to the concert.  It really didn't show much either.  (Maybe, they weren't ready to show a long teaser?)

animagic4u actually did come to the 10th anniversary and pretty much said the same thing.

Yeah, the trailer at 10th wasn't really more than that. All we learned from it was that it's still 765 pro and that the seiyuu which are on (baby) hiatus atm still seem to be in it. I also felt that it was just a reward/candy for the people at 10th.

I intend to get the collectors edition of the game. I don't have a PS4 yet, and i'm hoping they'll release a special im@s PS4.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on December 30, 2015, 03:41:26 PM
Yeah, the trailer at 10th wasn't really more than that. All we learned from it was that it's still 765 pro and that the seiyuu which are on (baby) hiatus atm still seem to be in it. I also felt that it was just a reward/candy for the people at 10th.

I intend to get the collectors edition of the game. I don't have a PS4 yet, and i'm hoping they'll release a special im@s PS4.
Have they released an imas themed console before? I know they've done controllers and cases.
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on December 30, 2015, 04:02:39 PM
Have they released an imas themed console before? I know they've done controllers and cases.

Themed, I don't believe so. Bundled, yes.

Ah, thanks for the clarification.

But, just out of curiosity.  Why do people shout hentai at Sakigami anyways? 

Not sure where it originated from but here's a link to GamiP's page on the wiki: http://www.project-imas.com/wiki/Youzou_Sakagami
The trivia section is kind of interesting though w:
"In interviews he has revealed that his favorite 765PRO and 876PRO idols are Iori Minase and Ryo Akizuki respectively.
During the Radio For you-i public event, Sakagami revealed that he was a fan of kindergarten and baby clothes and pushed for them to become DLC. Both subsequently did."

Definitely a pervert! haha
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on December 30, 2015, 07:58:03 PM
GamiP's page on the wiki: http://www.project-imas.com/wiki/Youzou_Sakagami

Ah, I must have missed that.  Sorry, about that.  Thanks, for the help.

According to the wiki, he doesn't mind being called pervert and actually is quite proud of it especially since it comes close at breaking world records for calls.

Glad you told me because if I were to attend an event, then I would be so confused wondering why are people all of a sudden shouting hentai repeatedly.
Title: Re: THE iDOLM@STER PS4
Post by: DeviantProtagonist on December 31, 2015, 01:11:17 AM
Here's to hoping this isn't another bust as was TGS. Granted, I got Mingosu, but you're kind of betraying the masses expectations right?
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on December 31, 2015, 01:23:15 AM
Here's to hoping this isn't another bust as was TGS. Granted, I got Mingosu, but you're kind of betraying the masses expectations right?

They never promised PS4 at TGS. They said they would announce something this year. They ended up not being able to announce new info this year, so instead this year we got an announcement for the actual announcement next month, which isn't quite this year.

Again there's probably an important reason they held off info for so long, and doing both an hour stream (with no VAs unlike most streams) and a famitsu feature on the same day means it's going to be a decent amount of info.

Of course I can't predict how much info it'll be for certain, but if we're to base on OFA I'd say at the least a title, a look at the new graphics/outfits and general concept, and a teaser trailer.
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on December 31, 2015, 06:35:32 AM
Here's to hoping this isn't another bust as was TGS.

Don't worry.  The timing to show some initial PS4 im@s news seems good.

First, they're finally wrapping up the One for All discount campaign in a couple of months.  Right now, they're on catalog 13, so just one more to go.

Second, they'll be wrapping up the CG blu-rays also in a couple of months.  The last one will be in February.  (I just listed this as a reason because now that the CG anime is over, they probably want to reveal some fresh, new news for im@s, which will be PS4 im@s.)

Third, by the time the PS4 im@s news will be revealed, it will be about 1 year and 8 months since release of One for All, so that gives them enough time to show something they've been working on for the new game.

I wonder how soon it will be released maybe late 2016- early 2017?

That would be a good guess.

Of course I can't predict how much info it'll be for certain, but if we're to base on OFA I'd say at the least a title, a look at the new graphics/outfits and general concept, and a teaser trailer.

That would also be a good prediction.


Anyways, the news is like less than a month away, so we'll get some real info pretty soon.
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on January 20, 2016, 03:03:04 AM
I accidentally bought the wrong copy of famitsu....darn
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on January 20, 2016, 03:29:39 AM
It's okay It'll probably get posted by someone
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on January 20, 2016, 05:32:01 AM
It's okay It'll probably get posted by someone

Can almost guarantee it will end up on the JP webz somewhere
Title: Re: THE iDOLM@STER PS4
Post by: mariokirby on January 20, 2016, 06:25:27 AM
I accidentally bought the wrong copy of famitsu....darn

Sorry, to hear that.  But, don't worry about it.  I hope you didn't spend too much money on it.  I know the shipping cost me a lot when I import stuff.
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on January 20, 2016, 08:37:46 AM
I accidentally bought the wrong copy of famitsu....darn

That's the reason why i didn't order one... on amazon it says in the title that it's the issue from date x, but it also says the release date is a week earlier...
Title: Re: THE iDOLM@STER PS4
Post by: TheTanStar on January 20, 2016, 08:44:46 AM
It's tradition for magazines to have a cover date ahead of the actual publishing date.
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on January 20, 2016, 09:06:55 AM
I accidentally bought the wrong copy of famitsu....darn

Ugh, the pain. I hate it when that happens.

So, it's the Famitsu being sold on 28 January that has the info? My cynicism says it won't say much more than Nico will, but eh. I'm cautiously hyped for either, but you'd be surprised at how much space you can fill in a magazine while saying absolutely nothing. ;_;
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on January 20, 2016, 10:25:27 AM
for me it would more be for collection reasons, not for the info in it.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on January 20, 2016, 01:48:49 PM
I'm cautiously hyped for either, but you'd be surprised at how much space you can fill in a magazine while saying absolutely nothing. ;_;

Yeah I'm used to seeing a lot of words to say simple things from past articles. Although a better scan of Leon' s reveal would have helped back then.

Something I remembered was OFA testing the sony VR headset. Think they might have an option to use it this time?

(As much as I love the seiyuu they're often used to extend the run time too. If you're watching an event the announcements are often towards the end but not always. Speaking of which the first episode of Mingosu's nico nico SSG was enjoyable. She likes singing along to the taiko songs while playing.)
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on January 20, 2016, 05:38:32 PM
It's tradition for magazines to have a cover date ahead of the actual publishing date.

Ah, ofc, you are right, i forgot since it has been so long since i bought a magazine...
I wonder if this one is the correct one: http://www.amazon.co.jp/%E9%80%B1%E5%88%8A%E3%83%95%E3%82%A1%E3%83%9F%E9%80%9A-2016%E5%B9%B42%E6%9C%8811%E6%97%A5%E5%8F%B7-%E9%9B%91%E8%AA%8C/dp/B017SEP94M/ref=sr_1_2?ie=UTF8&qid=1453307748&sr=8-2&keywords=%E9%80%B1%E5%88%8A%E3%83%95%E3%82%A1%E3%83%9F%E9%80%9A
Title: Re: THE iDOLM@STER PS4
Post by: SakuraMaxX on January 26, 2016, 10:37:12 AM
I'll just drop this here. http://www.famitsu.com/news/201601/26097954.html
Title: Re: THE iDOLM@STER PS4
Post by: Nagi on January 26, 2016, 10:49:54 AM
Damn! You beat me posting it lmao

Ok can I say thaT IT LOOKS SO BEAUTIFUL??? I love the modeling already wtf Haruka looks sO PRETTY
Also I love the name that they choose, although that means that it's not iM@S 3 I guess, but hey, I don't care, this looks pretty neat so far.~ I can't wait for the livestream.
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on January 26, 2016, 10:57:50 AM
Ah, ofc, you are right, i forgot since it has been so long since i bought a magazine...
I wonder if this one is the correct one: http://www.amazon.co.jp/%E9%80%B1%E5%88%8A%E3%83%95%E3%82%A1%E3%83%9F%E9%80%9A-2016%E5%B9%B42%E6%9C%8811%E6%97%A5%E5%8F%B7-%E9%9B%91%E8%AA%8C/dp/B017SEP94M/ref=sr_1_2?ie=UTF8&qid=1453307748&sr=8-2&keywords=%E9%80%B1%E5%88%8A%E3%83%95%E3%82%A1%E3%83%9F%E9%80%9A

Well, we know it's the right one now - Famitsu says this is the one (11 Feb. issue, selling on 28 Jan.). -_-

So it's like, here's a picture, please buy our magazine! But it's like Idolmaster PS4, so yeah.
Title: Re: THE iDOLM@STER PS4
Post by: Virgofall on January 26, 2016, 11:03:49 AM
...Platinum Stars? At least if I'm to believe the katakana...

Meanwhile I'm just looking over at what's ostensibly Miki's arm and hair. Too early to tell what the hair physics will look like for obvious reasons (came a long way from looking like blocks at least), but it makes me wonder if that means the default outfits will become standardized across characters, if that's an extend outfit, or neither because I can't tell what her chest actually looks like.
Title: Re: THE iDOLM@STER PS4
Post by: meichan111 on January 26, 2016, 11:15:47 AM
Like the style of the new game x3 ofcourse it could have been awesome if they kept the original style but so far it looks awesome! can't wait to see more
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on January 26, 2016, 12:02:52 PM
I really like the way that screenshot looks. It's a different style than what i remember from what they showed at 10th, but only for the better.

Now i'm hyped for the live stream, although i won't be able to watch it live. And i ordered that famitsu copy a few days ago (as i said earlier, for collection reasons). I hope it will arrive some time next week.
Title: Re: THE iDOLM@STER PS4
Post by: Kimiko on January 26, 2016, 12:10:29 PM
The new graphic looks good. can't wait for new infos (even though I won't get the game since... no ps4)
Title: Re: THE iDOLM@STER PS4
Post by: Logan on January 26, 2016, 12:56:20 PM
Yikes
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on January 26, 2016, 01:39:33 PM
Of course it gets posted when I go to bed (EST user).

But yeah I'm pretty excited. It looks similar enough to the usual style, but yet upgraded at the same time.

Based on the design those are most likely the dance type outfits.

Glad to finally have a title as well.

Edit: Found this posted on twitter.

・Character models are remodeled
・You can control the movement of at maximum 50,000 penlights in the audience
・A new Producer to 765pro is the main character
・boarding house is the story's stage
・Mami's new hobby(?) is bonsai

https://pbs.twimg.com/media/CZpNNKKUUAA6FkD.jpg:orig

(http://i.imgur.com/WfHQC5Q.jpg)
Title: Re: THE iDOLM@STER PS4
Post by: chaos176 on January 26, 2016, 01:53:09 PM
More clear scan here
http://otakomu.jp/archives/343431.html
Title: Re: THE iDOLM@STER PS4
Post by: leafstro on January 26, 2016, 01:59:56 PM
More clear scan here
http://otakomu.jp/archives/343431.html

I really like this new outfit, especially the little beret, its very cute!

I just wonder how the rhythm games are gonna work, will it be similar/same to previous games or will it be a completely new system, hopefully they discuss or preview some of it at the live stream.
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on January 26, 2016, 02:06:35 PM
seems to be more towards a real rhythm game, look at the cut off screenshot above ami and mami.

And i like Ritsuko's new hairstyle, it gets better with each iteration.
Title: Re: THE iDOLM@STER PS4
Post by: Chihayaa on January 26, 2016, 02:13:59 PM
They all look so pretty omg, I'm so glad iM@S is moving to the PS4.

And Ritsuko's hair looks nice, too! Hopefully they fix the blocky hair mechanics. I also hope they implement that rhythm game thing in that one picture above the Futami twins.
Title: Re: THE iDOLM@STER PS4
Post by: Nagi on January 26, 2016, 02:37:55 PM
Just fyi guys, this website has some translated into.

http://gematsu.com/2016/01/idolmaster-platinum-stars-unveiled-ps4 (http://gematsu.com/2016/01/idolmaster-platinum-stars-unveiled-ps4)

Looks like the game is now a full rhythm game, that's the new mechanic.~
Also, this game is set in a parallel universe, where the idols are still not famous (tl;dr a reboot)
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on January 26, 2016, 02:44:40 PM
So far, I'm excited for Platinum Stars (just stick a "Forever" into that name and you'll be golden).

The new models are definitely a step up from 2/OFA. I keep hearing that it looks like a modified Starlight Stage, which wouldn't surprise me since SS to me kinda set a new standard for how the games should look.

I'm slightly disappointed that it's Second Vision again, but I won't let it deter from everything else. I just wanted Makoto with long hair is all. :P

The only thing that actually concerns me is the plot. Producer living with the 765 idols and bonding with them there is giving me nothing but BRE@K vibes and I hope to God that they don't take that route.

Btw, I also found this screenshot of a commu.
http://imgur.com/HpY2xG8

Also, this game is set in a parallel universe, where the idols are still not famous (tl;dr a reboot)

Sounds like every other producing game in the series. :P
Title: Re: THE iDOLM@STER PS4
Post by: Maka on January 26, 2016, 02:48:30 PM
The new models look like an attempt to look more realistic yet more anime-y. Honestly my fear was that they'd keep the same graphics or fall into the uncanny valley, so I'm glad neither is the truth!!

I recognize the pose in the pink dress screenshot as being from Go My Way, so that's confirmed I guess? Lol

Edit: looking at the pics I'm pretty sure they made Iori's hair longer? And Makoto's shorter?
Title: Re: THE iDOLM@STER PS4
Post by: MetalPredat0r on January 26, 2016, 02:59:46 PM
Edit: looking at the pics I'm pretty sure they made Iori's hair longer? And Makoto's shorter?

They look the same to me. Keep in mind Iori is slightly bent down so it might appear her hair is longer.

The only hairstyle changes I noticed are Ritsuko (really digging the Konomi Baba-esque side braid) and Miki (less spiky hair and actually looks combed).
Title: Re: THE iDOLM@STER PS4
Post by: meichan111 on January 26, 2016, 03:09:48 PM
glad to see their bodies are a little better x3 the outfits are awesome and the little we can see of another looks well too, ritsuko's hair is also great to keep a braid but keep it new <3 and omg 50k penlights!! someones gonna make a video with that and dubstep//sorryhadtoheh

But great to see they go more into rhythem part and being the main characther and kinda from the start, just hope they don't change too much so it dosn't feel like a imas game
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on January 26, 2016, 03:21:21 PM
>outfits that don't suck
>50k penlights


My prayers have been answered.
Title: Re: THE iDOLM@STER PS4
Post by: meichan111 on January 26, 2016, 03:25:44 PM
>outfits that don't suck
>50k penlights


My prayers have been answered.
trueeee they have blessed us
Title: Re: THE iDOLM@STER PS4
Post by: Maka on January 26, 2016, 03:31:14 PM
Oh man, Ritsuko looks goooorgeous. She actually looks like a 19 year old now. Guess they wanted to really move away from the Ritsuko-P look? Everyone looks cute, though. Their hair is so poofy!

My big hope (that I've had since imas 2) is for customizable hairstyles. Like choosing to put up hair, keep it down, put it in a ponytail... Seriously, Dream Club has had this feature for ages.
Title: Re: THE iDOLM@STER PS4
Post by: DeviantProtagonist on January 26, 2016, 03:32:54 PM
Ricchan can't seem to make up her mind, hair-wise. :P

Wasn't too fond of her Wendy's look, honestly, and I'll miss the hairbun, but I can definitely live with those new braids.
Title: Re: THE iDOLM@STER PS4
Post by: Okayu on January 26, 2016, 04:56:37 PM
More scans
(http://oct.2chan.net/may/b/src/1453823035329.jpg)
(http://apr.2chan.net/may/b/src/1453823070998.jpg)
(http://feb.2chan.net/may/b/src/1453823102641.jpg)
Title: Re: THE iDOLM@STER PS4
Post by: Logan on January 26, 2016, 04:59:40 PM
ngl they look derpy and dated as hell lmao i am noTTT a fan of this remodeling to look more anime
Title: Re: THE iDOLM@STER PS4
Post by: animagic4u on January 26, 2016, 05:36:30 PM
ngl they look derpy and dated as hell lmao i am noTTT a fan of this remodeling to look more anime

Haruka looks hella derp in that top image, but then again Haruka w

I also think they have a bit of a dated look, I like it, but I tend to favor that look...I'm a sucker for nostalgic things.
Title: Re: THE iDOLM@STER PS4
Post by: DeviantProtagonist on January 26, 2016, 06:01:46 PM
Now that you mention it, they do have that subdued look compared to iM@S2/OFA's vibrant colors. Seems very reminiscent of First Vision.
Title: Re: THE iDOLM@STER PS4
Post by: Maka on January 26, 2016, 06:10:28 PM
The hairstyles are a lot more realistic, too. Just compare Yayoi to her ML design for example.

I'd rather have a slightly derpy style than a super realistic style where it's basically entirely lifelike except for the eyes. Like DOA5 freaks me the hell out.

Idk why but I love this new style. It looks almost like an anime screenshot but of course we need to see it in action first.

Also didn't someone who was at the tenth live say they were all in a house or something??? That's probably the camp, right?
Title: Re: THE iDOLM@STER PS4
Post by: Kimiko on January 26, 2016, 06:14:11 PM
anyone can translate me what this article scan says about cinderella, million and side M? it's in the middle of the last picture
Title: Re: THE iDOLM@STER PS4
Post by: DeviantProtagonist on January 26, 2016, 06:17:39 PM
I'd rather have a slightly derpy style than a super realistic style where it's basically entirely lifelike except for the eyes. Like DOA5 freaks me the hell out.

You're supposed to gawk at the eyes on their chest, silly. :P
Title: Re: THE iDOLM@STER PS4
Post by: SideM on January 26, 2016, 06:17:55 PM
I love the art style, it looks really similar to First Vision to me.

I hope I get to make this my first ever im@s game!!! ;D
Title: Re: THE iDOLM@STER PS4
Post by: Nakiame on January 26, 2016, 06:50:21 PM
anyone can translate me what this article scan says about cinderella, million and side M? it's in the middle of the last picture
Nothing important, something like:
"Of course we put effort in ML, CG and SideM too! One of our plans is Million Live country tour wich starts in nagoya on January 31th and i want it to be successful."
Title: Re: THE iDOLM@STER PS4
Post by: Naryoril on January 26, 2016, 06:53:41 PM
Also didn't someone who was at the tenth live say they were all in a house or something??? That's probably the camp, right?

The house in the trailer at 10th looked pretty much exactly like the house from the training camp in the movie, so yes, i'm pretty sure it is the camp.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Yukibro on January 26, 2016, 07:47:59 PM
I'm going to wait on seeing the models in motion to make a final impression, but I'm liking the designs and style so far. Like others have said, there's a color and design aesthetic going on here that's very similar to the designs used in 1st Vision. The new concert mechanics look interesting, too, much more like a rhythm game than the method used in 2/OFA. In fact, there are a bunch of OFA comparisons to be made here. I haven't seen anything about idol stats yet, but the idea of being in one 3D area (ie. the training camp) with that list of options is very much like OFA. I'm not even too adverse to the whole "Producer lives with them" idea since the camp is still a 765 facility. I just wonder where it is location-wise and if commus will be restricted to that area.

Anything else I could say... I'd rather just wait for the stream. This was enough to whet my appetite, at least.
Title: Re: THE iDOLM@STER PS4
Post by: Cael K. on January 26, 2016, 07:52:39 PM
(http://i.imgur.com/WfHQC5Q.jpg)

The arms are more detailed, but I thought I saw the upper arm/shoulder area a little defined in OFA. Not as much as this, though. I think the lighting helps show it off in... oh wait, Im@s PS. Ha. Hahah.

Not sure I saw collarbones too much in OFA, though. These and the arms were the first two things that popped out to me, aside from postprocess shading.

Last thing is the pendant physics. I... don't think they swing completely realistically, bit it's hard to tell with a screenshot. The most I can see is that the necklace isn't far from her, so it could be stuck around a small area in front of her neck and not sway far from it. Also, did the glitter on outfits shine like that before, with individual spots shining more than others?

... Could be that light direction is used more in shading than before.
Title: Re: THE iDOLM@STER PS4
Post by: Nagi on January 26, 2016, 08:53:07 PM
More scans
(http://oct.2chan.net/may/b/src/1453823035329.jpg)
That pink dresses... I can't be the only one who is feeling a "876PRO★Cute Ai" vibes when I look at it.
(http://www.project-imas.com/w/images/8/86/876PROCUTEAI-2.jpg)

About the style, like I said, I really really love it. It's true that in some images they look derpy, but it doesn't really bother me so much. Maybe they got the screencaps with wrong timing ww
I love how they tried to imitate Annin Doufu's style somehow (I'm a real fan of her works, CG cards > ML! cards imo)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on January 26, 2016, 09:31:26 PM
Looks like I'm the last one to come to the party.  The story of my life.

Everything seems to look pretty good.  I like the character models and all.  I need to start saving some money.  Look forward to playing this.



...Platinum Stars? At least if I'm to believe the katakana...

Seems like a good name.  Platinum medals are higher than gold medals.  So, I guess this illustrates how superb the 765 idols are.

・You can control the movement of at maximum 50,000 penlights in the audience

I'm trying to visualize how that will work.  I'm predicting you can zoom out the camera during certain performances to see the audiences waving their penlights.  But, 50,000 does sound a lot.

seems to be more towards a real rhythm game, look at the cut off screenshot above ami and mami.
Looks like the game is now a full rhythm game, that's the new mechanic.~

Well, it seems to borrow some things from Hastune Miku games.  From the picture, it looks like the buttons are flowing towards the target instead of having a contant tempo like in im@s2/OFA.

However, I see some kind of meter at the bottom right.  Could that be a voltage meter?  In that case, it won't be strictly rhythm game as there will be elements of voltage and maybe memory?

Yes, I know I'm speculating, but I'm thinking the circle button could represent Vocal that adds to your score.  And, Triangle for Visual, and square for Dance.  So, Vocal songs have more circle buttons to press.  And, Visual songs have more triangle buttons to press, etc.

Also, this game is set in a parallel universe, where the idols are still not famous (tl;dr a reboot)

Like Metalpredat0r said, every main game had the idols start over and become rookies.

I'm slightly disappointed that it's Second Vision again, but I won't let it deter from everything else. I just wanted Makoto with long hair is all. :P

I mentioned awhile back here that they probably won't do a vision 3.  I also was chatting with a friend of mine a couple of weeks ago about why I didn't think they would do a vision 3.  To sum it up, here were my major points.

1.  If the idols age again, then some of them won't be in high school anymore.  (Ex. Haruka).  First, some idols would lose some character appeal since they won't have the struggle to balance school and work.  And, fans are used to Haruka being a high school girl.  Now, you may argue they could go to college.  But, as you seen with anime, people prefer to see high school rather college.   Yes, I'm aware that some idols are past high school like Azusa, Ritsuko, and Takane.  But, I was just giving an example to the other idols who probably won't be in high school if they age like Haruka.

2. The ML universe is based on 2nd vision.  And, the appeal here is that the ML represent "The future of 765".  So, how can ML be the future if the current time line takes place where 765pro idols are older than their future ML timeline?  Sounds like a time paradox.  They could have the ML age to catch up, but why would they do that since ML just started.

3.  Yes, they trademark vision 3 in 2013.  But, not all trademarks make it passed the table.  It's not uncommon for companies to change their mind down the road.

The only thing that actually concerns me is the plot. Producer living with the 765 idols and bonding with them there is giving me nothing but BRE@K vibes and I hope to God that they don't take that route.

Yeah, it does sound like Bre@k manga to me, so that is a little worrisome.

Personally, I would be fine if the producer was young, cool, athletic, doesn't say stupid things, and is very reliable for the idols.  But, that's just my personal preference.

Btw, I also found this screenshot of a commu.
http://imgur.com/HpY2xG8

Isn't that a prerendered background?  I thought they mentioned they aren't going to do that, and instead make it fully 3D or something?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on January 26, 2016, 09:36:01 PM
Personally, I would be fine if the producer was young, cool, athletic, doesn't say stupid things, and is very reliable for the idols.  But, that's just my personal preference.

Granted, this is a main series game so you can make the Producer the way you want him to be. Heck, you are the Producer, right? :P

Isn't that a prerendered background?  I thought they mentioned they aren't going to do that, and instead make it fully 3D or something?

It's hard to tell with a screenshot. It's best to wait for the livestream to show some footage.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on January 26, 2016, 10:02:36 PM
Granted, this is a main series game so you can make the Producer the way you want him to be. Heck, you are the Producer, right? :P

Hmm...not really, but that's my opinion.  I mean, at most what you could do is make choices during communications, and get certain reactions from the idols.  But, everything else is up to the writer how he/she wants to portray the producer.  Basically, like a generic visual novel protagonist.  Sometimes, the producer has good points, but other times the producer has dumb points (and you can't control that).  Of course, the game is about the idols, not the Producer.  So, the producer is not really the focus here.  (But, it would be interesting if I could make the producer that way I would like for him to be).
Title: Re: THE iDOLM@STER PS4
Post by: Maka on January 26, 2016, 10:05:37 PM
You're supposed to gawk at the eyes on their chest, silly. :P
That's completely true lol, the face is not the important part in that game. they still look like mannequins or, uh, "dolls" though

I knew "Platinum Stars" sounded familiar, and I remembered that ML did an entire multi-month (actually closer to a year iirc) "Platinum Star Live" arc. Huh. You'd think they wouldn't reuse that name.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on January 26, 2016, 10:14:03 PM
I'm interested in what that variable tune tech is about. We already can choose different idols to sing so it's not that.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on January 26, 2016, 10:17:51 PM
I'm interested in what that variable tune tech is about. We already can choose different idols to sing so it's not that.

I have two guesses.

My first guess is it probably has to do with the engine of the game in terms of the performances or something.

My second guess could be being able to cue in vocals ala Live for You!, which sounds pretty cool.

We'll have to wait and see.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: meichan111 on January 26, 2016, 11:00:24 PM
true the face is a little animeish but overall it dosn't bother me at all, everything looks amazing and lives up to imas quality so can not wait for the livestream or pv x3! (should get my ofa done atleast pff)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Scotty on January 27, 2016, 01:25:48 AM
Alright, I've let a couple hours go by for my initial impressions on this to settle in.

Overall, everything seen here so far has been great. That's not to say I'm disappointed in a couple things, but the pros outweigh the cons. A complete rework of the models and the camera is wonderful news. The camera work has me hopeful about my long held theory on Playstation VR support. It seemed, based off what people had said about the teaser at the 10th Live, that all backgrounds would be 3D, but it's clear from the multiple communication screenshots that there are still plenty of 2D backgrounds. As for the new visuals, while they look great, I'm saddened by the darker tones. I got into imas because of how awestruck I was when I first came across such a vivid and vibrant game. Look at Yayoi's hair. Mostly brown. The darker tones can be noticeable with Azusa, Chihaya, and Takane. You could chalk it up to poor scan quality, we'll see once the livestream happens, but if this is kept, it'd be a shame.

The on-stage gameplay is basically similar to Shiny Festa from the looks of that one single screenshot. More needs to be seen in order to say if it truly is just Shiny Festa. If so, I have no problems with it, but I recognize that not many people like that game, so I'm also hoping it can differentiate itself from SF. Speaking with a former member, she pointed out that they might have addressed a shortcoming she didn't like in previous games, and that's actual unique builds for each idol's bodies. It might be a stretch, but the difference can be seen when comparing Makoto's leg with Ami's. Makoto's is much thicker.

One last bit of speculation, in regards to 'variable tune', we should take into account the new things PS4 brings to the table. Perhaps swiping on the touchpad gives you an on-the-fly control of who sings what? Maybe the speaker on the controller plays some sort of variation depending on the notes being hit. Things like that.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on January 27, 2016, 01:57:32 AM
It seemed, based off what people had said about the teaser at the 10th Live, that all backgrounds would be 3D, but it's clear from the multiple communication screenshots that there are still plenty of 2D backgrounds.

That's what I was thinking.  They're still prerendered backgrounds in the communications.  Perhaps, interactions in the camp building will still be 3D kind of like the office scenes in OFA.

The on-stage gameplay is basically similar to Shiny Festa from the looks of that one single screenshot. More needs to be seen in order to say if it truly is just Shiny Festa. If so, I have no problems with it, but I recognize that not many people like that game, so I'm also hoping it can differentiate itself from SF. 

Hmm...I was thinking in more terms of Hatsune Miku where you have button specific notes you have to press.  Like circle, triangle, square.  But, it makes sense to compare it to Shiny Festa.  Sorry, for speculating, but I think there's probably more stuff than just rhythm like voltage/memory or points increase from stat corresponding buttons. 

they might have addressed a shortcoming she didn't like in previous games, and that's actual unique builds for each idol's bodies. It might be a stretch,

I could be wrong, but was that problem just for the concert models and not the in-game models?  Don't remember the previous im@s games but based on OFA, Chihaya's body looks different from her in-game model when compared to her concert model.  So, I think the concert models looked the same for the idols in previous im@s games due to technical limitations?

But, I would be happy if they're able to give each idol their unique body (assuming concert models are the issue here).  Because it's weird viewing a concert and Chihaya's and Miki's chest size look similar.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on January 27, 2016, 02:19:05 AM
Regarding the body types, at least they've come a long way from 360 when Azusa and Chihaya looked nearly identical below the neck aside from height. OFA is pretty good with differentiation but it pretty much comes down to chest differences, so I'd like to see some actual unique body types???

I think the variable tune thing might have to do with /how/ lines are sung? Like maybe you can go "sing this line cutely". But that seems like a lot of work to record.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ninjamitsuki on January 27, 2016, 02:26:52 AM
Everyone looks beautiful!

I'm hoping the line cuing from L4U comes back. I've missed it so much.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ZetaFlare on January 27, 2016, 04:17:08 AM
I don't know why, but I'm getting a bit of a Dream C Club vibe from that new Ohime-chin model.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nayre on January 27, 2016, 04:39:31 AM
So um I wonder how Berserk is doing right now. XDD

I'm in the middle of watching JoJo atm so the title made me chuckle a little.  ;D

Wow!  Haruka looks so freaking gorgeous!!(in the close up at least)  Visuals looking pretty neat so far.  Giving off some 1st vision vibes here.  So... where's long-hair Azusa??  Also I have to agree that the colors and vividness look toned down a bit.  I'm hoping it's just poor lighting or quality of the scans or what.  We'll just have to wait for that stream I guess for a better look at the others.  They still have plenty of time to polish it up.

As for this "Variable Tunes" I'm hoping it's a gameplay mechanic that has something to do with their voices.  Maybe like depending on how well you hit the notes will affect how well they sing(ex: if you miss too many notes they'll start to stumble or mess up on some of their lines), if they're going for a rhythm game approach.  Or maybe their actual singing ability will be dependent on certain stats like vocal(ex: Yukiho starts off in the beginning singing quietly/Hibiki singing too fast/Haruka singing off-key and as they "level up" they'll start improving).  That way, we can get to experience the idols' growth onstage as well. XD
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: SideM on January 27, 2016, 05:44:32 AM
Maybe Variable Tunes has something to do with harmonies??? To my knowledge at least, all the ingame songs were sung in unison instead of harmony so maybe it allows for different kinds of notes with minimal recording
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: suzushinayuriko on January 27, 2016, 07:01:59 AM
I don't know why, but I'm getting a bit of a Dream C Club vibe from that new Ohime-chin model.

Maybe it's because of the shading? Dream Club Gogo's character models were really well done (example (https://www.youtube.com/watch?v=NrRwESjPwwU)), but Platinum Stars is looking like it'll give Gogo a run for its money.

I'm so excited! I hope songs that couldn't be in 2 or OFA (Aoi Tori...) will make it in.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ikuto-sama on January 27, 2016, 07:28:07 AM
Man, I haven't been on here in YEARS since iM@S 2...but the time to buy a PS4 has come. Everything looks so beautiful, and it feels good to be excited about iM@S again.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on January 27, 2016, 03:48:10 PM
I just checked the exact time of the live stream, and i can't watch it live since i'm in the middle of work then, damn
Oh well, i'll need to watch the timeshift when i'm back home, but i guess you guys will have gone crazy here by then.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on January 27, 2016, 04:20:01 PM
New article, 1 new image included.
http://www.famitsu.com/news/201601/28098038.html

(http://i.imgur.com/tR6hPwa.jpg)

New logo
(https://pbs.twimg.com/media/CZvJOUMVAAAFZlE.jpg)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Kimiko on January 27, 2016, 04:25:32 PM
... okay I liked the old hibiki more, this one, I don't now, it just looks so strange to me
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on January 27, 2016, 05:10:54 PM
I'm a little nervous because we haven't seen unique Cute or Cool costumes yet, everyone's had the same. If they abolish having different outfits for each idol I'll be... Shocked??? Because why???

EDIT: apparently Japanese fans are saying that the new Hibiki model looks too much like Manami Numakura lol
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on January 27, 2016, 05:17:26 PM
Here are high-quality scans of the Famitsu magazine article.
http://imgur.com/a/cNPJu
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on January 27, 2016, 05:35:23 PM
Here are high-quality scans of the Famitsu magazine article.
http://imgur.com/a/cNPJu
Thanks. That sea of red glow sticks man.
(http://i.imgur.com/PfFFHCV.png)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ChocoCats on January 27, 2016, 05:49:48 PM
Looks like READY!! is in this game.

Also, drop shadows don't look the "X"s anymore.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Clear Blue on January 27, 2016, 05:50:27 PM
Something about these new models have a MMD vibe on them, hmm...

Maybe I'm just not used to them yet.

Any SideM DLC?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on January 27, 2016, 05:55:13 PM
http://imgur.com/a/cNPJu

Thanks, for posting.  Now that I'm seeing the screenshots clearly, I guess my speculations on the stat/game mechanics is probably wrong. 

When selecting an idol, there's 3 stats listed.  Appeal, Burst, and Omoide? (does that mean memories?)

New article, 1 new image included.
http://www.famitsu.com/news/201601/28098038.html

According the the article.  It says scheduled release date 2016.  (Well, that's another game to get this year.)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nagi on January 27, 2016, 05:56:30 PM
Looks like READY!! is in this game.

Also, drop shadows don't look the "X"s anymore.
Well, that's sad. I liked the X shadows, it already was like one of iM@S' signatures or something haha.

EDIT: Looks like the X shadows are still in game! It's not very noticeable, but you can totally see it a bit! Thanks god lol.
(http://i68.tinypic.com/15h0t1u.jpg)
It seemed strange for me that they removed the X shadows, as even Starlight Stage has them.

And btw I totally LOVE that Hibiki model! She is one of the best looking models in the game so far! <3
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on January 27, 2016, 05:57:06 PM
Any SideM DLC?

Throw me some Dearly Stars DLC and we'll talk. They're still relevant!

Right guys?

Guise? ;~;
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on January 27, 2016, 06:02:32 PM
Any SideM DLC?

Throw me some Dearly Stars DLC and we'll talk. They're still relevant!

Right guys?

Guise? ;~;

Give me my Million Live DLC with Shiho this time and I am going in, son!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on January 27, 2016, 06:18:27 PM
Thanks. That sea of red glow sticks man.
(http://i.imgur.com/PfFFHCV.png)

Somehow that stage really reminds my of the stage at 10th...
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Kimiko on January 27, 2016, 06:37:43 PM
Something about these new models have a MMD vibe on them, hmm...

Maybe I'm just not used to them yet.

Any SideM DLC?

would love me some jupiter, dramatic stars, SEM and High x Joker xD
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on January 27, 2016, 06:57:52 PM
I'd be fine with any CG as long as it's not more New Generations.

(love laika plz?)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nagi on January 27, 2016, 07:16:11 PM
I need Triad Primus. Please please please. (Also, Beyond the Stars and Overmaster better still be in the game, or at least as DLC. I can't imagine myself without being able to produce Project Fairy without their image song and costumes! w)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: SideM on January 27, 2016, 07:18:15 PM
How about short Ryuuguu Komachi style episodes for all of them? A guy can dream ::)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Roswell on January 27, 2016, 07:52:24 PM
I hope they show individualized costumes soon, identical costumes can get boring when there's too many of them :x
I also think the new models look a little off in the face, but I really want to see them in action before saying anything else
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on January 27, 2016, 07:54:31 PM
You know it's a sad state of affairs when people start talking DLC. :P

But in hindsight, one might as well hold off until inevitable discounts.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on January 27, 2016, 08:32:59 PM
I'm interested in what that variable tune tech is about. We already can choose different idols to sing so it's not that.

Not tune, toon. As in, toon rendering.

Sensitive Toon is what they called their shading algorithm in Im@s 2. They're doing something a little different here, but they're calling it Variable Toon.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on January 27, 2016, 08:34:25 PM
You know it's a sad state of affairs when people start talking DLC. :P
Yep. We don't even know all about the game yet and it's already begun.

Not tune, toon. As in, toon rendering.

Sensitive Toon is what they called their shading algorithm in Im@s 2. They're doing something a little different here, but they're calling it Variable Toon.
Ah that makes much more sense, thanks.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Yukibro on January 27, 2016, 09:01:05 PM
On a side-note, I wonder if they'll change up the idol animations during commus. Those images in the article are the same ones we've seen, like Chihaya holding her right arm.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on January 27, 2016, 09:12:08 PM
Yep. We don't even know all about the game yet and it's already begun.

To be fair, I'm only saying this because my biggest hope for the game (additional producable idols alongside the main 13 765 idols) pretty much won't be avhieved in the standard game.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ninjamitsuki on January 27, 2016, 11:15:26 PM
Oh my god Hibiki looks gorgeous.

I absolutely adore the new style. Sometimes it looks exactly like 2d animation...
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Chihaya on January 27, 2016, 11:39:20 PM
Ahhh I'm so hyped!!!! Gotta stay up and watch the livestream!!! The girls look beautiful ;A; <3 Anyone know what time exactly the stream is on??
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on January 27, 2016, 11:52:00 PM
Ahhh I'm so hyped!!!! Gotta stay up and watch the livestream!!! The girls look beautiful ;A; <3 Anyone know what time exactly the stream is on??
There's a countdown on the nico stream.
http://live.nicovideo.jp/gate/lv246529287

edit: it's down for maintence from 06:00~08:30 Japan time
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on January 27, 2016, 11:54:42 PM
On a side-note, I wonder if they'll change up the idol animations during commus. Those images in the article are the same ones we've seen, like Chihaya holding her right arm.

You're right about that.  I guess we'll see what the stream shows.  Though, those same idol animations do bring about some kind of nostalgia.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Roswell on January 27, 2016, 11:58:47 PM
You're right about that.  I guess we'll see what the stream shows.  Though, those same idol animations do bring about some kind of nostalgia.

I feel as if they should at least add in a few new animations, they've been posing like that for a whole decade
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Chihaya on January 28, 2016, 12:02:01 AM
There's a countdown on the nico stream.
http://live.nicovideo.jp/gate/lv246529287

edit: it's down for maintence from 06:00~08:30 Japan time

Oooh thank you!! :D I'll just sit here waiting and hyping xDDD Guess we should start preparing our wallets for a super expensive collector's edition?? D;
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Chihayaa on January 28, 2016, 03:41:08 AM
I really don't want to fall into the depths of expensive DLC but all these screenshots are making it way too hard to resist ^^;

Hibiki looks so beautiful ahhh I can't wait for the livestream.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ninjamitsuki on January 28, 2016, 03:42:42 AM
Someone speculated that they might be getting rid of individualized basic outfits and the vocal/dance/visual outfits will be the same for every idol?

I hope that's not true. That's one of my favorite things about iM@S...
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Chihayaa on January 28, 2016, 03:50:44 AM
Someone speculated that they might be getting rid of individualized basic outfits and the vocal/dance/visual outfits will be the same for every idol?

I hope that's not true. That's one of my favorite things about iM@S...

I would love for them to update their individual basic outfits for a "fresh start." One cool thing about Love Live! is how their costumes, in one way or another, reflect their actual personalities. If they could pull this off for iM@S: Platinum Stars, that would be awesome. Having individual basic outfits in iM@S 2 and One for All was a start, but to me it kinda felt like they could've done more with outfits.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: animagic4u on January 28, 2016, 04:10:03 AM
So I bought a nico premium account....
I'll be live tweeting during the stream as well.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Yukibro on January 28, 2016, 06:07:57 AM
Official press release if anyone likes those. Still no full release date, though. (http://gematsu.com/2016/01/idolmaster-platinum-stars-official-press-release)

Someone speculated that they might be getting rid of individualized basic outfits and the vocal/dance/visual outfits will be the same for every idol?

I hope that's not true. That's one of my favorite things about iM@S...

I can't really say anything about the outfits, since we could just be seeing the special costumes and none of the standard ones they usually give us. What ISN'T there are the stats we're used to, but I'm wondering if they've been retooled as Appeal/Burst/Omoide. Considering the various similarities to OFA, I wonder if they rehauled its skill system and the stats in general to focus on live performances.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nayre on January 28, 2016, 07:39:20 AM
Whew!! All this hype!!  Feels great being a part of this.  HNNGGG Hibiki!!! XDDD

Thanks. That sea of red glow sticks man.
(http://i.imgur.com/PfFFHCV.png)

Wow. OMG. That looks amazing.  If the stages are gonna be that big I hope they're gonna let us use all of it, especially those walkways.  Maybe during certain parts of a song like the interlude we can have them hop/skip/jump to center stage for the final chorus or something.  Also, I wonder if they're gonna give us a free cam option so we can wander around that sea of penlas during performances.(lol they'd look so tiny from the back row XD)

Throw me some Dearly Stars DLC and we'll talk. They're still relevant!

Lol I kinda want them in for exactly that reason... or half of it at least.  The other half is hoping to see Eri perform Mahou o Kakete (https://www.youtube.com/watch?v=wS8ERmu-pgg) this time around so I can explode from ultimate kawaiiness and die happy with no regets. Uh plz? XD 
Jupiter is fine too.  But I wonder who their rival is this time around.  :o

That said, I'm kinda hoping they ease off on the guest DLC this time around.  I'd rather they spend all that time and effort on more content/songs/outfits for our main idols instead.  Though, imagining there could be some nice 765(ML included) x 346 collabs, it wouldn't be that bad I guess.

Alright, cya all after the stream!  ;D
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Accoun on January 28, 2016, 12:25:21 PM
They're doing something a little different here, but they're calling it Variable Toon.

You know what would be interesting? If they made it so that the style changes from that we see in the screenshots, to the more colorful iM@S2/OFA style based on your progress in game. I mean, that would be "variable".
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on January 28, 2016, 12:40:52 PM
or the idols grow older over time

yeah, not likely, but that would be really interesting to see
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: leafstro on January 28, 2016, 12:44:26 PM
uuugghh this is gonna be a long 7 minutes.

or the idols grow older over time

yeah, not likely, but that would be really interesting to see

- Year 2050

765Pro Idols still going strong it seems.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on January 28, 2016, 12:56:45 PM
Hah! It's full. I'll have to wait an hour or two.

EDIT: Wait, now I'm in. Yay!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nagi on January 28, 2016, 12:57:27 PM
Crying, I can't enter to the livestream, it asks me to buy a premium membership :^( nvm I'm in w
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on January 28, 2016, 01:37:41 PM
Since the IRL beckons me to work, let me know how it is. :P

Sniff. ;~;
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on January 28, 2016, 01:38:15 PM
Looks like they're finally getting to Platinum Stars stuff.

Someone tell me I'm not the only one here with a penlight in hand.

EDIT: ... Will they say something we don't know already? (EDIT 3) Okay, they finally did.

EDIT 2: Saw screenshots of idols walking down a middle of a stage.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nagi on January 28, 2016, 01:42:05 PM
Wow. OMG. That looks amazing.  If the stages are gonna be that big I hope they're gonna let us use all of it, especially those walkways.  Maybe during certain parts of a song like the interlude we can have them hop/skip/jump to center stage for the final chorus or something.
They are showing some pics and in one of them you can see Miki, Haruka and I think Chihaya (I didn't look at the image properly so I don't remember lol) walking from the "main stage" to the center stage, so looks like this is confirmed that they can!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on January 28, 2016, 01:46:44 PM
that PV looked really promising

The lives look gorgeous (and with rhythm game gameplay), and also the interaction between the idols seems interesting (e.g. pillow fights)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nagi on January 28, 2016, 01:51:35 PM
I posted the trailer for everyone who wasn't able to watch the streaming. Don't expect great quality, as I'm a free user w.

Trailer: https://youtu.be/iXrIn_RrOXc


EDIT: Deleted as Bamco uploaded it to their channel.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on January 28, 2016, 01:57:52 PM
i expect them to upload it on their official channel very soon
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on January 28, 2016, 02:02:20 PM
1st PV
https://www.youtube.com/watch?v=FsujwBXwWPU
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on January 28, 2016, 02:11:40 PM
... Here we go!

http://platinum-stars.idolmaster.jp/

EDIT: So, it's either the crappy internet here, or it's getting hammered, but dang I can't load this page!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on January 28, 2016, 02:15:18 PM
go to 1:26 in the PV, set the speed to 0.25 and check how first Chihaya's and then Iroi's hair react to their arms

HELL YES!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: leafstro on January 28, 2016, 02:30:22 PM
go to 1:26 in the PV, set the speed to 0.25 and check how first Chihaya's and then Iroi's hair react to their arms

HELL YES!

It looks so much more natural now!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on January 28, 2016, 02:30:38 PM
... Here we go!

http://platinum-stars.idolmaster.jp/

EDIT: So, it's either the crappy internet here, or it's getting hammered, but dang I can't load this page!

It loads, but slower than on my 33.6kbps dial-up 15 years ago =|
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on January 28, 2016, 02:32:43 PM
And at least in the PV the penlights of the audience match with the idols on stage
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on January 28, 2016, 02:33:58 PM
After watching PV for 10 times i think i like new designs more. Wasn't sure about them while only pics were available.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: animagic4u on January 28, 2016, 02:42:39 PM
Everything is better in motion
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Yukibro on January 28, 2016, 03:04:34 PM
Major dissection coming up...

- So based on the PV and the Haruka costume change page here (http://platinum-stars.idolmaster.jp/system/flow.php), I'm getting a better impression of how the mechanics are changed this time around. Seems your outfit determines your image and type. Image in this case MAY be based on CG, since the two I see are Cute and Cool. Type is unknown right now, but both sources I've seen are Idol type, so I guess there are some costumes that deviate from the norm. Furthermore, the outfit shows an increase in Appeal as well as a skill. I'd wager a guess and say that Cute outfits are Appeal boosters and further guess that Cool and the third image (Passion?) would respectively boost Burst and Omoide. It seems there's something more to the outfits, though, since there's an R3 button prompt on that description.

- Assuming the concert images on the page above are from the same one, the Appeal goes from 90 to 99 after Haruka uses a Memory. Could that be the skill on her costume? And the Results screen below it shows a bunch of OFA staples as well as Ranks for Burst and Omoide. Omoide makes sense since rank can lead to more memories, but I wonder why Burst has one and Appeal doesn't.

- As for work... well, it's basically OFA. Seems that each idol still has their own EXP and fan count, and money is there too of course. But I noticed two things from the PV. One of them is touchpad support on the menu, though I don't know if that's really significant. The second thing is the EX Score. It looks like exceeding an additional score will get you an EX award on certain jobs.

... And that's all I got so far. It really does look better in a PV, too.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on January 28, 2016, 04:20:21 PM
I noticed the bangs move more noticeably as well.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mahoxyshoujo on January 28, 2016, 07:14:19 PM
As much as I loved the characters and everything, the older im@s models always did kinda give me a uncanny valley feeling quite a bit.. xD;

The girls look soooo gorgeous in this game <3
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on January 28, 2016, 07:38:36 PM
First, I would like to thank everyone who watched the stream and telling us what happened.  That’s very kind of you all.

I’ve watched the PV several times, and I have my own pros/cons.  This is just my own opinion/speculation.  I understand the game is only 60% completed.

Remember, this is just my opinions (which are wrong sometimes).


Pros

-Better graphics

-Character models look pretty good

-Concerts generally look better (Ex. Lighting, more camera angles, etc.)

-Hair moves more naturally during dances

-Opening song sounds great

-Have camp scenes similar to office scenes in OFA where idols interact with each other in a 3D environment (the camp site)

-Have a level up system similar to OFA (like the EXP and Idol rank), but still distinguishes itself by having Appeal, Burst, Omoide stats with rankings on each stat (except Appeal) instead of the usual Vocal/Visual/Dance stat

-Stage outfits look pretty good (according to yukibro, they may do more than just boost stats)

-They have changed the Rhythm gameplay mechanic to resemble like a real rhythm game, but keeping certain im@s specific elements like memories and likely bursts intact.


Neutral


-I didn’t see Festivals or Auditions in the PV.  Just Lives and Stage for You concerts.  Maybe, I missed it or something.


Cons


-Image type based on CG (Not saying there’s something wrong with cute/cool/passion, but I would prefer vocal/visual/dance since it makes more sense.  Vocal/visual/dance is seen as idol skills/talent while I see cute/cool/passion as just personality types.)

-One on one communication with idol still has 2D background

-Seems like their default casual outfit is their camp training wear (this may limit idol communication places since you wouldn’t go to a mall or a restaurant with your camp training wear.  So, I’m a little worried that communications maybe less emphasized here when compared to concerts.)


Anyways, this game is #1 on my "games to get list".   Can't wait.

EDIT:  I see some you people have changed their avatars.  Cool.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on January 28, 2016, 07:43:22 PM
I'd just like to say that waking up at 7am to watch a stream is not worth it. Especially considering that PS itself wasn't shown off until the last 15 minutes. Although having Twitter on another tab did help with the occasional boredom especially with animagic and Scotty's tweets.

Anyway, onto the game itself. It looks so dang pretty. I know some were skeptical about the models alone but I feel seeing them in motion should alleviate some complaints.

I hope to make this my first iM@S game, so I have quite a bit of Japanese to learn in a few months time.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on January 28, 2016, 07:50:30 PM
I hope to make this my first iM@S game, so I have quite a bit of Japanese to learn in a few months time.

That's good.  But, I really think you should also play the previous games like Im@s 2/OFA just for experience and knowledge.  (Im@s 1 maybe a pipe dream due to expensive region lock xbox 360).

Remember, there will likely be DLC where you could spend much more than the game itself like the previous games.

But, I understand your situation with regards to ownership of PS3/PS4 in your place.


EDIT: The PV song is stuck in my head.  But, it's a good song, so that's okay.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on January 28, 2016, 09:07:57 PM
I've dumped the stream for myself.
It's mostly usual funny talk-show, but if you missed it and want to catch-up feel free to dl.

http://146.66.181.177:61120/temp/2016-01-28-lv2465292871.flv
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Kimiko on January 28, 2016, 09:10:08 PM

Anyway, onto the game itself. It looks so dang pretty. I know some were skeptical about the models alone but I feel seeing them in motion should alleviate some complaints.

I still like the older models better, but I am okay with the new ones.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: suzushinayuriko on January 28, 2016, 10:23:18 PM
I like it! But I'm still worried about the absence of personalized costumes, especially since we've seen that first outfit with three different color palettes already. Getting rid of those just seems odd, especially with OFA's entire solo song and solo costume thing.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on January 28, 2016, 11:20:44 PM
I've dumped the stream for myself.
It's mostly usual funny talk-show, but if you missed it and want to catch-up feel free to dl.

http://146.66.181.177:61120/temp/2016-01-28-lv2465292871.flv
Worth it just for that noise that one of the girls makes upon seeing Makoto.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Chihaya on January 29, 2016, 12:46:31 AM
I've watched the pv too many times now and the hype hasn't died down xDD I'm still super excited!!

I'm hoping Extreme Lives will work a bit like All Star Lives and the girls (hopefully all 13) can walk around the stage like that and interact with fans :D Just a thought though ^^
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on January 29, 2016, 01:15:23 AM
So long as there's swimsuits I'll shut up about any of my reservations. :P

I've dumped the stream for myself.
It's mostly usual funny talk-show, but if you missed it and want to catch-up feel free to dl.

http://146.66.181.177:61120/temp/2016-01-28-lv2465292871.flv

You're a miracle worker, Nakiame. What's your recording setup, anyway?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Chihayaa on January 29, 2016, 01:47:15 AM
With all those interviews with GamiP regarding a global release, I would love for Platinum Stars to be the first main-series game to receive English subtitles (just like the Sword Art Online games). In fact, it doesn't even have to actually get a release overseas, especially since licensing the voice acting and songs must be extremely pricey; simply adding English subtitles in the Japanese release would be awesome for everyone.

2016 will definitely be an interesting year for iDOLM@STER.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on January 29, 2016, 03:24:50 AM
So long as there's swimsuits I'll shut up about any of my reservations. :P

No worries, the previous games had swimsuits.  Plus, the theme of this game is training camp.  As with any camp in most anime, there's always swimming at a nearby lake.  So, swimsuits are pretty much a guarantee.  There also might be hot spring (onsen) scenes too as well.


And, with that there will probably be your typical "Producer is a pervert" scene.

Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nayre on January 29, 2016, 06:54:17 AM
Ahhh, the PV is so glorious!!  Thank you!  *wipes away tears of joy*  I'm genuinely excited for this now.  ;D

@ Chihayaa - Oh man, I really hope so!  Now would be a better time for that to happen than ever imo.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on January 29, 2016, 07:00:40 AM
You're a miracle worker, Nakiame. What's your recording setup, anyway?
Tnx.
This time round it's not "recording", it's direct stream copy done with kakurokuRecorder (small program wich allows to download timeshifted broadcasts from niconico).
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on January 29, 2016, 03:53:00 PM
Intriguing, so thanks for the share. I could do a lot with something like that.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: meichan111 on January 31, 2016, 12:58:56 PM
from what i saw in the movie there is alot to do in the training camp so there must be alot to choose from
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Clear Blue on February 02, 2016, 09:19:14 AM
Taipei Game Show 2016 has an announcement...

They're finally announcing an Official Traditional Chinese version for Platinum Stars! That means a possibility for  English subtitles. It's the first in iM@S history! Rejoice for all the Taiwanese/Hong Kong fans everywhere!

Link (http://gnn.gamer.com.tw/4/127434.html) to announcement. (It's in Chinese though. I might need to translate that later.)
Official Chinese Trailer is here! (https://m.youtube.com/watch?v=zqwcTbjW_P4)

EDIT: Platinum Stars Chinese trailer added!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on February 02, 2016, 12:11:59 PM
Taipei Game Show 2016 has an announcement...

They're finally announcing an Official Traditional Chinese version for Platinum Stars! That means a possibility for  English subtitles. It's the first in iM@S history! Rejoice for all the Taiwanese/Hong Kong fans everywhere!

Link (http://gnn.gamer.com.tw/4/127434.html) to announcement. (It's in Chinese though. I might need to translate that later.)
Official Chinese Trailer is here! (https://m.youtube.com/watch?v=zqwcTbjW_P4)

EDIT: Platinum Stars Chinese trailer added!

Well, imas2 and ofa were released in Asia region as well...
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Clear Blue on February 02, 2016, 07:54:02 PM
Well, imas2 and ofa were released in Asia region as well...
But it never came in a different language (Aside from Shiny Festa which had an English version)

And never have I heard it released with official Chinese subtitles. So, this counts as first.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on February 02, 2016, 09:30:49 PM
But it never came in a different language (Aside from Shiny Festa which had an English version)

And never have I heard it released with official Chinese subtitles. So, this counts as first.
Oh, i kinda missed the point of it being translated to chinese. Then yeah, the chance for english rises as well.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on February 03, 2016, 03:28:34 PM
Oh, i kinda missed the point of it being translated to chinese. Then yeah, the chance for english rises as well.
I'm not so sure if they'll do English this time. Asia is one thing, but the west is another. Korea has translations of mobage, but that doesn't mean we have an English version.

There's been issues of western backlash to certain titles and censorship lately and it might be considered too risky. They wouldn't want bad PR about pai touching after all.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 03, 2016, 06:42:54 PM
There's been issues of western backlash to certain titles and censorship lately and it might be considered too risky. They wouldn't want bad PR about pai touching after all.

Pretty much this.

It maybe possible (though less likely) for English subtitles to appear in the Asian version since there are a few games like that.  But, a western release is pretty much out of the question due to censorship and niche market.

Remember, the genre of the main game is an idol raising simulator.  You are a producer (likely a grown man) who "raises" underage girls to become top idols.  There is a lot of red flags here.

The Shiny Festa iOS was censored (ex. certain outfits like bathing suits were removed), and that was a strict rhythm game.  So, you could imagine how much more censoring they will do for a main game title.  For example, some things that might be censored are costumes (like bikinis/bathing suits), touch scenes (you can even touch their breasts which at few times makes a perfect communication), certain dialogue, etc.

All that stuff that could potentially be censored was there since im@s 1, so for them to take that away just for western release is totally unacceptable to me.  Especially, since this is a franchise I'm passionate about.  I don't want any changes due to cultural differences.  I want to play the game the same way as the JP im@s fan played it.

I know, there are a few niche JP games that got release to the west.  I would argue some of those are more mainstream genre like fighters or RPGs.  Also, some games that get western release like PS4 Senran Kagura are rated M.  So, im@s doesn't fit in those examples. 

Plus, Namco is a big company.  They have a reputation in the West for making mainstream games like Tekken, Soul Calibur, Tales series, etc.  They likely don't want to risk negative publicity by releasing im@s in the West.  Other companies don't have this problem since they're so small, and their entire business is built on localizing niche games.  So, they don't give a care what anyone says to them.

Also, I think some people misunderstand the genre the main titles are categorize.  This is not mainstream genre like fighting games, action, or RPGs.  As I mentioned before, this is an idol raising simulator, so it's a niche market.

Yes, there's a rhythm mechanic, but that's a small part of the main game.  The big part is raising idols via management and establishing relationships with them.  Plus, spending hundreds of dollars of DLC to obtain costumes, accessories, songs/dances, and story.  So, basically a niche market.




Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Virgofall on February 03, 2016, 06:44:47 PM
I'm not so sure if they'll do English this time. Asia is one thing, but the west is another. Korea has translations of mobage, but that doesn't mean we have an English version.

There's been issues of western backlash to certain titles and censorship lately and it might be considered too risky. They wouldn't want bad PR about pai touching after all.
Well, nobody said it had to be officially localized for Western countries either and I honestly don't want to see it happen; some Asian versions of games have had English subtitles, the SAO games being one of them. Quality of the subtitles themselves might be in question, but it's still a step or two above no translation at all.

Edit: They could release iM@S as a mature-or-equivalent, but the sheer existence of Yayoi and the Futamis... (Iori has a childlike body but you might be able to pass her as older via personality, can't do that with Yayoi/Futami)... ultimately, though, I don't think I'd want to see it come over officially after Shiny Festa and knowing how much backlash has occured with things like Fire Emblem. And Fire Emblem is a Nintendo flagship. The amount of censorship iM@S would undergo would change the game considerably on a gameplay level, whether or not you support or don't support the subject matter itself, and that is a huge red flag for me no matter what.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 03, 2016, 07:15:34 PM
ultimately, though, I don't think I'd want to see it come over officially after Shiny Festa and knowing how much backlash has occured with things like Fire Emblem. And Fire Emblem is a Nintendo flagship. The amount of censorship iM@S would undergo would change the game considerably on a gameplay level, whether or not you support or don't support the subject matter itself, and that is a huge red flag for me no matter what.

I pretty much feel the same way too.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on February 03, 2016, 08:02:12 PM
i don't think the censorship thing would be as drastic as you think. Yes, bikinis and bath suits would probably be removed, but i can live with that.
And about the touch scenes: actually touching their breasts is always considered the wrong answer and will be reprimanded by the girls. The few instances where it is the right answer, it isn't so much as touching their breasts, but pointing at their heart. But even so, the could just make touching the chest area not register, as if you were touching the space left or right of their head.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on February 03, 2016, 08:20:13 PM
The thing with FE is that the touching thing was pretty creepy in he first place. Plus many of the people you can rub are semi-related to you... I know the touching even being included was chided by hardcore FE fans as being something way too creepy and fanservicey to put in a traditionally serious SRPG. The rubbing generated a ton of controversy in the US before it was even released stateside because Fire Emblem is a popular, influential title. Idolmaster isn't.

im one of the rare people who was glad it was taken out lol. kissing and rubbing my siblings? I'd... Rather not.

If Senran Kagura can make it over idolmaster can with little to no cuts. And even if some outfits are cut I'm fine with that.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 03, 2016, 08:42:12 PM
And about the touch scenes: actually touching their breasts is always considered the wrong answer and will be reprimanded by the girls. The few instances where it is the right answer, it isn't so much as touching their breasts, but pointing at their heart.

Right.  That's why I said a "few times" it's the right answer.  Yes, I know the intention is not groping them (sorry for not clarifying that), but the fact is that you have to touch the breast area to gain a perfect communication.  And, touching that part will never be seen in a rated T game.

Here's an example.

https://www.youtube.com/watch?v=xpzWbELKWFQ&index=2&list=PLj8_OUG7OFPlNUmOGiYtqloOVrh4vSFnq

I know the intention is not groping, but still doing this will not be allowed in a rated T game.

Edit:

Breast aside, even normal touching can be a problem as the Producer is sort of portrayed as a grown man and touching underage girls can be an issue just by itself if this was a rated T game.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ChocoCats on February 03, 2016, 09:12:36 PM
The thing with FE is that the touching thing was pretty creepy in the first place. Plus many of the people you can rub are semi-related to you... I know the touching even being included was chided by hardcore FE fans as being something way too creepy and fanservicey to put in a traditionally serious SRPG. The rubbing generated a ton of controversy in the US before it was even released stateside because Fire Emblem is a popular, influential title. Idolmaster isn't.

Which really said something when even Nintendo and some of the developers found it creepy and I found that minigame more awkward than creepy. Honestly, I don't care for the skinshipping minigame being removed or not (because the source for that is unreliable) because there are worse things in Fates than that. *coughs coughs* on-disc DLC, how children are obtained, most S-supports in general.

Unless it's really drastic, I'm indifferent about censorship. And let's face it, the chance for THE IDOLM@STER coming here in the west is super low. I simply don't think people will be pleased with its concept and its DLC. :V
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on February 03, 2016, 09:20:47 PM
Edit:

Breast aside, even normal touching can be a problem as the Producer is sort of portrayed as a grown man and touching underage girls can be an issue just by itself if this was a rated T game.

That makes me curious what would happen if instead of the idols being aged up, Producer was aged down? His appearance is never shown physically in the games after all, and there's only a line or two giving a vague idea of how old he is. Now I'm reminded Break exists.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on February 03, 2016, 09:28:36 PM
Here's my stance on this.

I'm personally not gonna argue for or against an English localization because at the end of the day, it's Namco's decision.

They can do whatever they want. If they feel the game is gonna be localized, go ahead. If not, oh well gotta import.

I remember when Hyperdimension Neptunia PP: Producing Perfection was announced and I knew for a fact that that game is not gonna get a Western release due to how similar to iDOLM@STER it is. Then Idea Factory released it here anyway.

It all depends on if the company thinks the game should be localized, not any recent patterns in the gaming industry, controversies, niche audiences and what not.

Now I'm reminded Break exists.

Welcome to how I felt when the plot was announced. :P
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 04, 2016, 12:35:12 AM
That makes me curious what would happen if instead of the idols being aged up, Producer was aged down?

Well, it'll be less bad for sure.  But, then there's still the breast area touching or groping (if you really want to be a mean producer).


Going off topic, a young Producer goes in line with my ideal im@s universe (just for personal preferences).  Of course, not anyway similar to Break manga.

Here's my stance on this.
I'm personally not gonna argue for or against an English localization because at the end of the day, it's Namco's decision.

Right.  I know censorship is a very sensitive topic to discuss, and I tried to avoid it whenever possible since at the end the day it goes no where and nobody is happy.

So, sorry if I sounded rude or anything in my posts.  I just felt like commenting that's all.  I'm not trying to persuade anyone or anything like that since I know everyone has their own view point.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on February 04, 2016, 12:39:17 AM
So, sorry if I sounded rude or anything in my posts.  I just felt like commenting that's all.  I'm not trying to persuade anyone or anything like that since I know everyone has their own view point.

Dude, you're fine. We're just here to discuss our thoughts and stuff. I just personally think that this recent fear of censorship is a bit silly due to how many games came out without it. (BlazBlue, anyone?)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 04, 2016, 12:57:44 AM
Dude, you're fine. We're just here to discuss our thoughts and stuff. I just personally think that this recent fear of censorship is a bit silly due to how many games came out without it. (BlazBlue, anyone?)

Oh, thanks.  Just trying keep the forum friendly and all.


I think there was a couple of really minor stuff with Blazblue.  (Not a huge deal)

For example, the JP cover art in Continuum Shift Extend was edited for the US cover art to cover up Mu-12 breasts.  The same thing was done for Continuum Shift II but instead edited Makoto's breasts.

Also, if I remember correctly, I believe there was an issue on the Xbox 360 version of Continuum Shift Extend with Relius Astral where you see shadows of hanging bodies.  The Xbox 360 omitted those shadows while the PS3 version kept them.  Weird.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on February 04, 2016, 01:00:29 AM
Yeah the covers were changed, but Mu-12 and Makoto themselves were kept exactly the same between regions.

Relius' hanging bodies is justified censorship so as to avoid bumping the game to an M rating.

Anyway, getting back on topic, maybe they'll develop the actual game around this by removing some of the more risque elements? Like remove pai-touching even in the original Japanese? Just a food for thought.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 04, 2016, 01:39:11 AM
Anyway, getting back on topic, maybe they'll develop the actual game around this by removing some of the more risque elements? Like remove pai-touching even in the original Japanese? Just a food for thought.

Hmm...I don't see that happening.  I mean, didn't you tell me that Sakagami was called hentai by the fans (just to tease him) whenever he enters on stage.  And, I think he likes the idols wearing kindergarten and baby clothes.  Anyways, I would prefer they kept risque elements since that appeared throughout the main titles since the 1st game.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on February 04, 2016, 01:42:35 AM
Hmm...I don't see that happening.  I mean, didn't you tell me that Sakagami was called hentai by the fans whenever he enters on stage.  And, I think he likes the idols wearing kindergarten and baby clothes.  Anyways, I would prefer that kept risque elements since that appeared throughout the main titles since the 1st game.

It can and has happened with other games. I know that Fate/Stay Night, Wrestle Angels, and Variable Geo started off as hentai or games containing hentai elements but future releases toned it down or outright removed all h-game elements to appeal to a wider audience.

Not saying iM@S is gonna do it, just that it is a possibility.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on February 04, 2016, 09:04:37 AM
Breast aside, even normal touching can be a problem as the Producer is sort of portrayed as a grown man and touching underage girls can be an issue just by itself if this was a rated T game.

No offence, but i think the biggest problem in this regard is north america, they imo have really strange priorities. Killing people is no problem at all, but god forbid you can see a little bit of skin, or patting a girl on the head...

Edit: typo fix
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on February 04, 2016, 02:26:27 PM
i
O offence, but i think the biggest problem in this regard is north america, they imo have really strange priorities. Killing people is no problem at all, but god forbid you can see a little bit of skin, or patting a girl on the head...

I'm on different fences about that. On one hand, we have done some weird censorship things in games, yet other countries have been just as guilty in the past. MK2 on SNES made the blood green and the whole game went grayscale during fatalities in the Japanese version. On the other hand, censorship methods depend on the company. I go to the patting heads example because that's not a custom of all of North America, it's just Nintendo of America's odd censorship methods. It shouldn't represent how the whole country censors content and I find it silly that it is becoming that way recently.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on February 04, 2016, 02:50:46 PM
Ofc other countries have done stupid censorship as well. Germany is a prime example, they even replaced all the human like enemies in Turok with robots in Germany...

And actually i wasn't talking about some specific censorship case, or even just games, it's a general observation which i then exaggerated to make the point more clear.

The patting on the head is a reference to the im@s touching scenes. mariokirby wrote that the touching scenes can be an issue by itself, but most of the time it actually is patting the idols' head, bumping fists and stuff like that. That something like that even is considered to be a potential problem shows that people imo are oversensitive towards such things (even though they often are completely harmless with no ill intent at all) in north america, especially compared to the relatively free depiction of violence (which never is completely harmless).
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 04, 2016, 04:47:29 PM
The patting on the head is a reference to the im@s touching scenes. mariokirby wrote that the touching scenes can be an issue by itself, but most of the time it actually is patting the idols' head, bumping fists and stuff like that.

Giving something like a high-five is no problem.  What I was referring to is touching other places that become an issue (especially with an underage girl) besides chest touching such as face touching, chin stroking, hair stroking, leg/thigh touching, etc if we're giving this a T rating.  Even if the intention is different. 

I don't know how bad head patting is, but if hypothetically it's not bad, but then the problem is that you could touch another body part and still get another response.

Remember, the Producer represents you. You are the one doing the touching/stroking not someone else.  With all the hot topics going on in the gaming industry, things have become a little stricter.  What's more tolerant in Japan is not that tolerant in the US. 

Of course, the reverse is true.  Violence is more tolerable in the US than in Japan.  An example would be Metal Gear Rising.  In the JP version, the game was censored to have white blood while the US version kept the blood red.

So, different countries have varying degrees of tolerances, and it's something you can't really change.

Tolerance for Violence: Europe has the least tolerance, then Japan, then Australia, then the US
Tolerance for sexual themes:  the US is the least tolerant, then Australia, then Europe, then Japan
Tolerance for drug use: Australia is the most restrictive, then Japan, Europe and then the US.

Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on February 04, 2016, 05:00:54 PM
It's all really based on the country's standards.

Like what mariokirby said, the Japanese have very low tolerance with violence whereas North America has lower tolerance with intimacy. It's just how we all are.

Me personally, I don't like talking about censorship anymore. I used to discuss it as a form of trivia but given that now people tend to complain and become sensitive and offended over a lot of things, it just took out my interest. This is coming from a pretty sensitive guy.

Also, I feel like we're getting slightly off-topic what with the discussion becoming purely about censorship.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on February 04, 2016, 05:02:48 PM
^ yeah I think a lot of people just nail censorship in the U.S. to "oh people are too easily offended/it's those darn ess jay double yous" but really censorship goes both ways. Some Japanese game elements would be and are completely bizarre and offensive here but the opposite is true as well. Like No More Heroes (which I haven't played, this is just off of stuff I know) a character's suicide was ok here but in the JP version it was edited to a bugs bunny type of slapstick thing where the character just sort of. Does the cartoon bomb thing.

And Dangan Ronpa has buckets of blood but it's okay because it's not red, it's pink!

This turned ranty because I have a lot of thoughts on censorship but the long and short of it is that if something gets censored in the US, it's because of deep cultural differences, not just people getting "pointlessly offended".
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Elixir on February 04, 2016, 09:31:27 PM
Uhh, is that trailer 30 fps? It says 720p60 but it doesn't feel right.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Chihayaa on February 04, 2016, 10:57:20 PM
Uhh, is that trailer 30 fps? It says 720p60 but it doesn't feel right.

It definitely is playing at 60fps for me. Maybe your display isn't capable of running 60fps?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Logan on February 04, 2016, 10:59:43 PM
I'm back to say the art style has grown on me but that their noses are way too high. Serving me philtrum. Lots.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on February 05, 2016, 03:44:31 AM
I'm back to say the art style has grown on me but that their noses are way too high. Serving me philtrum. Lots.

I think it's because how the noses are shown is different. The models before look like it's leading to the bottom of the nose while the new ones is part of the nose.

It's okay to not be used to it at first. I remember when I first saw Leon I wasn't that fond of her design but after going through OFA and getting to know her I didn't dislike her.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on February 05, 2016, 06:15:32 AM
Uhh, is that trailer 30 fps? It says 720p60 but it doesn't feel right.
The original resolution is 1080@60 and it's very fluid. Rather than display i think it's your OS or browser fault.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: TheTanStar on February 05, 2016, 08:49:24 AM
Try right clicking on the player and checking "stats for nerds" to see if there are significant frame drops.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 05, 2016, 06:18:04 PM
I edited my last post to include a comparison Setsuna did for different countries tolerances.  Sorry, for Off-Topic posts.  I won't do that again.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ninjamitsuki on February 06, 2016, 12:24:36 AM
Hyperdimension Neptunia Producing Perfection was WAY more perverted than iM@S ever was and yet it still got a T rating.

I don't even think it will ever be localized for North America, but it might get an Asian release with English subs like a few games have been getting.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on February 06, 2016, 02:13:37 AM
Hyperdimension Neptunia Producing Perfection was WAY more perverted than iM@S ever was and yet it still got a T rating.
Any particular examples? I didn't get too far into the game so far but it just seemed like a less detailed imas game play wise.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on February 06, 2016, 07:04:33 AM
Ya know, I've been kinda meaning to look at what GamiP said in that Famitsu article, but I've never really gotten to it. This is probably all stuff that's been seen before, but eh.

About the title, like... think of the idols becoming stars. Made of platinum. Or something. (Yes, he uses platinum as an adjective to describe star, and says that's what the idols are trying to be.)
They kinda wanted this to be a fresh start, so they made a new logo.
You can see some of the screenshots where the camera is behind the idols. The range of the camera, and all the funky stuff they do with it, has been improved.
I didn't see anything about where the player controls the penlights in the audience, he literally says they are being controlled to do stuff. Could be automatic (sounds that way to me), but yeah - up to 50000 penlights in the audience at once.
He says he wants to have the first PS4 Im@s game be a sort of benchmark for the rest. I take this as something like a baseline, and that the sort of stuff you see in Platinum Stars will be seen in other PS4 games, like the rendering engine. That's just my interpretation, though.
Either way, they've been doing a lot of R&D to pull that off. He says Im@s kinda exists between 2D and 3D, kinda like the series is rendered in 2.5D, if you get what he's saying.
Variable Toon, and Famitsu mentions that this seems to be the next thing R&D pulled out after Im@s 2's Sensitive Toon, has many parts. One of which... if I got this right... is taking an illustration that's been made and touched up in 2D, and applying effects to it that are normally used in 3D graphics - specifically mentioning shadows. I should note that I'm having trouble picking out what exactly he means - backgrounds are 2D, but then so are textures applied to 3D models. Me personally, I'd check for changes in 2D backgrounds depending on time of day (or something similar - something obviously a 2D image changing dynamically to light), if I'm looking to be impressed. I think that's more in line with what he means, 'cause otherwise it's all stuff that's been done before. That, or I'm totally not getting what he's getting at.
They were going for a softer (gentler) look with their modeling, and at the same time want to make their models more expressive than before.
He reminds people that the producer is going to summer (spring, or whatever they're just training) camp with the idols and meeting them for the first time, we've heard this before. Chihaya P's can get chewed out by her all over again.
Then he says again that this is the Takagi Training Camp for Starving Idols and stuff.

Then, about the franchise as a whole...
Yes, we love Cinderella Girls and Million Live and Side M, and we're doing stuff for them don't worry. 10 is a big round number and we like it, so we're all looking for something new and fresh. (Oh yeah, 31 January Million Live Tour in Nagoya - please come! Except it was a week ago since translator is lazy.)
Finally, please support your friendly neighborhood Platinum Stars and stuff. We'll say more later, trust us. K thx bye.

... Okay, maybe he didn't say it like that, but that's essentially what was in the article.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ninjamitsuki on February 06, 2016, 07:18:59 AM
The main problem with localizing iM@S is the huge licensing costs for all the music, not the content of the game itself.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nayre on February 06, 2016, 07:56:06 AM
I don't even think it will ever be localized for North America, but it might get an Asian release with English subs like a few games have been getting.

I'm perfectly happy with this.  I also think this is the best choice they have for catering to their western fans right now and this way, they won't have to do any unnecessary censoring either.

You can see some of the screenshots where the camera is behind the idols. The range of the camera, and all the funky stuff they do with it, has been improved.
I didn't see anything about where the player controls the penlights in the audience, he literally says they are being controlled to do stuff. Could be automatic (sounds that way to me), but yeah - up to 50000 penlights in the audience at once.
He says he wants to have the first PS4 Im@s game be a sort of benchmark for the rest. I take this as something like a baseline, and that the sort of stuff you see in Platinum Stars will be seen in other PS4 games, like the rendering engine. That's just my interpretation, though.

Man, I'm getting chills just imagining how glorious the performances will be, especially the full stage ones.  We got a small glimpse of it at the end of the trailer with 'em walking around while waving to the audience.  I wonder if they'll implement some of sort of audience interaction like they do in actual lives like getting them to do calls and stuff(as an option we can toggle on/off).  Looking forward to seeing the new camera dynamics as well. XD
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on February 06, 2016, 11:13:42 AM
The main problem with localizing iM@S is the huge licensing costs for all the music, not the content of the game itself.

Sorry, but i simply believe this. I don't know who own the songs, but in case it's Bandai, there isn't really a problem there. If it isn't Bandai i still can't see why it would be so expensive as people often claim it to be. Why would the owner demand a huge sum? It would simply be stupid. If it isn't for the im@s games, they will never make any money with these songs in the west. But if they sell the rights for a meaningful price, they earn money directly with it without carrying any risk, they can only gain profit with it, and there is no loss of risk at all for the holder of the song copyrights (ofc, Bandai or whoever would do the localization can lose money on this). Plus it could theoretically open up a market for the future, for selling CDs and stuff. So demanding licensing fees which prevent a western release would be complete business stupidity. And as i said, that's all only if the licensing would have to go through someone else than Bandai Japan.

There is other licensing stuff going on ofc, but i don't believe that im@s is any different from any other game that is unknown in the west (as in: a Star Wars related license would certainly cost more than an im@s license).
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on February 06, 2016, 03:52:42 PM
Chihaya P's can get chewed out by her all over again.

That's part of the charm.  ;D   Just makes the dere later even sweeter.

Man, I'm getting chills just imagining how glorious the performances will be, especially the full stage ones.  We got a small glimpse of it at the end of the trailer with 'em walking around while waving to the audience.  I wonder if they'll implement some of sort of audience interaction like they do in actual lives like getting them to do calls and stuff(as an option we can toggle on/off).  Looking forward to seeing the new camera dynamics as well. XD

I'm interested to see a tour of the new S4U. In the past it was kind of a down grade compared to the features in L4U, but it's good to see it's finally getting a big upgrade. (Now if they brought back vocal controls it'd be perfect  ;D) I hope they'll have a feature to upload your videos as well, even if it's only on an in game video server or something like that.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 06, 2016, 07:37:50 PM
Chihaya P's can get chewed out by her all over again.

I wouldn't say she's that mean.  Most of the time she's just not very open towards you, which changes over time.  I mean, the few times you get scolded is because she cares about you.  For instance, in Im@s 1, she gets upset that you're eating instant ramen since that isn't good for your health.  Also, in Im@s 2 ending, she gets upset you didn't visit her first when you came back from America (I mean any lover would be upset about that).


There are bad communications, but every idol chews you out for it.


I would say the mean one would be Iori (she constantly refers you to as "Anta") and always yells out you.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on February 06, 2016, 08:45:47 PM
I wouldn't say she's that mean.

Well, I also didn't mean it in a bad way, but uh... that first time seeing Chihaya is typically kinda awkward, to say the least? So like, since the Producer is meeting her for the first time in Platinum Stars, all you Chihaya P's can relive those wonderful memories of that first conversation with her again.

... Cold and slightly standoffish comments included. But that's what's good about them?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 06, 2016, 09:24:12 PM
Well, I also didn't mean it in a bad way, but uh... that first time seeing Chihaya is typically kinda awkward, to say the least?

Ah, okay.  That's a little more accurate.  I know you were just reporting what the article said.  It's no problem.  Sorry, about that.

But, yeah.  That first communication is awkward because she's not very open (doesn't trust you which sometimes comes off as a little cold) and just wants to keep the relationship professional.  (Also, maybe a little stubborn since all she wants to do is improve on singing).


It's just "chewed out" is sometimes interpreted as like an angry boss would insult and lecture you for making a mistake.  Which is something she doesn't do at all even in the first communication.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on February 07, 2016, 08:59:18 PM
Overseas reaction to the translation announcement

https://www.youtube.com/watch?v=qIxcXmq-S04
http://www.nicovideo.jp/watch/sm28150807
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on February 07, 2016, 09:03:08 PM
Overseas reaction to the translation announcement

https://www.youtube.com/watch?v=qIxcXmq-S04
http://www.nicovideo.jp/watch/sm28150807

Asia community for iM@S must be pretty big to get that great of a reaction. It's like Melee's E3 reveal all over again. :P
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on February 09, 2016, 08:39:53 PM
Something vaguely interesting I noticed, but I wasn't sure how relevant it is...

Crappy screenshot grabbed from the PV...
(https://i.gyazo.com/778bcf94b7302ae060c7366e118117df.png)
And a Famitsu screenshot.
(http://i.imgur.com/R0r4GFV.jpg)

Exact same costume, drastically different colorways.

If I had to wager a guess, I almost want to say that PS might have something like the Sims 3 had where you can change the colors of an outfit without changing the design. That would explain why we've seen that same "cool" outfit but in like three different colors. Of course, this is me desperately wanting them to not get rid of the unique Floral/Luxury/Starry and Cute/Cool/Cosmic thing they've been doing. It'd really be a shame if they got rid of unique designs for each idol lol
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on February 10, 2016, 05:32:34 AM
Nah, it was the same with imas 2 and ofa.
Each recolored costume is like 800 yen. There were tons of recolors for basic outfits.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on February 13, 2016, 06:35:19 AM
Platinum Stars is getting an official Korean release.

Message from GamiP.
https://youtu.be/6Wvs1zPNiAU

And the official trailer for the Korean release.
https://youtu.be/qWOAUlMZYQI
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 13, 2016, 08:22:06 AM
I just had a really dumb thought. 

I know the games had puns or play on words during communications.  So, does that mean they would have to take it out when translating to Chinese or Korean?

I was thinking because there’s several communications with Chihaya using puns.  Also, I recall Miki likes using her last name as puns since her last name means “star” and it could also mean “I want” (or something like that).

Not saying this is an issue, but just something I was thinking in the back of my mind.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on February 13, 2016, 10:00:19 AM
that's an issue with pretty much every game translation. Often the translators try to come up with their own puns in these moments.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on February 13, 2016, 07:35:51 PM
Often the translators try to come up with their own puns in these moments.

I was thinking the same thing too.  Some puns wouldn't work (if there's no offered explanation), so they'll have to change what the characters are actually saying during those lines.  Not saying it's an issue, just something I was thinking about.

(Personally,  I would like it if there's like a pop-up message/footnote to explain certain puns/jokes because it just interesting to know what the characters are actually saying.  I know the average person doesn't care about JP puns/jokes, and there's nothing wrong in that.  It just one of those things everyone has their own personal taste.)


Off Topic: 

Sort of an example what I was talking about.  This is from the Kirby anime.  King Dedede is responding to the chef who just said "Qui, Cava" (in French).  When they explained the pun, it actually was pretty funny.

(http://i.imgur.com/8qU4CuV.jpg)

(http://i.imgur.com/UIsE5ng.jpg)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ninjamitsuki on February 16, 2016, 05:50:53 AM
I really HATE when jokes are translated (or rather, not translated) like that, especially in an official localization.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on March 29, 2016, 03:43:48 PM
I really HATE when jokes are translated (or rather, not translated) like that, especially in an official localization.
What? You don't want to read a paragraph of explanation for a joke that was like 5 words in Japanese? What's wrong with you?

All joking aside at least it's not like this old chestnut. Someone actually thought that was a good idea.
(https://i.imgur.com/hGxXtON.jpg)

I'm a big fan of translations that keep the nuance of the original but make it make sense to an American viewer. That's the point of localization. It's localization, not keep it foreign for "accuracy" ization. I kind of want to edit the translations for ROMANTIC NOW and addicted on the wiki to keep the rhyme scheme of the originals but I don't have the creativity lol

 Since there hasn't been news in a while, what are your wishes for PS?

1) Customizable hairstyles. I've said this before, but it's kind of sad that Dream Club had them years ago and we don't lol
2) Group and new solo versions of the MA3 songs. In particular I want a Hibiki version of Nostalgia. Or Takane with Koi Kokoro. Also I think Ritsuko and Azusa would sound great on Futatsu no Tsuki. And a Futami version of Pon de Beach and-
3) Please don't get rid of customized outfits... Namco, I'm begging you... Please...
4) 876. There, I said it.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on March 29, 2016, 06:20:41 PM
Since there hasn't been news in a while, what are your wishes for PS?

876pro, Mai Hidaka and Leon.

Yeah, right... *sigh*
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on March 29, 2016, 09:04:42 PM
All joking aside at least it's not like this old chestnut. Someone actually thought that was a good idea.

I typically don't like TL notes fudging up what I see on the screen (and sometimes explaining painfully obvious stuff, or stuff that I don't even care about), and would rather the translator be creative. If it's really important, is it too much to put all that stuff in a screen or two at the end of the episode?

Since there hasn't been news in a while, what are your wishes for PS?

Yes to hairstyles, as long as it includes long haired Azusa. I will never switch back.
Yes to 876Pro, Mai, and Leon. I also wanna see Yumeko, Ozaki, and Cineria... though mainly I wanna see Yumeko. Even if she were DLC, I'd totally make the plunge.
At least as many new songs as there are playable idols, no unlocks needed. The song list in Im@s 2 was a little disappointing, to say the least.
And uh... I wouldn't mind a full-blown ML idol produce, even if each idol is DLC. Same for CG idols.
Kotori produce? EX episode? It can just be her daydreaming, but as long as it's playable...
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nayre on March 29, 2016, 09:14:51 PM
Bring back some of the older songs like Here We Go and i and maybe make some more game ver. of songs like what they did with DREAM in OFA.  More solo image songs.

If there's guest DLC, we NEED Kotori + Sora. 

Hairstyles, (http://i.imgur.com/iL4Yh7G.jpg) hairstyles, (https://pbs.twimg.com/media/B3hLt1fCAAAk-lG.jpg:large) hairstyles!! (http://articleimage.nicoblomaga.jp/image/51/2014/e/2/e20b5b779bdc74376abf7a8914abbe01e94426131403025147-s.jpg)

The ability to make our own mini concerts/medleys(like SSA) where we can have maybe like 3-5 songs performed back to back.

Some kind of online feature where we can share our vids with others and other stuff.

Edit: This.
as long as it includes long haired Azusa. I will never switch back.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on March 30, 2016, 12:11:24 AM
as long as it includes long haired Azusa.

Just curious since I don't know many Azusa fans.  Did you (or Azusa fans) dislike her 2nd vision short hair style?  Or were you (or Azusa fans) neutral and just strongly prefer her long hair 1st vision hair style?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on March 30, 2016, 12:49:05 AM
I suppose it's because that's the way I first saw her, or maybe because I still consider First Vision Im@s to be best Im@s, but I think she looks much better with long hair than short. Long hair or not, she's still the same Azusa though, so no riots.

Oh yeah, I didn't mention lyric select like in Boxm@s as something I'd like to see again.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on March 30, 2016, 02:00:18 AM
I suppose it's because that's the way I first saw her, or maybe because I still consider First Vision Im@s to be best Im@s, but I think she looks much better with long hair than short. Long hair or not, she's still the same Azusa though, so no riots.

Oh, I see.  That's fine.  Everyone has their own personal taste, so it's okay.  I was just curious, that's all.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on March 30, 2016, 02:44:28 AM
As an Azusa P I vastly prefer her with long hair. The long hair makes her look refined and like she's actually 20.

Plus the longer hair makes her look like Chihaya's sister, and that's my fave imas friendship :3c
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on March 30, 2016, 04:59:03 AM
Plus the longer hair makes her look like Chihaya's sister, and that's my fave imas friendship :3c

Was that the reason why they decided to give her short hair because her original hair style was similar to Chihaya?  Or did they just felt like changing her hair style?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nayre on March 30, 2016, 05:52:07 AM
Was that the reason why they decided to give her short hair because her original hair style was similar to Chihaya?

I always thought that was the underlying reason lol.  I'm not sure tho.

But yeah, she still looks nice with short hair, but I think she looks much better with her gorgeous long hair.  It gives off more of that "Azusa" aura.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ChocoCats on March 30, 2016, 06:14:52 AM
They say that cutting your hair short makes you look younger or somethin'. A new beginning of sorts, I guess. (Then, I suddenly remembered my mother cutting her hair short before and wow, it really does makes a big difference.)

More hairstyle choices is something I'll like to see though.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Kimiko on March 30, 2016, 09:38:47 AM

More hairstyle choices is something I'll like to see though.

I second that. I mean, changing hairstyles would be great. like giving miki her pinned up hair from marionette no kokoro on shiny festa/tv or chihaya with ponytail. and of course switching between long and short hair for azusa (shalala did it in the 2 diffrent mv versions so why not xD)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: animagic4u on March 30, 2016, 04:31:37 PM
chihaya with ponytail

(http://i.giphy.com/3oEduVrodNba7QHz1K.gif)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on March 31, 2016, 12:35:06 AM
Give me a nice hairbun option (http://danbooru.donmai.us/data/bc896da83c4a7c98a4665c975cfb20c0.jpg) and I'll similarly nosebleed.

Alternatively? A twintails Chihaya (http://danbooru.donmai.us/data/f36b64445309c607ade3f8446b6ac547.jpg) would be fine, as well~.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nayre on March 31, 2016, 06:07:29 AM
While we're on the topic of Chihaya ponytails, how about adding some swimsuits and some happy energy to the mix... (https://www.youtube.com/watch?v=xJI_U4tSZcw)

(http://i.imgur.com/Z7ACSMy.gif?1)

RIP Mocho

I'm hoping they don't forget THE IDOLM@STER(song) this time.  You think we're gonna get like a 3rd-mix or something?  I know it's still 2nd vision(i think?) but we are getting a new logo and everything...
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on March 31, 2016, 09:32:33 AM
how about adding some swimsuits and some happy energy to the mix... (https://www.youtube.com/watch?v=xJI_U4tSZcw)

No worries.  Swimsuits are pretty much a guarantee since the past games have it, and this is a training camp.  So, like the Movie and other animes (that have training camp), swimming is always involved.

I know it's still 2nd vision(i think?)

It's still 2nd vision.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ChocoCats on April 06, 2016, 05:40:46 AM
http://dengekionline.com/elem/000/001/248/1248989/ (http://dengekionline.com/elem/000/001/248/1248989/)

Oh hey, some PS news.

Release date is 7/28 + limited edition/Platinum Box contents.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on April 06, 2016, 06:07:45 AM
Thanks, chococats for the update.

I'll be getting the regular edition (usually I get regular edition for all my games).  But, in any case, I'll probably be spending a lot on DLC anyways just like im@s2/OFA.

EDIT: 7/28 is a good date.  That gives me 2 months before Final Fantasy XV comes out.  So, I'll have time to beat it before then.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on April 06, 2016, 06:21:07 AM
Looking forward to some translation on those goods. :3
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on April 06, 2016, 06:49:15 AM
Article mostly says what we've already known, so I'm skipping to the limited edition stuff.

Platinum Stars All Star Live Pamphlet - Pamphlet for one of the All Star Lives that takes place in-game, loaded with idol charminess... and stuff.
Original CD, "Ris-ani! LIVE 2016" - CD of Im@s music performed at the Ris-ani! LIVE 2016.
1. THE IDOLM@STER, sung by Haruka, Yukiho, Hibiki, Uzuki, Rin, Mio, Mirai, Tsubasa, and Serika
2. 自分REST@RT, sung by Haruka, Yukiho, and Hibiki
3. GOIN', sung by Uzuki, Rin, and Mio
4. Dreaming!, sung by Mirai, Tsubasa, and Serika
5. Onegai! Cinderella, sung by Haruka, Yukiho, Hibiki, Uzuki, Rin, Mio, Mirai, Tsubasa, and Serika
6. Thank You!, sung by Haruka, Yukiho, Hibiki, Uzuki, Rin, Mio, Mirai, Tsubasa, and Serika

Platinum Stars Game Disc - No really.

765 Pro Calender - Twelve month calendar.

765 Pro Idol Photo Set (6 photos) - Art cards of the idols at training camp or concerts and stuff.

Photo Frame - You can put the limited edition photos in this limited edition frame!

Original Color Costume Download Code - DL code for the Antique Star costume.

Special Artful Box - Don't mind the picture right now, they'll be slapping some art on that box of our 13 original idols.

(First-Run bonus) PS4 Theme - Comes with the first run standard, limited, or download versions.

Regular edition is 8200 yen, and the limited is a whooping 12400 yen, with tax on top.

Keep an eye on the Platinum Stars page for store specials. Me personally, I wouldn't preorder until I know what stores are giving what.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on April 06, 2016, 07:48:08 AM
^ Thanks, Cael for the translations.

Looks like there's no Drama CD this time.  That's unfortunate.

I'm hoping that I could save some money preordering from Amazon JP.  But, it's not up yet, so I'll have to wait and see.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on April 06, 2016, 09:28:04 AM
That's much earlier than i expected. Guess i'll buy a PS4 sometime in July.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on April 06, 2016, 09:53:55 AM
^

Oh, that's right.  I think you mentioned in the past that you weren't interested in getting a PS4 until Platinum Stars comes out. 


But, yeah.  It was a little earlier than I expected too.  But, I think it might be convenient for me since I don't like getting games too close to each other.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on April 06, 2016, 10:25:35 AM
^

Oh, that's right.  I think you mentioned in the past that you weren't interested in getting a PS4 until Platinum Stars comes out. 

Not quite, i said Platinum Stars is the first PS4 exclusive game that i want to play, so far no PS4 (and/or XBox 180) exclusive game has been released that i'd play before a bunch of other games in my backlog.
Although by now Star Ocean 5 has been announced and it will be released before Platinum Stars, im@s will still be the first game i play on PS4 though.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: animagic4u on April 06, 2016, 03:58:54 PM
Count me in for the baller box.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Roswell on April 06, 2016, 06:02:07 PM
The box seems a bit underwhelming compared to OFA's box  :-\
Think I'm gonna pass and just go for regular this time.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on April 06, 2016, 06:29:34 PM
On the underwhelm fence, myself. The calendar and PS4 theme would be nice, but I won't fret over their loss.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on April 06, 2016, 07:28:55 PM
Not quite, i said Platinum Stars is the first PS4 exclusive game that i want to play, so far no PS4 (and/or XBox 180) exclusive game has been released that i'd play before a bunch of other games in my backlog.
Although by now Star Ocean 5 has been announced and it will be released before Platinum Stars, im@s will still be the first game i play on PS4 though.

Ah, I see.  That's what you meant.  I probably didn't word it very well.  Sorry, about that. 

In any case, I'll greatly appreciate it if the others or you will be able to provide us some pointers when the game comes out.  Since I always ask for help with these games.


Edit: Just noticed that Xbox 180.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on April 06, 2016, 10:35:49 PM
Edit: Just noticed that Xbox 180.

I use that term because they made so many 180° turns in their opinions, promises and statements up to the release of the console (and even past the promised release date since there were several countries where they suddenly decided to release it months later than the promised date)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on April 07, 2016, 12:26:52 AM
I'm also surprised at the release date.

I'll most likely be getting the LE again. Kind of disappointed they stuck a lisani CD in there instead of a drama CD like last time.

The set doesn't seem too different from the OFA one (still has the calendar and booklet and original costume code), they just replaced the posters with some smaller images instead.

Note that the PS4 theme comes with all first run editions, not just the LE.

Hoping we'll get better info on the game at the nico intro event later this month. Also the article mentioned something about the site updating on 4/14 as well.

Edit: Store exclusives are up.

Amiami: Ticket case-like mini file & ticket-like card
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on April 07, 2016, 06:06:56 AM
I don't know which to buy the normal collecter edition or store exclusive one or wait for maybe a lalabit market special if they have one.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on April 07, 2016, 11:15:12 AM

Edit: Store exclusives are up.


where? I'm looking for a shop with Yukiho exclusives
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on April 07, 2016, 01:55:29 PM
where? I'm looking for a shop with Yukiho exclusives
Only amiami exclusive are up now
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on April 07, 2016, 02:37:50 PM
Only amiami exclusive are up now

Wondergoo apparently has a large tapestry of Iroi, a glasses case of Ritsuko and a face towel of Makoto.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: JNiles on April 07, 2016, 04:51:34 PM
How much do we actually know about Platinum Stars at this point?  Song lists?   Game mechanics?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on April 07, 2016, 04:55:50 PM
How much do we actually know about Platinum Stars at this point?  Song lists?   Game mechanics?

Pretty much nothing.

I think this is about everything: all 13 765pro idols are in there, the stage gameplay is closer to a normal rhythm game, it's another parallel universe where they start from the bottom, the idols are in a traning camp that looks a lot like the one from the movie and graphics and such have improved (obviously, it's on PS4).

And the release date.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on April 07, 2016, 06:48:20 PM
How much do we actually know about Platinum Stars at this point?  Song lists?   Game mechanics?

Not too much, but we'll know more by the end of the month as they'll be introducing the game at a panel at Nico Nico Chou Kaigi
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: animagic4u on April 07, 2016, 09:37:46 PM
Not too much, but we'll know more by the end of the month as they'll be introducing the game at a panel at Nico Nico Chou Kaigi

Hmmm...I knew there was a good reason why I kept my Nico subscription.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on April 14, 2016, 05:47:14 AM
Okay, here we go. Store specials are up!

http://idolmaster.jp/blog/?p=19654
http://platinum-stars.idolmaster.jp/spec/shop.php
http://platinum-stars.idolmaster.jp/spec/download.php

Amazon.co.jp - PC wallpaper (765Pro All Stars)
COMG! - Quo Card (Haruka, Miki)
Loppi/HMV - Fan (765Pro All Stars)
WonderGOO - Large tapestry (Iori), glasses case (Ritsuko), face towel (Makoto)
Animate - 13 Acrylic Pop Stands (765Pro All Stars)
AmiAmi - Ticket-like card thing and a mini clear file that's kinda like a ticket case
Imagine, Imagine Web Shop - Pretty big poster (Miki)
CharaAni - 5 Can Badges (Haruka, Chihaya, Miki, Takane, Hibiki)
Gamers - B2 Tapestry (765Pro All Stars)
Game Shop Takarajima - Microfiber Cloth (20x40 cm, Chihaya)
Seagull - 3 B2 stick posters (Haruka, Chihaya, Takane)
Joushin - PC wallpaper (Chihaya, Miki, Makoto)
Seven Net Shopping - 2 digital wallpapers (Miki, Takane, Hibiki / Haruka, Makoto, Yukiho)
Sofmap - B2 Tapestry (Main visual)
Toranoana, Toranoana online shop - A3 tapestry (765Pro All Stars, most but not all brick and mortar shops will be giving these out.)
NeoWing - Mouse pad (765Pro All Stars)
Fammys, O-takara Souko - Telephone Card (Chihaya, Makoto)
Lalabit Market - DL code for an accessory (Lala♪Rabbit Incom). Official site has a promo vid featuring it on the store specials page.

Download version - Another PS4 theme (Camp Wear costume)

EDIT: Done watching anime for today.

EDIT 2: Feh, mucked one up. Thanks, Kirby.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: animagic4u on April 14, 2016, 06:18:00 AM
CALLS! GLORIOUS ECHO-Y CALLS!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on April 14, 2016, 06:23:22 AM
i think i will take the normal limited edition one
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on April 14, 2016, 08:10:13 AM
Thanks, Cael, for the update and translation of the store specials.

Well, you know me.  I buy the most economical version (without store special) just to save for that DLC that hurts my wallet everytime.

Seagull - 3 B2 stick posters (Haruka, Chihaya, Miki)

Just a minor correction.  It's actually Takane not Miki.  No worries.  It's no big deal.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on April 14, 2016, 10:33:26 PM
Well, this is going to make things a hell lot more complicated.

As Cael mentioned previously lalabit (NBGI's store) is the only store that is offering in game content as its unique.

If you aren't previously aware with im@s: OfA, there were a couple of DLC items that were released exclusively, either as an event, or as a part of the LE.

Unfortunately here's the bad news:

The DLC items that are exclusive to the event (The Ami/Mami Lawson Puppets) have still not become available for purchase.

I can't confirm if the LE pack item (The costume) ever became available, but I don't think so.


So for those who want a compendium to happen or want a complete selection of DLC items for their own use, this would mean that you are forcibly gated into the lalabit version.

This brings up a few complications - They won't ship to any non Japanese address. You must escrow this unless you're physically in Japan, or you know of someone who is local and can be trusted to handle and forward everything.

In my case of course, I'm dealing with a sheer deficit as it stands (Economic damage due to disaster is like that) so I'm going to spell things out in plain English for anyone who's going to ask me the question I KNOW that's going to be asked.

Here's the answer (without needing to state the question):

"A Platinum Stars Compendium project will only be started IF I can get my hands on the lalabit limited edition version of the game."

Otherwise, I deal with out of bounds items, and accuracy is ultimately the point of the compendium (which is the main reason why it was used as a reference system).

As you can guess, I'm still working on replacing parts (and there's quite a few) for repairs, so for the time being, all my funds have been  focused towards the repair and replacement.

No, I don't own a PS4 at this point in time either, but at least that doesn't have a hard time limit placed on it. I can always work on acquiring the PS4 after the game is secure. Unfortunately, the reverse doesn't apply.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: JNiles on April 15, 2016, 04:45:47 AM
Just had to get something off my chest, since the subject came up again.  I saw the video for the LaLaBit headset and thought it looked very nice, unlike a lot of other retailer-specific items for games.  Too bad this promotional tactic reduces everyone else to pleb status.  Keep up the good work, Japan.  -_-;;
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on April 15, 2016, 09:08:12 AM
Just had to get something off my chest, since the subject came up again.  I saw the video for the LaLaBit headset and thought it looked very nice, unlike a lot of other retailer-specific items for games.  Too bad this promotional tactic reduces everyone else to pleb status.  Keep up the good work, Japan.  -_-;;

We're not the market, not at this point in time. Maybe sometime in the far future.

... Probably after the Japanese market implodes, but that's out of the scope of this thread.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Byuusan on April 16, 2016, 06:15:49 PM
https://www.youtube.com/watch?v=Tw-5LYeg_Hs

For those who haven't seen it yet.

I really want those accessory but considering where it coming from and the fact that they don't ship oversea, does make it hard. Doesn't help i already pre-order from amiami first day i could lol.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on April 16, 2016, 11:41:04 PM
Seems like tenso.com is our only way to get that Lalabit costume...
Or are there any better options? Maybe anislo.jp?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on April 17, 2016, 04:58:49 PM
i'm glad it's a costume i'd never use anyway.

I ordered the collectors edition from animate through tenso.com
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Roswell on April 18, 2016, 10:38:40 PM
Really want that Iori tapestry but it seems like wondergoo is only selling the platinum box... :'(
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Makai_Ignited on April 19, 2016, 07:40:34 AM
Does anyone here know how to order from Seagull?  I would like to get the exclusive 3 poster set from them.

I have a tenso account which I used to forward Amazon.jp items, but I can't navigate other sites.  How do people here order from the other sites?  Thanks in advance.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on April 19, 2016, 07:56:36 AM
With Tenso, you are given a mailing box (So basically a specific address which you use as a shipping address) so the process will amount to:

Signing up with Seagull (or the store in question) if you haven't an account with them. This may require you to get through a process in Japanese, and the only advice I can give is 'Copy/paste a lot of stuff in Google translate so you can determine what fields are what'

From there, your shipping address for your order is set as the Tenso address as given, and if possible, the billing address is your real one, for the following reason.

When asked to provide a method of payment, you're required to match the payment address with the address on file for the card/paypal etc.

Then the process should work.

If you don't want to go through all the manual process, I understand there's assisted shopping, but there are additional fees due to the higher level of service.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on April 19, 2016, 09:01:31 AM
I think that sounds about right, Setsuna.


I remember Amazon JP site had an English translator, so you could sign up easily.  And, use the tenso guide to put in the tenso address.


I don't know if other Japanese shopping sites have this English translator, but as Setsuna suggested you could try to use google translate or ask someone that knows Japanese.

I believe tenso has its own proxy service, so that might be something to consider if it's too frustrating to register on seagull.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Byuusan on April 22, 2016, 10:16:26 AM
samples of the bonus you get from animate got posted.

http://imgur.com/S4hmobV
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on April 22, 2016, 04:08:56 PM
samples of the bonus you get from animate got posted.

http://imgur.com/S4hmobV

I think this is the wrong thread. If I'm not very mistaken what you posted is the bonus for the 10th anniversary concert blu-ray
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Byuusan on April 22, 2016, 09:04:40 PM
I think this is the wrong thread. If I'm not very mistaken what you posted is the bonus for the 10th anniversary concert blu-ray

Is it? my bad. Someone told me it for the game. I don't actually have the source so i took his word for it.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: derezzed on April 23, 2016, 11:59:48 PM
Now to find out how to obtain this from the UK D:
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on April 24, 2016, 08:35:28 PM
Now to find out how to obtain this from the UK D:

Easy way: order it directly from amiami or cdjapan, in this case i'd recommend amiami because they have a tokuten (some bonus goodies that depend on which shop you buy the game from), cdjapan doesn't seem to have one.
more complicated, expensive and slower way (only recommended if you want a specific tokuten): using tenso.com, they provide you with a japanese address so you can buy in any japanese online shop and then they forward the stuff to you.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: derezzed on April 24, 2016, 09:04:29 PM
Easy way: order it directly from amiami or cdjapan, in this case i'd recommend amiami because they have a tokuten (some bonus goodies that depend on which shop you buy the game from), cdjapan doesn't seem to have one.
more complicated, expensive and slower way (only recommended if you want a specific tokuten): using tenso.com, they provide you with a japanese address so you can buy in any japanese online shop and then they forward the stuff to you.

Thanks! Will probably go with amiami, sad times that there won't be a translation :(
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on April 24, 2016, 09:12:43 PM
There's also play-asia if you're interested.  They don't have any store exclusive bonuses, but it's pretty easy ordering from them.  I never had problems with them.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on April 24, 2016, 09:29:28 PM
playAsia is quite expensive though, or at least they used to be.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: derezzed on April 24, 2016, 09:48:18 PM
I have to wait anyway because of money and amiami doesn't give me shipping costs upfront but yeah playasia got ruled out for costing too much
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on April 25, 2016, 01:57:30 AM
Okay, so I guess I am seriously looking at getting a PS4 and importing this.* About the limited edition stuff, it'd be nice naturally, but having seen the page they're being sold on, I don't think I'd know how to navigate it very well. I also don't have a really safe place to store any of it after it would arrive. That's not to say it shouldn't be worth it to anyone, there's definitely some awesome stuff, I'm just not sure if it'd be worth it for me to work out how to scoop some up with the effort.

Please forgive me.

I'm wondering if I should maybe just wait for a couple months after the game comes out and see if a copy gets listed on Ebay? Or do people frown upon that? I've purchased a few other iM@S things from Ebay listings that came just fine. I feel like I should probably get a copy from a Japanese site anyway. :-\

*Though my kanji comprehension is a little embarrassing, I won't let it deter me.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on April 25, 2016, 02:09:26 AM
Lucky me I can buy the game at local store but since they don't bring in the limited edition I need to import it anyway.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on April 25, 2016, 02:24:59 AM
playAsia is quite expensive though, or at least they used to be.

That's true.  Play-asia is generally a bit more expensive.  That's why I usually use Amazon JP to order stuff and have tenso ship it for me.  Of course, I would have to wait longer since tenso is acting as the middle man.

Amiami is a good alternative.  I've used it before too.  They have good preorder prices.  But, one thing to keep in mind is that they're pretty strict about canceling preorders.

I'm wondering if I should maybe just wait for a couple months after the game comes out and see if a copy gets listed on Ebay?

Not sure if I understood this correctly, but are you trying to look for a specific Store exclusive bonus or are you just trying to buy the limited edition?  Because limited/regular editions can be found on English import sites like amiami.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: derezzed on April 25, 2016, 04:02:10 AM
Okay, so I guess I am seriously looking at getting a PS4 and importing this.* About the limited edition stuff, it'd be nice naturally, but having seen the page they're being sold on, I don't think I'd know how to navigate it very well. I also don't have a really safe place to store any of it after it would arrive. That's not to say it shouldn't be worth it to anyone, there's definitely some awesome stuff, I'm just not sure if it'd be worth it for me to work out how to scoop some up with the effort.

Please forgive me.

I'm wondering if I should maybe just wait for a couple months after the game comes out and see if a copy gets listed on Ebay? Or do people frown upon that? I've purchased a few other iM@S things from Ebay listings that came just fine. I feel like I should probably get a copy from a Japanese site anyway. :-\

*Though my kanji comprehension is a little embarrassing, I won't let it deter me.

I would defo suggest amiami :) easier to navigate and is generally good on price. waiting for ebay is fine too, just takes longer!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on April 25, 2016, 04:21:34 AM
Generally amounts to if there's anything in the special store preorders you really, really want if you want to order from a specific store.

If not, Amiami is your best bet if you want any preorder at all (You can just tell them to ship straight to you) although if you just want the game, you can just get a whole stack of PSN credit (it's what 8000 yen? I've honestly no idea) and just buy a download copy. You'll also get a PS4 theme for all your trouble. There's plenty of places which can sell you PSN credit near immediately.

It'd probably run faster in any case, and you don't have to worry about pesky shipping, and to boot, you'll get the game the moment it releases (barring your download time of course)

If you want the LE (of any kind) it's probably Amiami, unless you live in the Asia or Oceania regions, since I know the posting prices from Play-Asia tend to be cheaper (since they're based in Hong Kong)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on April 25, 2016, 05:03:08 AM
Generally amounts to if there's anything in the special store preorders you really, really want if you want to order from a specific store.

If not, Amiami is your best bet if you want any preorder at all (You can just tell them to ship straight to you) although if you just want the game, you can just get a whole stack of PSN credit (it's what 8000 yen? I've honestly no idea) and just buy a download copy. You'll also get a PS4 theme for all your trouble. There's plenty of places which can sell you PSN credit near immediately.

It'd probably run faster in any case, and you don't have to worry about pesky shipping, and to boot, you'll get the game the moment it releases (barring your download time of course)

If you want the LE (of any kind) it's probably Amiami, unless you live in the Asia or Oceania regions, since I know the posting prices from Play-Asia tend to be cheaper (since they're based in Hong Kong)
better buy it from cdjapan or amiami even if you are in asia region because play asia price plus shipping is more expensive than buying direct from japan.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on April 25, 2016, 05:22:34 AM
Setsuna's post reminded me about the DLC and PSN cards.

I usually buy the 10000 Yen PSN card from play-asia since they have a digital version and can send you the code within a few minutes to an hour.

There might be better places, but just giving a suggestion.


Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on April 25, 2016, 06:05:03 AM
better buy it from cdjapan or amiami even if you are in asia region because play asia price plus shipping is more expensive than buying direct from japan.

Depends actually. If you're sending via insured methods (courier level), EMS is more expensive than the likes of FedEx etc, at least if you're sending to say Singapore, Australia or New Zealand. (If you're going further on, then the prices tend to normalise, but you're looking at roughly 10% difference)

Most Japanese prices listed don't include the shipping cost, at least at EMS level (Which is the most common insured level)

EMS is reliable, certainly, but it's also a fair bit more expensive for those areas (for reasons unknown), and IF you require insurance (I've invoked it a few times) you'll want to look at that.

Now if you're sending via uninsured (regular) parcel, then that's another story - generally the prices are much flatter.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on April 26, 2016, 02:00:58 AM
Not sure if I understood this correctly, but are you trying to look for a specific Store exclusive bonus or are you just trying to buy the limited edition?  Because limited/regular editions can be found on English import sites like amiami.

By that, I meant just the plain game without anything additional. Chances are I may end up just getting a copy of it without anything special, so I was wondering if there was a better site to get it from but you, derezzed, and Setsuna already answered.

So, thanks to the three of you.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on April 26, 2016, 05:42:56 AM
By that, I meant just the plain game without anything additional.

Oh, okay.  Sorry, if I misunderstood.  But, I'll be on the same boat as you.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Byuusan on April 29, 2016, 12:03:30 PM
I personally perfer Amiami. However that mostly due to how expensive Play-asia can be due to shipping cost.

Just my personal perference, amiami always has some kind of discount and shipping generally rounds to 1-2k yen. Playasia is generally full price for the stuff i order + 30$ shipping cost + 40+$ custom tax.
If I got Imas:Plat Star thru Playasia, im basicly asking myself to pay double, and the double is on the shipping itself.


Oh the side note. Therea new PV out featuring the full game version if Happy!
https://www.youtube.com/watch?v=AVEZybYNAkQ&feature=share

I really like the extra touch they put at the end of the song.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on April 29, 2016, 12:49:48 PM
First i thought "why do they just show Yayoi, Ritsuko and Miki in this PV?" then i realized that currently the choukaigi is running, basically an event to welcome the seiyuu of these 3 back from their baby break, and then i thought "aaawwww, welcome back!"

Edit: I didn't notice until now that the audience is making calls. Makes the lives even more authentic, and it's a good chance to practice calls for the next live ;)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Accoun on April 29, 2016, 04:10:35 PM
There's also an actual gameplay video (for Kiramekirari) from whatever stream. I don't think it was mentioned here: https://www.youtube.com/watch?v=quf6lRh6IDE

It ends on a shot of Chihaya, but I don't see a video to continue from that moment. :-(
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on April 29, 2016, 04:33:51 PM
It ends on a shot of Chihaya, but I don't see a video to continue from that moment. :-(
Actually the video did end at chihaya shot even during the live broadcast.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: derezzed on April 29, 2016, 06:48:16 PM
Oh the side note. Therea new PV out featuring the full game version if Happy!
https://www.youtube.com/watch?v=AVEZybYNAkQ&feature=share

I know its PS4 but I can't get over how good they can make this look
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on April 29, 2016, 08:07:42 PM
I just watched the PV’s.  The overall game looks good like the graphics, songs, outfits, etc.  I noticed they bow and say thank you at the end of a song instead of waving like in the previous games. 

This is just my opinion, but I hope there’s an option to turn off the calls during the songs.  I just like to focus on hearing the idols sing.

My only concern is what about the relationship mechanic?  I know it’s too early to make assumptions, but I’m kind of worried this might be nerfed compared to previous games.  Because in previous games, you could go out with the idols to different places like the mall, stores, park, restaurants, graveyard, etc. 

However, it seems here that the casual outfit is the camp training wear, so it would be awkward for them to wear this while going out in public.  Which means, communications might only take place in the camp training ground (basically the “office”) or stages (when wearing stage outfits).   Like I said, it’s too early to make assumptions, but it’s something that I was thinking about.  (Because the producer's close relationship helped the idols with their character development).

Also, they did a little Chihaya/Haruka shipping tease during the “office” scene where all the idols are walking out of the camp building (I guess to go jogging) and Haruka suddenly holds Chihaya’s hand to which the crowd started cheering loudly.  It makes me wonder if they decide to do the Anime/Movie route (instead of the games) where the producer just acts as a supporter (so no significant relationship) while the idols are mostly by themselves.  Of course, we won’t know until we start playing the game.  But, just thinking about stuff. 
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on April 29, 2016, 08:33:14 PM
Shadows. Glorious shadows. You can see them with uneven colors when a spotlight goes over them, too.

Also noticed the chain on their hip moving around, and the skirts deforming when they leaned forward to the shape of their legs. Not sure if the second has ever been done before.

Penla movement in the crowds is too uniform, though.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: leafstro on April 29, 2016, 09:20:49 PM
the game looks so good, and ritsuko, yayoi, and miki looked really cute in both videos!

I wonder if there will be some kind of level setting that makes the rhythm game function of the live more difficult.

heres to hope for more gameplay videos soon...



featuring chihaya  :-X
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: meichan111 on May 01, 2016, 10:54:36 AM
The gameplay seems awesome so far the whole graphic, physicals and genereal gameplay have got an massive upgrade, it's easy to see how powerfull PS4 can be, had always though it was just a few changes here and there but a full make over i wasn't expected!! Just love how much they have putted into the small details it's amazing x3 are sure i'll take the tv for some time!

Got mine on CdJapan i did look on amiami but the bonus seemed not that good so went with CdJapan atleast i get a mousepad lol.

There might be better places, but just giving a suggestion.

I get my PSN cards at japan-codes you'll get it pretty fast and okay price i think have used it this past year for ofa and cgss
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Kimiko on May 04, 2016, 10:15:06 AM
BTW any of you have song predictions or wishes?

I really hope they put in rebellion
I think it would look great in game, if hibiki dances like numakura does on the lives~
and now that they have penlights in the audience, if they would use the second refrain, then they could do the cool light swith (blue to red) that rebellion has~

also would love to see other live theater songs in game
new console new songs xD
but I gues the will stay with the usual starter songs
or maybe put the solo songs of OFA in
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nagi on May 04, 2016, 05:02:02 PM
For songs, I just hope they include Overmaster and Beyond the Stars' costumes on it. Base game or DLC, I don't care. I just know that I really want to be able to produce my beloved Project Fairy girls again with their image song and costumes.
Also, I'd love to see "Thank You!" as a playable song, as it was only a prerendered PV in OFA.
That are my only 2 request. The rest can be whatever songs Bamco wants to add, I don't have any problem with any song.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on May 04, 2016, 05:26:44 PM
Also, I'd love to see "Thank You!" as a playable song, as it was only a prerendered PV in OFA.

It is a playable song in OFA though. (unless you meant you wanted the group version to not be prerendered)

https://www.youtube.com/watch?v=RZZVjXQjCUA

As for me anything but the SP set list would be good. Nothing against it, but it's been used in 5 games now (including L4U DLC), I'd like other songs to get a chance. Be it the MS songs like in SF, the MA2, or the MA3 ones.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Byuusan on May 04, 2016, 09:49:36 PM
one of my hopes is to be able to see CG and/or ML Idols in the game as a base. But that really hopeful.

My other hopes is that Dreaming! is in the game as a base or DLC.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nayre on May 05, 2016, 05:21:21 AM
I personally wanna see more(new) idol exclusives image songs.  Would be cool if they make ingame dance ver for the older ones too like TRIAL DANCE and START!!

I also miss Massugu.  :-[
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on May 05, 2016, 06:01:15 AM

Also, I'd love to see "Thank You!" as a playable song, as it was only a prerendered PV in OFA.


Okayu is right.  Thank you! is actually playable in stage for you.  Also, just like with few other songs in the game, it additionally has an All Star Live version (prerendered where all the idols participate).

There's no song in OFA that's only prerendered.  All songs are either playable or playable + an All Star Live version.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on May 05, 2016, 06:12:15 AM
For songs, I just hope they include Overmaster and Beyond the Stars' costumes on it. Base game or DLC, I don't care. I just know that I really want to be able to produce my beloved Project Fairy girls again with their image song and costumes.
Also, I'd love to see "Thank You!" as a playable song, as it was only a prerendered PV in OFA.
That are my only 2 request. The rest can be whatever songs Bamco wants to add, I don't have any problem with any song.


... I'm pretty sure that I made the compendium specifically to address that.

Anyway, if you want the all stars to be not prerendered as a whole, that's another point entirely.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on May 05, 2016, 06:25:02 AM
Actually hoping for their solo song from live the@ter series.
and it seems that there is a new gameplay from the radio broadcast yesterday
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on May 05, 2016, 06:40:35 AM
L・O・B・M so bouncy xD
Matane (ChiHaru win)
Overmaster
99 Nights

And although it may or may not be relevant any more, for them to somehow at least work First Step in, even if it's just an ending song again or even an off vocal. o wo
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 05, 2016, 08:41:39 AM
I'd love to see the 876pro girls, and Leon.

As for first step, i highly doubt it will be included unfortunately. But i was deeply moved when Azumin performed it at the 10th anniversary concert, as was Azumin herself.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ChocoCats on May 06, 2016, 03:52:10 AM
Here's more PS gameplay footage via IM@S STATION!!! (https://www.youtube.com/watch?v=VIMfL8SKefE)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on May 06, 2016, 05:27:00 AM
Thanks, chococats.


I have a feeling the office scenes will be random just like in OFA.  This was an issue for me because I like to record these small scenes, and it's a pain trying to get the one I wanted. 

I remember at one point after finishing OFA (completing EX episodes for certain idols, S1 rank up, Leon, S2 All star live) there was one office scene I wanted to record but never got it.  So, I spent an additional 8-10 hours trying to get the scene, which I eventually did.  But, then I found out there were 2 more scenes I haven't gotten, and at that point I just gave up.

So, I hope Platinum Stars has a gallery (or an equivalent) to see those office scenes or even to rewatch all communications (not just story scenes like in OFA).
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 06, 2016, 07:53:56 AM
Does anyone know what this dice minigame is for?

Plus i'm a bit disappointed that it seems like they still didn't manage to make new animations during conversation with the idols...
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on May 06, 2016, 08:22:01 AM
That's the new commu mini-game. Roll high enough and you get a perfect or something, is what it looks like. Not sure what I think about it, though.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ChocoCats on May 06, 2016, 08:22:21 AM
They're your commu events apparently.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 06, 2016, 09:08:26 AM
if that minigame really is what decides your commu result instead of picking the right choices then that would be a huge step back imo, it looks quite random...

edit: typo fix
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on May 06, 2016, 09:09:53 AM
Does this dice mini-game determine if the communication is perfect, good, normal, bad?  Or is it just mainly for how much extra memory you'll gain at the end of the communication?

If it determines the communication result, then what about choices and touch scenes?  Don't they also determine the communication result too like in all of the previous im@s games?  I hope they didn't replace choices and touch scenes for this dice mini-game.  Because, that would be a major disappointment.


@Naryoril

Yeah, I have that same concern too.

Sorry, for repeating things.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on May 06, 2016, 09:14:34 AM
if that minigame really is what decides your commu result instead of picking the right choices then that would be a hug step back imo, it looks quite random...

Only reason I can think of for that system is a guide deterrent; Ps tend to be Gary Stus with all the right answers. :P
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on May 06, 2016, 09:40:45 AM
I’m sure most im@s fans would rather understand their idol and pick the right choice and touching place to make the idols happy than to throw a dice to determine if they’ll be happy or not.

I know I'm making assumptions, so I guess we'll see what this dice game is all about.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on May 06, 2016, 01:31:03 PM
Hoping that the dice minigame is actually a booster for commu score instead of determining the result of the commu
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on May 06, 2016, 03:33:44 PM
About the outfit menu at ~6 mins...

Does anyone know what the name of the head accessory is? I don't know what the first part of the name says.

By the way, the outfit is called Twinkle Star, the body accessory is Paradise Pochette, the hand accessory is Queen Brace, and the leg accessory is Sunny Day Leg Charm, if anyone wanted to/didn't know.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on May 06, 2016, 04:28:14 PM
About the outfit menu at ~6 mins...

Does anyone know what the name of the head accessory is? I don't know what the first part of the name says.

By the way, the outfit is called Twinkle Star, the body accessory is Paradise Pochette, the hand accessory is Queen Brace, and the leg accessory is Sunny Day Leg Charm, if anyone wanted to/didn't know.
The accessory name should be Akabara baretta if i'm not wrong
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 06, 2016, 04:55:23 PM
The accessory name should be Akabara baretta if i'm not wrong

Just by looking at it i was guessing something it that direction too, but "bara" (rose) is written as 薔薇 and the kanji in the video don't look like that. They are too blurry to say anything definitve though.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on May 06, 2016, 05:34:52 PM
The accessory name should be Akabara baretta if i'm not wrong
So you think it's just Red Rose Barrette?
That would make sense since that's what it is.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Yukibro on May 07, 2016, 03:56:11 AM
I'm guessing (and hoping) the dice minigame is a way to enhance work communications. OFA had those too, but they were automatically cleared and gave you accessories from what I remember.

I really can't see them doing away with regular commus, though.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on May 07, 2016, 05:38:52 AM
I'm guessing (and hoping) the dice minigame is a way to enhance work communications. OFA had those too, but they were automatically cleared and gave you accessories from what I remember.

I really can't see them doing away with regular commus, though.
Yeah hoping that will be the case but we shall wait until the next news come out
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on May 07, 2016, 05:55:59 AM
I'm guessing (and hoping) the dice minigame is a way to enhance work communications. OFA had those too, but they were automatically cleared and gave you accessories from what I remember.

OFA had minigames?  Are you talking about the vending machine communications (picking the right drink)?  Or are you referring to promotions? (I don't recall there being a minigame, but you do get accessories from certain promotions).  Sorry, if I sound confused.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on May 07, 2016, 11:49:07 AM
OFA had minigames?  Are you talking about the vending machine communications (picking the right drink)?  Or are you referring to promotions? (I don't recall there being a minigame, but you do get accessories from certain promotions).  Sorry, if I sound confused.
From the way it was written, promotion should be the one that is stated
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Yukibro on May 09, 2016, 09:21:02 AM
I just refer to most of those dialogues, long or short, as communications. They're technically promotions, but I find it easier to stick them together since I was also familiar with how iM@S2's communications worked as well.

On another note, there's a free Platinum Stars PS4 theme up now on the Japanese PSN store.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 09, 2016, 09:46:55 AM
On another note, there's a free Platinum Stars PS4 theme up now on the Japanese PSN store.

Do you know if this is time limited? I don't have a PS4 yet.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on May 09, 2016, 10:19:28 AM
Do you know if this is time limited? I don't have a PS4 yet.
Yes it is time limited until end of august i think
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 09, 2016, 10:22:01 AM
hmm.... let's see if i can "buy" it on the website then

Edit: No, can't find it... in general, there are only about 100 PS4 themes, can that be? And what's the exact name of it?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on May 09, 2016, 12:15:05 PM
hmm.... let's see if i can "buy" it on the website then

Edit: No, can't find it... in general, there are only about 100 PS4 themes, can that be? And what's the exact name of it?

Direct Link (https://store.playstation.com/#!/ja-jp/%e3%82%b2%e3%83%bc%e3%83%a0/%e3%83%86%e3%83%bc%e3%83%9e/%e3%80%8c%e3%82%a2%e3%82%a4%e3%83%89%e3%83%ab%e3%83%9e%e3%82%b9%e3%82%bf%e3%83%bc-%e3%83%97%e3%83%a9%e3%83%81%e3%83%8a%e3%82%b9%e3%82%bf%e3%83%bc%e3%82%ba%e3%80%8d%e3%82%ad%e3%83%a5%e3%83%bc%e3%83%88%e3%83%86%e3%83%bc%e3%83%9e/cid=JP0700-CUSA03628_00-IMASPSTHEME00001) (For link to work you have to be logged out or logged in with jp account)
Yeah, i think you could add it to your download list, but download it later. It is available until the game's release date.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 09, 2016, 12:28:12 PM
Thanks for the link

But unfortunately the button to put it in the shopping cart is missing. Probably because no PS4 is linked with my account (yes, i'm on my japanese account). Which is a bit strange because stuff that costs money can be bought even without a PS4.

Oh well, i'll probably buy a PS4 before the game is released anyway (unless the rumored PS4.5 is released shortly after im@s), i just need to make sure to not forget the theme. And then there is the theme you get for preorders, or with the limited edition (don't remember which one give you a theme).
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on May 09, 2016, 02:15:46 PM
Will this have asia japanese language (r3 jp) release because i cannot seem to find it anywhere?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 09, 2016, 02:29:55 PM
Will this have asia japanese language (r3 jp) release because i cannot seem to find it anywhere?

Sorry, but i don't understand your question.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on May 09, 2016, 02:31:42 PM
Sorry, but i don't understand your question.
Asian region but in japanese language and japanese subtitle not chinese subtitle.
Cannot find the pre-order at play-asia
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 09, 2016, 02:33:19 PM
I don't think so, but you can simply use the Japanese version.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on May 09, 2016, 02:36:47 PM
I should wait a little more and ask the local store about the game.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on May 09, 2016, 07:56:34 PM
Cannot find the pre-order at play-asia

Oh, you're right.  I can only find the Japanese version.  Weird.  Maybe, they'll have it up later?


Out of curiosity.  I know they announced Chinese and Korean subtitles.  So, does that make it the Chinese and Korean version respectively?  Or, is it more accurate to say Asian version with Chinese or Korean subtitles?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: hotsoup on May 11, 2016, 06:20:34 AM
Anyone else worried about the gameplay? As in the strategic portion of it.

Mainly comparing to OFA here...
Previously you have to really strategize to get maximum score such as selecting 2 main stats to focus on, which character as the centre, burst order etc. From the few gameplay videos it seems like the performances in PS are mainly down to perfecting the rhythm game. Are there FES performances in PS? I really hope it is still around because it is the one that requires most strategy and planning.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on May 11, 2016, 11:32:23 AM
Anyone else worried about the gameplay? As in the strategic portion of it.

Mainly comparing to OFA here...
Previously you have to really strategize to get maximum score such as selecting 2 main stats to focus on, which character as the centre, burst order etc. From the few gameplay videos it seems like the performances in PS are mainly down to perfecting the rhythm game. Are there FES performances in PS? I really hope it is still around because it is the one that requires most strategy and planning.
If they remove them it will be a major downgrade.The game will be easy and boring.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Clear Blue on May 11, 2016, 05:57:12 PM
There's also an actual gameplay video (for Kiramekirari) from whatever stream. I don't think it was mentioned here: https://www.youtube.com/watch?v=quf6lRh6IDE

It ends on a shot of Chihaya, but I don't see a video to continue from that moment. :-(
@5:38 of that video, look at the purple square at the right side.

(http://i1125.photobucket.com/albums/l591/Jennifer_Au/songlist.png)

4 songs has been confirmed for iM@S Platinum Stars for now.

Happy!
Kiramekirari
READY!!
CHANGE!!!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on May 12, 2016, 06:21:39 AM
Finally local store open preorder for asia version.Save my money from importing.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 19, 2016, 05:00:14 PM
New trailer

https://www.youtube.com/watch?v=BeWfe0jjU9s

It shows a new song and an all star version of Happy
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: meichan111 on May 19, 2016, 06:29:52 PM
seems better and better. The new song is really great so just another plus, i like the idea we can level up the outfits to make them better and damn that new song is amazing. The all star lives seem to be very improved with each having their own motion instead of some having the same as 3-4 others, that dice mini-game is pretty random so might take a few time to get used to just hope it won't be too much >3<, if they just have made the live play rhythem that easy it's a downgrade indeed hope they add boost's or something to keep it up
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Byuusan on May 19, 2016, 06:35:53 PM
man it starting to look really awesome. Love the new song and some of the feature looks really good. I wonder if the All-Star is customizable this time. Would be great. What got me though is the slow-mo Burst. Seems like a small thing but i like it.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: meichan111 on May 19, 2016, 06:42:11 PM
yeah that burst looks really well, hope we can customize the all star live too it would be awesomeeee. Oh yeah those two theme's are they for the limited edition or will they come out later? just wanna be sure i don't miss anything even if i'm getting limited edition xD
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 19, 2016, 07:35:59 PM
that smile at the end of Yukiho's burst... i really captures her personality
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Accoun on May 19, 2016, 07:58:26 PM
https://giant.gfycat.com/PiercingBewitchedChanticleer.gif
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Yukibro on May 19, 2016, 08:00:40 PM
There's also a new article going into length about all the new announcements. (http://www.4gamer.net/games/232/G023283/20160519072/)

And there's finally some clarification on that dice minigame since it's apparently referred to as a business/sales event to get fans and money. And there's lessons now, too! Now I just want a confirmation on regular old commus and I'll be golden.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on May 19, 2016, 08:12:52 PM
Just watched the PV.  I didn’t watch the stream, but thank you to those that did and shared the information with us.

But, yeah.  As I said before the game looks pretty good overall.  Seems like there are memory appeals and burst appeals like in the previous games.  As you guys already mentioned in the past, the concerts look really nice and detailed with shadows and hair/clothes movement.  As yukibro mentioned the lessons are back now, and the dice minigame is just a small thing to get fans/money.  So, nothing to do with communications.  Thought, I saw a visual lesson.

I’m a little disappointed they still haven’t revealed much on communications except for a few lines of dialogue.  Maybe, they’re trying to avoid spoilers.  Or, maybe communications are going be nerfed this time around.  God, I hope not.  In my opinion, the communications/relationship bonding are just as important as the concerts.  But, we’ll see.

So, they announced a Producer meeting next year in January?  I’m not sure why they’re waiting several months after Platinum Stars gets released to hold this meeting.  Seems more appropriate to say something now since the upcoming game is coming out and things are hyped right now for im@s.

One of my friends mentioned the meeting title was “THE IDOLM@STER PRODUCER MEETING 2017 765PRO ALLSTARS -Fun to the new vision!!- “
This could be interpreted in so many ways.  I don’t know what they mean by new vision.  I’m doubtful that means vision 3 because with Vision 2 they announced several months before the upcoming game, Idolm@ster 2, not after.  Doesn’t make much sense to announce a vision 3 several months after Platinum Stars.  It’s got to mean something else, but just not what we’re used to seeing.  (Besides, they didn’t do vision 3 with Platinum Stars due to several reasons despite people predicting it).

My prediction is that it’s going to be a new project or something.  But, I have no idea.  Maybe, they’ll make ML permanent with the main 765pro?   I don’t know.  Just seems dumb that we’ll have to wait that long to find out what this meeting is all about.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on May 19, 2016, 09:18:58 PM
It might as well be to launch 3rd vision, i think Platinum Stars is still 2nd vision.

I'm a bit disappointed though, from what i heard is that the announcement for the producer meeting 2017 was preceded by the question "when is the next live?" If that's true that will mean there is no 11th, and no 765 pro live at all in 2016. That's quite a bummer after i got addicted to the lives at 10th... And it would be a first too, afaik so far there was at least one live every single year.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on May 19, 2016, 09:45:13 PM
It might as well be to launch 3rd vision, i think Platinum Stars is still 2nd vision.

Platinum Stars is still 2nd vision.  But, I'm not convinced this meeting necessarily means that this supposedly new vision from the title will be something drastic that we have in mind from 2nd vision (idols aging, new members, etc)   Because, what about ML?  They are the "future" of 765pro.  I would think ML would have to change too (like aging) to make it consistent with 765pro.  Otherwise, there would be a time paradox.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on May 20, 2016, 02:29:58 AM
Here's an upload of the gameplay from today's stream.

https://www.youtube.com/watch?v=bc749vjBb4Y

The medley was a bit shorter than I expected, but if we're able to export video and audio properly I could see some Ps making some longer ones through editing.

I like how they talk more during the lives now, and I'm still curious to see how solo lives will look outside of still images.

They also comment how the pre live scenery looks similar to the in real life 9th anniversary live back stage.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on May 20, 2016, 03:42:42 AM
Thanks, Okayu.

I think you're right in that they talk a bit more before the lives start. 

(Still, waiting for character development/relationship scenes).

From the gameplay, it seems there are specific notes where you can perform the memory (button specific note) and Burst (star note).  Meaning you won't be able to perform them anytime you want like in the previous games (assuming full voltage for bursts).

Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on May 20, 2016, 04:33:11 AM
I wasn't wowed with the graphics until seeing them in high def! They're really pretty.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on May 20, 2016, 05:41:15 PM
So, any info on how the idol selection will go yet? As in, how many we'll be able to produce at once/how many can make up a unit at any time.

Waiting for the fabled 4-member unit.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ninjamitsuki on May 20, 2016, 07:28:02 PM
So, individualized costumes are confirmed not to return and everyone wears the exact same thing.

That's... Pretty lazy.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on May 20, 2016, 09:30:46 PM
So, individualized costumes are confirmed not to return and everyone wears the exact same thing.

That's... Pretty lazy.
Not to question you, but are you sure about that? It doesn't really strike me as logical to list the names of the outfit parts as though there were more than just those shown in the videos the way they did if there weren't more to be added.

Ohh, wait nevermind. I thought you were saying there was only one outfit available throughout the whole game... My bad.
Weren't group outfits how it was done in Idolm@ster 2, though?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on May 20, 2016, 11:31:53 PM
So, any info on how the idol selection will go yet? As in, how many we'll be able to produce at once/how many can make up a unit at any time.

Correct me if I'm wrong, but the game seems similar to One for All in this aspect.  So, you'll be able to produce all of them, so you can select any idols/unit you wish to use anytime you want.

Here's more specific info from the PV.

http://gematsu.com/2016/05/idolmaster-platinum-stars-second-trailer


EDIT:

Ohh, wait nevermind. I thought you were saying there was only one outfit available throughout the whole game... My bad.
Wasn't that the way it was in Idolm@ster 2, though?

Actually, you can buy outfits and accessories in that game.  And, of course, there's DLC costumes/accessories as well.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Kimiko on May 21, 2016, 01:31:10 PM
Kinda sad that there is no extend to be seen yet, I mean in the 4 tabs, also I liked that you could have different Idols wear different costumes on stage. that they got rid of it annoys me
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on May 21, 2016, 02:06:54 PM
I get the feeling that they've placed it behind a game complete option again though. They didn't show the multi costume on stage capablity until very late, from memory.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on May 22, 2016, 01:24:59 AM
I get the feeling that they've placed it behind a game complete option again though. They didn't show the multi costume on stage capablity until very late, from memory.

That's true, but one of the things that caught my eye is how even the default costumes all are the same. The previous outfits still were different per idol while fitting the overall theme and color scheme.

(http://3.bp.blogspot.com/-5RPDGiXZcn4/TjJVnXNJfhI/AAAAAAAADTI/JnSbC8sz8bQ/s1600/001.jpg)

I do like the new song though, reminds me a lot of Machiuke prince. I hope someone will make a compilation video with all the "AISHITERU ZE"s after release.

Also if you compare the preview images from the official site there's definitely noticable lighting changes reflected on the idols (compare Azusa in white light to Iori in pink light)

(http://platinum-stars.idolmaster.jp/images/system/new/pic/pic_rn04.jpg)
(http://platinum-stars.idolmaster.jp/images/system/new/pic/pic_rn03.jpg)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: terucchi on May 28, 2016, 10:32:05 AM
[deleted]
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on June 08, 2016, 09:12:01 AM
Hold onto your hats boys and girls, lest they fly away, at any point:

http://platinum-stars.idolmaster.jp/special/lawson.php

You can probably guess what's going on (a similar promotion happened in OfA) and of course for crazy people like me (apparently) I'll need some help what's required, as well as an escrow to handle what's required.

Same deal as last time - I'll make it worth your time if you can assist.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on June 08, 2016, 09:20:26 AM
My God, that chicken hat is adorable... and it makes the procurement process that much more nauseating.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on June 10, 2016, 12:50:32 AM
This might have been discussed already, but just out of curiosity, how do they explain Ritsuko being an idol again? Does Platinum Stars take place before or after iDOLM@STER 2? Or is it just some type of slightly-altered reality?

Sorry if this was already touched on and I just didn't see it.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on June 10, 2016, 01:09:25 AM
Far as I can tell, each Im@s game has no continuity with any other game. It'll probably be the same for this one, too.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on June 10, 2016, 01:18:03 AM
Hm, okay. I was wondering how that was with PS still being second vision and all, but if you think they have nothing to do with each other, well alright. So it'd be slightly-altered then.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 10, 2016, 04:44:22 AM
Cael is right.  Each game, manga, animes, certain dramas, etc. have nothing to do with each other.  So, Platinum Stars (just like Idolm@ster 1 and One for All) takes place in a different continuity than Idolm@ster 2 where there is no Ryuguu Komachi.

There are a few exceptions like the anime and Movie taking place in the same universe.

In most iteration of 765pro, they start off as rookies idols who work their way up to top idol.  But, the setup and perspective in each is slightly altered.

The foundation in all of the iterations is usually the same with the characters and their general story, personality, and character interactions.  However, each iteration usually has a different producer, different rivals, slightly altered idol story, slightly different character interactions, etc. 

It's basically the story of 765pro that gets retold. 


Second vision (one way to put it) was mainly a 765pro reset (adding new members, age changes, hair styles, etc).  So, it set a new foundation for future iterations.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on June 10, 2016, 07:27:18 AM
Even within second vision we already had 3 universes:
Dearly Stars, Im@s 2 and one for all, Ritsuko was only once a producer
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on June 10, 2016, 08:49:22 AM
Right, as said previously, Platinum Stars is just another reset of the story.

I'm personally not a fan of this anymore. I get it's the point of the series to raise your idols to the top, but it also means they've been telling the exact same story for ten years with the same characters. Chihaya's dead brother and warming up to people, Yukiho being scared and trying to get away from that, Azusa trying to find love, etc. They may be told slightly differently with different events, but the overall plot is the same every single time.

I feel at some point there's gotta be a brand new generation of 765 idols with the originals appearing older and as mentors to the newbies. That way, it can give something fresh and new to the story while still keeping the original girls for fanservice.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on June 10, 2016, 09:14:41 AM
I know I've said this before, but at least 765 girls don't have it nearly worse as Takane, who hits her reset button on a daily basis. :P
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Freedomzz on June 10, 2016, 10:51:52 PM
I feel at some point there's gotta be a brand new generation of 765 idols with the originals appearing older and as mentors to the newbies. That way, it can give something fresh and new to the story while still keeping the original girls for fanservice.

You mean, do you want the story somewhat like ML manga?

I know I've said this before, but at least 765 girls don't have it nearly worse as Takane, who hits her reset button on a daily basis. :P

Do you mind elaborate this?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on June 10, 2016, 11:28:13 PM
Well, the 765 girls are pretty static with their character arcs in different games. For example, Chihaya's routes will always be Trauma -> Warming up to the producer -> Overcoming trauma. We won't ever get a game where Makoto is the princess type she wants to be, or Miki doesn't overcome her laziness as part of her arc.

And since Takane's schtick is being mysterious, we won't ever get her backstory or any development really.

i wish Scamco was more willing to shake up these characters. it's like why I'm done with superhero movies: there's only so many times we can see Uncle Ben die or Batman angst over his parents before it gets... Idk.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on June 11, 2016, 12:42:40 AM
You mean, do you want the story somewhat like ML manga?

Something along those lines. At this point, any kind of major change in the characters would be nice, since at this point it's hard for me to care about character development anymore, since I know that next game I'm gonna be seeing this exact same story with the exact same shticks and the exact same resolution. It's getting stale at this point.

i wish Scamco was more willing to shake up these characters. it's like why I'm done with superhero movies: there's only so many times we can see Uncle Ben die or Batman angst over his parents before it gets... Idk.

At least superhero movies shake it up with having different superheroes telling their own stories, rather than always focusing on one group of characters everytime. And everything that happens in each movie sticks until the end of the series, rather than get reset after each and every movie.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nayre on June 11, 2016, 05:24:02 AM
Eh, at least newcomers will have an easier time getting into it. XD
I just think of it as a HD remake with the same characters and story, but in a different setting leading into new interactions and situations, new gameplay mechanics, and improved, larger scale concerts to top it off.  Pretty sure it'll still be a fresh, enjoyable experience even without new developments.  *drools* Especially in the lives aspect of it all.  I keep rewatching that medley vid and gawd, I'm loving this!  I think they did a really great job capturing the spirit and overall feel of im@s lives.(tho i wouldn't really know  ::)) Those fluid body movements and dynamic camera angles! GAH everything looks so gorgeous!

Anyways, this might be the last 2nd vision game we're gonna get.  Let's just enjoy it while it lasts!


We won't ever get a game where Makoto is the princess type she wants to be

You actually got me really curious and I ended up looking for Makoto pics of her (http://upload2.inven.co.kr/upload/2015/08/27/bbs/i12239459594.jpg) with long hair (http://lohas.nicoseiga.jp/thumb/5075363i?) lol.  Wow.  :o
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 11, 2016, 08:05:47 AM
I feel at some point there's gotta be a brand new generation of 765 idols with the originals appearing older and as mentors to the newbies. That way, it can give something fresh and new to the story while still keeping the original girls for fanservice.

Isn't that pretty much what Million Live is? (except for the 765pro appearing older since they are still the same age).

I'm personally not a fan of this anymore. I get it's the point of the series to raise your idols to the top, but it also means they've been telling the exact same story for ten years with the same characters.
They may be told slightly differently with different events, but the overall plot is the same every single time.

I don’t think I mind this formula.   Maybe, I got used to it?  I know I’m biased.   But, I feel like small alterations and changes (examples I mentioned in my last post) make it different enough.  Personally, I don’t want things to change too drastically because it will make things too inconsistent.  Vision 2 made some changes but things stayed consistent.

But what you’re referring to is something not limited to Idolm@ster but other game franchises that use the same characters.  It’s difficult to dramatically change certain characters without sacrificing the original appeal and portrayal that made the characters so likable and nostalgic.  Of course, there are some characters in other franchises that change dramatically and do great.  But, I don’t think this could work here.  In my opinion, just making some changes while keeping things consistent is good enough for 765pro.

I mean, in my opinion, that’s one reason why CG and ML exist.  To give people additional idols to become fans of while giving 765pro a break to make their next game.


i wish Scamco was more willing to shake up these characters.

I guess they sort of do this (ex giving idols new hobbies).  And, they add other small details to them as seen through communications.  I know this isn't what you had in mind.  But, I guess people like consistencies.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on June 11, 2016, 01:54:06 PM
Progress shouldn't be weighed down by an old tradition for the sake of consistency. We've all come to those same resolutions time and again, but here the fundamental flaw is redundancy... the risk of no longer caring. It's been well over a decade, so I want to see change as well.

To drive this in, I want to see Chihaya's relationship with Chigusa long rekindled -- who knows what hobbies they actually share? Then, to see as photography spearheads a potential career, all while singing away... and finally adapt her former trauma to tranquility, for Yuu's sake.

I'd like to think you also would, mariokirby. The keyword in this instance is future.

Furthermore, Miki is an especially sour case -- having once been in 961, she also thought to have lost her Producer in an accident, which drove Miki to sheer responsibility. All that is basically punted from the window come 2nd Vision, which feels more like a disservice than anything.

Give us a mighty curve ball, already! For all intents and purposes, old habits can still be kept (like Miki's laziness or Takane's mystique), but just have them more subdued to appease both sides of the spectrum; the general idea is knowing things are actually heading elsewhere for once.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on June 11, 2016, 04:51:56 PM
The difference between other franchises and iM@S is that a part of iM@S is watching your idols grow as people. The problem is, while they do change, it never sticks. Because the next game just resets everything and you have to go through that same development again instead of seeing that idol after they've gone over their issues.

Like Deviant said, what would happen if Chihaya settled things once and for all with her family? What if Miki stops acting like a brat and learns some responsibility? We're never gonna see that because every game resets and tells the same story with some changes.

Isn't that pretty much what Million Live is? (except for the 765pro appearing older since they are still the same age).

Yes and no. The manga is definitely like that, but the actual game implies that all 50 girls started at the same time, making it yet another reset.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 11, 2016, 07:35:20 PM
I know key word you guys are mentioning is future, so I'll address that in my 2nd paragraph.

Progress shouldn't be weighed down by an old tradition for the sake of consistency.

To drive this in, I want to see Chihaya's relationship with Chigusa long rekindled -- who knows what hobbies they actually share? Then, to see as photography spearheads a potential career, all while singing away... and finally adapt her former trauma to tranquility, for Yuu's sake.

I mean, that‘s sort of what I was trying to say.  You can add some details/changes and still keep the overall consistency of the characters.  For example, Chihaya’s rekindle relationship with her family is sort of explored in the anime where she calls her Mother during Christmas, and in One for All/Movie where she writes letters to her.  So, maybe in another game the producer can act a direct medium for Chihaya and her family by pulling them towards each other and reestablish their relationship as part of her development.  All, while on top her other character development such as singing, overcoming past, etc (basically maintaining consistency).  When they added photography it was fine because it fits her well with her character (plus finding a hobby outside of singing).

For Miki, you can still keep her consistency of laziness and finding motivation, and add something else.


The difference between other franchises and iM@S is that a part of iM@S is watching your idols grow as people. The problem is, while they do change, it never sticks. Because the next game just resets everything and you have to go through that same development again instead of seeing that idol after they've gone over their issues.

I'd like to think you also would, mariokirby. The keyword in this instance is future.

Well, that’s the thing.  This wasn’t designed to keep going and going.  Resets with new ideas helped keep the franchise going.  I mean, once they’re top idols, there isn’t much development to talk about afterwards because it already happened during their path towards top idol.  Chihaya still can rekindle a stronger relationship with her Mother as part of her development while becoming top idol.  It doesn’t have to be her future self. 

And, same thing can be said for Miki.

So, basically, adding new character development is used during a reset rather than a future time line.  I guess by doing it that way we don't see 765pro "end".  So, they can keep going.

That’s why I feel the spin-offs helped give 765pro a break since people maybe tired of seeing them.

But, as for future, that’s what ML is for because they’re the future of 765pro.  I would think people would also want to explore other idols like in CG and ML as well.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on June 12, 2016, 01:56:18 AM
I think some of the complaints here were addressed in Dearly Stars as well as the DLC routes of OFA.

With Dearly Stars since the game was from the point of view of 876 instead of as a Producer, you got to see the idols of 765 in a different light than usual. It also had some of the mentor vibes as well, for example Chihaya and Ryou.

For OFA's DLC routes they take place after the end of the in game routes. While the in game routes have their own conclusions, the DLC routes go beyond that to tell another story. I personally really enjoyed Chihaya's, and the in game route even subverts her usually focusing too much on singing by having the Producer focus on her other aspects as an idol. Something else to note is that while Chihaya's backstory is mentioned each game, the amount of time spent on it has been greatly reduced as games go on. In 1 it got a lot of focus since it was our introduction to her, in 2 the backstory itself is kept to one communication, and in OFA it's reduced to a few sentences. While the topic comes up again in the DLC route, it expands on what was presented in the original game by giving more details. Even I was pretty shocked by how it ended, but I think that it suited the themes of the route well.

Chihaya does make up with her parents, but I think part of the reason why it's such an issue having the idols interact with people outside of the group directly is they don't have models or voice actors/actresses for it. Another issue is the length of the game compared to things like the anime. In episode 7 of the 765 anime for example we're given the whole episode to see and explore Yayoi's house and family bonds, while in OFA it's reduced to a static background and a few exchanges which last about a minute.

I think the best way for Namco to get around this limitation of shortness in the base game is through things like DLC drama or commus where things can be further expanded upon.

Also we really don't know enough about the story of PS right now to know for sure if it's exactly the same or not yet.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Yukibro on June 12, 2016, 04:22:44 AM
I'm personally not a fan of this anymore. I get it's the point of the series to raise your idols to the top, but it also means they've been telling the exact same story for ten years with the same characters. Chihaya's dead brother and warming up to people, Yukiho being scared and trying to get away from that, Azusa trying to find love, etc. They may be told slightly differently with different events, but the overall plot is the same every single time.

That's pretty off, and I honestly think that's the biggest problem going forward. People think the execution has grown stale because there's an assumption that they've done everything, that no stone's been left untouched. In reality, Namco has been playing it safe since 2nd Vision blew up in their face, and I don't think that the current issues are 765's fault more than it is Namco's.

Like when you consider how much focus has shifted from 1st Vision into 2nd Vision, you'd see the problem is moreso about how 2nd Vision is handled rather than a problem with 765 overall. Let's bring Takane up from earlier, for example. I feel like 2nd Vision Takane hasn't really been established yet. They ran with the mystery and secrets persona they had for her in 1st Vision, yet the context of her as a rival has been gone for years, so I personally never got the sense of her obligations and problems being a burden to her like I saw in SP (though I haven't touched her OFA EX content yet, I should get to that). Or take Chihaya, whose 1st Vision character was more stuck between her parental issues and her stern dedication to singing that would eventually develop to address both as she moved up in the idol ranks. Yet in 2nd Vision, much of her content is focused on her brother and her mother, practically making her father a non-character. Then you look into other idol families: Yukiho's father played a pretty significant part in Yukiho's developing story in 1, but he seems more a reminder that Yukiho may or may not be yakuza nowadays. Makoto's dad plays a pretty big role in how Makoto ended up being so boyish, but 2nd Vision likes to skate around that issue enough anyway. And Iori's personal goals are pretty centered on being independent from her family, but nowadays she seems like just another rich tsundere. Hell, Miki seems a bit lost as here Awakened form proved so popular that it's basically what she becomes in most stories nowadays. And I'm pretty sure her blonde hair is legit now, too.

If there's going to be new developments or curveballs, then they should do just that, because the issue of staleness isn't because there's nothing to do with the 765 girls. Why not change up the pairings? Haruka and Chihaya are always together, so what would it hurt to have them pair up with another idol they rarely interact with? And better yet, why not have them exhibit more of their stories to said other characters and actually have them develop together? Don't just do it like the anime where everyone's always together but don't do anything, have the focus placed on the girls either alone or with someone who can complement them. In the end, proper execution can bring life back to even the stalest formulas just as much as lazy execution can make them stick out like sore thumbs. And while I do think they've done pretty well as of recent with the console games (OFA EX routes are particularly satisfying), it's iM@S in general that needs to stop being so safe and aiming just for what's expected.

I also double-dipped on PS, so you better get your stuff up to snuff, Namco
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on June 12, 2016, 05:17:10 AM
Then to add to that mix, you have the problem of risk aversion, then a whole slew of other stuff that isn't im@s related, but affects im@s anyway. (But unless you care for things such as demographics, trends, market share etc, you probably won't believe anything I'd say anyway.)

Adding new elements is a risk - and with risk you include loss.

It's stupidly easy to say now "Well, adding in the guys as idols was a stupid idea due to the backlash." mostly due to the fact that we know the result. Try figuring that out in 2011, when you're told 'Okay, now you need to come up with something new, oh, and if you get it wrong, you're fired and you're out of the industry cause no one's going to trust you.'

If anyone realistically says they can do it, then in no uncertain terms 'screw you and the high horse you think you can claim, because if you're demanding the ability to see the future as a requisite to doing a job, why the hell would they be game developers? They'd be playing the stock market, or the lottery and be making a killing there.'

So with risk, comes with rewards, but with it, comes the ability to incur a loss.

Given the costs, and the current state of NBGI and the industry as a whole, playing conservative and securing what you have is far more beneficial, because the changes would only net marginal gains, and would incur significant risk.

Like take for example pairing switchups - how many more people would you seriously expect to gain? Then take the opposite - how many people do you think you'll tick off?

(If you haven't realised yet, it's surprisingly negative.)

Now, if they changed a LOT in one go, they might have significant gains, but then again, they could suffer what happened re: im@s2. Of course, experience says they got burned significantly on that one, and like any entity, they rather not get burned twice, at least so badly.

Incidently, I'm still looking for someone who's based in Japan - I require a proxy to do some purchases, and will commission as per negotiations.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Yukibro on June 12, 2016, 06:22:42 AM
I can understand that Namco would rather risk less if it means avoiding losses as well, and I understand that judgments made in hindsight are easy considering what's happened so far. I still feel like there were some missteps made concerning 2010/2011, at least regarding the timing and tone of said announcements. I don't condemn them for risking changes back then, I just question the manner in which they handled it. This also applies less so with the move to the PS3 with the iM@S2 port not even a year after the 360 release, though the risk of losing more fans was likely taken for the reward of gaining even more fans. Namco was already jumping off the Microsoft ship anyway, so my suspicions or criticisms are more... personal, I guess.

As far as it goes with PS, I don't mind if they aren't taking risks. I would like to see what I posted above be done sometime, but I also know I'm looking at the series' first PS4 iteration and don't expect them to break out of the box so quickly, especially considering prior history with the franchise. A lot remains to be seen about the game anyway, so until then I'll be pipe-dreaming and hoping that the steps forward from OFA will continue even if it's playing safe right now.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on June 12, 2016, 06:54:22 AM
Well, the history of im@s 1, 2 and im@s L4U is interesting, mostly because the summary of it is this: NBGI was actually offered a significant amount of money to NOT make a game, at all.

(Initially, the negotiations were to release the game on the PS2, but the PS2 didn't cut it technically, so after a bit of back and forth, Sony Japan actually put forward an offer.)

It's a bit of history of im@s that got buried in the myriad of contracts, that's the executive summary.

The reason why they jumped to MS at all in the first place was cause they were offered MORE money to beat said bribe to not make something.

The terms of the deal was for a flat period, actually, which ran out roughly a year after im@s2 Xbox 360 showed up. Even then, MS offered a deal, but Sony offered a better one, and we have im@s where it is right now.

The amount of money that was offered wasn't chump change either. Portions of the deal cut by Sony and MS show up in the relevant balance sheets, under Other income (if I recall correctly) and if you read it, you'll actually see a line item in the Other item list which is extremely outlandish, and this is where the contract part of the deal was booked.

The long and short of the whole 'jumping ship' was one of technology improvements, and ironically, various sides paying lots of money to NOT do anything (Sony for im@s 1/L4U/2, Microsoft for 2/OFA) as they were trying to convince NBGI to wait for new technology for this franchise (Among other things of course).

NBGI didn't take the bait, but we were surprisingly closer than you'd think to im@s radio silence, and a couple of debut games for a console or two.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 12, 2016, 10:11:19 AM
@Okayu

Thanks, for your input.  You brought up some good points about the idols not having much direct interactions outside the group since other characters (like family members) don't have character models or voice actors.

Something else to note is that while Chihaya's backstory is mentioned each game, the amount of time spent on it has been greatly reduced as games go on. In 1 it got a lot of focus since it was our introduction to her, in 2 the backstory itself is kept to one communication, and in OFA it's reduced to a few sentences. While the topic comes up again in the DLC route, it expands on what was presented in the original game by giving more details.

I think I recall in im@s 2 that there were several communications regarding her backstory such as couple scenes losing her voice, graveyard scene, even the Okayu scene (not you, I meant the food) where she first reveals about her little brother’s passed away. 

As for One for All, I had the impression that Chihaya’s full story was purposely split into 2 parts.  The first part being about growth and finding herself outside of singing.  And, the second part about overcoming Chihaya’s past (Ex episodes).  I mean, I don’t like separating them both since I felt both were important for Chihaya’s full development.  In Idolm@ster 2, I recall her route does sort of delve into those two parts (both the singing and past).  I just felt that One for All kind of splits it, so that they can sell the other half of Chihaya’s development as DLC.



@Yukibro and Setsuna

You do bring up some good points.  I think the take home message you guys brought up for this entire discussion is that companies usually play it safe (because making money with less risk is the route that companies usually take).


 
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on June 12, 2016, 07:31:58 PM
I think I recall in im@s 2 that there were several communications regarding her backstory such as couple scenes losing her voice, graveyard scene, even the Okayu scene (not you, I meant the food) where she first reveals about her little brother’s passed away. 

Losing her voice more had to do with a throat condition she had however. (which is separate from how the anime and older drama CD that also used this concept which is what you might be thinking of.) It is inspired by a similar real life condition as well. I admit I forgot the graveyard introduction also tends to be a staple, but my point still stands the amount of focus on the topic has reduced throughout the games.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 12, 2016, 10:27:12 PM
Losing her voice more had to do with a throat condition she had however. (which is separate from how the anime and older drama CD that also used this concept which is what you might be thinking of.)

While it was handled a bit differently in Im@s 2, I think losing her voice was similar to the anime and New Stage drama in that the cause was related to her little brother's accident (so her background story).

In im@s 2, her family doctor states there's no organic cause to her throat condition and likely a psychological cause (which is inferred came from the accident).  In the ending, when she finally loses her voice permanently and is crying on your shoulder, you finally speak with her little brother telling him (I love her!!  I want her to keep singing!).  The next day she's 100% cured with no residual effects.

It was handled a bit differently in Im@s 2 in that it happened for some time (comes and goes) especially in her route, but she kept pushing herself to continue singing.  So, a lot of the dialogue involved struggling with voice loss which was getting worse as time went by because she wanted to keep going.  She also wanted you to abandon her so you can follow your dreams when she loses her voice permanently.  She doesn't want to hold you back since she cares about you and feels she's not useful to you anymore. 

While in the anime it just happened once and she gave up entirely (well I guess to be fair it was larger in scale since it was a news scandal).

Still, I interpret the struggling with voice loss as part of her background story since it stemmed from her past.


(Sorry, for adding in too much details.  This is just for me to refresh my memory.  I forget stuff easily).
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on June 13, 2016, 05:11:40 AM
Takane solo character PV posted

http://idolmaster.jp/blog/?p=20804

https://www.youtube.com/watch?v=gqE6McX17YA

Her story this time seems to be focusing on opening up more to others despite her reputation for being mysterious, possibly the other 765 idols since she's in her training gear in the PV.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on June 13, 2016, 05:30:18 AM
If that's going to be a main way they reveal more and more songs, then I look forward to them even more.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Byuusan on June 13, 2016, 05:39:17 AM
if EdeN confirmed i guess we can assume Visionary and Vault That Borderline! is too?

Can't wait to see all the other idol's solo trailers.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on June 13, 2016, 06:30:52 AM
edeN is back and that's all I needed to know.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on June 13, 2016, 01:34:21 PM
http://www.lawson.co.jp/campaign/lop_im/

As part of the promotion, there's also items you can purchase - alarm clocks, fans, and of course the game itself, delivered to a Lawson near you.

Of course, since the nearest one is a continent away, you'd have to proxy purchase this, but worse things could be done.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: SideM on June 15, 2016, 05:43:17 AM
Chihaya's solo trailer has been posted, no new song though.

https://www.youtube.com/watch?v=rhPqRBGiMbg
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on June 15, 2016, 08:33:36 AM
... Like, Bandai? Namco? It looks great and all, but the pen light motion is too uniform. Add some noise to that system, dang it!

Sorry, pet peeve I didn't even know I had.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 15, 2016, 08:41:17 AM
thanks, SideM

Chihaya sounds great as always.

Looks like I might need a bigger external hard drive to record Chihaya's solo concerts.

Still, hoping for story/communications to be in the game


but the pen light motion is too uniform.

Did you mean they were all moving simultaneously?  Or, did you mean they all had just one movement?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on June 15, 2016, 08:44:53 AM


Still, hoping for story/communications to be in the game


I don't think it would really be right if they didn't. Plus, what would be left? The planning and lives? How many of us want to play for *only* those?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on June 15, 2016, 04:20:22 PM
As I said before they've been mentioning the stories for each idol in these solo PV, and with this one I can confirm a reoccurring theme (thus far). Which is actually making the story about all the idols as a group, to what degree I'm not certain. In other words this training camp isn't just for staying in shape as an idol, but as people as well if that makes sense. I'm curious if they'll actually have all 13 idols in communications at a time (even if it means zooming out to fit them all or swapping between a couple at a time) or if they'll interact with a few at a time like usual.

Anyways Chihaya's blurb mentions how she kept herself isolated before but the training camp is a trial for her to deal with living together with other people. I think that could be an interesting twist on things depending on how it's done.

Also her line this time is totally to show off all the expressions they can do now, not that I mind. (while Takane's line tied more into her story)


As for the penlights I completely agree. I was expecting it to at least have actions like "fufu!" "fuwax4" to match with the new call system. It just seems like a waste to have all those penlights if you can't control how they move, or at least have it automatically fit the chants as it's not like they're too complicated.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: animagic4u on June 15, 2016, 04:43:40 PM
... Like, Bandai? Namco? It looks great and all, but the pen light motion is too uniform. Add some noise to that system, dang it!

Sorry, pet peeve I didn't even know I had.

Same
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on June 15, 2016, 06:22:15 PM
Regarding the penlights, I like how there are a few random ones mixed in just like in real life, but the completely uniform bouncing is a turn off, I agree.

I like that they exist though. The camera work seems much more polished in this game in general too.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 15, 2016, 07:24:23 PM
I don't think it would really be right if they didn't. Plus, what would be left? The planning and lives? How many of us want to play for *only* those?

I guess since we haven't seen much dialogue that I was a little worried that communications may not be as much as in the previous games.  Of course, the only way to tell for sure is by actually playing the game.  I know I didn't word my post very well.  For sure, there will be some story/communications, but I'm not sure to what extent it will be.  Then again, there could be additional DLC communication/story to add in everything that was missing from the base game if that was the case.  I don't know.

Maybe, I'm just being impatient.

As I said before they've been mentioning the stories for each idol in these solo PV, and with this one I can confirm a reoccurring theme (thus far). Which is actually making the story about all the idols as a group, to what degree I'm not certain. In other words this training camp isn't just for staying in shape as an idol, but as people as well if that makes sense.

Ah, I see.  Thank you very much, Okayu.  I think that's a good observation.  So, I guess the theme is about improving themselves as individuals and learning to interact with people (generally speaking) and trying to get along and bond with others (actually that might make sense considering how training camp in anime serves that purpose).  I guess the producer is supposed to be the medium to pull the idols together by personally giving them advice.  As long as there is bonding between you and the idol, then it's all good.  I like Chihaya's personal relationships with you (ex she loves you towards the ending).

I'm curious if they'll actually have all 13 idols in communications at a time (even if it means zooming out to fit them all or swapping between a couple at a time) or if they'll interact with a few at a time like usual.

I guess sort of similar to the group DLC from One for All.

Anyways Chihaya's blurb mentions how she kept herself isolated before but the training camp is a trial for her to deal with living together with other people. I think that could be an interesting twist on things depending on how it's done.

That would be interesting to see.  I wonder how it will be done?  Maybe (as you mentioned), living with people will be a training test to see how well she can open up herself to others. 

In addition, maybe consoling her about her past (which is likely making her feel isolated) will allow her to feel comfortably to bond with the other idols.  And, feel comfortably to interact with normal people. 
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on June 17, 2016, 09:22:01 AM
Did you mean they were all moving simultaneously?  Or, did you mean they all had just one movement?

A little bit of both, to be honest. Generally, they go straight one way, then straight the other, and there's no variation. The motion itself doesn't feel real, and then the majority of them are totally in sync with each other. There are a few that are a little delayed, but the crowd seems to have a hivemind for the most part.

Then again, I don't know how much they're grinding down on the GPU with all the other stuff they're doing. I actually think all the penlight motions can be calculated in the GPU, but I dunno. Maybe they ran into slowdown or something.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on June 17, 2016, 08:46:25 PM
Wow, penlights must be pretty meta. :P Never really cared for that detail so much as the actual performance itself.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Reikuo on June 17, 2016, 09:22:20 PM
Surprised everyone is so concerned about the story here, am I the only one who cant speak Japanese? o_O

I think the game looks really good, though the idol models have some faces that will take some getting used to. I think they look kind of odd at certain side angles. One thing cool is that its obviously a visual upgrade but it dont completely dismiss OFA as a game, like OFA kind of did to IM@S 2. People are talking about burn out but we really dont get these games often, and the story resets dont bother me one bit. Was anybodys story really all that great save for Chihaya whos story for what it is was not very new or exciting, but she managed to have a lot of personality that ended up being her own. I just really dont think a new setting, goal, or story is really ever going to make Miki or Iori, or any of them, not who they have already been established as. Granted its disappointing to see some interesting aspects of the characters lost over time and replaced by things not as good, or just bland in comparison, but that seems to always be the fate of long running stuff like this. That said the story was a really cute one that surprised almost everyone that came into contact with the series, and thats why people are a bit down about the current state of things. I am just happy the story ever got to the point where we could all care about it as much as we do.

I am just glad a new IM@S game is coming out, that has all the core features that we expect out of the main series games. While the outfits being the same on everyone is definitely a loss, everything else looks super polished and great. Bandai has never been known to go super crazy and this game definitely has the most work put into it since IM@S 2. OFA reused a ton of assets while this is reusing none. That said, the amount of content in the game is not known so we will just have to see if it can at least rival OFA in the regard.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on June 17, 2016, 09:50:00 PM
Surprised everyone is so concerned about the story here, am I the only one who cant speak Japanese? o_O

I don't speak Japanese either, but this is all based on translated info I got.

I think the game looks really good, though the idol models have some faces that will take some getting used to. I think they look kind of odd at certain side angles.

Good, I'm not the only one who noticed this. From the front, they look great. But turn them at a certain angle and that's when issues arise, especially from the profile view, which I think looks pretty bad with the second eye just sticking out as if they're close together, when they're really not.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on June 17, 2016, 11:16:12 PM
Good, I'm not the only one who noticed this. From the front, they look great. But turn them at a certain angle and that's when issues arise, especially from the profile view, which I think looks pretty bad with the second eye just sticking out as if they're close together, when they're really not.

I couldn't get over that at first either. Still not sure if I have. I never wanted to bring it up, though, because I thought it was a minor detail compared to the rest of it. It is extremely noticeable though. It's almost creepy when they look at you with their heads turned and their mouths open. .__.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on June 17, 2016, 11:27:17 PM
Wow, penlights must be pretty meta. :P Never really cared for that detail so much as the actual performance itself.

Neither did i, until i went to 10th... Not to mention that we never really got to see the penlights so far, because there were no really wide angle shots or shots from behind the idols.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 18, 2016, 12:07:19 AM
Surprised everyone is so concerned about the story here,

Well, my only concern was if the story and relationship bonding with the idol would be the same extent as the previous games.  Of course, the only way to find out is to play the game.

The whole reset, small changes/additions, etc doesn't bother me since it's something I got used to and feel helps give it some longevity.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Reikuo on June 18, 2016, 03:09:52 AM
I don't speak Japanese either, but this is all based on translated info I got.

Good, I'm not the only one who noticed this. From the front, they look great. But turn them at a certain angle and that's when issues arise, especially from the profile view, which I think looks pretty bad with the second eye just sticking out as if they're close together, when they're really not.
Haruka and Yayoi seem to be the worst offenders, Miki nearly unaffected. Chihaya is not too bad either, Takane had a weird shot in her recent trailer. We are just going to have to see.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: ZetaFlare on June 18, 2016, 07:02:42 AM
Personally I really like what I see so far and am deeply anticipating the finished product. I liked Happy so much I immediately began learning it on the piano. I don't really mind the whole "same outfits" shtick, but there are quite a few outfits, past and present, that look great together when they're the same.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on June 19, 2016, 03:12:13 AM
Surprised everyone is so concerned about the story here, am I the only one who cant speak Japanese? o_O

We have some translations out there. Me doing Chihaya's translations

If you haven't already seen it, you can watch Chihaya's OFA route and EX route here.

https://www.youtube.com/playlist?list=PLj8_OUG7OFPkdP5l71Sqd41m1YXcZAKTC

https://www.youtube.com/playlist?list=PLj8_OUG7OFPkA4OU1BTHoS-aK2cUgWlO7

I plan on doing her PS one as well. As for everyone else I'll see how it goes after the game is out orz

Some of my favorite scenes from the older games came from day off communications as well as work promotions as it gave different situations and sides of the idols.

Was anybodys story really all that great save for Chihaya whos story for what it is was not very new or exciting, but she managed to have a lot of personality that ended up being her own.

Not very exciting? There were two months of waiting in between each set of episodes, and they added the exclusive costumes in the 2nd batch too. Plus brand new solo songs. The only way I'd be more excited is if they brought back side dramas like in SP and L4U (the more goofy/one off ones). As I said earlier it did add new information to Chihaya's history as well as an interesting take on her transition as an idol.

I just really dont think a new setting, goal, or story is really ever going to make Miki or Iori, or any of them, not who they have already been established as. Granted its disappointing to see some interesting aspects of the characters lost over time and replaced by things not as good, or just bland in comparison, but that seems to always be the fate of long running stuff like this.

That's not true at all. Character development is often about seeing a character go from one state to another, even if it's not as extreme as say Awakened Miki was. Even something as simple as moving them to another country could add a whole lot of new situations and problems.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Reikuo on June 19, 2016, 06:52:25 AM
That's not true at all. Character development is often about seeing a character go from one state to another, even if it's not as extreme as say Awakened Miki was. Even something as simple as moving them to another country could add a whole lot of new situations and problems.
Well technically true, but the story lately has not really been much of one at all. The cast has not really had any character development since the anime. OFA was basically just new interactions, same exact idols just reacting to slightly different situations. Which is what Platinum Stars is looking to be too, same cast, same exact personality's with no development from the previous installments having an effect, reacting to slightly new iterations of the same story. Personally I very much like this formula.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on June 19, 2016, 03:49:23 PM
Well technically true, but the story lately has not really been much of one at all. The cast has not really had any character development since the anime. OFA was basically just new interactions, same exact idols just reacting to slightly different situations. Which is what Platinum Stars is looking to be too, same cast, same exact personality's with no development from the previous installments having an effect, reacting to slightly new iterations of the same story. Personally I very much like this formula.

The cast hasn't had any character development since the anime? Are you sure we've been playing the same games here?

The anime was largely inspired by idolmaster 2 to begin with, so if you mean that kind of vision change with the new haircuts and what not, then yes there hasn't been a vision change since 2010.

Otherwise we might just have to agree to disagree here.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 19, 2016, 06:23:57 PM
The cast has not really had any character development since the anime. OFA was basically just new interactions, same exact idols just reacting to slightly different situations. Which is what Platinum Stars is looking to be too,

Well, that sounds a little extreme.  Every game (including OFA) has character development each told with a different perspective while keeping some of the general characteristics intact.  Of course, you have to pay attention to the dialogue/story to see some of the differences in each perspective.   You can’t just look at the big picture.  Like what was said before, the anime was roughly based on im@s 2 (I maybe bias, but I wouldn’t give the anime too much credit since personally I don’t think it was a great adaptation)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Cael K. on June 20, 2016, 05:11:25 AM
Bean sprouts ahoy!

https://www.youtube.com/watch?v=v0jUg6r2_u0
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on June 20, 2016, 05:13:22 AM
Bean sprouts ahoy!

https://www.youtube.com/watch?v=v0jUg6r2_u0

So with this it's pretty much confirmed it'll be going in birthday order. At least now that they've done the two new songs the rest will have to be songs we don't know about in the set list now.

Yayoi is cute as always. I kind of would like those ending chibi to be on the loading screens like the sprites in OFA.

Also since I don't see a link to it already there's going to be another live stream on the 30th.

http://imasnews765.com/?p=15509
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on June 20, 2016, 09:25:37 AM
So with this it's pretty much confirmed it'll be going in birthday order. At least now that they've done the two new songs the rest will have to be songs we don't know about in the set list now.

Well spotted with the birthday. That would mean the remaining order is
Haruka
Iori
Ami and Mami
Ritsuko
Azusa
Makoto
Hibiki
Miki
Yukiho

Saving the best for the end ;p

But there are 3 more songs we already know are in the set list

@5:38 of that video, look at the purple square at the right side.

(http://i1125.photobucket.com/albums/l591/Jennifer_Au/songlist.png)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on June 20, 2016, 03:03:33 PM
It does seems odd they wouldn't use Kiramekirari for Yayoi if that's the case. Maybe they wanted to mix it up a bit.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Teddie on June 20, 2016, 04:14:55 PM
Bean sprouts ahoy!

https://www.youtube.com/watch?v=v0jUg6r2_u0

I love this song on the new PV! Actually, I like The Live Kakumei de SHOW! more than Happy!. Her version is actually adorable.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Kimiko on June 20, 2016, 08:36:39 PM
Still don't like the penlights unity
I know you can't compare mobile games to console games, but in starlight stage it does work to an extend
so they could make it work on console too

but I like the new song and I am curiouse about the other pvs

still sad that I don't have the money to buy a ps4 or the game... well waiting for let's plays then xD
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nayre on June 21, 2016, 10:42:48 PM
Alright, just caught up with all the PVs.  I agree, the penlas need more varied movement and even better if they can get them to match the calls. It's like they're all strapped to super bouncy balls or something lol.  As for the faces thing, I just noticed it in Takane's PV.  It actually doesn't bother me as much the more I rewatch it, I guess it's just something we have to used to along with the new designs.  Anyways, hype hype hype!  Bring on the rest of the PVs, lets' gooo!!


ALSO, I don't recall there being any (main) im@s song like this yet, but I've been hearing a lot of these jpop/rock fused with traditional japanese music lately, like this.
https://www.youtube.com/watch?v=Yk3dua-2KQE (https://www.youtube.com/watch?v=Yk3dua-2KQE)
I have no idea what this is lol(I swear one of them sounds like Miki O.o), but now I really want one of this type of songs for them!  I hope we can get one as DLC or something, complete with kimono outfits.  ;)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on June 22, 2016, 12:59:06 AM
^ CG has Hanakanzashi (which is one of my fave Cute songs, konchikichin konchikichin) and Ao no Ichibanboshi, but that's about it.

There's also Aikurushii but that's way more pop than traditional. It's just got a bit of traditional sound to it lol
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on June 22, 2016, 05:06:03 AM
https://www.youtube.com/watch?v=j1ZawdNQOGA

Haruka just gets Happy! too. Hmm.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Kimiko on June 22, 2016, 10:25:44 AM
scamco just knows how to troll us. scamco worker:"we made everyone think each idol will get a different song but now, got ya b*tch""

@maka
I know how you feel. HANAKANZASHI is also one of my favourite cute songs, along with himitsu no toilette
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on June 22, 2016, 06:02:30 PM
Alright, just caught up with all the PVs.  I agree, the penlas need more varied movement and even better if they can get them to match the calls. It's like they're all strapped to super bouncy balls or something lol.  As for the faces thing, I just noticed it in Takane's PV.  It actually doesn't bother me as much the more I rewatch it, I guess it's just something we have to used to along with the new designs.  Anyways, hype hype hype!  Bring on the rest of the PVs, lets' gooo!!


ALSO, I don't recall there being any (main) im@s song like this yet, but I've been hearing a lot of these jpop/rock fused with traditional japanese music lately, like this.

I think it's possible. Like I said if they've got the calls to vaguely match the songs well enough that your head can fill in the rest (I'm not sure what sound to describe the repeated yelling as, but it's likely reused for any part they need repeated by the crowd like "motto!" in Happy), it should be possible to get the pen lights to imitate it. Again basic things like if the chant goes "fuwax4" then have the penlights spin in a circle, go up and down twice on "fufu!" or parts like "motto!", an up and down motion for PPPH, something similar to "fufu!" for the alarm before PPPH "haai haai" then four quick bobs for the "haix4", and then the rest would just be matter of adjusting to BPM so it's not wildly bouncing in slow songs. It sounds more complicated than it is as that'd only be a few actions to make it more fitting than it currently is. Oh right and probably a general waving action for whenever a song starts/ends or transitions in a medley. That'd be about 5 or 6 actions in total probably.

It's possible. The OFA DLC songs expanded the genres used a bit with things like Pon de Beach for solos, and 99 Nights for main. (which I find interesting as the guy who composed that song previously did remixes for Aoi Tori and Mythmaker on the Dance to album a few months before that song released)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nayre on June 25, 2016, 10:59:47 AM
...and then the rest would just be matter of adjusting to BPM so it's not wildly bouncing in slow songs.

Ahhh, I completely forgot about the slow songs, since they haven't showed us any yet.  Yeah, it would be a bit off-putting/immersion-breaking if you see all those lights still bouncing around during those ballads. It would great if they could somehow imitate that slow upwards sweeping motion like in performances such as My Song. (https://youtu.be/d9hi_XVw9ts?t=1m23s)

Oh! Alright, I thought the penla movements were limited to only bouncing and random waving, but I rewatched the last livestream vid and I noticed during the last line of Happy! you can see a glimpse of that upward scooping motion while the camera pans out and after, there's a slow side to side waving during the outro.  And there's actually that quick forward-back bobbing during the entire verse of Live Kakumei.(looked like bouncing to me the whole time).


It's possible. The OFA DLC songs expanded the genres used a bit with things like Pon de Beach for solos, and 99 Nights for main. (which I find interesting as the guy who composed that song previously did remixes for Aoi Tori and Mythmaker on the Dance to album a few months before that song released)

Let's hope they can keep this momentum going, so looking forward to new main 765 songs again.  And in addition, I'm kinda hoping they(actually, I think you mentioned this already) finally include the MA2 series solo songs.  I always wanted to see a concert version of Haruka performing START!!(this one, so bad) rocking out while lighting up the stage with her positive energy or Chihaya blowing us away with her intense, powerful arcadia or Hibiki showing off her fiery, passionate dancing skills in Trial Dance and the others as well!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on June 25, 2016, 10:41:49 PM
Just a random thought.
Since this'll be the first Idolmaster game I've actually played, I figured I'd try to start with the obligatory SprouT unit. I also came up with a few sequential units, as well as the names, because free time.

I know I got in pretty late, but I'd like to say that I think what everyone has done regarding the project as a whole up til now is really great. I feel I still have a lot to learn compared to a number of others here, but plenty of time to do so. Hence the whole SprouT thing.

Also, I feel like mentioning this will be my first step, finally.

[/blog] ^^;
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on June 25, 2016, 10:46:32 PM
Just a random thought.
Since this'll be the first Idolmaster game I've actually played, I figured I'd try to start with the obligatory SprouT unit. I also came up with a few sequential units, as well as the names, because free time.

I know I got in pretty late, but I'd like to say that I think what everyone has done regarding the project as a whole up til now is really great. I feel I still have a lot to learn compared to a number of others here, but plenty of time to do so. Hence the whole SprouT thing.

Also, I feel like mentioning this will be my first step, finally.

[/blog] ^^;

Just so you know if it's carrying over from OFA your unit name will be for all 765 idols, not just a certain group like in imas 2. Congrats on getting your first iM@S game though.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on June 25, 2016, 10:53:20 PM
Just so you know if it's carrying over from OFA your unit name will be for all 765 idols, not just a certain group like in imas 2. Congrats on getting your first iM@S game though.

Oh, really? I never knew that's how it was in OFA. That would be an example of me not knowing much. If they do it that way again, well, you know. And thanks.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 26, 2016, 05:35:21 AM
Okayu is right in that you'll likely be producing all the idols just like in One For All.

I said this before, but I named my group Nemurihime (after the manga Nemurihime with the unit Chihaya, Miki, and Haruka) in Im@s 2.  And, I still named it Nemurihime as well in One for All. 

In One for All, there are a lot of jobs using a 3 idol team.  Even though you can switch out idols anytime, some people like to use their 3 most favorite ones.  So, even though I named my team Nemurihime in One for All (where I'm producing all idols) my 3 highest level idols were Chihaya, Miki, and Haruka.  So, I guess the name sort of works out if you look at it that way.

But, you can name it however you want.  Usually, once you choose a name in the im@s games, you can't change it unless you start a new game.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on June 26, 2016, 03:22:54 PM
What's the cheapest place to buy Platinum Stars so far? I'm a silly Canadian that has to pay silly prices.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Reikuo on June 26, 2016, 04:55:50 PM
What's the cheapest place to buy Platinum Stars so far? I'm a silly Canadian that has to pay silly prices.
http://slist.amiami.com/top/search/list?s_originaltitle_id=18224&pagemax=40
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on June 27, 2016, 05:41:10 AM
https://www.youtube.com/watch?v=j3AyEe9Ka7s

Iori's PV... And stuff. Nanairo Button, this time.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on June 27, 2016, 08:33:48 AM
Next might be ami mami and visionary
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on June 27, 2016, 08:41:20 AM
or they get their own trailers each
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on June 27, 2016, 09:10:19 AM
or they get their own trailers each
Yeah can be that too since they split in 2nd vision
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Logan on June 27, 2016, 06:49:19 PM
Do the mouth movements look off or slow to anyone else? Definitely more detailed but it looks synced so lazily.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: animagic4u on June 27, 2016, 07:23:46 PM
Do the mouth movements look off or slow to anyone else? Definitely more detailed but it looks synced so lazily.

I wasn't sure if this was an effect of the 'live' or not since there's an ever so slight delay with sound systems.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Teddie on June 27, 2016, 07:46:53 PM
https://www.youtube.com/watch?v=j3AyEe9Ka7s

Iori's PV... And stuff. Nanairo Button, this time.

There is so much pink in it, that I enjoyed it. Nanairo Button is my favourite Ryuuguu Komachi song! Iori, as always, sounds really good! All these PVs are processing in my Hype machine, so I am more hyped than I was when it was first announced!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 28, 2016, 12:47:48 AM
So, it looks like there's communication scenes outside of the camp grounds or concert areas as the producer was talking to Iori in the city street at night.

This is good since I was worried if communications would be limited to the camp grounds or concert areas since the idols don't have a casual outfit.

Of course, given the context of the game (camp training), I guess it makes sense to limit outside contact.  So, maybe areas outside of camp grounds would happen at night (like the Iori PV) where not many people are around, and you can talk privately to your idol.

Hopefully, the amount of bonding communications and touch scenes will be as much as in the previous games.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on June 30, 2016, 03:33:30 PM
Watched the stream, will edit this post with summary in a bit. Summary added.


Dengeki article
http://dengekionline.com/elem/000/001/309/1309174/

Famitsu article
http://www.famitsu.com/news/201606/30109740.html

DLC Catalog 1 PV
https://www.youtube.com/watch?v=ac4V9JG_sGQ

DLC Catalog 1 image
(https://pbs.twimg.com/media/CmNDxTYVYAAe_cv.jpg)

Kotori
(http://www.famitsu.com/images/000/109/740/l_5774e33be54cb.jpg)

Free Cosmic theme
(https://pbs.twimg.com/media/CmNE2iIUYAAmrOd.jpg)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on June 30, 2016, 05:41:38 PM
Thank you so much, Okayu, for helping us lazy people.  You're making it harder for us to pay back our debt towards you.  (Seriously, you're awesome).

DLC songs.

Well, I guess I'm used to this by now (and im@s DLC in general).  Rebuying the same songs even though I bought it in the previous games (though those same songs were a bit cheaper in subsequent games than when it was first used.  But, I doubt they'll discount it even further until the discount campaign begins.  But, that's after a really, really long time). 

And, so my wallet will be starting to scream in pain....once again. (sighs)  Oh, well.  At least, it's a franchise I'm passionate about.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on July 01, 2016, 05:10:27 AM
https://www.youtube.com/watch?v=gMyvO9VkAy0

Mami's PV.



I understand why, but...
Only Mami in this PV. Glad it's moving along though, and it's nice to see everyone get their own.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on July 04, 2016, 05:06:43 AM
Ami's turn.

https://www.youtube.com/watch?v=0ASoaid1-CY

They gave Nanairo Botan again. I'll admit, I missed the bit of communication they showed at first because of how brief it was.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: iTiffany21 on July 04, 2016, 07:42:42 AM
I'm really hyped with all of these PV's. But imas 2 pretty much killed Nanairo Botan for me with the RK sidestory and having to spam the song so many times. I can barely stand to listen to it anymore these days.

Question: Why don't they use songs from the master artist 2 CDs? Like Jemmy or Start or even Trial Dance?? They make so many new dances for all these new DLC songs, so why aren't they bringing in some of the MA2 songs?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Reikuo on July 05, 2016, 03:00:24 AM
I just hope they implement reasons to play long after the platinum trophy. Like very rare items that come from the presents, and some free ones (yea right) added every other catalog to give you something to grind for. There was a good bit of DLC I probably would have got for OFA but there was no new jobs/lives I really cared to do over a bunch of times just to play with a $20 song. Hoping for some good solid reasons to do some grinding in this game. Love being able to select a song right before a job, the OFA system was pretty annoying.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on July 06, 2016, 05:06:21 AM
Miki PV. So much for following birthday order.

https://www.youtube.com/watch?v=i-jjWfJytso
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Taylor_Omnom115 on July 06, 2016, 05:13:57 AM
it just bothers me that miki's hair clips through her outside wear and her stage wear
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on July 06, 2016, 06:14:22 AM
Miki PV. So much for following birthday order.

https://www.youtube.com/watch?v=i-jjWfJytso

Glad someone else linked it. Y'know I sure wasn't going to... ;>_>


I love how, out of all the characters they could have disrupted the order with, they did it with Miki. That's so great.

Also, a small detailed I noticed, but find interesting. Takane wrote her name top-to-bottom in the picture that shows her info, while every one else so far did so left-to-right.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Miki Fan on July 10, 2016, 11:51:32 PM
In addition to the New Miki PV, she also appears in another PV with Haruka for the Tales of Asteria x The Idolm@ster Collaboration.
http://forum.project-imas.com/index.php/topic,2507.0.html (http://forum.project-imas.com/index.php/topic,2507.0.html)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on July 11, 2016, 05:06:12 AM
https://www.youtube.com/watch?v=C8tZsARN1os

Azusa~

Ritsuko who? :\
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on July 11, 2016, 05:08:26 AM
Miki has officially replaced Ritsuko. It's happening, fam.

I just wish Ritsuko was replaced by a better girl.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Maka on July 11, 2016, 05:35:25 AM
https://www.youtube.com/watch?v=C8tZsARN1os

Azusa~

Ritsuko who? :\
On one hand, wow, there are barely any songs in this game so far.

On the other hand... That "kon kon!" coupled with the cute pose. Hnnnnnnnnngh!!
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on July 12, 2016, 04:20:52 AM
On one hand, wow, there are barely any songs in this game so far.

There's over 10 songs revealed already actually. But yes they're keeping a lot of the non group songs secret at this point, plus whatever they have planned as future DLC.

http://www.project-imas.com/wiki/THE_iDOLM@STER_Platinum_Stars#Songs
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on July 12, 2016, 04:56:05 AM
On one hand, wow, there are barely any songs in this game so far.

There will be more songs than what's announced.  They're just revealing things little by little. 

OFA had about 20 songs in the base game.  (But, if you bought all the DLC songs (plus solo songs), then there's like over 70 songs.).  So, there won't be a shortage of songs.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on July 12, 2016, 12:01:33 PM
There will be more songs than what's announced.  They're just revealing things little by little. 

OFA had about 20 songs in the base game.  (But, if you bought all the DLC songs (plus solo songs), then there's like over 70 songs.).  So, there won't be a shortage of songs.
but the amount of money given to bamco is too much for all the song
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on July 12, 2016, 02:11:18 PM
but the amount of money given to bamco is too much for all the song

They usually bring DLC songs as defaults in later games, and there's also sales on DLC if you don't mind waiting. Like 99 Nights was DLC in OFA but now it'll be a default in Platinum Stars.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on July 12, 2016, 03:22:49 PM
On the other hand, songs which were base songs in earlier games become DLC in the new one, like Me Ga Au Toki was a base song in im@s 2, but now it's DLC.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on July 12, 2016, 04:29:09 PM
They usually bring DLC songs as defaults in later games, and there's also sales on DLC if you don't mind waiting. Like 99 Nights was DLC in OFA but now it'll be a default in Platinum Stars.
last time I did wait for discount for OFA EX episode 1,2,3 and some songs.
longest wait in my life
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on July 12, 2016, 10:55:53 PM
It's inevitable, though. I'm certainly going down the discount route, demand be damned.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Adz0086 on July 13, 2016, 12:21:50 AM
I was never able to play any of the idolm@ster games because of not being able to buy online and my lack of Japanese, but how much does each dlc cost?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on July 13, 2016, 12:58:33 AM
I was never able to play any of the idolm@ster games because of not being able to buy online and my lack of Japanese, but how much does each dlc cost?
for newly introduced in-game song it is usually 1800 yen
for song that is available before as DLC it's 1200 yen
Newly introduced outfit is 1500 yen
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Hime Idol on July 13, 2016, 01:22:40 AM
iDOLM@STER One For All was very easy to follow for a non-Japanese reader. I don't know any Japanese, except for the girls names now after playing the game, and I was able to get through the entire game with just using the must minimal of guides.

iDOLM@STER 2 was a different story. I never got past week 12 before giving up. It was too conversation oriented. I literally had to go line by line on a guide and watch all the walkthroughs possible to get through every part of the game.

Getting the DLCs isn't necessary but it does make the gameplay easier. It also makes Stage4You more enjoyable.

For OFA I ended up spending about $1,600 for all of the DLC (minus the guest songs from the CG and ML girls).


I can only imagine what Platinum Stars is going to cost me.



As a side note is another request form like http://765-pro.info/ofa/ going to be made for Platinum Stars?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on July 13, 2016, 03:27:59 AM
They usually bring DLC songs as defaults in later games
On the other hand, songs which were base songs in earlier games become DLC in the new one, like Me Ga Au Toki was a base song in im@s 2, but now it's DLC.

Correct.  Therefore, it cancel each other out.  Basically, I would expect the base game to have about 20 songs just like in OFA and Im@s 2 (well maybe a little more...I don't know).  The number of DLC songs in Im@s 2 was about 19 while the number of DLC songs in OFA was about 50 (including solo songs).

 
last time I did wait for discount for OFA EX episode 1,2,3 and some songs.
longest wait in my life

Pretty much this.  You'll likely be waiting around a year just to get the DLC stuff you want in a discount just like in the previous games.

I was never able to play any of the idolm@ster games because of not being able to buy online and my lack of Japanese, but how much does each dlc cost?
for newly introduced in-game song it is usually 1800 yen
for song that is available before as DLC it's 1200 yen
Newly introduced outfit is 1500 yen

darkthunder is correct.  They're accessories too which don't cost too much.  But, the songs, outfits, and extra episodes (OFA) can really put a hole in your wallet if start buying a lot.

One thing to keep in mind.  OFA had Group DLC episodes and EX episodes.  We don't know if Namco will implement the same thing in Platinum Stars, but I wouldn't be surprise if they did something like what they did for OFA.

In OFA, they were EX episodes where they cost about 5000 yen for 1 episode (all idols).  Since they were 3 episodes you can multiply that by three.  There's also an option to just buy a group of idols for each episode if you don't want everyone.  But, if the idols you want are all in different groups then you're out of luck and you'll have to buy everyone (ep 1 had a song included while ep 2 had a costume included)

In OFA there's also group DLC episodes where each group DLC episode cost about 3000 yen, and there were 3 episodes as well (at least you get the song and outfit included).

Basically, expect yourself to pay more than the actual game itself.  Im@s 2 was my first Im@s game and I spent around $130 in DLC.  Then, when I got OFA, I spent about $260 in DLC. 

So, if the trend continues, I'll be paying a lot for Platinum Stars too.  Of course, this is just my prediction. 


But, at this point, I'm used to the DLC formula for Im@s.  So, it doesn't bother me anymore.

I'm not trying to discourage anyone.  Just showing the new people what to expect, so that it doesn't hit them in the face when they start annoucing DLC catalogs.  You're not required to buy DLC, but I feel you'll miss out on a lot stuff in the game if you avoid buying DLC.


For OFA I ended up spending about $1,600 for all of the DLC (minus the guest songs from the CG and ML girls).

Whoa, it was that much?  I was thinking maybe around $800-$1000?

Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on July 13, 2016, 04:34:48 AM

Whoa, it was that much?  I was thinking maybe around $800-$1000?


Depends when you bought it and what the exchange rate was at the time.

My invoices show a 1300 US spend for OFA. Bear in mind that you're also dealing with third party cuts unless you know someone in Japan, and the exchange rate oscillates a lot.

And yes, you're expected to spend this money so that other people can get their requests for free, and you get people who complain you haven't spent the money and can't give what they want even given the above bill.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on July 13, 2016, 04:48:47 AM
Depends when you bought it and what the exchange rate was at the time.

My invoices show a 1300 US spend for OFA.

Oh my God.  That's a lot money.  Guess, the take home point is Im@s DLC is not cheap.

and you get people who complain you haven't spent the money and can't give what they want even given the above bill.

Those people are terrible.  I remember some time ago you were upset at those kinds of people. 
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Adz0086 on July 13, 2016, 05:03:02 AM
Makoto PV is out.
https://www.youtube.com/watch?v=q3B8QTaIrtw
Patiently waiting for Hibiki's PV ^.^ and what happened to Ritsuko's PV?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on July 13, 2016, 05:13:41 AM
what happened to Ritsuko's PV?
RIP Ritsuko. On a side note her pv might be shown after hibiki pv
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Adz0086 on July 13, 2016, 05:32:08 AM
Depends when you bought it and what the exchange rate was at the time.

My invoices show a 1300 US spend for OFA. Bear in mind that you're also dealing with third party cuts unless you know someone in Japan, and the exchange rate oscillates a lot.
I'm willing to support the im@s franchise as much as I can but $1300 is a little too much for a broke highschool student like me '~'
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on July 13, 2016, 05:47:03 AM
I'm willing to support the im@s franchise as much as I can but $1300 is a little too much for a broke highschool student like me '~'
just buy buying the game you are already supporting them.
if you want the DLC, buy the one that interest you. No need to buy all of them if you don't have money
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Adz0086 on July 13, 2016, 05:58:45 AM
her pv might be shown after hibiki pv
I guess Namco decided to switch Miki and Ritsuko's PV release ???
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Yukibro on July 13, 2016, 06:01:25 AM
If there's any reason Namco has for switching the two, I would guess it's because Ritsuko has Nanairo Button as a preview song too. The order hasn't broken from birthday order otherwise, and Ami-Ritsuko-Azusa would have the exact same song each time.

Is it really needed to do that? Not really. But it's the best excuse I could think of. :P
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on July 13, 2016, 06:14:45 AM
I like to think Namco still knows Ritsuko exists.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: suzushinayuriko on July 13, 2016, 06:17:02 AM
iDOLM@STER One For All was very easy to follow for a non-Japanese reader. I don't know any Japanese, except for the girls names now after playing the game, and I was able to get through the entire game with just using the must minimal of guides.

iDOLM@STER 2 was a different story. I never got past week 12 before giving up. It was too conversation oriented. I literally had to go line by line on a guide and watch all the walkthroughs possible to get through every part of the game.

Getting the DLCs isn't necessary but it does make the gameplay easier. It also makes Stage4You more enjoyable.

For OFA I ended up spending about $1,600 for all of the DLC (minus the guest songs from the CG and ML girls).


I can only imagine what Platinum Stars is going to cost me.



As a side note is another request form like http://765-pro.info/ofa/ going to be made for Platinum Stars?

Oh hey, Hime!

I did mention to you what Setsuna said in the past, which was in this post:

Well, this is going to make things a hell lot more complicated.

As Cael mentioned previously lalabit (NBGI's store) is the only store that is offering in game content as its unique.

If you aren't previously aware with im@s: OfA, there were a couple of DLC items that were released exclusively, either as an event, or as a part of the LE.

Unfortunately here's the bad news:

The DLC items that are exclusive to the event (The Ami/Mami Lawson Puppets) have still not become available for purchase.

I can't confirm if the LE pack item (The costume) ever became available, but I don't think so.


So for those who want a compendium to happen or want a complete selection of DLC items for their own use, this would mean that you are forcibly gated into the lalabit version.

This brings up a few complications - They won't ship to any non Japanese address. You must escrow this unless you're physically in Japan, or you know of someone who is local and can be trusted to handle and forward everything.

In my case of course, I'm dealing with a sheer deficit as it stands (Economic damage due to disaster is like that) so I'm going to spell things out in plain English for anyone who's going to ask me the question I KNOW that's going to be asked.

Here's the answer (without needing to state the question):

"A Platinum Stars Compendium project will only be started IF I can get my hands on the lalabit limited edition version of the game."

Otherwise, I deal with out of bounds items, and accuracy is ultimately the point of the compendium (which is the main reason why it was used as a reference system).

As you can guess, I'm still working on replacing parts (and there's quite a few) for repairs, so for the time being, all my funds have been  focused towards the repair and replacement.

No, I don't own a PS4 at this point in time either, but at least that doesn't have a hard time limit placed on it. I can always work on acquiring the PS4 after the game is secure. Unfortunately, the reverse doesn't apply.

I'm thankful to you, Setsuna, for putting so much time and money into the iM@S 2 and OFA compendiums even though you very nearly quit over people who had the nerve to be rude and demanding. A Platinum Stars compendium would be nice, but I can totally understand if you decide not to do one this time.

And $1600...yikes. Hime, I don't think anyone would blame you if you waited for the DLC sales instead of buying them upfront. Especially if they do something like the EX episodes again.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on July 13, 2016, 06:36:18 AM
Shomebody's shtealin' my shtick, eh? Postin' them PVs? Huh? HUH!?

I don't know how I missed it. I sat on the page and refreshed for 15 minutes. : (
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Adz0086 on July 13, 2016, 07:04:20 AM
Shomebody's shtealin' my shtick, eh? Postin' them PVs? Huh? HUH!?

I don't know how I missed it. I sat on the page and refreshed for 15 minutes. : (
YouTube notification on my phone lol sorry  ;D
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on July 13, 2016, 07:28:49 AM
YouTube notification on my phone lol sorry  ;D
Usually do that, too. Figured I didn't have to this time since I was already on my computer. Turns out I was wrong~ /shrug

I don't think I'll be posting Yukiho's when they drop it. Maybe not here, at least. Leaving it for someone, I feel they should more than I.

....I /spoiler a lot. .__.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on July 14, 2016, 05:03:01 AM
Just figured I should give a heads up to the newer fans as I see some people with lower post counts joining us which is good. Don't feel obligated to get DLC to fully enjoy the game. The DLC is bonus content, and should be treated as such, especially if you don't have the funds to do so. Usually other fans that have purchased the DLC will share some of the content on video sites like Youtube or Nico Nico such as dramas or song solos.

The in game benefits of having DLC content such as costumes and songs is they're usually a bit more buffed than the in game items, however they are by no means required to beat the game at all (besides other DLC content and even then I haven't tested personally if it's possible with in game only items).

Then there's email DLC for each idol. These are usually best bought on day 1 as they'll be sent to you frequently throughout the game. However these emails are all in Japanese, so besides a few images included aren't recommended to non Japanese speaking fans. As to why these are included back when the series was still in arcades there was a feature where texts could be sent to your real life phone and this carried over to later games as an in game phone.

Also there's options to buy in game money but I don't think I've ever needed to buy it personally. There's also the P drop thing but I think we'll get a better idea of how that works after the game is out.

Guest idols were in OFA which came with a festival you would play against them in as well as being able to see them perform a song, but thus far this doesn't seem to be returning. It's still a possibility in the future, but it's definitely not day 1 DLC like Ranko was for OFA.

Lastly are the dramas. These are usually bonus scenarios involving the characters in a story line unrelated to the main game. With One For All they introduced EX episode dramas which were pretty much bonus routes for each character that were broken into 3 parts. These took place after the in game story and included an exclusive song and costume. While we can't say 100% certain that they will do this again in Platinum Stars, it is a high possibility as they've already announced an album set for PS and most of the time album sets contain new songs on them.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on July 14, 2016, 06:02:25 AM
I don't know how I missed it. I sat on the page and refreshed for 15 minutes. : (

That's quite some dedication there.

Then there's email DLC for each idol.

Oh, yeah.  I forgot to mention about those.  As Okayu mentioned, make sure you buy these immediately if you want to start seeing texts messages from the idols when you start the game .  (Not required, but an interesting feature to have).



But, in any case, if you like the game a lot, then there's nothing wrong in spending extra money on some DLC.  If you don't like the game at all, then there's no point in getting DLC.  Obviously, you don't have to get everything.  Just pick out what you like or can afford.

I know some people will disagree with my philosophy, but I feel you'll miss out on parts of what the game offers if you 100% avoid DLC.  Getting some DLC is good enough.  And, you don't have to buy it immediately as it comes out.  You can buy whenever you save some extra cash.  As I mentioned before, it's not required, and you can always see people upload vids for songs and story DLC as Okayu mentioned if you can't afford it.  But, if you have extra money and you really love the franchise, then by all means buy some DLC you like.  You'll enjoy the game more.  Or you could wait a year for the bargain.

Title: Re: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on July 14, 2016, 02:28:52 PM

But, in any case, if you like the game a lot, then there's nothing wrong in spending extra money on some DLC.  If you don't like the game at all, then there's no point in getting DLC.  Obviously, you don't have to get everything.  Just pick out what you like or can afford.

Couldn't agree more about this
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on July 14, 2016, 07:40:09 PM
Last nico stream before the game comes out announced.

http://idolmaster.jp/blog/?p=21500

Will be on 7/21 and include Eriko (Haruka's VA) as one of the hosts.

You can watch it or timeshift it from here.

http://live.nicovideo.jp/watch/lv269512385




Also Mingosu (Chihaya's VA) and Kami (Ritsuko's VA) will be playing the game on episode 16 of Mingosu's nico series on 8/9.

http://www.famitsu.com/serial/asami_niconicossg/201607/14110918.html

Main video can be watched or time shifted here.

http://live.nicovideo.jp/watch/lv269621757

Bonus video can be watched or time shifted here, you must be subscribed (as in paid) to view bonus videos though.

http://live.nicovideo.jp/watch/lv269622101
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on July 15, 2016, 08:02:55 AM
Bonus video can be watched or time shifted here, you must be subscribed (as in paid) to view bonus videos though.

http://live.nicovideo.jp/watch/lv269622101

By the way, is it even possible to subscribe from outside of Japan? I'd like to, but couldn't find any way, since they don't accept anything but japan credit cards, au, docomo and softbank mobile payments=(
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on July 20, 2016, 04:07:00 PM
Just a reminder the last nico stream before launch is tomorrow.

http://live.nicovideo.jp/watch/lv269512385

It's a bit early in my time zone so I might set an alarm so I can be awake in time to get in, but I don't have a premium nico account so there's always the risk of getting kicked out and then trying to get back in. I'll try to post what info I can here, but otherwise I'll use the time shift to fill any details I might miss. I won't be able to get a post out right away but I'll try to get it out as soon as I can tomorrow.

Edit: I had something come up but then it shifted until later so I should be on when the stream starts as originally planned.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Adz0086 on July 20, 2016, 04:52:02 PM
Hibiki PV is out \^o^/

https://www.youtube.com/watch?v=SFPVnzDFrP8&app=desktop

The Live Kakumei de SHOW! was used for her PV
Yukiho is up next and Ritsuko is still missing in action
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on July 20, 2016, 10:33:52 PM
Just a reminder the last nico stream before launch is tomorrow.

http://live.nicovideo.jp/watch/lv269512385

It's a bit early in my time zone so I might set an alarm so I can be awake in time to get in, but I don't have a premium nico account so there's always the risk of getting kicked out and then trying to get back in. I'll try to post what info I can here, but otherwise I'll use the time shift to fill any details I might miss. I'm not 100% certain if I'll get a post out right away, but it'll definitely be up some point tomorrow.

Yeah, they are pretty good at picking the worst time possible=)
Got premium, but I usually work at that time, so I download it (for me it's too laggy to watch live) and watch later at my leisure.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Aripene on July 21, 2016, 02:44:07 AM
I basically just made an account for this topic hahaha you all seem like nice peeps! I'm in Japan right now so I'll be able to watch the livestream but I'm leaving tomorrow so I won't have the time to grab the game before I leave  :'(
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Teddie on July 21, 2016, 12:47:56 PM
Hibiki PV is out \^o^/

https://www.youtube.com/watch?v=SFPVnzDFrP8&app=desktop

The Live Kakumei de SHOW! was used for her PV
Yukiho is up next and Ritsuko is still missing in action
Wow, that was really energetic. Still, everyone's version of The Live Kakumei de SHOW! never dissapoint me.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on July 21, 2016, 04:11:41 PM
Alright stream's over, ended a few minutes late.


2nd Catalog 1 PV

https://www.youtube.com/watch?v=L3T_HuTppLk

DL Live

(http://adm.idolmaster.jp/blog/vy4dffxn2qf1/wp-content/uploads/2016/07/poster_01.jpg)

Cake

(http://adm.idolmaster.jp/blog/vy4dffxn2qf1/wp-content/uploads/2016/07/%E3%82%B1%E3%83%BC%E3%82%AD.jpg)
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on July 21, 2016, 04:28:35 PM
i hope that event doesn't mean i'll have to play on my Japanese PSN account if i want to participate...
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Miki Fan on July 21, 2016, 09:33:32 PM
Thank you so much for the update, Okayu.

Very interesting that they are doing DL lives.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Byuusan on July 21, 2016, 11:28:48 PM
I don't really understand the concept of DL Lives. Can someone explain it ot me?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Rin on July 21, 2016, 11:59:01 PM
I don't have too good a feeling about that memory game. Mostly because I'm terribad at them.

Anyway, it would seem there won't be a rival or anything of the sort this time after all. I was wondering, what does anyone think about that?

And as far as I know, they haven't shown the actual idol selection process yet. Little curious as to how that goes.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on July 22, 2016, 12:26:51 AM
Next thing you know Namco will offer CD-keys as pre-launch DLC.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on July 22, 2016, 12:33:44 AM
I don't really understand the concept of DL Lives. Can someone explain it ot me?

From what I understand there's a live you can attempt as long as the event is going. If you pass you'll get rewards. The more P drops you use, the more presents you get after a live. If you use 11 P drops your chance of getting a golden present is increased. A golden present will have the featured costume and accessories in it. They're giving away 11 free P drops to celebrate the 1st event.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on July 22, 2016, 02:54:56 AM
Next thing you know Namco will offer CD-keys as pre-launch DLC.

Or $60 will only get you the first few weeks and everything else in the game is paid DLC-Oh wait!

Anyway, it would seem there won't be a rival or anything of the sort this time after all. I was wondering, what does anyone think about that?

It feels a little empty since this is the first main game since SP without a rival. Then again, he or she would probably fall off the face of the earth once the game releases, so maybe it's for the better they don't make another new rival we get attached to and they never use again. >_>
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on July 22, 2016, 05:25:47 AM
Thanks, Okayu for sharing this information with us.


So, if I'm understanding it correctly, DL lives will be available at certain periods.  But, what if I'm not available to participate during those times?  Probably, I would have to miss out.  I hope they'll at least release the goodies as late DLC for those people that missed out on the time limited campaigns.  But, then again, they might not.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Miki Fan on July 22, 2016, 08:28:15 AM
What about those events in mobile games like Cinderella Girls: Starlight Stage and Million Live?  If you miss their events, can get those cards later on?
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on July 22, 2016, 09:28:07 AM
What about those events in mobile games like Cinderella Girls: Starlight Stage and Million Live?  If you miss their events, can get those cards later on?

It depends. If they're not limited, then you can get them at any time you desire, they just have a slightly higer probability during the event period. If it's limited, then no, you cannot get them after the event. When the event ends, those cards are gone forever.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on July 22, 2016, 05:06:56 PM
Dunno if it's okay to post here, but here is the last stream with lessons gameplay etc (in case anyone missed it or can't watch from niconico)
http://www.nyaa.se/?page=view&tid=832672
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on July 23, 2016, 06:48:44 PM
I'm sure it's being planned and worked on, but I think we'll be needing a dedicated board for Platinum stars just like we did for Im@s 1, Im@s 2, and OFA.  A gameplay thread would be helpful too as we did in the previous games.

Also, I know many im@s fans are on other social media sites and chat groups, but if you have questions/answers regarding Platinum Stars gameplay, then I highly encourage to post in this forum so that everyone can benefit.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on July 23, 2016, 09:27:49 PM
I'm sure it's being planned and worked on, but I think we'll be needing a dedicated board for Platinum stars just like we did for Im@s 1, Im@s 2, and OFA.  A gameplay thread would be helpful too as we did in the previous games.

Also, I know many im@s fans are on other social media sites and chat groups, but if you have questions/answers regarding Platinum Stars gameplay, then I highly encourage to post in this forum so that everyone can benefit.

I second this
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: TheBluePhone on July 24, 2016, 05:35:21 AM
http://idolmaster.jp/blog/?p=21733

I'ld like to request a quick summary of the DL Live section of this! I figure it explains how it works better than the video did.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Teddie on July 24, 2016, 03:06:36 PM
Well after seeing DL Live and the new outfits, I can peacefuly say: RIP Punkish Gothic. You will be dearly missed. After 8 years, it would be surely missed. Oh boy, Punkish Gothic is my favourite EXTEND Outfit.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Okayu on July 24, 2016, 03:11:46 PM
http://idolmaster.jp/blog/?p=21733

I'ld like to request a quick summary of the DL Live section of this! I figure it explains how it works better than the video did.

Here you go.

Quote from: iM@S Blog
"DL Live" is a special live distributed online!
After you download it, an event will begin in the boarding house, and you will be able to play the DL Live.
 
In DL Lives, when you clear the assigned conditions, you will be able to move onto the next live. If you clear all the lives then you will get the DL Live exclusive new costume!
Also, after the live ends, you can randomly get a gold present which contain exclusive new accessories that match the exclusive new costume!
 
New DL Lives will be distributed at fixed intervals, so challenge yourself and aim for the gold presents♪
 
The DL Live starting distribution on August 4th is "DL Live/Gothic Punk Queen"!
The special costume is themed with the passion of rouge and the darkness of noire, and other gothic punk accessories are in the gold presents for this live.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Yunabeco on July 24, 2016, 03:32:05 PM
There we go, now on its own board. Thanks Okayu for poking me on IRC.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: TheBluePhone on July 24, 2016, 06:35:50 PM
Thanks for the translation, Okayu! It's a big relief to know that the costume is a confirmed reward.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on July 24, 2016, 07:58:34 PM
Okay, now the idea makes more sense. The fact that you have a set method of getting the costumes lets me breathe a sigh of relief that at least that won't be a random drop reward. It's essentially an event for a limited time where if you clear it, you get the reward without question. Still not a fan of the limited time aspect, but knowing the costume isn't a random drop alleviates it slightly. Although it says "After you download it", does this mean the game automatically updates to dd in the event or do you have to physically go to the PSN store to download the event onto the game? If it's the latter, that sounds like a complicated hurdle for something that should be so simple.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Miki Fan on July 24, 2016, 09:08:04 PM
Okay, now the idea makes more sense. The fact that you have a set method of getting the costumes lets me breathe a sigh of relief that at least that won't be a random drop reward. It's essentially an event for a limited time where if you clear it, you get the reward without question. Still not a fan of the limited time aspect, but knowing the costume isn't a random drop alleviates it slightly. Although it says "After you download it", does this mean the game automatically updates to dd in the event or do you have to physically go to the PSN store to download the event onto the game? If it's the latter, that sounds like a complicated hurdle for something that should be so simple.

But isn't the accessories you get after the DL lives random?
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: MetalPredat0r on July 24, 2016, 09:10:06 PM
But isn't the accessories you get after the DL lives random?

The accessories are random, but the costume itself isn't.
Title: Re: THE iDOLM@STER: Platinum Stars
Post by: Nagi on July 24, 2016, 10:22:19 PM
Well after seeing DL Live and the new outfits, I can peacefuly say: RIP Punkish Gothic. You will be dearly missed. After 8 years, it would be surely missed. Oh boy, Punkish Gothic is my favourite EXTEND Outfit.
This is actually pretty sad. I also liked Punkish Gothic a lot. I guess this is a hint that none of the old costumes will return. Bye to my dear Beyond the Stars...
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on July 24, 2016, 10:42:48 PM
If unique costumes are no longer a thing, I'll also be in the mourning-Beyond-the-Stars boat. ;~;

i hope that event doesn't mean i'll have to play on my Japanese PSN account if i want to participate...

Very good question, given how some aesthetic items were locked behind a JP account in iM@S2.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Rin on July 25, 2016, 05:01:58 AM
https://www.youtube.com/watch?v=Nn1nfiSlGy4

Figures, lol.

Woo! Ricchan!! She sings Happy!, which most likely means Yukiho will sing edeN. Huh.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Adz0086 on July 25, 2016, 05:04:50 AM
https://www.youtube.com/watch?v=Nn1nfiSlGy4

Figures, lol.

Woo! Ricchan!!
About time lol  ;D
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Okayu on July 25, 2016, 08:32:56 PM
Seems someone got their game before the launch date and has shared some images. (no spoilers so far, just high quality images)

http://krsw.2ch.net/test/read.cgi/idolmaster/1469257092/
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Adz0086 on July 25, 2016, 11:04:33 PM
Seems someone got their game before the launch date and has shared some images. (no spoilers so far, just high quality images)

http://krsw.2ch.net/test/read.cgi/idolmaster/1469257092/
I can't find the images? :/
On another note Burogu nano~ released a Google drive link for THE IDOLM@STER PLATINUM MASTER 00 Happy! here's the link: https://drive.google.com/folderview?id=0BxBeD_BuQNDzWE4zc3k3WWgtUU0&usp=sharing
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Hime Idol on July 26, 2016, 12:20:15 AM
Couldn't find any pictures either. Maybe Namco already got them removed?  :-\
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: TheBluePhone on July 26, 2016, 12:53:19 AM
They're under the dotup links. A lot of them have the H removed in http as well, so check that.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: darkthunder on July 26, 2016, 12:53:32 AM
Seems someone got their game before the launch date and has shared some images. (no spoilers so far, just high quality images)

http://krsw.2ch.net/test/read.cgi/idolmaster/1469257092/
seems there is also the complete song list there
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on July 26, 2016, 01:19:14 AM
Man, I always hated navigating 2ch. Excellent leak deterrent, if anything!
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Reikuo on July 26, 2016, 02:45:48 AM
http://imgur.com/a/R089Z

Those are from that 2ch thread.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Adz0086 on July 26, 2016, 03:00:41 AM
http://imgur.com/a/R089Z

Those are from that 2ch thread.
Thanks, those look really good  ;D
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Reikuo on July 26, 2016, 03:32:12 AM
Does anyone have a link to the trophies yet?
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: DeviantProtagonist on July 26, 2016, 04:49:11 AM
Very much appreciated, Reikuo.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Miki Fan on July 26, 2016, 09:59:17 PM
Is there going to be another topic where we post gameplay-related stuff for Platinum Stars, or do we post it right here?
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on July 26, 2016, 11:58:53 PM
there is a whole sub forum for the game now. and this is just the pre-release thread

so we should make several gameplay related threads when the game is out and actual gameplay questions arise
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: ChocoCats on July 27, 2016, 02:14:48 AM
Here's the trophy list.

http://psnprofiles.com/trophies/5138-%E3%82%A2%E3%82%A4%E3%83%89%E3%83%AB%E3%83%9E%E3%82%B9%E3%82%BF%E3%83%BC-%E3%83%97%E3%83%A9%E3%83%81%E3%83%8A%E3%82%B9%E3%82%BF%E3%83%BC%E3%82%BA
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Okayu on July 27, 2016, 02:31:17 AM
Here's the trophy list.

http://psnprofiles.com/trophies/5138-%E3%82%A2%E3%82%A4%E3%83%89%E3%83%AB%E3%83%9E%E3%82%B9%E3%82%BF%E3%83%BC-%E3%83%97%E3%83%A9%E3%83%81%E3%83%8A%E3%82%B9%E3%82%BF%E3%83%BC%E3%82%BA

Heh, the trophy for collecting all cute costumes (excluding DLC) is called "Cuteness is Justice". That's cool they added trophies for collecting all the costumes and maxing all the songs this time though.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Naryoril on July 27, 2016, 04:10:16 PM
Finally, the Yukiho PV:

https://www.youtube.com/watch?v=o7WCt196x6Y (https://www.youtube.com/watch?v=o7WCt196x6Y)
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Setsuna on July 27, 2016, 04:11:59 PM
Well, I'm personally going to be gallivanting down the moment the game unlocks retail. Going in blind will be fun.

Will be streaming, please see signature for stream link.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Rin on July 27, 2016, 04:19:55 PM
Finally, the Yukiho PV:

https://www.youtube.com/watch?v=o7WCt196x6Y (https://www.youtube.com/watch?v=o7WCt196x6Y)

About time! And better late than never, I guess.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Adz0086 on July 28, 2016, 01:40:27 AM
If you guys are interested I found someone livestreaming platinum stars at YouTube: https://www.youtube.com/watch?v=WJDNwJHVFXg
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on August 30, 2016, 03:56:56 AM
Sorry, little late to the party.  I just started playing the game.

I have a quick question.  What exactly is the CD that came with the limited edition of the game? (I wasn't able to get the limited edition)

I know it's a CD that has Live tracks.  But, out of curiosity, are those tracks from previous Lives like the 10th or are they completely new just for the CD itself?

I listened to some of it and it has other idols like Uzuki who sings in a group with Onegai! Cinderella and Mirai who sings Thank You in a group.

So, what's the CD all about?



Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Reikuo on August 30, 2016, 04:30:05 AM
So, what's the CD all about?
Live disc "Lis-ani! LIVE 2016"

Live CD of "Lis-ani! LIVE 2016" that was held on Jan. 2016. 765PRO ALLSTARS, Cinderella Girls and Million Stars has performed together!
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on August 30, 2016, 05:22:35 AM
Ah, okay.  That makes sense.  I guess I must have missed that.

Thanks, for answering my question.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: BadBoy25 on September 02, 2016, 01:12:30 PM
I just got my limited edition. Am I wrong or the calendar is missing Takane's picture? :o
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Hime Idol on September 02, 2016, 01:39:15 PM
I just got my limited edition. Am I wrong or the calendar is missing Takane's picture? :o

No it's in there, the calendar just sticks together. At first I thought Chihaya and Azusa weren't in there.
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: BadBoy25 on September 02, 2016, 02:08:11 PM
No it's in there, the calendar just sticks together. At first I thought Chihaya and Azusa weren't in there.

Oh, you're right. Thank you.  ;D
Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: mariokirby on September 03, 2016, 08:36:02 AM
Sorry, quick question.

There's a code that came with the regular edition of the game.  What's it for?  I think in the limited edition it was for a new outfit if I recalled correctly, but I'm not sure about the regular edition.


Oh, I just bought some songs from the 1st and 2nd catalogs.  Chihaya sounds really amazing in Resistance.  She's talented in singing as always.




(Darn. I think I need another yen card soon.)

Title: Re: Pre-release thread: THE iDOLM@STER: Platinum Stars
Post by: Nakiame on September 03, 2016, 09:55:29 AM
Sorry, quick question.

There's a code that came with the regular edition of the game.  What's it for?  I think in the limited edition it was for a new outfit if I recalled correctly, but I'm not sure about the regular edition.

It's for PS4 Theme.