Username: Password:

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - mariokirby

Pages: [1] 2 3 ... 42

Thanks, again for the advice.  That was helpful.  By the way, did you mean Kouhaku Ouen V came from the producer meeting 2017 and not 2016?  (Sorry, if I recall that wrong).

Anyways, I also liked that song too, so hopefully I'll get through it.  Glad you enjoyed that new years live.  Thanks, for sharing your experience.  Wish, I could have been there. 

(By the way, I get a Deja Vu when you answer some of my questions.  I feel like some of you guys did that for me for the previous console games like during im@s 2.)

Other iM@S discussion / Re: Major wave of NICOM@S Classics removed
« on: January 18, 2018, 07:49:48 PM »
That's terrible.  There was so much im@s history in those videos.

I'm not too knowledgeable about the site's policy, but since it was just troll and not a company, wouldn't it be easy just to have someone reupload it?  (assuming they had a rip to begin with).  Or, maybe it's not that simple?


thanks, for answering my questions.


Oh, thanks for saying where to get hell's training.  I was wondering where to find that.

By the way, unless I'm missing something, isn't the solution about tiredness status just to take a day off?  Whenever, I reach yellow status, I do a day off, and it turns pink happy face.  I suppose this could be problem if you're trying to do the 6 major lives in 1 year and running out of time.  Or, if there's a time limited live where you have to wait another year for it to reappear again.

More questions.

1.  Sometimes Kotori shows a costume and/or song at the beginning of the week.  What is this for?

2.  I'm trying to understand the 6 sets major lives people mentioned about.  I heard you have to clear them in 1 year to complete them.  Does that mean you have to clear 1 set of them to beat that set? Like, IE.  Or, does it mean all 6 sets of major lives have to be beaten in 1 year in order to complete it.

3.  Just curious, is there a purpose in beating the 6 major lives in 1 year? (other than for it to be completed)


Ah, I see.  Thank you.

More questions.

1. Do the non-leader abilities on the board have an effect on the scoring in a unit?  Or, is it only the leader's abilities that  counts?

For example, my leader is Chihaya, but I have Miki as the duo unit.  So, if I have Miki learn duo abilities, will those effect the duo unit scoring?  Or, does not work that way?  (And, I need Chihaya to learn those duo abilities instead?) 

2. What does leveling up a song do?  In platinum stars, it increases your score for your chain combo.  But, there's no chain combo in this game, so I was wondering what does leveling a song do?

@darkthunder and Nakiame

Thank you for answering my questions.  Probably will have a few more later on.

Just started playing this game.  I know a lot people use chat groups to ask questions about the game.  But, sometimes the answers get lost and difficult to find.  So, I'll try to post questions here so that everyone can benefit.

I might ask too many questions.  Please, bear with me.  I don't know much Japanese.  But, I appreciate all the help you can give me.

1. Does it matter which song I pick in terms of scoring?  In platinum stars, high beat songs get you more points through chain combo.  So, is there something like that here, or are all songs pretty much equal.

2.  Sorry, how do I turn off encore again?  Unless someone already did a quick menu translate in the options.

3. In the first unpaid promotion, it seems the perfect is random among the choices.  Like, I pick one choice and get a bad.  But, I pick the same choice and get a perfect?  Why is this so?

Just watched episode 9.  I liked this episode, and the last episode since Jupiter had much importance. (Liked, that flyer too with the 765 idols that the producer was showing to Jupiter.)

(what I’m about to say isn't going to make much sense.  Oh, well).

I just want to say that this episode affected me a lot.  Jupiter helped me take a step closer in getting into im@s way back in 2011 before the anime came out.  I guess I felt I could relate to them more than the producer.  I felt like I was their rival rather than 765.
If I had to describe my feeling this episode, it would be nostalgic (well…I tend overuse this word a lot)

When they left 961 their future was uncertain. That was similar to me when I graduated since I was a student. My future was uncertain too.  I felt helpless.

But, they kept struggling because they wanted to keep their dedication and gratefulness to their fans who supported them even after the disaster with 961.  But, the most important thing I felt they had was patience.  Hoping someday something good will come out of it. 

I guess I could sort of relate to that too.  Had several failures and no talent, but kept on struggling. Maybe, my time to shine wasn’t now.  Sometimes, you want things right away.

But now, just like how Jupiter is different from their 2011 self, I’m different from my 2011 self.  They become famous, and looking back I realized how much we changed and improved ourselves.  But, I want to keep going even further. Just want to thank them for being cool guys to hang out with.

And, I really like that song at the end. Just has that feeling of nostalgia.

General chatter / Re: Ever have a dream about iDOLM@STER?
« on: November 27, 2017, 06:21:00 AM »
(Yeah, I know.  Another one of my nonsensical dreams.  Oh, well.)

I took a small nap around noon as I still felt exhausted since I was recovering from what’s probably the flu.  Thank goodness, I had the day off.

Had a very brief dream about Chihaya.

I was laying down on my back with my hands behind my head on a sheet on top of some green grass in a park.  It was quiet.  The weather was warm and the sun was out.  Luckily, there were tree branches to provide shade.  I remember just feeling exhausted.  When I was about to close my eyes, I noticed Chihaya was next to me.  She lay down on her side next to me but her body turned toward me.  It only lasted a few seconds, but that instant moment just felt so peaceful.

General chatter / Re: Ever have a dream about iDOLM@STER?
« on: October 24, 2017, 03:55:53 AM »
Just a very short dream I had.

Chihaya and I were standing in front of each other in the park at night.  Both of her hands held one of my hand.  She was saying something like she was happy that I came to her to talk with her about myself (like sharing my burden with her).  It was a short scene, but I feel peace whenever I dream about her.

Just watched the Jupiter Prologue.

I thought it was pretty good.  We get to see Jupiter’s life after quitting 961 and their struggles with starting from scratch and having to live up to their fans’ expectations despite their lack of resources.

I liked their Alice or Guilty and Brand new Field concerts (though seemed like they used a bit of CGI in the later)

The prologue does sort of bring out their character.  Some people think they’re just “bad guys” since they were rivals in im@s 2 and anime.  But, that’s because of Kuroi's lies and manipulation.  From the prologue, they’re actually nice guys who just want to make their fans happy and keep moving forward despite their dark past with 961.  That’s something I acknowledge them doing.  Not dwelling in the past but pushing forward to reach their goals and dreams with hard work and determination despite the odds going against them.

In addition, their bond of friendship is strong. They stuck with each other even after quitting 961 and often look out after for each other.

Plus, they really care about their fans.  They mention not wanting to join agencies since those agencies’ goals are entirely about money and not the fans.  After quitting 961, they had a distrust with agencies and don’t want to repeat that mistake again.   They want to keep their fans smiling (which is why they held back sharing their 961 past in the interview recording.)

I have to admit, those moments with the 315 president were pretty amusing.

It was nice to see the cameo appearances with 765 via posters, TV screens, and M@sterpiece concert.  And, yes.  I was happy to see Haruka and Touma interacted a little bit.  I wish they could interact more (I sort of like pairing them together, but that’s just me. Wish the script writers would develop more with that.)

But, in conclusion, the prologue had a nostalgic feeling.  Jupiter sort of helped me get into im@s way back in early 2011.  So, have to give my respects to them. 

Really glad Jupiter have found a place that accepts them and where they can continue pursuing their dreams.  Will keep following them.  Hope to see more character development from them in Side M.

THE iDOLM@STER Stella Stage / Re: THE iDOLM@STER Stella Stage (PS4)
« on: September 24, 2017, 10:54:44 AM »
(Don’t mind me.  Just thinking aloud what’s been presented.  This is all just my personal opinion.)

Based on what’s been shown, I’m sure this game will at least be better than PS.  I mean, they finally removed that awful P drop system (meaning no more drops), which everyone hated.  Also, they brought back casual outfits, which is nice to see (and they’re back in the office).

There’s seems to be a skill system too.  So, it seems they are implementing some OFA stuff into this game.

And, that’s good that they’re letting us use PS DLC we spent money on to be transferred.  That would help some of us save some money (though I can imagine how much extra DLC they will put in to make up for that.)

Based on what people seen in TGS, it seems gameplay will be largely similar to PS.  I guess like people said the game is like PS with some OFA like changes/additions.

I’m pretty surprised how soon this game came out.  Then again, PS didn’t fare well with everyone, and Namco wanted to end it right away.  So, I suppose this game is an apology for that. 

Obviously, there were several major things wrong with PS.  But, one of my main complaints were the communications.  I recall way back before PS came out about my concerns for communications in PS. (Turns out my concerns were right.)

Unfortunately, the communications in PS were lacking.  Not only in quantity but also in quality (meaning, in my definition, I didn’t feel that close personal (or intimate depending on the idol) relationship that I experienced with the previous games.) (I can’t speak for all idols since I didn’t play through all the routes, but that’s the general feeling I got with PS.  PS kept touch scenes in communications, which is good but like I said, it just seemed lacking overall compared to previous games.)

Since there will be a rival character and rank up scenes, for sure there will be more communications quantity wise in Stella Stage compared to PS.  But, “quality” wise (in my definition), I can’t say for certain until I play the game.

Personally, I don’t mind the resets.  Every console game does that.  I guess it’s sort of the tradition.  I mean, I like re-experiencing the story and relationship building (with Chihaya only of course).  But, that’s just me.

But, even if there aren’t many communications (quality and/or quantity) maybe they’ll add it as DLC since I'm assuming they’ll be doing catalogs for a while.  (though will cost more money, nonetheless).

But, we’ll see.  Again, everything I’ve said is just my opinion.  At this point, only way to know for certain if I’ll like this game is to actually play the game.  (Though, for sure I'm going like it better than PS at the very least.)

So, I’ll be preordering this game.

Being an 765pro only fan,  I’m grateful they’re still releasing stuff.  I just hope the communications will be as good as the previous games since PS was disappointing.  I feel like that’s one of the foundations that Namco seemed to have forgotten.

Characters / Re: Side M Characters
« on: July 07, 2017, 07:29:08 AM »
Touma's seiyuu gets married.

Congratulations.  Thank you for all your work with Touma.  (Team Jupiter also kind of played a role in getting me to try out im@s way back.  So, much special thanks.)

Best of luck to him and his new wife.  Hope to see more voice acting and singing for Touma.

Other iM@S games / Re: THE iDOLM@STER SideM: LIVE ON ST@GE!
« on: June 08, 2017, 04:46:24 AM »
That was pretty nostalgic seeing Jupiter dance again.

Pages: [1] 2 3 ... 42