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Author Topic: THE iDOLM@STER 2 Gameplay Thread  (Read 97225 times)

animagic4u

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #750 on: December 30, 2012, 08:18:13 PM »
I'm still a newbie with this game, can someone tell me what is that "REPORT!!" at the top of the unit's name?

That means you have a reporter following you.

chikorita157

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #751 on: December 30, 2012, 11:43:08 PM »
I'm still a newbie with this game, can someone tell me what is that "REPORT!!" at the top of the unit's name?
That means you have the special effects from a specific reporter, which last 4 weeks (including the week you get him/her). I think in the status screen shows the reporter name. You can look his/her name up to see what effects you currently have.

Filly

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #752 on: December 31, 2012, 02:08:19 AM »
That means you have the special effects from a specific reporter, which last 4 weeks (including the week you get him/her). I think in the status screen shows the reporter name. You can look his/her name up to see what effects you currently have.

Thanks  :D

Zerorush

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #753 on: December 31, 2012, 11:43:51 PM »
Does anyone know when BK Maniac has their 10% off sale or is it completely random?

animagic4u

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #754 on: January 01, 2013, 12:55:03 AM »
Does anyone know when BK Maniac has their 10% off sale or is it completely random?

I'm pretty sure it's random. I tried looking it up as well on this app I have and it has no info.


Filly

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #755 on: January 01, 2013, 04:58:30 AM »
In week 3, Iori asked something, and I found myself in the vending machines, and I was  stuck there, you know I don't really understand Japanese, so which one should I choose?

Chiz

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #756 on: January 01, 2013, 05:28:01 AM »
@Filly Avoid the vending machine, I believe it is the choice to the right.

animagic4u

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #757 on: January 01, 2013, 05:56:41 AM »
In week 3, Iori asked something, and I found myself in the vending machines, and I was  stuck there, you know I don't really understand Japanese, so which one should I choose?

If you're already in the vending machine scene, there's a translation on YT
Also this should help
http://imas.wikia.com/wiki/Vending_Machine_Help
« Last Edit: January 01, 2013, 05:59:47 AM by animagic4u »

chikorita157

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #758 on: January 01, 2013, 08:06:09 AM »
If you're already in the vending machine scene, there's a translation on YT
Also this should help
http://imas.wikia.com/wiki/Vending_Machine_Help
Better yet, I done this in my let's play a while back. Just watch this video and you will get it...

http://www.gamerstube.com/videos/lets-play-the-idolmster-2-part-iv-23895

DarkMorford

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #759 on: March 11, 2013, 03:26:14 AM »
Do appeals during the Stage Scenes do anything in terms of gameplay/sales, or are they just for fun? I get the feeling I've been missing out by just letting it play...

I'm a bit confused by the Break/Keep/Revival stuff. Is it random? How obvious is it when one triggers?

animagic4u

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #760 on: March 11, 2013, 03:31:50 AM »
Do appeals during the Stage Scenes do anything in terms of gameplay/sales, or are they just for fun? I get the feeling I've been missing out by just letting it play...

I'm a bit confused by the Break/Keep/Revival stuff. Is it random? How obvious is it when one triggers?

For fun.

And I don't think it's random, there's something about in the manual and also if you look back farther in this thread (try the first page index) you can find more information.

Daverost

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #761 on: March 11, 2013, 02:12:00 PM »
It's obvious enough when they trigger. You'll see an icon on the rankings when it happens. One of them didn't have an icon on the 360 version, but they added one for the PS3 version, so if you're playing PS3, you'll know for sure when you get each one. I was thinking it was Keep, but I can't remember off the top of my head.

They're random as long as you meet the requirements. In other words, there's no guarantee you'll get it, but there's always something you have to do to have a chance.

DarkMorford

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #762 on: March 12, 2013, 06:58:29 AM »
Ah, okay. Thanks, guys.

By the way, I noticed the word KEEP show up during a Dance lesson the other night when I wasn't doing so well. Does that have anything to do with the sales "keep" or is it a different concept?

TweenDoriru

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #763 on: May 29, 2013, 10:55:02 PM »
Ah, okay. Thanks, guys.

By the way, I noticed the word KEEP show up during a Dance lesson the other night when I wasn't doing so well. Does that have anything to do with the sales "keep" or is it a different concept?
You may have figured this out by now, but that "keep" IS a different keep. When the pace/play of the dance lesson cannot go any faster or slower, it will say "keep" instead of "Level Up!" or "Level Down".

deadsnake

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Re: THE iDOLM@STER 2 Gameplay Thread
« Reply #764 on: June 16, 2013, 01:15:36 PM »
does anybody know when is the timing for the final appeal for the vamp kyun song?